Commit ba6831c1 ba6831c19f35739a25d3599676e289b1510bd3a7 by jinwawa

0619

1 parent cd7f9ec5
Showing 107 changed files with 170 additions and 1201 deletions
...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip ...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1 125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1 126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1 127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
128 800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
129 800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
130 800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
131 800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
132 800236 天女散花 天女散花 0 0 0 6 0 0 1 0
133 800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
134 800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
135 800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
136 800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
137 800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
138 800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
139 800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
140 800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
141 800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
142 800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
143 800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
144 800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
145 800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
146 800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
147 800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
148 800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
149 800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
150 800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
151 800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
152 800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
153 800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
154 800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
155 800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
156 800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
157 800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
158 800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
159 800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
160 800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
161 800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
162 800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
163 800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
164 800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
165 800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
166 800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
167 800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
168 800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
169 800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
170 800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
171 800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
172 800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
173 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0 128 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
174 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0 129 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
175 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0 130 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
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...@@ -120,53 +120,6 @@ ...@@ -120,53 +120,6 @@
120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" /> 120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" /> 121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" /> 122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
123 <shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
124 <shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
125 <shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
126 <shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
127 <shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
128 <shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
129 <shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
130 <shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
131 <shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
132 <shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
133 <shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
134 <shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
135 <shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
136 <shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
137 <shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
138 <shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
139 <shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
140 <shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
141 <shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
142 <shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
143 <shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
144 <shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
145 <shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
146 <shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
147 <shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
148 <shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
149 <shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
150 <shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
151 <shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
152 <shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
153 <shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
154 <shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
155 <shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
156 <shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
157 <shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
158 <shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
159 <shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
160 <shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
161 <shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
162 <shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
163 <shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
164 <shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
165 <shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
166 <shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
167 <shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
168
169
170 123
171 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" /> 124 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
172 125
......
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 成就(全部都是金币模式)
4 level:获取N个成就后.奖励的物品
5 -->
6 <root>
7 <type viewid="1" id="1" name="任务能手" des="做任务次数">
8 <reward id="1" name="任务能手Ⅰ" des="完成5个任务" item="100001,100;910031,1" data="5"/>
9 <reward id="2" name="任务能手Ⅱ" des="完成20个任务" item="100001,300;910042,1" data="20"/>
10 <reward id="3" name="任务能手Ⅲ" des="完成50个任务" item="100001,1000;910043,1" data="50"/>
11 </type>
12 <type viewid="2" id="2" name="游戏王" des="玩小游戏次数">
13 <reward id="1" name="游戏王Ⅰ" des="游乐场玩10次游戏" item="100001,200;910034,1" data="10"/>
14 <reward id="2" name="游戏王Ⅱ" des="游乐场玩50次游戏" item="100001,500;910053,1" data="50"/>
15 <reward id="3" name="游戏王Ⅲ" des="游乐场玩100次游戏" item="100001,1000;910054,1" data="100"/>
16 </type>
17 <type viewid="3" id="3" name="驯宠王" des="宠物满级">
18 <reward id="1" name="驯宠王Ⅰ" des="喂养宠物满级5只" item="100001,200;910060,1" data="5"/>
19 <reward id="2" name="驯宠王Ⅱ" des="喂养宠物满级10只" item="100001,500;910061,1" data="10"/>
20 <reward id="3" name="驯宠王Ⅲ" des="喂养宠物满级30只" item="100001,1000;910062,1" data="30"/>
21 </type>
22 <type viewid="4" id="4" name="小富豪" des="累计获得金豆">
23 <reward id="1" name="小富豪Ⅰ" des="一共获得金豆5000" item="910044,1" data="5000"/>
24 <reward id="2" name="小富豪Ⅱ" des="一共获得金豆50000" item="910045,1" data="50000"/>
25 <reward id="3" name="小富豪Ⅲ" des="一共获得金豆500000" item="910046,1" data="500000"/>
26 </type>
27 <type viewid="5" id="5" name="大富豪" des="累计获得钻石">
28 <reward id="1" name="大富豪Ⅰ" des="一共获得钻石10" item="100001,300;910039,1" data="10"/>
29 <reward id="2" name="大富豪Ⅱ" des="一共获得钻石100" item="100001,600;910040,1" data="100"/>
30 <reward id="3" name="大富豪Ⅲ" des="一共获得钻石1000" item="100001,1000;910041,1" data="1000"/>
31 </type>
32 <type viewid="6" id="6" name="时尚达人" des="角色装扮(不含翅膀)">
33 <reward id="1" name="时尚达人Ⅰ" des="拥有10件服饰(不含翅膀)" item="100001,100;910055,1" data="10"/>
34 <reward id="2" name="时尚达人Ⅱ" des="拥有30件服饰(不含翅膀)" item="100001,300;910056,1" data="30"/>
35 <reward id="3" name="时尚达人Ⅲ" des="拥有100件服饰(不含翅膀)" item="100001,1000;910057,1" data="100"/>
36 </type>
37 <type viewid="7" id="7" name="飞天" des="角色翅膀">
38 <reward id="1" name="飞天Ⅰ" des="拥有3个翅膀" item="100001,200;910036,1" data="3"/>
39 <reward id="2" name="飞天Ⅱ" des="拥有10个翅膀" item="100001,500;910037,1" data="10"/>
40 <reward id="3" name="飞天Ⅲ" des="拥有30个翅膀" item="100001,1000;910038,1" data="30"/>
41 </type>
42 <type viewid="8" id="8" name="家居达人" des="房屋装饰(不含墙纸)">
43 <reward id="1" name="家居达人Ⅰ" des="拥有10个小屋装饰(不含墙纸)" item="100001,100;910058,1" data="10"/>
44 <reward id="2" name="家居达人Ⅱ" des="拥有30个小屋装饰(不含墙纸)" item="100001,300;910030,1" data="30"/>
45 <reward id="3" name="家居达人Ⅲ" des="拥有100个小屋装饰(不含墙纸)" item="100001,1000;910059,1" data="100"/>
46 </type>
47 <type viewid="9" id="9" name="隐形富豪" des="墙纸">
48 <reward id="1" name="隐形富豪Ⅰ" des="拥有3个墙纸" item="100001,200;910032,1" data="3"/>
49 <reward id="2" name="隐形富豪Ⅱ" des="拥有10个墙纸" item="100001,500;910033,1" data="10"/>
50 <reward id="3" name="隐形富豪Ⅲ" des="拥有30个墙纸" item="100001,1000;910052,1" data="30"/>
51 </type>
52 <type viewid="10" id="10" name="我是会员" des="VIP等级">
53 <reward id="1" name="我是会员Ⅰ" des="VIP达到2级" item="100001,1000;910065,1" data="2"/>
54 <reward id="2" name="我是会员Ⅱ" des="VIP达到5级" item="100001,2000;910067,1" data="5"/>
55 <reward id="3" name="我是会员Ⅲ" des="VIP达到8级" item="100001,5000;910069,1" data="8"/>
56 </type>
57 <type viewid="11" id="11" name="我的礼包" des="包月/包年次数">
58 <reward id="1" name="我的礼包Ⅰ" des="VIP包年/包月1次" item="100001,1000;910066,1" data="1"/>
59 <reward id="2" name="我的礼包Ⅱ" des="VIP包年/包月3次" item="100001,2000;910068,1" data="3"/>
60 <reward id="3" name="我的礼包Ⅲ" des="VIP包年/包月5次" item="100001,5000;910064,1" data="5"/>
61 </type>
62
63 <level id="1" cnt="2" item="100001,200"/>
64 <level id="2" cnt="5" item="100001,400"/>
65 <level id="3" cnt="8" item="100001,600"/>
66 <level id="4" cnt="10" item="100001,800"/>
67 <level id="5" cnt="12" item="100001,1000"/>
68 <level id="6" cnt="15" item="100001,1200"/>
69 <level id="7" cnt="18" item="100001,1400"/>
70 <level id="8" cnt="20" item="100001,1600"/>
71 <level id="9" cnt="25" item="100001,1800"/>
72 <level id="10" cnt="30" item="100001,2000"/>
73 </root>
74
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <root>
3 <!--活动 收集宠物
4 id:序号
5 item:奖励的物品
6 beginTime:开始时间
7 endTime:结束时间
8 needPet:需要宠物
9 -->
10 <!--2018-12-24 00:00:00-->
11 <data id="1" beginTime="1555948800" endTime="1903104000" needPet="10001,10002,10003" item="200001,1;300001,1"/>
12 <!--2019-02-01 00:00:00-->
13 <data id="2" beginTime="1555948800" endTime="1903104000" needPet="10004,10005,10006" item="200001,2;300001,2" />
14 <!--2019-03-01 00:00:00-->
15 <data id="3" beginTime="1555948800" endTime="1903104000" needPet="10007,10008,10009" item="200001,3;300001,2"/>
16 <!--2019-04-01 00:00:00 -->
17 <data id="4" beginTime="1555948800" endTime="1903104000" needPet="10010,10011,10012" item="200001,4;300001,3"/>
18 </root>
19
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 新手对局福利(对战,尚未开放)
4 -->
5 <root>
6 <!--
7 id:递增的序号
8 pr:概率(所有的概率加起来是1000)
9 reward_item:奖励的道具
10 -->
11 <reward id="1" pr="32" item="100000,3"/>
12 <reward id="2" pr="480" item="100002,1"/>
13 <reward id="3" pr="4" item="100000,10"/>
14 <reward id="4" pr="288" item="100002,1"/>
15 <reward id="5" pr="2" item="100000,20"/>
16 <reward id="6" pr="144" item="100001,1"/>
17 <reward id="7" pr="2" item="100000,50"/>
18 <reward id="8" pr="48" item="100001,588"/>
19 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 创建礼包
4 其中同部位的衣服放在后面的是穿在身上的.
5 pet:创建送的宠物pet_id, x, y pet="10001,0" 宠物id,宠物位置序号[0,5] 0:背包中,1-5房间中
6 微信登录送的道具
7 wxLogin:道具ID,道具数量cnt
8 -->
9 <root>
10 <id item="100001,2000;910074,1;910026,1;920011,1;920042,1;200001,3;800093,1;800094,1;800095,1;700001,1;300001,5" pet="10001,0;20002,0;30003,0;20051,0" wxLogin="100001,0"/>
11 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 游戏配置表
4 -->
5 <root>
6 <!--
7 1:每日上限最大值
8 <common id="1" val="30000000"/>
9 -->
10 <!--废弃 剩余金币少于 金币数量-->
11 <common id="2" val="2000"/>
12 <!--废弃 每次获得的金币数量-->
13 <common id="3" val="2000"/>
14 <!--废弃 每日救济 次数 废弃-->
15 <common id="4" val="2"/>
16 <!--废弃 vip 每次获得的金币数量-->
17 <common id="5" val="10000"/>
18
19 <!--vip 每日游戏获得的金币数量-->
20 <common id="6" val="3000"/>
21 <!--每日游戏获得的exp数量-->
22 <common id="7" val="100"/>
23 <!--vip 每日游戏获得的宠物钥匙数量-->
24 <common id="14" val="10"/>
25 <!--vip 每日游戏获得的宠物食物数量-->
26 <common id="15" val="30"/>
27 <!--每日送花获得的金币数量上限-->
28 <common id="16" val="100"/>
29 <!--每次送花获得的金币数量-->
30 <common id="17" val="10"/>
31
32 <!--每次PK赢取的金币数量-->
33 <common id="18" val="50"/>
34 <!--每天PK赢取金币数量上限-->
35 <common id="19" val="500"/>
36
37 <!--vip宠物战队数量-->
38 <common id="20" val="6"/>
39
40 <!--每次PK失败的金币数量-->
41 <common id="21" val="10"/>
42 <!--每日game,PK次数上限-->
43 <common id="22" val="20"/>
44
45 <!--每日PK次数上限-->
46 <common id="23" val="10"/>
47 <!--每日vip,PK次数上限-->
48 <common id="24" val="15"/>
49
50 <!--是否开启vip-->
51 <common id="10000" val="1"/>
52 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2
3 <root>
4 <!--
5 head.id: 头像ID
6 needCard:需要消耗修改头像卡片[0:不消耗,1:消耗]
7 sex:性别 0.随机 1.男 2.女
8 -->
9 <head id="1" needCard="0" sex="1"/>
10 <head id="2" needCard="1" sex="1"/>
11 <head id="3" needCard="1" sex="1"/>
12 <head id="4" needCard="1" sex="1"/>
13 <head id="5" needCard="0" sex="2"/>
14 <head id="6" needCard="1" sex="2"/>
15 <head id="7" needCard="1" sex="2"/>
16 <head id="8" needCard="1" sex="2"/>
17 <head id="9" needCard="0" sex="2"/>
18 <head id="10" needCard="1" sex="2"/>
19 <head id="11" needCard="1" sex="2"/>
20 <head id="12" needCard="1" sex="2"/>
21 <head id="13" needCard="1" sex="2"/>
22 <head id="14" needCard="1" sex="2"/>
23 <head id="15" needCard="1" sex="2"/>
24 <head id="16" needCard="1" sex="2"/>
25 <head id="17" needCard="1" sex="2"/>
26 <head id="18" needCard="1" sex="2"/>
27 <head id="19" needCard="1" sex="2"/>
28 <head id="20" needCard="1" sex="2"/>
29 <head id="21" needCard="1" sex="1"/>
30 <head id="22" needCard="1" sex="1"/>
31 <head id="23" needCard="1" sex="1"/>
32 <head id="24" needCard="1" sex="1"/>
33 <!--
34 headFrame.id: 头像框ID
35 needScore:需要积分
36 needCharm:需要魅力值
37
38 <headFrame id="110001" needScore="100"/>
39 <headFrame id="110002" needScore="200"/>
40 <headFrame id="110003" needScore="400"/>
41 <headFrame id="110004" needScore="800"/>
42 <headFrame id="110005" needScore="1600"/>
43 <headFrame id="110006" needCharm="50"/>
44 <headFrame id="110007" needCharm="150"/>
45 <headFrame id="110008" needCharm="350"/>
46 <headFrame id="110009" needCharm="650"/>
47 <headFrame id="110010" needCharm="1050"/>
48 -->
49 </root>
No preview for this file type
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 login.day.id: 连续登录几天的奖励, 其中0代表满月登录奖励
4
5
6 -->
7 <root>
8 <login>
9 <day id="2" reward="200001,1"/>
10 <day id="5" reward="200001,1"/>
11 <day id="7" reward="200002,1"/>
12 <day id="14" reward="200002,1"/>
13 <day id="20" reward="200002,1"/>
14 </login>
15 </root>
1 <root>
2 <!--id邮件id [1-9999]战绩 [100000-199999] 普通
3 [200000-299999] 用户->用户
4 title邮件标题
5 writer发信人
6 desc邮件内容
7 item邮件物品 道具ID,数量;道具ID,数量 只支持发送道具
8 -->
9 <!--战绩
10 id:匹配游戏ID
11 -->
12 <!--
13 <mail id="1" title="掼蛋战况" writer="全家棋牌" desc="你的牌局战况"/>
14 <mail id="2" title="血战战况" writer="全家棋牌" desc="你的牌局战况"/>
15 <mail id="4" title="斗地主战况" writer="全家棋牌" desc="你的牌局战况"/>
16 <mail id="8" title="战况" writer="全家棋牌" desc="牌局战况"/>
17 -->
18 <!--普通
19 <mail id="100001" title="全民活动大礼包" writer="全家棋牌" desc="亲爱的老板,恭喜你获得活动奖励,请验收礼包." item="100009,1"/>
20 <mail id="100002" title="微信分享(朋友/群)奖励" writer="全家棋牌" desc="亲爱的用户,恭喜你获得分享奖励,请验收礼包." item="100009,1"/>
21 <mail id="100003" title="微信分享(朋友圈)奖励" writer="全家棋牌" desc="亲爱的用户,恭喜你获得分享奖励,请验收礼包." item="100009,2"/>
22 -->
23 <!--测试:勿删!!!用户->用户
24 <mail id="200001" title="好友邮件" writer="用户昵称" desc="用户1 发给用户2 xxx道具xx个"/>
25 -->
26 <!--系统->用户
27 <mail id="300001" title="商城礼品" writer="全家棋牌" desc="亲爱的老板,恭喜你成功兑换商城礼品,7个工作日内,客服将联系您."/>
28
29
30 游戏更新奖励[400000,499999] 系统->用户
31 -->
32 <!--version 4.0.1
33 <mail id="400001" title="全家棋牌4.0版本更新" writer="全家棋牌" desc="1、界面视觉和交互方式全面升级,让您有很好的游戏体验;\n2、添加了更多活动和奖励;\n3、修复部分BUG。" item="100001,500"/>
34 version 4.0.2
35 <mail id="400002" title="游戏更新奖励" writer="全家棋牌" desc="亲爱的老板2,游戏更新奖励." item="100001,500"/>
36 version 4.0.3
37 <mail id="400003" title="全家棋牌4.0版本更新" writer="全家棋牌" desc="1、界面视觉和交互方式全面升级,让您有很好的游戏体验;\n2、添加了更多活动和奖励;\n3、修复部分BUG。" item="100001,500"/>
38
39 周榜奖励
40 <mail id="500001" title="周榜奖励" writer="全家棋牌" desc="亲爱的用户,恭喜你获得活动奖励,请验收礼包."/>
41
42 -->
43 <!--
44 id:匹配游戏ID
45 -->
46
47 <mail id="1" title="送花" writer="喜欢你的人" desc="赠送鲜花记录"/>
48 <mail id="2" title="挑战" writer="挑战你的人" desc="小游戏挑战记录"/>
49
50 </root>
...\ No newline at end of file ...\ No newline at end of file
1 <?xml version="1.0" encoding="utf-8"?>
2 <!--随机nick-->
3 <root>
4 <first
5 str="大方的,大肚的,貌美的,虚心的,粗心的,耐心的,多话的,不语的,呆滞的,可怜的,笑趴的,暴跳的,贪吃的,爱吃的,暴食的,搞笑的,幽默的,苗条的,跳跃的,灵动的,尴尬的,婀娜的,胆大的,哭泣的,吃瓜的,看戏的,说笑的,腾空的,昏眩的,怕黑的,怕高的,年轻的,聪明的,雪白的,富裕的,多金的,炫酷的,漂亮的,美丽的,优秀的,慌张的,紧张的,焦虑的,马虎的,爱哭的,悲催的,主观的,明快的,高兴的,幸福的,清楚的,明确的,结实的,伟大的,勇敢的,坚强的,温柔的,平淡的,简单的,固执的,醒目的,干净的,傲慢的,倔强的,脆弱的,乐观的,爽朗的,豪放的,开朗的,爱笑的,娇柔的,友好的,活泼的,昂贵的,孤独的,好动的,愉快的,热情的,可亲的,健谈的,轻松的,机敏的,外向的,兴奋的,强烈的,率直的,善良的,文雅的,整洁的,内向的,沉静的,稳重的,顺从的,温和的,老实的,沉著的,和平的,体贴的,忠诚的,知足的,果断的,喜爱的,善变的,细节的,保守的,忠心的,自信的,独立的,不凡的,独特的,悠然的,从容的,迷人的,淡定的,海涵的,洋气的,高雅的,风度的,随和的,王气的,弱气的,潇洒的,宽容的,迷茫的,困惑的,疲倦的,光明的,磊落的,正正的,忠心的,耿耿的,冰雪的,不同的,高风的,高节的,清风的,高情的,雅士的,厚德的,怀瑾的,敬老的,尊贤的,积善的,敬贤的,礼士的,兰心的,蕙性的,风流的,倜傥的,君子的,彬彬的,落雁的,闭月的,倾国的,倾城的,美玉的,如画的,如花的,似玉的,虎背的,熊腰的,心宽的,体胖的,楚楚的,国色的,天香的,眉清的,目秀的,鹤发的,童颜的,亭亭的,玉立的,憨态的,风度的,翩翩的,堂堂的,容光的,冰肌的,婀娜的,多姿的,才高的,博学的,多才的,博古的,通今的,双全的,过人的,拔萃的,踔绝的,栋梁的,多艺的,风华的,绝代的,高才的,无双的,后起的,妙手的,莫测的,高深的,冠冕的,多劳的,俊彦的,怀玉的,真才的,实学的,多闻的,智勇的,卓尔的,远扬的,厚颜的,逢迎的,忙碌的,充实的,不屈的"
6 />
7 <middle
8 str="赵,钱,孙,李,周,吴,郑,王,冯,陈,楮,卫,蒋,沈,韩,杨,朱,秦,尤,许,何,吕,施,张,孔,曹,严,华,金,魏,陶,姜,戚,谢,邹,喻,柏,水,窦,章,云,苏,潘,葛,奚,范,彭,郎,鲁,韦,昌,马,苗,凤,花,方,俞,任,袁,柳,酆,鲍,史,唐,费,廉,岑,薛,雷,贺,倪,汤,滕,殷,罗,毕,郝,邬,安,常,乐,于,时,傅,皮,卞,齐,康,伍,余,元,卜,顾,孟,平,黄,和,穆,萧,尹,姚,邵,湛,汪,祁,毛,禹,狄,米,贝,明,臧,计,伏,成,戴,谈,宋,茅,庞,熊,纪,舒,屈,项,祝,董,梁,杜,阮,蓝,闽,席,季,麻,强,贾,路,娄,危,江,童,颜,郭,梅,盛,林,刁,锺,徐,丘,骆,高,夏,蔡,田,樊,胡,凌,霍,虞,万,支,柯,昝,管,卢,莫,经,房,裘,缪,干,解,应,宗,丁,宣,贲,邓,郁,单,杭,洪,包,诸,左,石,崔,吉,钮,龚,程,嵇,邢,滑,裴,陆,荣,翁,荀,羊,於,惠,甄,麹,家,封,芮,羿,储,靳,汲,邴,糜,松,井,段,富,巫,乌,焦,巴,弓,牧,隗,山,谷,车,侯,宓,蓬,全,郗,班,仰,秋,仲,伊,宫,宁,仇,栾,暴,甘,斜,厉,戎,祖,武,符,刘,景,詹,束,龙,叶,幸,司,韶,郜,黎,蓟,薄,印,宿,白,怀,蒲,邰,从,鄂,索,咸,籍,赖,卓,蔺,屠,蒙,池,乔,阴,郁,胥,能,苍,双,闻,莘,党,翟,谭,贡,劳,逄,姬,申,扶,堵,冉,宰,郦,雍,郤,璩,桑,桂,濮,牛,寿,通,边,扈,燕,冀,郏,浦,尚,农,温,别,庄,晏,柴,瞿,阎,充,慕,连,茹,习,宦,艾,鱼,容,向,古,易,慎,戈,廖,庾,终,暨,居,衡,步,都,耿,满,弘,匡,国,文,寇,广,禄,阙,东,欧,殳,沃,利,蔚,越,夔,隆,师,巩,厍,聂,晁,勾,敖,融,冷,訾,辛,阚,那,简,饶,空,曾,毋,沙,乜,养,鞠,须,丰,巢,关,蒯,相,查,后,荆,红,游,竺,权,逑,盖,益,桓,公,万俟,司马,上官,欧阳,夏侯,诸葛,闻人,东方,赫连,皇甫,尉迟,公羊,澹台,公冶,宗政,濮阳,淳于,单于,太叔,申屠,公孙,仲孙,轩辕,令狐,锺离,宇文,长孙,慕容,鲜于,闾丘,司徒,司空,丌官,司寇,仉,督,子车,颛孙,端木,巫马,公西,漆雕,乐正,壤驷,公良,拓拔,夹谷,宰父,谷梁,晋,楚,阎,法,汝,鄢,涂,钦,段干,百里,东郭,南门,呼延,归,海,羊舌,微生,岳,帅,缑,亢,况,后,有,琴,梁丘,左丘,东门,西门,商,牟,佘,佴,伯,赏,南宫,墨,哈,谯,笪,年,爱,阳,佟"
9 />
10 <last
11 str="洛,璟,煜,芮,睿,晨,熠,悟,莹,颖,语,烜,瑄,萱,轩,珸,羽,璇,允,芸,沺,苒,阳,煦,珊,灿,耀,烨,诺,玥,悦,跃,峥,知,智,旭,珝,珬,珂,姁,琬,妧,炎,妍,珚,彦,琰,婷,琅,朗,卓,琢,凡,思,宇,郁,希,言,公,承,宏,闻,贞,尚,衍,兴,毓,传,纪,广,昭,宪,庆,繁,祥,令,德,维,垂,佑,钦,绍,念,显,扬,建,道,敦,安,定,懋,修,肇,彝,常,裕,文,焕,景,瑞,永,锡,世,绪,昌,小,大,丁,丙,丛,两,中,丰,临,丹,丽,乃,之,乐,了,争,二,亭,亮,亶,从,仑,仝,代,仲,伦,伶,佁,佃,住,体,佟,佰,侗,侣,侦,侬,俊,俐,俪,倓,倜,倬,值,停,傣,儋,兆,光,党,全,六,典,内,冉,农,冬,凉,凌,刘,利,勺,午,单,南,卢,厅,历,厉,厥,叠,另,只,召,台,同,吕,听,呈,哲,唐,囡,团,图,夏,多,天,太,头,奈,奏,奖,女,奴,妡,妥,妮,妲,妶,姈,姊,姐,姞,姯,姳,娄,娌,娘,娜,娢,笠,笥,符,第,笭,笮,笳,笺,等,筌,筏,筐,筑,答,策,筠,筱,筵,筹,简,箐,箕,管,箫,箭,箴,篁,篇,篮,篱,簇,簟,簪,籁,籍,粉,耕,联,聿,肖,肯,胤,舰,舸,艺,艽,芃,芄,芊,芋,芍,芏,芑,芒,芗,芙,芜,芝,芠,芣,芥,芦,芩,芪,芫,芬,芭,芯,花,芳,芷,芹,芽,芾,苁,苄,苇,苋,苌,苍,苎,苏,苑,苓,苔,苕,苜,苞,苡,苣,若,苪,英,苳,苴,苹,苻,苼,苾,茁,茂,茅,茉,茗,茚,茜,尾,斌,莹,妍,鸣,不,茗,颖,嫣,无,千,摇,敏,盈,芫,莫,稚,菲,莆,樱,凤,英,冰,姝,荧,珠,亚,若,涟,彤,萤,洙,素,飞,藏,虔,桐,莺,竺,妙,芝,瑛,萝,灭,珊,绾,芷,璎,翠,高,如,唯,艳,姿,芙,萃,妖,雪,绝,茈,芾,柔,三,血,涫,湘,沁,代,秀,襄,芹,踏,赛,蓉,香,衫,柏,一,青,玲,雁,灵,卿,琳,东,宝,宫,清,绫,莛,沉,涔,邪,惠,翎,葶,落,老,荟,丝,芮,凡,黎,筝,姒,可,真,苠,闭,朝,贞,绮,羞,颜,珍,淇,茹,幻,宛,荠,盛,丹,娩,琦,梨,缘,莞,衣,冥,菀,沂,溪,葵,苡,起,惋,愫,怡,聋,太,夜,涑,悒,绣,兰,芳,金,善,澜,芸,大,蓝,笙,傻,紫,斓,忻,蛟,双,魂,纹,芯,汝,阑,雯,中,玉,婷,岂,弱,寡,秋,萍,外,行,颦,媚,舞,婴,毒,问,苑,小,梦,之,慕,尔,初,沛,傲,曼,乐,惜,新,语,海,涵,水,醉,从,又,碧,元,怜,南,雨,易,木,未,本,术,朱,朴,朵,机,权,杉,杏,材,村,杓,杜,杞,杨,杭,杯,杰,杲,杷,杼,松,极,构,枇,枋,析,林,枚,果,枝,枞,枢,枥,枧,枨,枫,枰,枳,枸,柄,柅,柚,柞,柠,柯,柱,柳,柴,柽,柿,栅,标,栈,栉,栊,栋,树,栒,栓,栗,栟,校,栩,株,栫,样,根,格,桀,桁,桂,桃,桄,桅,桉,桑,桓,桔,桠,桢,桤,桥,桦,桧,桷,梃,梅,梒,梓,梡,梢,梣,梧,梭,梯,械,梵,检,棉,棋,棌,棒,棕,棚,棠,棣,棨"
12 />
13 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3
4 -->
5 <root>
6 <!--
7 1、商城购买公告(特别贵的物品)
8 格式:恭喜+XXX+在商城购买了+道具名称+道具类型,开启土豪炫酷之路!立即前往~
9 例如:恭喜来宾12345在商城购买了节节高升头像框,开启土豪炫酷之路!立即前往~
10 指定道具,可以配置。
11 道具名称:商城道具名
12 道具类型:商城道具类型
13 立即前往是链接,点击到商城界面。
14 -->
15 <day id="1"/>
16
17 <!--
18 2、参与活动公告(月卡、19元/39元/68元礼包、)
19 格式:恭喜+XXX+参与了+活动类型+活动,收获了+XXXX+金币!前往获取~
20 例如:恭喜来宾12345参与了至尊月卡活动,收获了30万金币!前往获取~
21 指定活动,可以配置。
22 活动类型:活动中心活动类型,除:对局福利、签到福利。
23 前往获取是链接,点击到活动界面。
24 -->
25 <day id="2"/>
26
27 <!--
28 对局公告(斗地主翻多少倍以上的公告)
29 格式:XXX+在+游戏类型+中翻倍+XXX,已经无人能挡!前往挑战~
30 例如:来宾12345在斗地主中翻倍256,已经无人能挡!前往挑战~
31 可以配置,多少倍才显示公告。 游戏类型:斗地主、麻将、
32 -->
33 <day id="3"/>
34
35 <!--
36 4、礼品兑换公告
37 格式:XXX+在礼品中心兑换了+奖品名称,挡不住的好运呀!前往兑换~
38 例如:来宾12345在礼品中心兑换了IPHONG8,挡不住的好运呀!前往兑换~
39 奖品名称:礼品中心奖品
40 -->
41 <day id="4"/>
42
43
44 <!--
45 5系统公告
46 发送一段公告
47 例如:服务器将在1990.02.12,22:22服务器停服,24:00重新开放。
48 -->
49 <day id="5"/>
50
51 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 每日在线礼包
4 -->
5 <root>
6 <!--
7 id:递增的序号
8 time_sec:距离上次领取时间
9 reward_item:奖励的道具
10
11
12
13 -->
14 <reward id="1" time_sec="300" reward_item="100002,2" vip_reward_item="100002,4"/>
15 <reward id="2" time_sec="600" reward_item="100002,2" vip_reward_item="100002,4"/>
16 <reward id="3" time_sec="900" reward_item="100002,2" vip_reward_item="100002,4"/>
17 <reward id="4" time_sec="1200" reward_item="100002,2" vip_reward_item="100002,4"/>
18 <reward id="5" time_sec="1500" reward_item="100002,2" vip_reward_item="100002,4"/>
19 </root>
1 <root>
2 <!--
3 id:序号
4 item_id:获取的道具ID
5 item_cnt:获取道具的数量
6 rmb:花费rmb数额
7 type:1:消费道具.
8 2:按天领取的卡.
9 3:首次充值(每个项目,每个帐号只能购买一次)
10 4:每日首次充值(每个项目,每日只能购买一次)
11 5:周期活动(每个周期只能购买一次) startTime:活动开始时间 endTime:活动结束时间 cuccFlag:天津联通是否显示
12 product:商品,天津上线的金额商品,product命名规则不能更改,遵循之前的命名规则
13 6:购买游戏(包月31天).
14 payitem:购买月卡后一次性给的金币
15 agentLv:代理购买等级 不填,默认为0
16 -->
17 <!--
18 <pay id="21" name="购买游戏A" type="6" extra="0" item="" rmb="5.0" product="tjlhxkgddj021" productPuTao="qjqp021" agentLv="0" notice="0"/>
19 <pay id="22" name="购买游戏B" type="6" extra="0" item="" rmb="8.0" product="tjlhxkgddj022" productPuTao="qjqp022" agentLv="0" notice="0"/>
20 <pay id="23" name="购买游戏C" type="6" extra="0" item="" rmb="10.0" product="tjlhxkgddj023" productPuTao="qjqp023" agentLv="0" notice="0"/>
21 <pay id="24" name="购买游戏D" type="6" extra="0" item="" rmb="12.0" product="tjlhxkgddj024" productPuTao="qjqp024" agentLv="0" notice="0"/>
22 -->
23
24
25 <!--网宿,当贝-->
26 <platform id="101,100,104" channel="ws,dangbei">
27 <pay id="6" name="10钻石" type="1" extra="0" item="100000,10" rmb="1.0" product="tjlhxkgddj006" productPuTao="qjqp006" agentLv="0" notice="0"/>
28 <pay id="7" name="100钻石" type="1" extra="0" item="100000,100" rmb="10.0" product="tjlhxkgddj007" productPuTao="qjqp007" agentLv="0" notice="1"/>
29 <pay id="8" name="300钻石" type="1" extra="10" item="100000,310" rmb="30.0" product="tjlhxkgddj008" productPuTao="qjqp008" agentLv="0" notice="1"/>
30 <pay id="9" name="500钻石" type="1" extra="20" item="100000,520" rmb="50.0" product="tjlhxkgddj009" productPuTao="qjqp009" agentLv="0" notice="1"/>
31 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="tjlhxkgddj010" productPuTao="qjqp010" agentLv="0" notice="1"/>
32 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600002,10" payitem="" rmb="20.0" product="tjlhxkgddj201" productPuTao="qjqp201" notice="1"/>
33 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600004,10;200001,1" payitem="" rmb="198.0" product="tjlhxkgddj202" productPuTao="qjqp202" notice="1"/>
34 </platform>
35 <!--天津-->
36 <platform id="103,102" channel="cucc">
37 <pay id="6" name="10钻石" type="1" extra="0" item="100000,10" rmb="1.0" product="dclyac001" productPuTao="qjqp006" agentLv="0" notice="0"/>
38 <pay id="7" name="100钻石" type="1" extra="0" item="100000,100" rmb="10.0" product="dclyac010" productPuTao="qjqp007" agentLv="0" notice="1"/>
39 <pay id="8" name="300钻石" type="1" extra="10" item="100000,310" rmb="30.0" product="dclyac030" productPuTao="qjqp008" agentLv="0" notice="1"/>
40 <pay id="9" name="500钻石" type="1" extra="20" item="100000,520" rmb="50.0" product="dclyac050" productPuTao="qjqp009" agentLv="0" notice="1"/>
41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="tjlhdcylyby020@207" productPuTao="qjqp999" notice="1"/>
45 </platform>
46 </root>
...\ No newline at end of file ...\ No newline at end of file
This diff could not be displayed because it is too large.
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 宠物转盘
4 -->
5 <root>
6
7 <star id="1">
8 <!--
9 id:星级
10 show:显示的个数(总数20个)
11 pr:抽中的概率(百分比)
12 -->
13 <reward id="1" show="16" pr="100"/>
14 </star>
15 <star id="2">
16 <reward id="1" show="4" pr="60"/>
17 <reward id="2" show="12" pr="40"/>
18
19 </star>
20 <star id="3">
21 <reward id="2" show="6" pr="65"/>
22 <reward id="3" show="10" pr="35"/>
23
24
25 </star>
26 <star id="4">
27 <reward id="2" show="4" pr="50"/>
28 <reward id="3" show="4" pr="30"/>
29 <reward id="4" show="8" pr="20"/>
30 </star>
31 <star id="5">
32 <reward id="3" show="6" pr="50"/>
33 <reward id="4" show="6" pr="30"/>
34 <reward id="5" show="4" pr="20"/>
35 </star>
36 <star id="6">
37 <reward id="4" show="5" pr="50"/>
38 <reward id="5" show="7" pr="30"/>
39 <reward id="6" show="4" pr="20"/>
40 </star>
41 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 小游戏抽奖
4 -->
5 <root>
6 <!--
7 data: cnt 玩游戏几局才可抽奖
8
9 reward:奖励的道具
10 id:递增的序号
11 pr:概率(所有的概率加起来是1000)
12 item:奖励的道具
13 -->
14 <data cnt="5"/>
15
16 <reward id="1" pr="335" item="600001,5" des="宠物饼干"/>
17 <reward id="2" pr="300" item="600002,2" des="宠物面包"/>
18 <reward id="3" pr="250" item="600005,2" des="宠物饮料"/>
19 <reward id="4" pr="60" item="200001,1" des="宠物钥匙白"/>
20 <reward id="5" pr="30" item="200002,1" des="宠物钥匙绿"/>
21 <reward id="6" pr="15" item="200003,1" des="宠物钥匙蓝"/>
22 <reward id="7" pr="9" item="200004,1" des="宠物钥匙紫"/>
23 <reward id="8" pr="1" item="200005,1" des="宠物钥匙黄"/>
24 </root>
1 id reward
2 第几天 奖励的道具
3 1 800035,1
4 2 800034,1
5 3 800032,1
6 4 800033,1
7 5 800901,1
8 6 800906,1
9 7 200002,1
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 sign.reward: 每次签到的奖励
4 sign.day.id: 连续签到几天的奖励, 其中0代表满月签到奖励
5 -->
6 <root>
7 <sign reward="100002,10" vipreward="100002,20">
8 <!-- 连续签到 废弃-->
9 <day id="5" reward="100000,3"/>
10 <day id="10" reward="100000,3;100001,200"/>
11 <day id="15" reward="100000,5;100001,300"/>
12 <day id="20" reward="100000,5;100001,500"/>
13 <day id="0" reward="100000,10;100001,2000"/>
14 </sign>
15 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2
3 <root>
4 <!--
5 dailyTaskCnt 每日刷新出的任务的数量,不可大于配置表中每日任务的数量
6 -->
7 <data dailyTaskCnt="10"/>
8 <!--
9 pic 任务标题图片名称 图片目录是res/ui/task/下面
10 -->
11 <task id="1" name="玩游戏" pic="icon_game.png" desc="游乐场玩游戏3次">
12 <step id="3" reward="100001,100"/>
13 </task>
14 <task id="2" name="装饰小屋" pic="icon_decorate.png" desc="装饰小屋1次">
15 <step id="1" reward="100001,100"/>
16 </task>
17 <task id="3" name="换服装" pic="icon_dress.png" desc="换装扮1次">
18 <step id="1" reward="100001,100"/>
19 </task>
20 <task id="4" name="抓宠物" pic="icon_pet.png" desc="宠物园抓宠物1次">
21 <step id="1" reward="100001,100"/>
22 </task>
23 <task id="5" name="喂养宠物" pic="icon_food.png" desc="喂养宠物3次">
24 <step id="3" reward="100001,100"/>
25 </task>
26 <task id="6" name="游戏积分" pic="icon_game.png" desc="玩一局游戏积分超过100分">
27 <step id="1" reward="100001,100"/>
28 </task>
29 <task id="7" name="游戏金币" pic="icon_game.png" desc="玩一局游戏获得金豆超过80">
30 <step id="1" reward="100001,100"/>
31 </task>
32 <task id="8" name="购买服装" pic="icon_dress.png" desc="购买装扮1件">
33 <step id="1" reward="100001,100"/>
34 </task>
35 <task id="9" name="购买家具" pic="icon_furniture.png" desc="购买小屋装饰、墙纸1次">
36 <step id="1" reward="100001,100"/>
37 </task>
38 <task id="10" name="购买钻石" pic="icon_diamond.png" desc="购买钻石1次">
39 <step id="1" reward="100001,100"/>
40 </task>
41 </root>
...\ No newline at end of file ...\ No newline at end of file
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 每日转盘
4 -->
5 <root>
6 <!--
7 id:递增的序号
8 pr:概率(所有的概率加起来是1000)
9 item:奖励的道具
10 -->
11 <reward id="1" pr="470" item="100001,30" des="金豆*30"/>
12 <reward id="2" pr="10" item="100001,50" des="金豆*50"/>
13 <reward id="3" pr="4" item="100001,100" des="金豆*100"/>
14 <reward id="4" pr="1" item="100001,200" des="金豆*200"/>
15 <reward id="5" pr="0" item="100001,500" des="金豆*500"/>
16 <reward id="6" pr="500" item="600001,1" des="宠物饼干*1"/>
17 <reward id="7" pr="10" item="600002,1" des="宠物面包*1"/>
18 <reward id="8" pr="4" item="600003,1" des="宠物汉堡*1"/>
19 <reward id="9" pr="1" item="600004,1" des="宠物粮食*1"/>
20 </root>
1 level score add_item add_vip
2 等级 积分 vip游戏金币加成 vip游戏用户经验加成
3 1 0 1.1 1.2
4 2 40 1.2 1.2
5 3 120 1.3 1.2
6 4 280 1.4 1.2
7 5 600 1.5 1.2
8 6 1240 1.6 1.2
9 7 2240 1.7 1.2
10 8 3440 1.8 1.2
11 9 4840 1.9 1.2
12 10 6440 2 1.2
13 11 8112 2 1.2
14 12 9856 2 1.2
15 13 11672 2 1.2
16 14 13560 2 1.2
17 15 15520 2 1.2
18 16 17552 2 1.2
19 17 19656 2 1.2
20 18 21832 2 1.2
21 19 24080 2 1.2
22 20 26400 2 1.2
23 21 28840 2 1.2
24 22 31400 2 1.2
25 23 34080 2 1.2
26 24 36880 2 1.2
27 25 39800 2 1.2
28 26 42840 2 1.2
29 27 46000 2 1.2
30 28 49280 2 1.2
31 29 52680 2 1.2
32 30 56200 2 1.2
No preview for this file type
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <root>
3 <!--
4 id:序号
5 type:VIP套裝活動類型 2.海盗船长套装 3.可爱雪人套装 4.冰雪奇缘套装
6 item1:奖励的套装
7 item2:奖励的物品
8 beginTime:可领取的开始时间
9 endTime:可领取的结束时间
10
11 2018-12-01 00:00:00
12 <data id="1" beginTime="1543593600" endTime="1546272000" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
13 -->
14 <!--2018-12-24 00:00:00-->
15 <data id="2" type="2" beginTime="1545580800" endTime="1548950399" item1="800122,1;800123,1;800124,1;800125,1;800127,1" item2="100000,50;200001,5" item1Name="海盗船长套装"/>
16 <!--2019-02-01 00:00:00-->
17 <data id="3" type="3" beginTime="1548950400" endTime="1551369599" item1="800201,1;800202,1;800203,1;800205,1;800206,1;800207,1" item2="100000,50;200002,3" item1Name="可爱雪人套装"/>
18 <!--2019-03-01 00:00:00-->
19 <data id="4" type="4" beginTime="1551369600" endTime="1554047999" item1="800112,1;800113,1;800114,1;800115,1;800116,1" item2="100000,50;200001,5" item1Name="冰雪奇缘套装"/>
20 <!--2019-04-01 00:00:00 -->
21 <data id="5" type="2" beginTime="1554048000" endTime="1556639999" item1="800122,1;800123,1;800124,1;800125,1;800127,1" item2="100000,60;200001,5" item1Name="海盗船长套装"/>
22 </root>
23
24 <!--
25 2019-05-01 00:00:00
26 <data id="6" beginTime="1556640000" endTime="1559318400" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
27 2019-06-01 00:00:00
28 <data id="7" beginTime="1559318400" endTime="1561910400" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
29 2019-07-01 00:00:00
30 <data id="8" beginTime="1561910400" endTime="1564588800" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
31 2019-08-01 00:00:00
32 <data id="9" beginTime="1564588800" endTime="1567267200" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
33 2019-09-01 00:00:00
34 <data id="10" beginTime="1567267200" endTime="1569859200" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
35 2019-10-01 00:00:00
36 <data id="11" beginTime="1569859200" endTime="1572537600" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
37 2019-11-01 00:00:00
38 <data id="12" beginTime="1572537600" endTime="1575129600" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
39 -->
...\ No newline at end of file ...\ No newline at end of file
1 
2 btl_cnt_reward 新手对局福利
3 create_reward 新手创建礼包
4
5 game 每日上限最大值、救济金
6 game_birds 飞禽走兽配置表
7 game_fruit_machine 水果机配置表
8 game_score 积分产出
9 gd_charm ——————
10 gd_score 积分称号
11 head 头像、头像框对应魅力值、积分
12 item 物品
13 lobby_room_cfg 游戏房间的配置:底分、门票、进入房间限制、机器人携带钱数、输赢封顶倍数
14 login 登陆大转盘中,连续登录几天的奖励
15 mail 邮件配置,战况、周活动奖励、更新版本奖励等
16 nick 昵称随机
17 niuniu 牛牛:抢庄、押注
18 notice 公告
19 online_reward 每日在线礼包
20 pay 支付购买相关:商城点券、充值活动
21 rank_exprie_reward 周赛活动排行榜 名次 奖励
22 rank_yesterday_reward 排行榜 昨天名次 奖励
23 role_reward 登陆1-7天,奖励的道具
24 rules 掼蛋单机规则提示
25 shop 商城出售
26 shop_medal 勋章产出游戏、上限
27 sign ——————
28 task_daily 每日任务
29 turntable 登陆大转盘中,抽奖
30 xx_lobby_room_cfg 开房房卡消耗
31 achievement 成就
...\ No newline at end of file ...\ No newline at end of file
...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip ...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1 125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1 126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1 127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
128 800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
129 800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
130 800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
131 800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
132 800236 天女散花 天女散花 0 0 0 6 0 0 1 0
133 800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
134 800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
135 800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
136 800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
137 800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
138 800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
139 800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
140 800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
141 800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
142 800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
143 800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
144 800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
145 800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
146 800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
147 800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
148 800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
149 800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
150 800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
151 800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
152 800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
153 800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
154 800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
155 800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
156 800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
157 800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
158 800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
159 800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
160 800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
161 800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
162 800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
163 800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
164 800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
165 800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
166 800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
167 800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
168 800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
169 800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
170 800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
171 800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
172 800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
173 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0 128 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
174 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0 129 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
175 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0 130 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
No preview for this file type
This diff could not be displayed because it is too large.
...@@ -120,53 +120,6 @@ ...@@ -120,53 +120,6 @@
120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" /> 120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" /> 121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" /> 122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
123 <shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
124 <shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
125 <shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
126 <shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
127 <shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
128 <shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
129 <shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
130 <shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
131 <shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
132 <shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
133 <shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
134 <shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
135 <shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
136 <shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
137 <shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
138 <shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
139 <shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
140 <shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
141 <shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
142 <shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
143 <shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
144 <shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
145 <shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
146 <shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
147 <shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
148 <shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
149 <shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
150 <shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
151 <shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
152 <shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
153 <shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
154 <shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
155 <shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
156 <shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
157 <shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
158 <shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
159 <shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
160 <shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
161 <shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
162 <shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
163 <shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
164 <shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
165 <shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
166 <shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
167 <shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
168
169
170 123
171 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" /> 124 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
172 125
......
...@@ -48,5 +48,5 @@ ...@@ -48,5 +48,5 @@
48 <common id="24" val="15"/> 48 <common id="24" val="15"/>
49 49
50 <!--是否开启vip--> 50 <!--是否开启vip-->
51 <common id="10000" val="1"/> 51 <common id="10000" val="0"/>
52 </root> 52 </root>
......
...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip ...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1 125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1 126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1 127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
128 800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
129 800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
130 800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
131 800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
132 800236 天女散花 天女散花 0 0 0 6 0 0 1 0
133 800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
134 800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
135 800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
136 800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
137 800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
138 800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
139 800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
140 800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
141 800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
142 800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
143 800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
144 800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
145 800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
146 800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
147 800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
148 800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
149 800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
150 800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
151 800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
152 800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
153 800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
154 800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
155 800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
156 800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
157 800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
158 800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
159 800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
160 800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
161 800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
162 800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
163 800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
164 800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
165 800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
166 800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
167 800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
168 800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
169 800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
170 800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
171 800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
172 800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
173 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0 128 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
174 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0 129 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
175 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0 130 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
No preview for this file type
...@@ -41,13 +41,6 @@ ...@@ -41,13 +41,6 @@
41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/> 41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/> 42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/> 43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="tjlhdcylyby020@207" productPuTao="qjqp999" notice="1"/> 44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="dclyby020@207" productPuTao="qjqp999" notice="1"/>
45 </platform> 45 </platform>
46 <!--上海电信-->
47 <platform id="106" channel="shdx">
48 <pay id="201" name="月卡(31天)" type="2" des="4k动漫vip单月包" day="31" item="100001,1000;600001,5" payitem="" rmb="69.0" product="1000710508" productPuTao="qjqp201" notice="1"/>
49 <pay id="202" name="年卡(365天)" type="2" des="4k动漫vip年包" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="299.0" product="1000710226" productPuTao="qjqp202" notice="1"/>
50 <pay id="301" name="自动续包月卡(31天)" type="2" des="4K动漫vip包" day="31" item="100001,1000;600001,5" payitem="" rmb="49.0" product="1000709506" productPuTao="qjqp999" notice="1"/>
51 </platform>
52
53 </root> 46 </root>
...\ No newline at end of file ...\ No newline at end of file
......
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...@@ -120,53 +120,6 @@ ...@@ -120,53 +120,6 @@
120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" /> 120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" /> 121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" /> 122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
123 <shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
124 <shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
125 <shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
126 <shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
127 <shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
128 <shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
129 <shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
130 <shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
131 <shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
132 <shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
133 <shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
134 <shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
135 <shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
136 <shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
137 <shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
138 <shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
139 <shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
140 <shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
141 <shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
142 <shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
143 <shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
144 <shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
145 <shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
146 <shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
147 <shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
148 <shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
149 <shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
150 <shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
151 <shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
152 <shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
153 <shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
154 <shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
155 <shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
156 <shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
157 <shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
158 <shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
159 <shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
160 <shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
161 <shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
162 <shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
163 <shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
164 <shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
165 <shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
166 <shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
167 <shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
168
169
170 123
171 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" /> 124 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
172 125
......
...@@ -108,7 +108,7 @@ ...@@ -108,7 +108,7 @@
108 <score val="70" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" /> 108 <score val="70" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
109 <score val="80" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" /> 109 <score val="80" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
110 </game> 110 </game>
111 <game id="7" ename="run" name="奔跑吧小马宝莉" needVip="1" idx="7" payid="23" diamond="10" flag=""> 111 <game id="7" ename="run" name="奔跑吧小兔子" needVip="1" idx="7" payid="23" diamond="10" flag="">
112 <score val="0" item="" key=""/> 112 <score val="0" item="" key=""/>
113 <score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" /> 113 <score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
114 <score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" /> 114 <score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
...@@ -144,7 +144,7 @@ ...@@ -144,7 +144,7 @@
144 <score val="900" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" /> 144 <score val="900" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" />
145 <score val="1100" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" /> 145 <score val="1100" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
146 </game> 146 </game>
147 <game id="10" ename="bird" name="火箭小黄人" needVip="1" idx="1" payid="24" diamond="15" flag="new"> 147 <game id="10" ename="bird" name="火箭小" needVip="1" idx="1" payid="24" diamond="15" flag="new">
148 <score val="0" item="" key=""/> 148 <score val="0" item="" key=""/>
149 <score val="64" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" /> 149 <score val="64" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
150 <score val="192" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" /> 150 <score val="192" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
......
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
3 <!--m0800279afc6c--> 3 <!--m0800279afc6c-->
4 <!--m0800278b87c2--> 4 <!--m0800278b87c2-->
5 <!----> 5 <!---->
6 <Account>m0800279afc6c</Account> 6 <Account>xiaokanggogogo</Account>
7 <exp>0</exp> 7 <exp>0</exp>
8 <versionnum>201801291657</versionnum> 8 <versionnum>201801291657</versionnum>
9 <isMusic>0</isMusic> 9 <isMusic>0</isMusic>
...@@ -26,7 +26,7 @@ ...@@ -26,7 +26,7 @@
26 <new_guide_step>4</new_guide_step> 26 <new_guide_step>4</new_guide_step>
27 <is_feiyanzoubi_game_guide>1</is_feiyanzoubi_game_guide> 27 <is_feiyanzoubi_game_guide>1</is_feiyanzoubi_game_guide>
28 <feiyanzoubi_best>376</feiyanzoubi_best> 28 <feiyanzoubi_best>376</feiyanzoubi_best>
29 <uid>1030100010142873</uid> 29 <uid>1030100010142897</uid>
30 <is_bird_game_guide>1</is_bird_game_guide> 30 <is_bird_game_guide>1</is_bird_game_guide>
31 <bird_best>1008</bird_best> 31 <bird_best>1008</bird_best>
32 <is_haidao_game_guide>1</is_haidao_game_guide> 32 <is_haidao_game_guide>1</is_haidao_game_guide>
......
...@@ -48,5 +48,5 @@ ...@@ -48,5 +48,5 @@
48 <common id="24" val="15"/> 48 <common id="24" val="15"/>
49 49
50 <!--是否开启vip--> 50 <!--是否开启vip-->
51 <common id="10000" val="1"/> 51 <common id="10000" val="0"/>
52 </root> 52 </root>
......
...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip ...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1 125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1 126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1 127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
128 800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
129 800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
130 800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
131 800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
132 800236 天女散花 天女散花 0 0 0 6 0 0 1 0
133 800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
134 800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
135 800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
136 800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
137 800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
138 800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
139 800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
140 800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
141 800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
142 800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
143 800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
144 800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
145 800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
146 800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
147 800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
148 800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
149 800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
150 800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
151 800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
152 800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
153 800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
154 800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
155 800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
156 800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
157 800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
158 800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
159 800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
160 800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
161 800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
162 800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
163 800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
164 800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
165 800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
166 800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
167 800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
168 800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
169 800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
170 800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
171 800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
172 800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
173 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0 128 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
174 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0 129 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
175 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0 130 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
...@@ -41,13 +41,17 @@ ...@@ -41,13 +41,17 @@
41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/> 41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/> 42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/> 43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="tjlhdcylyby020@207" productPuTao="qjqp999" notice="1"/> 44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="dclyby020@207" productPuTao="qjqp999" notice="1"/>
45 </platform>
46
47 <platform id="103,102,106" channel="shdx">
48 <pay id="6" name="10钻石" type="1" extra="0" item="100000,10" rmb="1.0" product="dclyac001" productPuTao="qjqp006" agentLv="0" notice="0"/>
49 <pay id="7" name="100钻石" type="1" extra="0" item="100000,100" rmb="10.0" product="dclyac010" productPuTao="qjqp007" agentLv="0" notice="1"/>
50 <pay id="8" name="300钻石" type="1" extra="10" item="100000,310" rmb="30.0" product="dclyac030" productPuTao="qjqp008" agentLv="0" notice="1"/>
51 <pay id="9" name="500钻石" type="1" extra="20" item="100000,520" rmb="50.0" product="dclyac050" productPuTao="qjqp009" agentLv="0" notice="1"/>
52 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
53 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
54 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
55 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="dclyby020@207" productPuTao="qjqp999" notice="1"/>
45 </platform> 56 </platform>
46 <!--上海电信-->
47 <platform id="106" channel="shdx">
48 <pay id="201" name="月卡(31天)" type="2" des="4k动漫vip单月包" day="31" item="100001,1000;600001,5" payitem="" rmb="69.0" product="1000710508" productPuTao="qjqp201" notice="1"/>
49 <pay id="202" name="年卡(365天)" type="2" des="4k动漫vip年包" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="299.0" product="1000710226" productPuTao="qjqp202" notice="1"/>
50 <pay id="301" name="自动续包月卡(31天)" type="2" des="4K动漫vip包" day="31" item="100001,1000;600001,5" payitem="" rmb="49.0" product="1000709506" productPuTao="qjqp999" notice="1"/>
51 </platform>
52
53 </root> 57 </root>
...\ No newline at end of file ...\ No newline at end of file
......
This diff could not be displayed because it is too large.
...@@ -120,53 +120,6 @@ ...@@ -120,53 +120,6 @@
120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" /> 120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" /> 121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" /> 122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
123 <shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
124 <shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
125 <shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
126 <shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
127 <shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
128 <shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
129 <shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
130 <shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
131 <shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
132 <shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
133 <shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
134 <shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
135 <shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
136 <shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
137 <shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
138 <shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
139 <shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
140 <shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
141 <shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
142 <shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
143 <shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
144 <shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
145 <shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
146 <shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
147 <shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
148 <shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
149 <shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
150 <shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
151 <shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
152 <shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
153 <shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
154 <shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
155 <shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
156 <shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
157 <shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
158 <shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
159 <shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
160 <shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
161 <shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
162 <shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
163 <shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
164 <shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
165 <shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
166 <shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
167 <shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
168
169
170 123
171 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" /> 124 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
172 125
......
...@@ -108,7 +108,7 @@ ...@@ -108,7 +108,7 @@
108 <score val="70" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" /> 108 <score val="70" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
109 <score val="80" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" /> 109 <score val="80" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
110 </game> 110 </game>
111 <game id="7" ename="run" name="奔跑吧小马宝莉" needVip="1" idx="7" payid="23" diamond="10" flag=""> 111 <game id="7" ename="run" name="奔跑吧小兔子" needVip="1" idx="7" payid="23" diamond="10" flag="">
112 <score val="0" item="" key=""/> 112 <score val="0" item="" key=""/>
113 <score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" /> 113 <score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
114 <score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" /> 114 <score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
...@@ -144,7 +144,7 @@ ...@@ -144,7 +144,7 @@
144 <score val="900" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" /> 144 <score val="900" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" />
145 <score val="1100" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" /> 145 <score val="1100" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
146 </game> 146 </game>
147 <game id="10" ename="bird" name="火箭小黄人" needVip="1" idx="1" payid="24" diamond="15" flag="new"> 147 <game id="10" ename="bird" name="火箭小" needVip="1" idx="1" payid="24" diamond="15" flag="new">
148 <score val="0" item="" key=""/> 148 <score val="0" item="" key=""/>
149 <score val="64" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" /> 149 <score val="64" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
150 <score val="192" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" /> 150 <score val="192" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
......

4.02 KB | W: | H:

3.98 KB | W: | H:

  • 2-up
  • Swipe
  • Onion skin

4.68 KB | W: | H:

4.69 KB | W: | H:

  • 2-up
  • Swipe
  • Onion skin
...@@ -35,6 +35,7 @@ strings.msg_1031 = "你还没有获得这只宠物"; ...@@ -35,6 +35,7 @@ strings.msg_1031 = "你还没有获得这只宠物";
35 strings.msg_1032 = "钻石不足,去充值吧!"; 35 strings.msg_1032 = "钻石不足,去充值吧!";
36 strings.msg_1033 = "不能再放了,先收起来一些吧!"; 36 strings.msg_1033 = "不能再放了,先收起来一些吧!";
37 strings.msg_1034 = "金豆不足\n去玩小游戏换取更多金豆"; 37 strings.msg_1034 = "金豆不足\n去玩小游戏换取更多金豆";
38 strings.msg_1035 = "该物品需要动漫会员特权才能购买,是否马上成为动漫会员?";
38 39
39 strings.msg_2001 = "牌型不对哦!"; 40 strings.msg_2001 = "牌型不对哦!";
40 strings.msg_2002 = "是否确定要退出游戏房间?"; 41 strings.msg_2002 = "是否确定要退出游戏房间?";
...@@ -68,4 +69,8 @@ strings.msg_2029 = "正在牌局中,无法退出!"; ...@@ -68,4 +69,8 @@ strings.msg_2029 = "正在牌局中,无法退出!";
68 strings.msg_2030 = "暂无战况信息"; 69 strings.msg_2030 = "暂无战况信息";
69 strings.msg_2031 = "请先选择水果押注!"; 70 strings.msg_2031 = "请先选择水果押注!";
70 strings.msg_2032 = "请选择要出的牌!"; 71 strings.msg_2032 = "请选择要出的牌!";
72
73 strings.msg_3001="支付成功!";
74 strings.msg_3002="支付失败!";
75 strings.msg_3003="支付取消!";
71 return strings; 76 return strings;
...\ No newline at end of file ...\ No newline at end of file
......
...@@ -121,7 +121,7 @@ function GameStartView:onStart() ...@@ -121,7 +121,7 @@ function GameStartView:onStart()
121 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 121 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
122 else 122 else
123 if CHANNEL=="shdx" then 123 if CHANNEL=="shdx" then
124 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 124 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
125 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 125 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
126 else 126 else
127 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 127 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -121,7 +121,7 @@ function GameStartView:onStart() ...@@ -121,7 +121,7 @@ function GameStartView:onStart()
121 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 121 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
122 else 122 else
123 if CHANNEL=="shdx" then 123 if CHANNEL=="shdx" then
124 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 124 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
125 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 125 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
126 else 126 else
127 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 127 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -157,7 +157,7 @@ function GameStartView:onStart() ...@@ -157,7 +157,7 @@ function GameStartView:onStart()
157 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 157 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
158 else 158 else
159 if CHANNEL=="shdx" then 159 if CHANNEL=="shdx" then
160 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 160 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
161 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 161 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
162 else 162 else
163 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 163 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -127,7 +127,7 @@ function GameStartView:onStart() ...@@ -127,7 +127,7 @@ function GameStartView:onStart()
127 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 127 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
128 else 128 else
129 if CHANNEL=="shdx" then 129 if CHANNEL=="shdx" then
130 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 130 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
131 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 131 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
132 else 132 else
133 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 133 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -115,7 +115,7 @@ function GameStartView:onStart() ...@@ -115,7 +115,7 @@ function GameStartView:onStart()
115 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 115 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
116 else 116 else
117 if CHANNEL=="shdx" then 117 if CHANNEL=="shdx" then
118 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 118 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
119 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 119 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
120 else 120 else
121 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 121 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -115,7 +115,7 @@ function GameStartView:onStart() ...@@ -115,7 +115,7 @@ function GameStartView:onStart()
115 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 115 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
116 else 116 else
117 if CHANNEL=="shdx" then 117 if CHANNEL=="shdx" then
118 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 118 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
119 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 119 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
120 else 120 else
121 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 121 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -167,7 +167,7 @@ function GameStartView:onStart() ...@@ -167,7 +167,7 @@ function GameStartView:onStart()
167 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 167 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
168 else 168 else
169 if CHANNEL=="shdx" then 169 if CHANNEL=="shdx" then
170 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 170 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
171 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 171 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
172 else 172 else
173 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 173 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -168,7 +168,7 @@ function GameStartView:onStart() ...@@ -168,7 +168,7 @@ function GameStartView:onStart()
168 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 168 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
169 else 169 else
170 if CHANNEL=="shdx" then 170 if CHANNEL=="shdx" then
171 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 171 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
172 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 172 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
173 else 173 else
174 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 174 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -140,7 +140,7 @@ function GameStartView:onStart() ...@@ -140,7 +140,7 @@ function GameStartView:onStart()
140 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 140 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
141 else 141 else
142 if CHANNEL=="shdx" then 142 if CHANNEL=="shdx" then
143 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 143 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
144 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 144 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
145 else 145 else
146 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 146 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -140,6 +140,7 @@ function AchievementView:updateItems() ...@@ -140,6 +140,7 @@ function AchievementView:updateItems()
140 if info then 140 if info then
141 logD("viewid---------------------"..info.viewid); 141 logD("viewid---------------------"..info.viewid);
142 local achievement_data = UserModel.getAchievementByID(info.id); 142 local achievement_data = UserModel.getAchievementByID(info.id);
143 local achievement_info = AchievementInfo.getAchievementListByID(info.id);
143 list_nodes[i] = { }; 144 list_nodes[i] = { };
144 for ii, vv in ipairs(info.list) do 145 for ii, vv in ipairs(info.list) do
145 local item = cc.CSLoader:createNode("ui/achievement/AchievementItem.csb"); 146 local item = cc.CSLoader:createNode("ui/achievement/AchievementItem.csb");
...@@ -148,7 +149,8 @@ function AchievementView:updateItems() ...@@ -148,7 +149,8 @@ function AchievementView:updateItems()
148 self.scrollView:addChild(item); 149 self.scrollView:addChild(item);
149 item:getChildByName("selected"):setVisible(false); 150 item:getChildByName("selected"):setVisible(false);
150 item:getChildByName("txt_name"):setString(vv.name); 151 item:getChildByName("txt_name"):setString(vv.name);
151 item:getChildByName("txt_des"):setString(info.des .. vv.data); 152 --item:getChildByName("txt_des"):setString(info.des .. vv.data);
153 item:getChildByName("txt_des"):setString(achievement_info.list[ii].des);
152 item:getChildByName("txt_progress"):setString(""); 154 item:getChildByName("txt_progress"):setString("");
153 item.main_id = info.id; 155 item.main_id = info.id;
154 item.step_id = ii; 156 item.step_id = ii;
...@@ -187,7 +189,6 @@ function AchievementView:updateItems() ...@@ -187,7 +189,6 @@ function AchievementView:updateItems()
187 item:getChildByName("bg_achievement_progress"):setVisible(false); 189 item:getChildByName("bg_achievement_progress"):setVisible(false);
188 item:getChildByName("LoadingBar"):setVisible(false); 190 item:getChildByName("LoadingBar"):setVisible(false);
189 end 191 end
190
191 -- 192 --
192 item:getChildByName("yilingqu"):setVisible(false); 193 item:getChildByName("yilingqu"):setVisible(false);
193 194
......
...@@ -173,9 +173,14 @@ function ActivityView:initActivity() ...@@ -173,9 +173,14 @@ function ActivityView:initActivity()
173 if info.sub_id then 173 if info.sub_id then
174 item:getChildByName("bg_1"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_"..info.sub_id..".png"):getSpriteFrame()); 174 item:getChildByName("bg_1"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_"..info.sub_id..".png"):getSpriteFrame());
175 item:getChildByName("bg_2"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_"..info.sub_id.."_s.png"):getSpriteFrame()); 175 item:getChildByName("bg_2"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_"..info.sub_id.."_s.png"):getSpriteFrame());
176 else 176 else
177 item:getChildByName("bg_1"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id..".png"):getSpriteFrame()); 177 if CHANNEL=="shdx" and info.id==11002 then --上海电信渠道中,11002VIP礼包改为会员礼包
178 item:getChildByName("bg_2"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_s.png"):getSpriteFrame()); 178 item:getChildByName("bg_1"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_shdx.png"):getSpriteFrame());
179 item:getChildByName("bg_2"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_s_shdx.png"):getSpriteFrame());
180 else
181 item:getChildByName("bg_1"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id..".png"):getSpriteFrame());
182 item:getChildByName("bg_2"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_s.png"):getSpriteFrame());
183 end
179 end 184 end
180 local btn = item:getChildByName("btn"); 185 local btn = item:getChildByName("btn");
181 btn.is_tab = true; 186 btn.is_tab = true;
......
...@@ -235,18 +235,26 @@ function ActivityVipView:update(_is_init) ...@@ -235,18 +235,26 @@ function ActivityVipView:update(_is_init)
235 end 235 end
236 236
237 function ActivityVipView:onGetClick(ref) 237 function ActivityVipView:onGetClick(ref)
238 local shopInfo = ShopInfo.getPayInfo(ref.id); 238 -- logD("onGetClick------------------------>");
239 239 if CHANNEL == "shdx" then
240 -- ShopModel.onPayResFun({data={product=shopInfo.product}}); 240 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id, paySuccessFun);
241 241 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
242 ShopModel.pay(shopInfo.product, shopInfo.name, shopInfo.costList[1].num); 242 else
243 local shopInfo = ShopInfo.getPayInfo(ref.id);
244 ShopModel.pay(shopInfo.product, shopInfo.name, shopInfo.costList[1].num);
245 end
243 end 246 end
244 247
245 -- 包月(取消连续包月功能暂未实现,取消连续包月返回时应该调用update_msg接口通知后端服务器) 248 -- 包月(取消连续包月功能暂未实现,取消连续包月返回时应该调用update_msg接口通知后端服务器)
246 function ActivityVipView:onGetContinueClick(ref) 249 function ActivityVipView:onGetContinueClick(ref)
247 logD("onGetContinueClick------------------------>"); 250 -- logD("onGetContinueClick------------------------>");
248 local shopInfo = ShopInfo.getPayInfo(ref.id); 251 if CHANNEL == "shdx" then
249 ShopModel.pay(shopInfo.product, shopInfo.name, shopInfo.costList[1].num); 252 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id, paySuccessFun);
253 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
254 else
255 local shopInfo = ShopInfo.getPayInfo(ref.id);
256 ShopModel.pay(shopInfo.product, shopInfo.name, shopInfo.costList[1].num);
257 end
250 -- shopInfo.product为productId,costList应该为多少钱 258 -- shopInfo.product为productId,costList应该为多少钱
251 end 259 end
252 260
......
...@@ -450,8 +450,11 @@ function LoginView:doLogin(account) ...@@ -450,8 +450,11 @@ function LoginView:doLogin(account)
450 verifystring = md5(verifystring); 450 verifystring = md5(verifystring);
451 logUI("登录验证:"..verifystring); 451 logUI("登录验证:"..verifystring);
452 452
453 HttpRequest:getInstance():post(GAME_LOGIN_URL,{platform=PLATFORM,account=self.account,verify=verifystring,openid=self.openid,access_token=self.access_token},handler(self,self.onLoginServerBackFun),handler(self,self.onLoginServerFaildFun)); 453 if CHANNEL=="gzdt" then
454 --UserModel.login("","","xiaokanggogogo",""); --直接调用gateway,跳过登录接口 __TODO:jinwawa 454 UserModel.login("http://183.234.214.1","10400","xiaokanggogogo",""); --直接调用gateway,跳过登录接口 __TODO:jinwawa
455 else
456 HttpRequest:getInstance():post(GAME_LOGIN_URL,{platform=PLATFORM,account=self.account,verify=verifystring,openid=self.openid,access_token=self.access_token},handler(self,self.onLoginServerBackFun),handler(self,self.onLoginServerFaildFun));
457 end
455 end 458 end
456 end 459 end
457 460
......
...@@ -107,43 +107,11 @@ function RoleBussinessView:init(_nodes, _update_nodes_func, _update_nodes_state_ ...@@ -107,43 +107,11 @@ function RoleBussinessView:init(_nodes, _update_nodes_func, _update_nodes_state_
107 self.btn_title:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onTitleClick)) end); 107 self.btn_title:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onTitleClick)) end);
108 self.nodes_copy[#self.nodes_copy + 1] = { self.btn_title }; 108 self.nodes_copy[#self.nodes_copy + 1] = { self.btn_title };
109 self.btn_vip = self:getChildByName("panel_novip"):getChildByName("btn_vip"); 109 self.btn_vip = self:getChildByName("panel_novip"):getChildByName("btn_vip");
110 --[[self.btn_vip.fn = function() 110 if CHANNEL=="shdx" then
111 self:onVipClick(self.btn_vip); 111 self.btn_vip = self:getChildByName("panel_novip"):getChildByName("txt_vip"):setString("开通会员");
112 end; 112 else
113 self.btn_vip:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onVipClick)) end); 113 self.btn_vip = self:getChildByName("panel_novip"):getChildByName("txt_vip"):setString("开通VIP");
114 self.nodes_copy[#self.nodes_copy + 1] = { self.btn_vip };--]] 114 end
115 -- self.btn_get = self:getChildByName("panel_vip"):getChildByName("btn_get");
116 -- self.btn_get.fn = function()
117 -- self:onGetClick(self.btn_get);
118 -- end;
119 -- self.btn_get:addTouchEventListener(function(ref,type) self:onButtonClick(ref,type, handler(self,self.onGetClick))end);
120
121 --[[self.txt_title = self:getChildByName("ScrollView"):getChildByName("txt_title");
122 self.txt_title.is_item = true;
123 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title };
124 self.txt_title_0 = self:getChildByName("ScrollView"):getChildByName("txt_title_0");
125 self.txt_title_0.is_item = true;
126 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_0 };
127 self.txt_title_1 = self:getChildByName("ScrollView"):getChildByName("txt_title_1");
128 self.txt_title_1.is_item = true;
129 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_1 };
130 self.txt_title_2 = self:getChildByName("ScrollView"):getChildByName("txt_title_2");
131 self.txt_title_2.is_item = true;
132 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_2 };
133 self.txt_title_3 = self:getChildByName("ScrollView"):getChildByName("txt_title_3");
134 self.txt_title_3.is_item = true;
135 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_3 };
136 self.txt_title_4 = self:getChildByName("ScrollView"):getChildByName("txt_title_4");
137 self.txt_title_4.is_item = true;
138 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_4 };
139 self.txt_title_5 = self:getChildByName("ScrollView"):getChildByName("txt_title_5");
140 self.txt_title_5.is_item = true;
141 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_5 };
142 self.txt_title_6 = self:getChildByName("ScrollView"):getChildByName("txt_title_6");
143 self.txt_title_6.is_item = true;
144 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_6 };
145 self.scrollView = self:getChildByName("ScrollView");
146 self.scrollView:setInnerContainerSize(cc.size(200, 300));--]]
147 115
148 self:update(); 116 self:update();
149 117
...@@ -201,19 +169,18 @@ function RoleBussinessView:update() ...@@ -201,19 +169,18 @@ function RoleBussinessView:update()
201 end 169 end
202 170
203 local left_vip_day = UserModel.getLeftVipDay(); 171 local left_vip_day = UserModel.getLeftVipDay();
172 if CHANNEL=="shdx" then
173 self:getChildByName("bg_vip_lv"):setSpriteFrame(cc.Sprite:create("res/ui/dress/bg_vip_lv_shdx.png"):getSpriteFrame());
174 else
175 self:getChildByName("bg_vip_lv"):setSpriteFrame(cc.Sprite:create("res/ui/dress/bg_vip_lv.png"):getSpriteFrame());
176 end
204 if left_vip_day > 0 then 177 if left_vip_day > 0 then
205 -- self:getChildByName("bg_vip_lv"):getChildByName("txt_vip"):setColor(cc.c3b(255,233,67));
206 -- DisplayUtil.removeSpriteShader(self:getChildByName("bg_vip_lv"));
207 self:getChildByName("bg_vip_lv"):setVisible(true); 178 self:getChildByName("bg_vip_lv"):setVisible(true);
208 self:getChildByName("txt_no_vip"):setVisible(false); 179 self:getChildByName("txt_no_vip"):setVisible(false);
209 -- self:getChildByName("bg_lv"):setVisible(false);
210 -- self:getChildByName("bg_vip_lv"):getChildByName("txt_vip"):setString(level_info.level);
211
212 -- self:getChildByName("panel_vip"):setVisible(false);
213 self:getChildByName("panel_novip"):setVisible(false); 180 self:getChildByName("panel_novip"):setVisible(false);
214 181
215 local vipList = ShopInfo.getVipList(); 182 local vipList = ShopInfo.getVipList();
216 if #vipList>0 then 183 if #vipList>0 and CHANNEL~="shdx" then
217 local data1 = UserModel.getVipByID(vipList[1].id); 184 local data1 = UserModel.getVipByID(vipList[1].id);
218 local data2 = UserModel.getVipByID(vipList[2].id); 185 local data2 = UserModel.getVipByID(vipList[2].id);
219 local end_time = math.max(data1.val2, data2.val2); 186 local end_time = math.max(data1.val2, data2.val2);
...@@ -232,24 +199,17 @@ function RoleBussinessView:update() ...@@ -232,24 +199,17 @@ function RoleBussinessView:update()
232 self.btn_vip:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onVipClick)) end); 199 self.btn_vip:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onVipClick)) end);
233 self.nodes_copy[#self.nodes_copy + 1] = { self.btn_vip }; 200 self.nodes_copy[#self.nodes_copy + 1] = { self.btn_vip };
234 201
235 -- self:getChildByName("bg_vip_lv"):getChildByName("txt_vip"):setColor(cc.c3b(229,229,229));
236 -- DisplayUtil.setSpriteGray(self:getChildByName("bg_vip_lv"));
237 -- self:getChildByName("txt_expire"):setVisible(false);
238 self:getChildByName("txt_expire"):setVisible(true); 202 self:getChildByName("txt_expire"):setVisible(true);
239 self:getChildByName("txt_expire"):setString("开通vip享受更多精彩特权"); 203 if CHANNEL=="shdx" then
204 self:getChildByName("txt_expire"):setString("开通动漫会员享受更多精彩特权");
205 else
206 self:getChildByName("txt_expire"):setString("开通vip享受更多精彩特权");
207 end
208
240 self:getChildByName("bg_vip_lv"):setVisible(false); 209 self:getChildByName("bg_vip_lv"):setVisible(false);
241 self:getChildByName("txt_no_vip"):setVisible(true); 210 self:getChildByName("txt_no_vip"):setVisible(true);
242 self:getChildByName("txt_no_vip"):setString("LV." .. level_info.level); 211 self:getChildByName("txt_no_vip"):setString("LV." .. level_info.level);
243 -- self:getChildByName("bg_lv"):setVisible(true);
244 -- self:getChildByName("bg_lv"):getChildByName("txt_vip"):setString(level_info.level);
245 -- self:getChildByName("panel_vip"):setVisible(false);
246 self:getChildByName("panel_novip"):setVisible(true); 212 self:getChildByName("panel_novip"):setVisible(true);
247
248 -- local _nodes = {};
249 -- _nodes[#_nodes+1] = self.btn_vip;
250
251 -- local vipList = ShopInfo.getVipList();
252 -- self.btn_vip.id = vipList[1].id;
253 self.nodes = TableUtil.merge(self.nodes_copy, { _nodes }); 213 self.nodes = TableUtil.merge(self.nodes_copy, { _nodes });
254 end 214 end
255 215
......
...@@ -185,9 +185,11 @@ function RoleDressView:update() ...@@ -185,9 +185,11 @@ function RoleDressView:update()
185 item:getChildByName("icon"):setSpriteFrame(cc.Sprite:create("res/icon/default.png"):getSpriteFrame()); 185 item:getChildByName("icon"):setSpriteFrame(cc.Sprite:create("res/icon/default.png"):getSpriteFrame());
186 end 186 end
187 local itemInfo = ItemInfo.getItemInfo(item_id); 187 local itemInfo = ItemInfo.getItemInfo(item_id);
188 if itemInfo.vip == 1 then 188 if itemInfo.vip == 1 and CHANNEL~="gzdt" then
189 item:getChildByName("flag_vip"):setVisible(true); 189 item:getChildByName("flag_vip"):setVisible(true);
190 else 190 elseif itemInfo.vip == 1 and CHANNEL=="shdx" then
191 item:getChildByName("flag_vip"):setSpriteFrame(cc.Sprite:create("res/ui/shop/shop_textures_shdx.png"):getSpriteFrame());
192 else
191 item:getChildByName("flag_vip"):setVisible(false); 193 item:getChildByName("flag_vip"):setVisible(false);
192 end 194 end
193 local on_body_id = UserModel.body[itemInfo.type]; 195 local on_body_id = UserModel.body[itemInfo.type];
......
...@@ -40,22 +40,27 @@ function RoleMainView:init() ...@@ -40,22 +40,27 @@ function RoleMainView:init()
40 self.nodes[2] = { }; 40 self.nodes[2] = { };
41 for i = 1, 5 do 41 for i = 1, 5 do
42 local tab = self:getChildByName("tab_" .. i); 42 local tab = self:getChildByName("tab_" .. i);
43 if CHANNEL=="gzdt" and i==5 then 43 if CHANNEL == "gzdt" and i == 5 then
44 tab:setVisible(false); 44 tab:setVisible(false);
45 else 45 else
46 tab:setZOrder(100); 46 if CHANNEL=="shdx" and i==5 then
47 tab:setSwallowTouches(false); 47 tab:loadTextureNormal("res/ui/dress/btn_tequan_shdx.png");
48 tab.is_tab = true; 48 tab:loadTexturePressed("res/ui/dress/btn_tequan_shdx.png");
49 tab.is_vertical_tab = true; 49 tab:getChildByName("select"):setSpriteFrame(cc.Sprite:create("res/ui/dress/btn_tequan_s_shdx.png"):getSpriteFrame());
50 tab:setTag(i); 50 end
51 tab.fn = function(tab) 51 tab:setZOrder(100);
52 self:onTabClick(tab); 52 tab:setSwallowTouches(false);
53 end; 53 tab.is_tab = true;
54 tab:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onTabClick)) end); 54 tab.is_vertical_tab = true;
55 self.nodes[2][#self.nodes[2] + 1] = tab; 55 tab:setTag(i);
56 if i == 1 then 56 tab.fn = function(tab)
57 self.selected_node = tab; 57 self:onTabClick(tab);
58 end 58 end;
59 tab:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onTabClick)) end);
60 self.nodes[2][#self.nodes[2] + 1] = tab;
61 if i == 1 then
62 self.selected_node = tab;
63 end
59 end 64 end
60 end 65 end
61 66
...@@ -124,9 +129,9 @@ function RoleMainView:updateTabShow() ...@@ -124,9 +129,9 @@ function RoleMainView:updateTabShow()
124 self.content_layer.view = require("app.views.view.RoleBussinessView"):create(); 129 self.content_layer.view = require("app.views.view.RoleBussinessView"):create();
125 self.content_layer.view:init(self.nodes, handler(self, self.update_nodes), handler(self, self.update_nodes_state)); 130 self.content_layer.view:init(self.nodes, handler(self, self.update_nodes), handler(self, self.update_nodes_state));
126 self.content_layer:addChild(self.content_layer.view); 131 self.content_layer:addChild(self.content_layer.view);
127 --logD("updateTabShow()------------------->"); 132 -- logD("updateTabShow()------------------->");
128 self.scrollView = self.content_layer.view:getChildByName("ScrollView"); 133 self.scrollView = self.content_layer.view:getChildByName("ScrollView");
129 --local scrollSize = self.scrollView:getContentSize(); 134 -- local scrollSize = self.scrollView:getContentSize();
130 elseif _index == 2 then 135 elseif _index == 2 then
131 self.content_layer.view = require("app.views.view.RoleDressView"):create(); 136 self.content_layer.view = require("app.views.view.RoleDressView"):create();
132 self.content_layer.view:init(self.nodes, handler(self, self.update_nodes)); 137 self.content_layer.view:init(self.nodes, handler(self, self.update_nodes));
...@@ -176,7 +181,7 @@ end ...@@ -176,7 +181,7 @@ end
176 181
177 -- 上键处理函数 182 -- 上键处理函数
178 function RoleMainView:onKeypadUp(tab_to_tab) 183 function RoleMainView:onKeypadUp(tab_to_tab)
179 logD("RoleMainView:onKeypadUp(tab_to_tab)-------------------->>"); 184 logD("RoleMainView:onKeypadUp(tab_to_tab)-------------------->>");
180 if self.selected_node and self.selected_node.is_item then 185 if self.selected_node and self.selected_node.is_item then
181 self:setScrollPosition(self.selected_node); 186 self:setScrollPosition(self.selected_node);
182 end 187 end
...@@ -324,8 +329,9 @@ function RoleMainView:onKeypadDown(tab_to_tab) ...@@ -324,8 +329,9 @@ function RoleMainView:onKeypadDown(tab_to_tab)
324 -- 上下键垂直标签和水平标签不能直接切换 329 -- 上下键垂直标签和水平标签不能直接切换
325 elseif not node.can_move_to_vertical and not self.selected_node.can_move_to_vertical and(self.selected_node.is_tab ~= node.is_tab and(self.selected_node.is_vertical_tab or node.is_vertical_tab)) then 330 elseif not node.can_move_to_vertical and not self.selected_node.can_move_to_vertical and(self.selected_node.is_tab ~= node.is_tab and(self.selected_node.is_vertical_tab or node.is_vertical_tab)) then
326 -- 上下键普通按钮和垂直标签不能直接切换 331 -- 上下键普通按钮和垂直标签不能直接切换
327 elseif TableUtil.IsInTable(v, self.selected_node) then --取同一组数据 332 elseif TableUtil.IsInTable(v, self.selected_node) then
328 --logD("--------------------->"); 333 -- 取同一组数据
334 -- logD("--------------------->");
329 node.one_list_index = i; 335 node.one_list_index = i;
330 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition())); 336 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition()));
331 _p = self:changeToCenterPoint(node, _p); 337 _p = self:changeToCenterPoint(node, _p);
...@@ -345,7 +351,7 @@ function RoleMainView:onKeypadDown(tab_to_tab) ...@@ -345,7 +351,7 @@ function RoleMainView:onKeypadDown(tab_to_tab)
345 elseif not node.can_move_to_vertical and not self.selected_node.can_move_to_vertical and(self.selected_node.is_tab ~= node.is_tab and(self.selected_node.is_vertical_tab or node.is_vertical_tab)) then 351 elseif not node.can_move_to_vertical and not self.selected_node.can_move_to_vertical and(self.selected_node.is_tab ~= node.is_tab and(self.selected_node.is_vertical_tab or node.is_vertical_tab)) then
346 -- 上下键普通按钮和垂直标签不能直接切换 352 -- 上下键普通按钮和垂直标签不能直接切换
347 elseif self.selected_node.dress_can_not_move_to_vertical then 353 elseif self.selected_node.dress_can_not_move_to_vertical then
348 --TODO:补丁,RoleDressView中最后一个tab标签向下焦点飞走了 _jinwawa 354 -- TODO:补丁,RoleDressView中最后一个tab标签向下焦点飞走了 _jinwawa
349 else 355 else
350 node.one_list_index = i; 356 node.one_list_index = i;
351 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition())); 357 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition()));
...@@ -421,7 +427,7 @@ end ...@@ -421,7 +427,7 @@ end
421 427
422 -- 左键处理函数 428 -- 左键处理函数
423 function RoleMainView:onKeypadLeft(tab_to_tab) 429 function RoleMainView:onKeypadLeft(tab_to_tab)
424 logD("RoleMainView:onKeypadLeft(tab_to_tab)-------------------->>"); 430 logD("RoleMainView:onKeypadLeft(tab_to_tab)-------------------->>");
425 if self.content_layer.view and self.content_layer.view.onItemOut then 431 if self.content_layer.view and self.content_layer.view.onItemOut then
426 self.content_layer.view:onItemOut(self.selected_node); 432 self.content_layer.view:onItemOut(self.selected_node);
427 end 433 end
...@@ -445,18 +451,18 @@ logD("RoleMainView:onKeypadLeft(tab_to_tab)-------------------->>"); ...@@ -445,18 +451,18 @@ logD("RoleMainView:onKeypadLeft(tab_to_tab)-------------------->>");
445 elseif not self.selected_node.can_move_to_horizontal and not self.selected_node.is_tab and node.is_tab and not node.is_vertical_tab then 451 elseif not self.selected_node.can_move_to_horizontal and not self.selected_node.is_tab and node.is_tab and not node.is_vertical_tab then
446 -- 左右键不能从普通按钮切换的水平标签按钮 452 -- 左右键不能从普通按钮切换的水平标签按钮
447 else--]] 453 else--]]
448 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition())); 454 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition()));
449 _p = self:changeToCenterPoint(node, _p); 455 _p = self:changeToCenterPoint(node, _p);
450 if _p.x < curPos.x - self.range_value then 456 if _p.x < curPos.x - self.range_value then
451 local _distance = math.abs(curPos.y - _p.y); 457 local _distance = math.abs(curPos.y - _p.y);
452 if _distance < minDinstance - self.range_value then 458 if _distance < minDinstance - self.range_value then
453 minDinstance = _distance; 459 minDinstance = _distance;
454 tmp_one_line_list = { node }; 460 tmp_one_line_list = { node };
455 elseif _distance >= minDinstance - self.range_value and _distance <= minDinstance + self.range_value then 461 elseif _distance >= minDinstance - self.range_value and _distance <= minDinstance + self.range_value then
456 tmp_one_line_list[#tmp_one_line_list + 1] = node; 462 tmp_one_line_list[#tmp_one_line_list + 1] = node;
457 end
458 end 463 end
459 --end 464 end
465 -- end
460 end 466 end
461 end 467 end
462 468
...@@ -506,7 +512,7 @@ end ...@@ -506,7 +512,7 @@ end
506 512
507 -- 右键处理函数 513 -- 右键处理函数
508 function RoleMainView:onKeypadRight(tab_to_tab) 514 function RoleMainView:onKeypadRight(tab_to_tab)
509 logD("RoleMainView:onKeypadRight(tab_to_tab)-------------------->>"); 515 logD("RoleMainView:onKeypadRight(tab_to_tab)-------------------->>");
510 if self.content_layer.view and self.content_layer.view.onItemOut then 516 if self.content_layer.view and self.content_layer.view.onItemOut then
511 self.content_layer.view:onItemOut(self.selected_node); 517 self.content_layer.view:onItemOut(self.selected_node);
512 end 518 end
...@@ -530,19 +536,19 @@ logD("RoleMainView:onKeypadRight(tab_to_tab)-------------------->>"); ...@@ -530,19 +536,19 @@ logD("RoleMainView:onKeypadRight(tab_to_tab)-------------------->>");
530 elseif not self.selected_node.can_move_to_horizontal and not self.selected_node.is_tab and node.is_tab and not node.is_vertical_tab then 536 elseif not self.selected_node.can_move_to_horizontal and not self.selected_node.is_tab and node.is_tab and not node.is_vertical_tab then
531 -- 左右键不能从普通按钮切换的水平标签按钮 537 -- 左右键不能从普通按钮切换的水平标签按钮
532 else--]] 538 else--]]
533 --logD("onKeypadRight---------------->"); 539 -- logD("onKeypadRight---------------->");
534 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition())); 540 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition()));
535 _p = self:changeToCenterPoint(node, _p); 541 _p = self:changeToCenterPoint(node, _p);
536 if _p.x > curPos.x + self.range_value then 542 if _p.x > curPos.x + self.range_value then
537 local _distance = math.abs(curPos.y - _p.y); 543 local _distance = math.abs(curPos.y - _p.y);
538 if _distance < minDinstance - self.range_value then 544 if _distance < minDinstance - self.range_value then
539 minDinstance = _distance; 545 minDinstance = _distance;
540 tmp_one_line_list = { node }; 546 tmp_one_line_list = { node };
541 elseif _distance >= minDinstance - self.range_value and _distance <= minDinstance + self.range_value then 547 elseif _distance >= minDinstance - self.range_value and _distance <= minDinstance + self.range_value then
542 tmp_one_line_list[#tmp_one_line_list + 1] = node; 548 tmp_one_line_list[#tmp_one_line_list + 1] = node;
543 end
544 end 549 end
545 --end 550 end
551 -- end
546 end 552 end
547 end 553 end
548 554
......
...@@ -286,7 +286,10 @@ function ShopView:update() ...@@ -286,7 +286,10 @@ function ShopView:update()
286 end 286 end
287 if itemInfo.vip == 1 and CHANNEL~="gzdt" then 287 if itemInfo.vip == 1 and CHANNEL~="gzdt" then
288 shopItem:getChildByName("flag_vip"):setVisible(true); 288 shopItem:getChildByName("flag_vip"):setVisible(true);
289 else 289 if CHANNEL=="shdx" then
290 shopItem:getChildByName("flag_vip"):setSpriteFrame(cc.Sprite:create("res/ui/shop/shop_textures_shdx.png"):getSpriteFrame());
291 end
292 else
290 shopItem:getChildByName("flag_vip"):setVisible(false); 293 shopItem:getChildByName("flag_vip"):setVisible(false);
291 end 294 end
292 if info.extra > 0 then 295 if info.extra > 0 then
...@@ -333,7 +336,11 @@ function ShopView:onBuyClick(ref,event) ...@@ -333,7 +336,11 @@ function ShopView:onBuyClick(ref,event)
333 local reciever=require("app.views.view.ActivityView"):show("ActivityVipView"); 336 local reciever=require("app.views.view.ActivityView"):show("ActivityVipView");
334 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 337 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
335 end 338 end
336 Alert.showTwo(strings.msg_1028,okFun); 339 if CHANNEL=="shdx" then
340 Alert.showTwo(strings.msg_1035,okFun);
341 else
342 Alert.showTwo(strings.msg_1028,okFun);
343 end
337 return; 344 return;
338 end 345 end
339 346
......
...@@ -72,7 +72,7 @@ function XyxGameOver:onGameEndCallBackFun(params) ...@@ -72,7 +72,7 @@ function XyxGameOver:onGameEndCallBackFun(params)
72 local vip_exp = UserModel.getItemNum(100002); 72 local vip_exp = UserModel.getItemNum(100002);
73 local level_info = VipLevelInfo.getInfoByScore(vip_exp); 73 local level_info = VipLevelInfo.getInfoByScore(vip_exp);
74 if CHANNEL=="shdx" then 74 if CHANNEL=="shdx" then
75 item:getChildByName("vip"):getChildByName("txt_1"):setString("会员"); 75 item:getChildByName("vip"):getChildByName("txt_1"):setString(" 会员");
76 else 76 else
77 item:getChildByName("vip"):getChildByName("txt_1"):setString("VIP"..level_info.level); 77 item:getChildByName("vip"):getChildByName("txt_1"):setString("VIP"..level_info.level);
78 end 78 end
...@@ -84,6 +84,11 @@ function XyxGameOver:onGameEndCallBackFun(params) ...@@ -84,6 +84,11 @@ function XyxGameOver:onGameEndCallBackFun(params)
84 end 84 end
85 elseif data.id == 100002 then 85 elseif data.id == 100002 then
86 local left_vip_day = UserModel.getLeftVipDay(); 86 local left_vip_day = UserModel.getLeftVipDay();
87 if CHANNEL=="shdx" then
88 item:getChildByName("vip2"):getChildByName("txt_1"):setString("会员+100%");
89 else
90 item:getChildByName("vip2"):getChildByName("txt_1"):setString("VIP+100%");
91 end
87 if left_vip_day > 0 then 92 if left_vip_day > 0 then
88 item:getChildByName("vip2"):setVisible(true); 93 item:getChildByName("vip2"):setVisible(true);
89 else 94 else
......
...@@ -83,15 +83,23 @@ function XyxPkResultView:onGameEndCallBackFun(params) ...@@ -83,15 +83,23 @@ function XyxPkResultView:onGameEndCallBackFun(params)
83 else 83 else
84 item:getChildByName("txt"):setString(info.name..""..data.cnt); 84 item:getChildByName("txt"):setString(info.name..""..data.cnt);
85 end 85 end
86 if CHANNEL=="shdx" then
87 item:getChildByName("txt_vip"):setString("会员X2");
88 else
89 item:getChildByName("txt_vip"):setString("VIPX2");
90 end
86 if data.id == 100001 then 91 if data.id == 100001 then
87 local left_vip_day = UserModel.getLeftVipDay(); 92 local left_vip_day = UserModel.getLeftVipDay();
88 if left_vip_day > 0 then 93 if left_vip_day > 0 then
89 item:getChildByName("vip"):setVisible(true); 94 item:getChildByName("vip"):setVisible(true);
95 item:getChildByName("txt_vip"):setVisible(true);
90 else 96 else
91 item:getChildByName("vip"):setVisible(false); 97 item:getChildByName("vip"):setVisible(false);
98 item:getChildByName("txt_vip"):setVisible(false);
92 end 99 end
93 else 100 else
94 item:getChildByName("vip"):setVisible(false); 101 item:getChildByName("vip"):setVisible(false);
102 item:getChildByName("txt_vip"):setVisible(false);
95 end 103 end
96 else 104 else
97 item:setVisible(false); 105 item:setVisible(false);
......
...@@ -27,7 +27,7 @@ ...@@ -27,7 +27,7 @@
27 <CColor A="255" R="255" G="255" B="255" /> 27 <CColor A="255" R="255" G="255" B="255" />
28 <PrePosition X="0.4855" Y="0.5000" /> 28 <PrePosition X="0.4855" Y="0.5000" />
29 <PreSize X="0.8689" Y="0.6398" /> 29 <PreSize X="0.8689" Y="0.6398" />
30 <FileData Type="Normal" Path="ui/Activity/btn_activity_11003_2.png" Plist="" /> 30 <FileData Type="Normal" Path="ui/Activity/btn_activity_11002_shdx.png" Plist="" />
31 <BlendFunc Src="1" Dst="771" /> 31 <BlendFunc Src="1" Dst="771" />
32 </AbstractNodeData> 32 </AbstractNodeData>
33 <AbstractNodeData Name="bg_2" Visible="False" ActionTag="1870861593" Tag="522" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="4.0000" RightMargin="4.0000" TopMargin="27.5000" BottomMargin="27.5000" ctype="SpriteObjectData"> 33 <AbstractNodeData Name="bg_2" Visible="False" ActionTag="1870861593" Tag="522" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="4.0000" RightMargin="4.0000" TopMargin="27.5000" BottomMargin="27.5000" ctype="SpriteObjectData">
...@@ -51,7 +51,7 @@ ...@@ -51,7 +51,7 @@
51 <CColor A="255" R="255" G="255" B="255" /> 51 <CColor A="255" R="255" G="255" B="255" />
52 <PrePosition X="0.5000" Y="0.5000" /> 52 <PrePosition X="0.5000" Y="0.5000" />
53 <PreSize X="0.9612" Y="0.6584" /> 53 <PreSize X="0.9612" Y="0.6584" />
54 <FileData Type="Normal" Path="ui/Activity/btn_activity_11003_2_s.png" Plist="" /> 54 <FileData Type="Normal" Path="ui/Activity/btn_activity_11002_s_shdx.png" Plist="" />
55 <BlendFunc Src="1" Dst="771" /> 55 <BlendFunc Src="1" Dst="771" />
56 </AbstractNodeData> 56 </AbstractNodeData>
57 <AbstractNodeData Name="btn" Visible="False" ActionTag="-524977754" Tag="952" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-1.5040" RightMargin="12.5040" TopMargin="25.5036" BottomMargin="29.4964" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="70" Scale9Height="83" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData"> 57 <AbstractNodeData Name="btn" Visible="False" ActionTag="-524977754" Tag="952" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-1.5040" RightMargin="12.5040" TopMargin="25.5036" BottomMargin="29.4964" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="70" Scale9Height="83" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData">
......
...@@ -202,7 +202,7 @@ ...@@ -202,7 +202,7 @@
202 <PreSize X="0.3797" Y="0.0059" /> 202 <PreSize X="0.3797" Y="0.0059" />
203 <FileData Type="Normal" Path="ui/dress/bg_divide.png" Plist="" /> 203 <FileData Type="Normal" Path="ui/dress/bg_divide.png" Plist="" />
204 </AbstractNodeData> 204 </AbstractNodeData>
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...@@ -213,15 +213,15 @@ ...@@ -213,15 +213,15 @@
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  • Onion skin