Commit ba6831c1 ba6831c19f35739a25d3599676e289b1510bd3a7 by jinwawa

0619

1 parent cd7f9ec5
Showing 107 changed files with 380 additions and 2447 deletions
...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip ...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1 125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1 126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1 127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
128 800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
129 800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
130 800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
131 800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
132 800236 天女散花 天女散花 0 0 0 6 0 0 1 0
133 800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
134 800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
135 800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
136 800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
137 800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
138 800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
139 800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
140 800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
141 800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
142 800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
143 800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
144 800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
145 800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
146 800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
147 800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
148 800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
149 800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
150 800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
151 800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
152 800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
153 800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
154 800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
155 800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
156 800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
157 800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
158 800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
159 800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
160 800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
161 800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
162 800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
163 800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
164 800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
165 800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
166 800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
167 800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
168 800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
169 800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
170 800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
171 800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
172 800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
173 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0 128 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
174 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0 129 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
175 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0 130 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
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...@@ -120,53 +120,6 @@ ...@@ -120,53 +120,6 @@
120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" /> 120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" /> 121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" /> 122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
123 <shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
124 <shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
125 <shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
126 <shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
127 <shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
128 <shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
129 <shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
130 <shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
131 <shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
132 <shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
133 <shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
134 <shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
135 <shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
136 <shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
137 <shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
138 <shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
139 <shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
140 <shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
141 <shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
142 <shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
143 <shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
144 <shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
145 <shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
146 <shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
147 <shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
148 <shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
149 <shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
150 <shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
151 <shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
152 <shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
153 <shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
154 <shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
155 <shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
156 <shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
157 <shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
158 <shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
159 <shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
160 <shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
161 <shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
162 <shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
163 <shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
164 <shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
165 <shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
166 <shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
167 <shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
168
169
170 123
171 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" /> 124 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
172 125
......
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 成就(全部都是金币模式)
4 level:获取N个成就后.奖励的物品
5 -->
6 <root>
7 <type viewid="1" id="1" name="任务能手" des="做任务次数">
8 <reward id="1" name="任务能手Ⅰ" des="完成5个任务" item="100001,100;910031,1" data="5"/>
9 <reward id="2" name="任务能手Ⅱ" des="完成20个任务" item="100001,300;910042,1" data="20"/>
10 <reward id="3" name="任务能手Ⅲ" des="完成50个任务" item="100001,1000;910043,1" data="50"/>
11 </type>
12 <type viewid="2" id="2" name="游戏王" des="玩小游戏次数">
13 <reward id="1" name="游戏王Ⅰ" des="游乐场玩10次游戏" item="100001,200;910034,1" data="10"/>
14 <reward id="2" name="游戏王Ⅱ" des="游乐场玩50次游戏" item="100001,500;910053,1" data="50"/>
15 <reward id="3" name="游戏王Ⅲ" des="游乐场玩100次游戏" item="100001,1000;910054,1" data="100"/>
16 </type>
17 <type viewid="3" id="3" name="驯宠王" des="宠物满级">
18 <reward id="1" name="驯宠王Ⅰ" des="喂养宠物满级5只" item="100001,200;910060,1" data="5"/>
19 <reward id="2" name="驯宠王Ⅱ" des="喂养宠物满级10只" item="100001,500;910061,1" data="10"/>
20 <reward id="3" name="驯宠王Ⅲ" des="喂养宠物满级30只" item="100001,1000;910062,1" data="30"/>
21 </type>
22 <type viewid="4" id="4" name="小富豪" des="累计获得金豆">
23 <reward id="1" name="小富豪Ⅰ" des="一共获得金豆5000" item="910044,1" data="5000"/>
24 <reward id="2" name="小富豪Ⅱ" des="一共获得金豆50000" item="910045,1" data="50000"/>
25 <reward id="3" name="小富豪Ⅲ" des="一共获得金豆500000" item="910046,1" data="500000"/>
26 </type>
27 <type viewid="5" id="5" name="大富豪" des="累计获得钻石">
28 <reward id="1" name="大富豪Ⅰ" des="一共获得钻石10" item="100001,300;910039,1" data="10"/>
29 <reward id="2" name="大富豪Ⅱ" des="一共获得钻石100" item="100001,600;910040,1" data="100"/>
30 <reward id="3" name="大富豪Ⅲ" des="一共获得钻石1000" item="100001,1000;910041,1" data="1000"/>
31 </type>
32 <type viewid="6" id="6" name="时尚达人" des="角色装扮(不含翅膀)">
33 <reward id="1" name="时尚达人Ⅰ" des="拥有10件服饰(不含翅膀)" item="100001,100;910055,1" data="10"/>
34 <reward id="2" name="时尚达人Ⅱ" des="拥有30件服饰(不含翅膀)" item="100001,300;910056,1" data="30"/>
35 <reward id="3" name="时尚达人Ⅲ" des="拥有100件服饰(不含翅膀)" item="100001,1000;910057,1" data="100"/>
36 </type>
37 <type viewid="7" id="7" name="飞天" des="角色翅膀">
38 <reward id="1" name="飞天Ⅰ" des="拥有3个翅膀" item="100001,200;910036,1" data="3"/>
39 <reward id="2" name="飞天Ⅱ" des="拥有10个翅膀" item="100001,500;910037,1" data="10"/>
40 <reward id="3" name="飞天Ⅲ" des="拥有30个翅膀" item="100001,1000;910038,1" data="30"/>
41 </type>
42 <type viewid="8" id="8" name="家居达人" des="房屋装饰(不含墙纸)">
43 <reward id="1" name="家居达人Ⅰ" des="拥有10个小屋装饰(不含墙纸)" item="100001,100;910058,1" data="10"/>
44 <reward id="2" name="家居达人Ⅱ" des="拥有30个小屋装饰(不含墙纸)" item="100001,300;910030,1" data="30"/>
45 <reward id="3" name="家居达人Ⅲ" des="拥有100个小屋装饰(不含墙纸)" item="100001,1000;910059,1" data="100"/>
46 </type>
47 <type viewid="9" id="9" name="隐形富豪" des="墙纸">
48 <reward id="1" name="隐形富豪Ⅰ" des="拥有3个墙纸" item="100001,200;910032,1" data="3"/>
49 <reward id="2" name="隐形富豪Ⅱ" des="拥有10个墙纸" item="100001,500;910033,1" data="10"/>
50 <reward id="3" name="隐形富豪Ⅲ" des="拥有30个墙纸" item="100001,1000;910052,1" data="30"/>
51 </type>
52 <type viewid="10" id="10" name="我是会员" des="VIP等级">
53 <reward id="1" name="我是会员Ⅰ" des="VIP达到2级" item="100001,1000;910065,1" data="2"/>
54 <reward id="2" name="我是会员Ⅱ" des="VIP达到5级" item="100001,2000;910067,1" data="5"/>
55 <reward id="3" name="我是会员Ⅲ" des="VIP达到8级" item="100001,5000;910069,1" data="8"/>
56 </type>
57 <type viewid="11" id="11" name="我的礼包" des="包月/包年次数">
58 <reward id="1" name="我的礼包Ⅰ" des="VIP包年/包月1次" item="100001,1000;910066,1" data="1"/>
59 <reward id="2" name="我的礼包Ⅱ" des="VIP包年/包月3次" item="100001,2000;910068,1" data="3"/>
60 <reward id="3" name="我的礼包Ⅲ" des="VIP包年/包月5次" item="100001,5000;910064,1" data="5"/>
61 </type>
62
63 <level id="1" cnt="2" item="100001,200"/>
64 <level id="2" cnt="5" item="100001,400"/>
65 <level id="3" cnt="8" item="100001,600"/>
66 <level id="4" cnt="10" item="100001,800"/>
67 <level id="5" cnt="12" item="100001,1000"/>
68 <level id="6" cnt="15" item="100001,1200"/>
69 <level id="7" cnt="18" item="100001,1400"/>
70 <level id="8" cnt="20" item="100001,1600"/>
71 <level id="9" cnt="25" item="100001,1800"/>
72 <level id="10" cnt="30" item="100001,2000"/>
73 </root>
74
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <root>
3 <!--活动 收集宠物
4 id:序号
5 item:奖励的物品
6 beginTime:开始时间
7 endTime:结束时间
8 needPet:需要宠物
9 -->
10 <!--2018-12-24 00:00:00-->
11 <data id="1" beginTime="1555948800" endTime="1903104000" needPet="10001,10002,10003" item="200001,1;300001,1"/>
12 <!--2019-02-01 00:00:00-->
13 <data id="2" beginTime="1555948800" endTime="1903104000" needPet="10004,10005,10006" item="200001,2;300001,2" />
14 <!--2019-03-01 00:00:00-->
15 <data id="3" beginTime="1555948800" endTime="1903104000" needPet="10007,10008,10009" item="200001,3;300001,2"/>
16 <!--2019-04-01 00:00:00 -->
17 <data id="4" beginTime="1555948800" endTime="1903104000" needPet="10010,10011,10012" item="200001,4;300001,3"/>
18 </root>
19
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 新手对局福利(对战,尚未开放)
4 -->
5 <root>
6 <!--
7 id:递增的序号
8 pr:概率(所有的概率加起来是1000)
9 reward_item:奖励的道具
10 -->
11 <reward id="1" pr="32" item="100000,3"/>
12 <reward id="2" pr="480" item="100002,1"/>
13 <reward id="3" pr="4" item="100000,10"/>
14 <reward id="4" pr="288" item="100002,1"/>
15 <reward id="5" pr="2" item="100000,20"/>
16 <reward id="6" pr="144" item="100001,1"/>
17 <reward id="7" pr="2" item="100000,50"/>
18 <reward id="8" pr="48" item="100001,588"/>
19 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 创建礼包
4 其中同部位的衣服放在后面的是穿在身上的.
5 pet:创建送的宠物pet_id, x, y pet="10001,0" 宠物id,宠物位置序号[0,5] 0:背包中,1-5房间中
6 微信登录送的道具
7 wxLogin:道具ID,道具数量cnt
8 -->
9 <root>
10 <id item="100001,2000;910074,1;910026,1;920011,1;920042,1;200001,3;800093,1;800094,1;800095,1;700001,1;300001,5" pet="10001,0;20002,0;30003,0;20051,0" wxLogin="100001,0"/>
11 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 游戏配置表
4 -->
5 <root>
6 <!--
7 1:每日上限最大值
8 <common id="1" val="30000000"/>
9 -->
10 <!--废弃 剩余金币少于 金币数量-->
11 <common id="2" val="2000"/>
12 <!--废弃 每次获得的金币数量-->
13 <common id="3" val="2000"/>
14 <!--废弃 每日救济 次数 废弃-->
15 <common id="4" val="2"/>
16 <!--废弃 vip 每次获得的金币数量-->
17 <common id="5" val="10000"/>
18
19 <!--vip 每日游戏获得的金币数量-->
20 <common id="6" val="3000"/>
21 <!--每日游戏获得的exp数量-->
22 <common id="7" val="100"/>
23 <!--vip 每日游戏获得的宠物钥匙数量-->
24 <common id="14" val="10"/>
25 <!--vip 每日游戏获得的宠物食物数量-->
26 <common id="15" val="30"/>
27 <!--每日送花获得的金币数量上限-->
28 <common id="16" val="100"/>
29 <!--每次送花获得的金币数量-->
30 <common id="17" val="10"/>
31
32 <!--每次PK赢取的金币数量-->
33 <common id="18" val="50"/>
34 <!--每天PK赢取金币数量上限-->
35 <common id="19" val="500"/>
36
37 <!--vip宠物战队数量-->
38 <common id="20" val="6"/>
39
40 <!--每次PK失败的金币数量-->
41 <common id="21" val="10"/>
42 <!--每日game,PK次数上限-->
43 <common id="22" val="20"/>
44
45 <!--每日PK次数上限-->
46 <common id="23" val="10"/>
47 <!--每日vip,PK次数上限-->
48 <common id="24" val="15"/>
49
50 <!--是否开启vip-->
51 <common id="10000" val="1"/>
52 </root>
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36 needCharm:需要魅力值
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1 id name describe icon shopID amount type add_pet_exp pet_star unique vip
2 物品id 名字 描述 资源id 商品ID(背包里直接购买索引到商品ID) 库存数量(废弃) 1脸2发3上衣4裤子5鞋6翅膀7玩具 道具增加宠物经验值 对应宠物星级 唯一的 0:普通1:vip
3 100000 钻石 商店里购买 0 0 0 0 0 0 0 0
4 100001 金豆 游乐场玩游戏获得 1 100 0 0 0 0 0 0
5 100002 vip经验 vip经验 2 0 0 0 0 0 0 0
6 100003 花 花 2 0 0 0 0 0 0 0
7 200001 宠物钥匙白 游乐场玩游戏获得,可用于宠物园抓宠物 1 0 0 0 0 1 0 0
8 200002 宠物钥匙绿 游乐场玩游戏获得,可用于宠物园抓宠物 2 0 0 0 0 2 0 0
9 200003 宠物钥匙蓝 游乐场玩游戏获得,可用于宠物园抓宠物 3 0 0 0 0 3 0 0
10 200004 宠物钥匙紫 游乐场玩游戏获得,可用于宠物园抓宠物 4 0 0 0 0 4 0 0
11 200005 宠物钥匙黄 游乐场玩游戏获得,可用于宠物园抓宠物 5 0 0 0 0 5 0 0
12 200006 宠物钥匙橙 游乐场玩游戏获得,可用于宠物园抓宠物 6 0 0 0 0 6 0 0
13 300001 技能水晶白 用于解锁白色宠物技能 1 0 0 0 0 1 0 0
14 300002 技能水晶绿 用于解锁绿色宠物技能 2 0 0 0 0 2 0 0
15 300003 技能水晶蓝 用于解锁蓝色宠物技能 3 0 0 0 0 3 0 0
16 300004 技能水晶紫 用于解锁紫色宠物技能 4 0 0 0 0 4 0 0
17 300005 技能水晶黄 用于解锁黄色宠物技能 5 0 0 0 0 5 0 0
18 300006 技能水晶橙 用于解锁橙色宠物技能 6 0 0 0 0 6 0 0
19 600001 宠物饼干 宠物食物,增加10点宠物经验 1 0 0 0 10 0 0 0
20 600002 宠物面包 宠物食物,增加20点宠物经验 1 0 0 0 20 0 0 0
21 600003 宠物汉堡 宠物食物,增加100点宠物经验 1 0 0 0 100 0 0 0
22 600004 宠物粮食 宠物食物,增加500点宠物经验 1 0 0 0 500 0 0 0
23 600005 宠物饮料 宠物食物,增加50点宠物经验 1 0 0 0 50 0 0 0
24 600006 宠物罐头 宠物食物,增加200点宠物经验 1 0 0 0 200 0 0 0
25 700001 蓝色星空小屋 创建角色送 1 0 0 0 0 0 1 0
26 700002 粉红梦幻小屋 粉红梦幻小屋 1 0 0 0 0 0 1 0
27 700003 绿野仙踪小屋 绿野仙踪小屋 1 0 0 0 0 0 1 0
28 700004 汽车总动员小屋 汽车总动员小屋 1 0 0 0 0 0 1 0
29 800012 时尚蛙眼帽 时尚蛙眼帽 0 0 0 2 0 0 1 0
30 800013 时尚蝙蝠夹克 时尚蝙蝠夹克 0 0 0 3 0 0 1 0
31 800014 时尚小短裤 时尚小短裤 0 0 0 4 0 0 1 0
32 800015 时尚小红鞋 时尚小红鞋 0 0 0 5 0 0 1 0
33 800022 插花波浪发型 插花波浪发型 0 0 0 2 0 0 1 0
34 800023 清凉珍珠衫 清凉珍珠衫 0 0 0 3 0 0 1 0
35 800024 清凉小裙裤 清凉小裙裤 0 0 0 4 0 0 1 0
36 800025 清凉珍珠鞋 清凉珍珠鞋 0 0 0 5 0 0 1 0
37 800027 救生圈 救生圈 0 0 0 7 0 0 1 0
38 800032 帅气绅士发型 帅气绅士发型 0 0 0 2 0 0 1 0
39 800033 帅气绅士马甲 帅气绅士马甲 0 0 0 3 0 0 1 0
40 800034 帅气绅士马裤 帅气绅士马裤 0 0 0 4 0 0 1 0
41 800035 帅气绅士鞋 帅气绅士鞋 0 0 0 5 0 0 1 0
42 800042 小红帽 小红帽 0 0 0 2 0 0 1 0
43 800043 火红小斗篷 火红小斗篷 0 0 0 3 0 0 1 0
44 800044 雪白小童裤 雪白小童裤 0 0 0 4 0 0 1 0
45 800045 红色小皮靴 红色小皮靴 0 0 0 5 0 0 1 0
46 800051 超萌小眼镜 超萌小眼镜 0 0 0 1 0 0 1 0
47 800052 超萌鸭头帽 超萌鸭头帽 0 0 0 2 0 0 1 0
48 800053 超萌吊带衫 超萌吊带衫 0 0 0 3 0 0 1 0
49 800055 超萌小黄鞋 超萌小黄鞋 0 0 0 5 0 0 1 0
50 800056 超萌小鸭翅 超萌小鸭翅 0 0 0 6 0 0 1 0
51 800057 超萌鸭泳圈 超萌鸭泳圈 0 0 0 7 0 0 1 0
52 800062 追风鸭舌帽 追风鸭舌帽 0 0 0 2 0 0 1 0
53 800063 追风42号 追风42号 0 0 0 3 0 0 1 0
54 800064 追风小短裤 追风小短裤 0 0 0 4 0 0 1 0
55 800065 追风球鞋 追风球鞋 0 0 0 5 0 0 1 0
56 800072 斑点蝴蝶结 斑点蝴蝶结 0 0 0 2 0 0 1 0
57 800073 淡雅水手服 淡雅水手服 0 0 0 3 0 0 1 0
58 800074 水手小短裙 水手小短裙 0 0 0 4 0 0 1 0
59 800075 淡雅小皮靴 淡雅小皮靴 0 0 0 5 0 0 1 0
60 800082 潮宝耳机 潮宝耳机 0 0 0 2 0 0 1 0
61 800083 潮宝风衣 潮宝风衣 0 0 0 3 0 0 1 0
62 800084 潮宝短裤 潮宝短裤 0 0 0 4 0 0 1 0
63 800085 潮宝皮靴 潮宝皮靴 0 0 0 5 0 0 1 0
64 800093 休闲萌宝上衣 休闲萌宝上衣 0 0 0 3 0 0 1 0
65 800094 休闲萌宝长裤 休闲萌宝长裤 0 0 0 4 0 0 1 0
66 800095 休闲萌宝布鞋 休闲萌宝布鞋 0 0 0 5 0 0 1 0
67 800102 魔法师礼帽 魔法师礼帽 0 0 0 2 0 0 1 1
68 800103 魔法师长袍 魔法师长袍 0 0 0 3 0 0 1 1
69 800105 魔法师法靴 魔法师法靴 0 0 0 5 0 0 1 1
70 800107 魔法师魔杖 魔法师魔杖 0 0 0 7 0 0 1 1
71 800112 冰雪奇缘发型 冰雪奇缘发型 0 0 0 2 0 0 1 1
72 800113 冰雪奇缘礼服 冰雪奇缘礼服 0 0 0 3 0 0 1 1
73 800114 冰雪奇缘长裙 冰雪奇缘长裙 0 0 0 4 0 0 1 1
74 800115 冰雪奇缘皮靴 冰雪奇缘皮靴 0 0 0 5 0 0 1 1
75 800116 冰雪奇缘披风 冰雪奇缘披风 0 0 0 6 0 0 1 1
76 800122 海盗船长帽子 海盗船长帽子 0 0 0 2 0 0 1 1
77 800123 海盗船长礼服 海盗船长礼服 0 0 0 3 0 0 1 1
78 800124 海盗船长礼裤 海盗船长礼裤 0 0 0 4 0 0 1 1
79 800125 海盗船长皮靴 海盗船长皮靴 0 0 0 5 0 0 1 1
80 800127 海盗船长之剑 海盗船长之剑 0 0 0 7 0 0 1 1
81 800132 休闲少年发型 休闲少年发型 0 0 0 2 0 0 1 0
82 800133 休闲少年上衣 休闲少年上衣 0 0 0 3 0 0 1 0
83 800134 休闲少年裤子 休闲少年裤子 0 0 0 4 0 0 1 0
84 800135 休闲少年鞋子 休闲少年鞋子 0 0 0 5 0 0 1 0
85 800142 运动少女发型 运动少女发型 0 0 0 2 0 0 1 0
86 800143 运动少女上衣 运动少女上衣 0 0 0 3 0 0 1 0
87 800144 运动少女裤子 运动少女裤子 0 0 0 4 0 0 1 0
88 800145 运动少女布鞋 运动少女布鞋 0 0 0 5 0 0 1 0
89 800152 秋季休闲发型 秋季休闲发型 0 0 0 2 0 0 1 0
90 800153 秋季休闲毛衣 秋季休闲毛衣 0 0 0 3 0 0 1 0
91 800154 秋季休闲短裙 秋季休闲短裙 0 0 0 4 0 0 1 0
92 800155 秋季休闲短靴 秋季休闲短靴 0 0 0 5 0 0 1 0
93 800162 超萌麋鹿发型 超萌麋鹿发型 0 0 0 2 0 0 1 1
94 800163 超萌麋鹿上衣 超萌麋鹿上衣 0 0 0 3 0 0 1 1
95 800164 超萌麋鹿短裙 超萌麋鹿短裙 0 0 0 4 0 0 1 1
96 800165 超萌麋鹿皮鞋 超萌麋鹿皮鞋 0 0 0 5 0 0 1 1
97 800172 大耳兔兔帽子 大耳兔兔帽子 0 0 0 2 0 0 1 0
98 800173 大耳兔兔短外套 大耳兔兔短外套 0 0 0 3 0 0 1 0
99 800174 大耳兔兔短裤 大耳兔兔短裤 0 0 0 4 0 0 1 0
100 800175 大耳兔兔鞋袜 大耳兔兔鞋袜 0 0 0 5 0 0 1 0
101 800182 圣诞萝莉帽 圣诞萝莉帽 0 0 0 2 0 0 1 0
102 800183 圣诞棉绒衣 圣诞棉绒衣 0 0 0 3 0 0 1 0
103 800184 圣诞棉绒裙 圣诞棉绒裙 0 0 0 4 0 0 1 0
104 800185 圣诞棉绒鞋 圣诞棉绒鞋 0 0 0 5 0 0 1 0
105 800192 运动少年发型 运动少年发型 0 0 0 2 0 0 1 0
106 800193 运动少年上衣 运动少年上衣 0 0 0 3 0 0 1 0
107 800194 运动少年长裤 运动少年长裤 0 0 0 4 0 0 1 0
108 800195 运动少年鞋 运动少年鞋 0 0 0 5 0 0 1 0
109 800201 可爱雪人鼻 可爱雪人鼻 0 0 0 1 0 0 1 1
110 800202 可爱雪人帽 可爱雪人帽 0 0 0 2 0 0 1 1
111 800203 可爱雪人服 可爱雪人服 0 0 0 3 0 0 1 1
112 800205 可爱雪地靴 可爱雪地靴 0 0 0 5 0 0 1 1
113 800206 可爱小雪花 可爱小雪花 0 0 0 6 0 0 1 1
114 800207 可爱雪娃娃 可爱雪娃娃 0 0 0 7 0 0 1 1
115 800211 雪精灵雪花贴 雪精灵雪花贴 0 0 0 1 0 0 1 0
116 800212 雪精灵披肩发 雪精灵披肩发 0 0 0 2 0 0 1 0
117 800213 雪精灵羽绒服 雪精灵羽绒服 0 0 0 3 0 0 1 0
118 800214 雪精灵小短裙 雪精灵小短裙 0 0 0 4 0 0 1 0
119 800215 雪精灵雪地靴 雪精灵雪地靴 0 0 0 5 0 0 1 0
120 800216 雪精灵翅膀 雪精灵翅膀 0 0 0 6 0 0 1 0
121 800217 雪精灵小手包 雪精灵小手包 0 0 0 7 0 0 1 0
122 800221 萌天使面纹 萌天使面纹 0 0 0 1 0 0 1 1
123 800222 萌天使蘑菇头 萌天使蘑菇头 0 0 0 2 0 0 1 1
124 800223 萌天使连衣裙 萌天使连衣裙 0 0 0 3 0 0 1 1
125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
128 800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
129 800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
130 800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
131 800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
132 800236 天女散花 天女散花 0 0 0 6 0 0 1 0
133 800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
134 800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
135 800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
136 800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
137 800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
138 800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
139 800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
140 800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
141 800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
142 800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
143 800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
144 800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
145 800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
146 800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
147 800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
148 800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
149 800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
150 800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
151 800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
152 800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
153 800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
154 800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
155 800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
156 800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
157 800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
158 800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
159 800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
160 800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
161 800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
162 800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
163 800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
164 800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
165 800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
166 800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
167 800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
168 800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
169 800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
170 800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
171 800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
172 800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
173 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
174 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
175 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
176 910002 彩虹壁灯 彩虹壁灯 1 0 0 0 0 0 1 0
177 910003 冲浪板 冲浪板 1 0 0 0 0 0 1 0
178 910005 蜂巢灯 蜂巢灯 1 0 0 0 0 0 1 0
179 910010 金萝卜奖杯 金萝卜奖杯 1 0 0 0 0 0 1 0
180 910011 可爱小风车 可爱小风车 1 0 0 0 0 0 1 0
181 910013 梦幻吉他 梦幻吉他 1 0 0 0 0 0 1 0
182 910014 泥偶书架 泥偶书架 1 0 0 0 0 0 1 0
183 910015 鸟笼 鸟笼 1 0 0 0 0 0 1 0
184 910016 螃蟹挂钟 螃蟹挂钟 1 0 0 0 0 0 1 0
185 910017 气球束 气球束 1 0 0 0 0 0 1 0
186 910019 世界地图 世界地图 1 0 0 0 0 0 1 0
187 910020 太阳壁灯 太阳壁灯 1 0 0 0 0 0 1 0
188 910021 五芒星奖杯 五芒星奖杯 1 0 0 0 0 0 1 0
189 910023 小鸟窝 小鸟窝 1 0 0 0 0 0 1 0
190 910025 小熊气球 小熊气球 1 0 0 0 0 0 1 0
191 910026 星星壁灯 星星壁灯 1 0 0 0 0 0 1 0
192 910027 幸运挂饰 幸运挂饰 1 0 0 0 0 0 1 0
193 910028 英雄奖牌 英雄奖牌 1 0 0 0 0 0 1 0
194 910029 勇士奖牌 勇士奖牌 1 0 0 0 0 0 1 0
195 910030 家居达人Ⅱ 家居达人Ⅱ 1 0 0 0 0 0 1 0
196 910031 任务能手Ⅰ 任务能手Ⅰ 1 0 0 0 0 0 1 0
197 910032 隐形富豪Ⅰ 隐形富豪Ⅰ 1 0 0 0 0 0 1 0
198 910033 隐形富豪Ⅱ 隐形富豪Ⅱ 1 0 0 0 0 0 1 0
199 910034 游戏王Ⅰ 游戏王Ⅰ 1 0 0 0 0 0 1 0
200 910035 百变星君 百变星君 1 0 0 0 0 0 1 0
201 910036 飞天Ⅰ 飞天Ⅰ 1 0 0 0 0 0 1 0
202 910037 飞天Ⅱ 飞天Ⅱ 1 0 0 0 0 0 1 0
203 910038 飞天Ⅲ 飞天Ⅲ 1 0 0 0 0 0 1 0
204 910039 大富豪Ⅰ 大富豪Ⅰ 1 0 0 0 0 0 1 0
205 910040 大富豪Ⅱ 大富豪Ⅱ 1 0 0 0 0 0 1 0
206 910041 大富豪Ⅲ 大富豪Ⅲ 1 0 0 0 0 0 1 0
207 910042 任务能手Ⅱ 任务能手Ⅱ 1 0 0 0 0 0 1 0
208 910043 任务能手Ⅲ 任务能手Ⅲ 1 0 0 0 0 0 1 0
209 910044 小富豪Ⅰ 小富豪Ⅰ 1 0 0 0 0 0 1 0
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214 910049 锦衣华服 锦衣华服 1 0 0 0 0 0 1 0
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234 910069 我是会员Ⅲ 我是会员Ⅲ 1 0 0 0 0 0 1 0
235 910070 大力神奖杯 大力神奖杯 1 0 0 0 0 0 1 0
236 910071 鸡小囡奖杯 鸡小囡奖杯 1 0 0 0 0 0 1 0
237 910073 红色泳圈 红色泳圈 1 0 0 0 0 0 1 0
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243 910080 早教益智玩具 早教益智玩具 1 0 0 0 0 0 1 0
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247 910084 国学彩虹扇 国学彩虹扇 1 0 0 0 0 0 1 0
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252 910090 早教机器人 早教机器人 1 0 0 0 0 0 1 0
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254 910092 英文彩条 英文彩条 1 0 0 0 0 0 1 0
255 910093 小船模型 小船模型 1 0 0 0 0 0 1 0
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297 920045 动漫放映机 动漫放映机 1 0 0 0 0 0 1 0
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300 920048 儿歌电子琴 儿歌电子琴 1 0 0 0 0 0 1 0
301 920050 动漫路马 动漫路马 1 0 0 0 0 0 1 0
302 920051 单人小沙发 单人小沙发 1 0 0 0 0 0 1 0
303 920052 动漫小电视 动漫小电视 1 0 0 0 0 0 1 0
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305 920054 动漫小力 动漫小力 1 0 0 0 0 0 1 0
306 920055 动漫蓝衣阿奇 动漫蓝衣阿奇 1 0 0 0 0 0 1 0
307 920056 动漫毛毛 动漫毛毛 1 0 0 0 0 0 1 0
308 920057 儿歌架子鼓 儿歌架子鼓 1 0 0 0 0 0 1 0
No preview for this file type
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 login.day.id: 连续登录几天的奖励, 其中0代表满月登录奖励
4
5
6 -->
7 <root>
8 <login>
9 <day id="2" reward="200001,1"/>
10 <day id="5" reward="200001,1"/>
11 <day id="7" reward="200002,1"/>
12 <day id="14" reward="200002,1"/>
13 <day id="20" reward="200002,1"/>
14 </login>
15 </root>
1 <root>
2 <!--id邮件id [1-9999]战绩 [100000-199999] 普通
3 [200000-299999] 用户->用户
4 title邮件标题
5 writer发信人
6 desc邮件内容
7 item邮件物品 道具ID,数量;道具ID,数量 只支持发送道具
8 -->
9 <!--战绩
10 id:匹配游戏ID
11 -->
12 <!--
13 <mail id="1" title="掼蛋战况" writer="全家棋牌" desc="你的牌局战况"/>
14 <mail id="2" title="血战战况" writer="全家棋牌" desc="你的牌局战况"/>
15 <mail id="4" title="斗地主战况" writer="全家棋牌" desc="你的牌局战况"/>
16 <mail id="8" title="战况" writer="全家棋牌" desc="牌局战况"/>
17 -->
18 <!--普通
19 <mail id="100001" title="全民活动大礼包" writer="全家棋牌" desc="亲爱的老板,恭喜你获得活动奖励,请验收礼包." item="100009,1"/>
20 <mail id="100002" title="微信分享(朋友/群)奖励" writer="全家棋牌" desc="亲爱的用户,恭喜你获得分享奖励,请验收礼包." item="100009,1"/>
21 <mail id="100003" title="微信分享(朋友圈)奖励" writer="全家棋牌" desc="亲爱的用户,恭喜你获得分享奖励,请验收礼包." item="100009,2"/>
22 -->
23 <!--测试:勿删!!!用户->用户
24 <mail id="200001" title="好友邮件" writer="用户昵称" desc="用户1 发给用户2 xxx道具xx个"/>
25 -->
26 <!--系统->用户
27 <mail id="300001" title="商城礼品" writer="全家棋牌" desc="亲爱的老板,恭喜你成功兑换商城礼品,7个工作日内,客服将联系您."/>
28
29
30 游戏更新奖励[400000,499999] 系统->用户
31 -->
32 <!--version 4.0.1
33 <mail id="400001" title="全家棋牌4.0版本更新" writer="全家棋牌" desc="1、界面视觉和交互方式全面升级,让您有很好的游戏体验;\n2、添加了更多活动和奖励;\n3、修复部分BUG。" item="100001,500"/>
34 version 4.0.2
35 <mail id="400002" title="游戏更新奖励" writer="全家棋牌" desc="亲爱的老板2,游戏更新奖励." item="100001,500"/>
36 version 4.0.3
37 <mail id="400003" title="全家棋牌4.0版本更新" writer="全家棋牌" desc="1、界面视觉和交互方式全面升级,让您有很好的游戏体验;\n2、添加了更多活动和奖励;\n3、修复部分BUG。" item="100001,500"/>
38
39 周榜奖励
40 <mail id="500001" title="周榜奖励" writer="全家棋牌" desc="亲爱的用户,恭喜你获得活动奖励,请验收礼包."/>
41
42 -->
43 <!--
44 id:匹配游戏ID
45 -->
46
47 <mail id="1" title="送花" writer="喜欢你的人" desc="赠送鲜花记录"/>
48 <mail id="2" title="挑战" writer="挑战你的人" desc="小游戏挑战记录"/>
49
50 </root>
...\ No newline at end of file ...\ No newline at end of file
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9 />
10 <last
11 str="洛,璟,煜,芮,睿,晨,熠,悟,莹,颖,语,烜,瑄,萱,轩,珸,羽,璇,允,芸,沺,苒,阳,煦,珊,灿,耀,烨,诺,玥,悦,跃,峥,知,智,旭,珝,珬,珂,姁,琬,妧,炎,妍,珚,彦,琰,婷,琅,朗,卓,琢,凡,思,宇,郁,希,言,公,承,宏,闻,贞,尚,衍,兴,毓,传,纪,广,昭,宪,庆,繁,祥,令,德,维,垂,佑,钦,绍,念,显,扬,建,道,敦,安,定,懋,修,肇,彝,常,裕,文,焕,景,瑞,永,锡,世,绪,昌,小,大,丁,丙,丛,两,中,丰,临,丹,丽,乃,之,乐,了,争,二,亭,亮,亶,从,仑,仝,代,仲,伦,伶,佁,佃,住,体,佟,佰,侗,侣,侦,侬,俊,俐,俪,倓,倜,倬,值,停,傣,儋,兆,光,党,全,六,典,内,冉,农,冬,凉,凌,刘,利,勺,午,单,南,卢,厅,历,厉,厥,叠,另,只,召,台,同,吕,听,呈,哲,唐,囡,团,图,夏,多,天,太,头,奈,奏,奖,女,奴,妡,妥,妮,妲,妶,姈,姊,姐,姞,姯,姳,娄,娌,娘,娜,娢,笠,笥,符,第,笭,笮,笳,笺,等,筌,筏,筐,筑,答,策,筠,筱,筵,筹,简,箐,箕,管,箫,箭,箴,篁,篇,篮,篱,簇,簟,簪,籁,籍,粉,耕,联,聿,肖,肯,胤,舰,舸,艺,艽,芃,芄,芊,芋,芍,芏,芑,芒,芗,芙,芜,芝,芠,芣,芥,芦,芩,芪,芫,芬,芭,芯,花,芳,芷,芹,芽,芾,苁,苄,苇,苋,苌,苍,苎,苏,苑,苓,苔,苕,苜,苞,苡,苣,若,苪,英,苳,苴,苹,苻,苼,苾,茁,茂,茅,茉,茗,茚,茜,尾,斌,莹,妍,鸣,不,茗,颖,嫣,无,千,摇,敏,盈,芫,莫,稚,菲,莆,樱,凤,英,冰,姝,荧,珠,亚,若,涟,彤,萤,洙,素,飞,藏,虔,桐,莺,竺,妙,芝,瑛,萝,灭,珊,绾,芷,璎,翠,高,如,唯,艳,姿,芙,萃,妖,雪,绝,茈,芾,柔,三,血,涫,湘,沁,代,秀,襄,芹,踏,赛,蓉,香,衫,柏,一,青,玲,雁,灵,卿,琳,东,宝,宫,清,绫,莛,沉,涔,邪,惠,翎,葶,落,老,荟,丝,芮,凡,黎,筝,姒,可,真,苠,闭,朝,贞,绮,羞,颜,珍,淇,茹,幻,宛,荠,盛,丹,娩,琦,梨,缘,莞,衣,冥,菀,沂,溪,葵,苡,起,惋,愫,怡,聋,太,夜,涑,悒,绣,兰,芳,金,善,澜,芸,大,蓝,笙,傻,紫,斓,忻,蛟,双,魂,纹,芯,汝,阑,雯,中,玉,婷,岂,弱,寡,秋,萍,外,行,颦,媚,舞,婴,毒,问,苑,小,梦,之,慕,尔,初,沛,傲,曼,乐,惜,新,语,海,涵,水,醉,从,又,碧,元,怜,南,雨,易,木,未,本,术,朱,朴,朵,机,权,杉,杏,材,村,杓,杜,杞,杨,杭,杯,杰,杲,杷,杼,松,极,构,枇,枋,析,林,枚,果,枝,枞,枢,枥,枧,枨,枫,枰,枳,枸,柄,柅,柚,柞,柠,柯,柱,柳,柴,柽,柿,栅,标,栈,栉,栊,栋,树,栒,栓,栗,栟,校,栩,株,栫,样,根,格,桀,桁,桂,桃,桄,桅,桉,桑,桓,桔,桠,桢,桤,桥,桦,桧,桷,梃,梅,梒,梓,梡,梢,梣,梧,梭,梯,械,梵,检,棉,棋,棌,棒,棕,棚,棠,棣,棨"
12 />
13 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3
4 -->
5 <root>
6 <!--
7 1、商城购买公告(特别贵的物品)
8 格式:恭喜+XXX+在商城购买了+道具名称+道具类型,开启土豪炫酷之路!立即前往~
9 例如:恭喜来宾12345在商城购买了节节高升头像框,开启土豪炫酷之路!立即前往~
10 指定道具,可以配置。
11 道具名称:商城道具名
12 道具类型:商城道具类型
13 立即前往是链接,点击到商城界面。
14 -->
15 <day id="1"/>
16
17 <!--
18 2、参与活动公告(月卡、19元/39元/68元礼包、)
19 格式:恭喜+XXX+参与了+活动类型+活动,收获了+XXXX+金币!前往获取~
20 例如:恭喜来宾12345参与了至尊月卡活动,收获了30万金币!前往获取~
21 指定活动,可以配置。
22 活动类型:活动中心活动类型,除:对局福利、签到福利。
23 前往获取是链接,点击到活动界面。
24 -->
25 <day id="2"/>
26
27 <!--
28 对局公告(斗地主翻多少倍以上的公告)
29 格式:XXX+在+游戏类型+中翻倍+XXX,已经无人能挡!前往挑战~
30 例如:来宾12345在斗地主中翻倍256,已经无人能挡!前往挑战~
31 可以配置,多少倍才显示公告。 游戏类型:斗地主、麻将、
32 -->
33 <day id="3"/>
34
35 <!--
36 4、礼品兑换公告
37 格式:XXX+在礼品中心兑换了+奖品名称,挡不住的好运呀!前往兑换~
38 例如:来宾12345在礼品中心兑换了IPHONG8,挡不住的好运呀!前往兑换~
39 奖品名称:礼品中心奖品
40 -->
41 <day id="4"/>
42
43
44 <!--
45 5系统公告
46 发送一段公告
47 例如:服务器将在1990.02.12,22:22服务器停服,24:00重新开放。
48 -->
49 <day id="5"/>
50
51 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 每日在线礼包
4 -->
5 <root>
6 <!--
7 id:递增的序号
8 time_sec:距离上次领取时间
9 reward_item:奖励的道具
10
11
12
13 -->
14 <reward id="1" time_sec="300" reward_item="100002,2" vip_reward_item="100002,4"/>
15 <reward id="2" time_sec="600" reward_item="100002,2" vip_reward_item="100002,4"/>
16 <reward id="3" time_sec="900" reward_item="100002,2" vip_reward_item="100002,4"/>
17 <reward id="4" time_sec="1200" reward_item="100002,2" vip_reward_item="100002,4"/>
18 <reward id="5" time_sec="1500" reward_item="100002,2" vip_reward_item="100002,4"/>
19 </root>
1 <root>
2 <!--
3 id:序号
4 item_id:获取的道具ID
5 item_cnt:获取道具的数量
6 rmb:花费rmb数额
7 type:1:消费道具.
8 2:按天领取的卡.
9 3:首次充值(每个项目,每个帐号只能购买一次)
10 4:每日首次充值(每个项目,每日只能购买一次)
11 5:周期活动(每个周期只能购买一次) startTime:活动开始时间 endTime:活动结束时间 cuccFlag:天津联通是否显示
12 product:商品,天津上线的金额商品,product命名规则不能更改,遵循之前的命名规则
13 6:购买游戏(包月31天).
14 payitem:购买月卡后一次性给的金币
15 agentLv:代理购买等级 不填,默认为0
16 -->
17 <!--
18 <pay id="21" name="购买游戏A" type="6" extra="0" item="" rmb="5.0" product="tjlhxkgddj021" productPuTao="qjqp021" agentLv="0" notice="0"/>
19 <pay id="22" name="购买游戏B" type="6" extra="0" item="" rmb="8.0" product="tjlhxkgddj022" productPuTao="qjqp022" agentLv="0" notice="0"/>
20 <pay id="23" name="购买游戏C" type="6" extra="0" item="" rmb="10.0" product="tjlhxkgddj023" productPuTao="qjqp023" agentLv="0" notice="0"/>
21 <pay id="24" name="购买游戏D" type="6" extra="0" item="" rmb="12.0" product="tjlhxkgddj024" productPuTao="qjqp024" agentLv="0" notice="0"/>
22 -->
23
24
25 <!--网宿,当贝-->
26 <platform id="101,100,104" channel="ws,dangbei">
27 <pay id="6" name="10钻石" type="1" extra="0" item="100000,10" rmb="1.0" product="tjlhxkgddj006" productPuTao="qjqp006" agentLv="0" notice="0"/>
28 <pay id="7" name="100钻石" type="1" extra="0" item="100000,100" rmb="10.0" product="tjlhxkgddj007" productPuTao="qjqp007" agentLv="0" notice="1"/>
29 <pay id="8" name="300钻石" type="1" extra="10" item="100000,310" rmb="30.0" product="tjlhxkgddj008" productPuTao="qjqp008" agentLv="0" notice="1"/>
30 <pay id="9" name="500钻石" type="1" extra="20" item="100000,520" rmb="50.0" product="tjlhxkgddj009" productPuTao="qjqp009" agentLv="0" notice="1"/>
31 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="tjlhxkgddj010" productPuTao="qjqp010" agentLv="0" notice="1"/>
32 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600002,10" payitem="" rmb="20.0" product="tjlhxkgddj201" productPuTao="qjqp201" notice="1"/>
33 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600004,10;200001,1" payitem="" rmb="198.0" product="tjlhxkgddj202" productPuTao="qjqp202" notice="1"/>
34 </platform>
35 <!--天津-->
36 <platform id="103,102" channel="cucc">
37 <pay id="6" name="10钻石" type="1" extra="0" item="100000,10" rmb="1.0" product="dclyac001" productPuTao="qjqp006" agentLv="0" notice="0"/>
38 <pay id="7" name="100钻石" type="1" extra="0" item="100000,100" rmb="10.0" product="dclyac010" productPuTao="qjqp007" agentLv="0" notice="1"/>
39 <pay id="8" name="300钻石" type="1" extra="10" item="100000,310" rmb="30.0" product="dclyac030" productPuTao="qjqp008" agentLv="0" notice="1"/>
40 <pay id="9" name="500钻石" type="1" extra="20" item="100000,520" rmb="50.0" product="dclyac050" productPuTao="qjqp009" agentLv="0" notice="1"/>
41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="tjlhdcylyby020@207" productPuTao="qjqp999" notice="1"/>
45 </platform>
46 </root>
...\ No newline at end of file ...\ No newline at end of file
This diff could not be displayed because it is too large.
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 宠物转盘
4 -->
5 <root>
6
7 <star id="1">
8 <!--
9 id:星级
10 show:显示的个数(总数20个)
11 pr:抽中的概率(百分比)
12 -->
13 <reward id="1" show="16" pr="100"/>
14 </star>
15 <star id="2">
16 <reward id="1" show="4" pr="60"/>
17 <reward id="2" show="12" pr="40"/>
18
19 </star>
20 <star id="3">
21 <reward id="2" show="6" pr="65"/>
22 <reward id="3" show="10" pr="35"/>
23
24
25 </star>
26 <star id="4">
27 <reward id="2" show="4" pr="50"/>
28 <reward id="3" show="4" pr="30"/>
29 <reward id="4" show="8" pr="20"/>
30 </star>
31 <star id="5">
32 <reward id="3" show="6" pr="50"/>
33 <reward id="4" show="6" pr="30"/>
34 <reward id="5" show="4" pr="20"/>
35 </star>
36 <star id="6">
37 <reward id="4" show="5" pr="50"/>
38 <reward id="5" show="7" pr="30"/>
39 <reward id="6" show="4" pr="20"/>
40 </star>
41 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 小游戏抽奖
4 -->
5 <root>
6 <!--
7 data: cnt 玩游戏几局才可抽奖
8
9 reward:奖励的道具
10 id:递增的序号
11 pr:概率(所有的概率加起来是1000)
12 item:奖励的道具
13 -->
14 <data cnt="5"/>
15
16 <reward id="1" pr="335" item="600001,5" des="宠物饼干"/>
17 <reward id="2" pr="300" item="600002,2" des="宠物面包"/>
18 <reward id="3" pr="250" item="600005,2" des="宠物饮料"/>
19 <reward id="4" pr="60" item="200001,1" des="宠物钥匙白"/>
20 <reward id="5" pr="30" item="200002,1" des="宠物钥匙绿"/>
21 <reward id="6" pr="15" item="200003,1" des="宠物钥匙蓝"/>
22 <reward id="7" pr="9" item="200004,1" des="宠物钥匙紫"/>
23 <reward id="8" pr="1" item="200005,1" des="宠物钥匙黄"/>
24 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 周赛活动排行榜 名次 奖励
4 timeBegin:开始时间从凌晨开始,不可重复
5 -->
6 <root>
7 <!--
8 每周
9 item50:大于50场奖励
10 -->
11 <!--
12 <data id="1" gameid="7" timeBegin="1547395200" timeEnd="1547999999" item50="200002,1;300002,1;600002,10">
13 开始:2019-01-14 00:00:00 结束:2019-01-20 23:59:59
14 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
15 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
16 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
17 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
18 </data>
19 -->
20 <data id="2" gameid="7" timeBegin="1548000000" timeEnd="1548604799" item50="200002,1;300002,1;600002,10">
21 <!--开始:2019-01-21 00:00:00 结束:2019-01-27 23:59:59-->
22 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
23 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
24 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
25 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
26 </data>
27 <data id="3" gameid="8" timeBegin="1548604800" timeEnd="1549209599" item50="200002,1;300002,1;600002,10">
28 <!--开始:2019-01-28 00:00:00 结束:2019-02-03 23:59:59-->
29 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
30 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
31 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
32 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
33 </data>
34 <data id="4" gameid="7" timeBegin="1549209600" timeEnd="1549814399" item50="200002,1;300002,1;600002,10">
35 <!--开始:2019-02-04 00:00:00 结束:2019-02-10 23:59:59-->
36 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
37 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
38 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
39 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
40 </data>
41 <data id="5" gameid="5" timeBegin="1549814400" timeEnd="1550419199" item50="200002,1;300002,1;600002,10">
42 <!--开始:2019-02-11 00:00:00 结束:2019-02-17 23:59:59-->
43 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
44 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
45 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
46 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
47 </data>
48 <data id="6" gameid="9" timeBegin="1550419200" timeEnd="1551023999" item50="200002,1;300002,1;600002,10">
49 <!--开始:2019-02-18 00:00:00 结束:2019-02-24 23:59:59-->
50 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
51 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
52 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
53 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
54 </data>
55 <data id="7" gameid="3" timeBegin="1551024000" timeEnd="1551628799" item50="200002,1;300002,1;600002,10">
56 <!--开始:2019-02-25 00:00:00 结束:2019-03-03 23:59:59-->
57 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
58 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
59 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
60 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
61 </data>
62 <data id="8" gameid="8" timeBegin="1551628800" timeEnd="1552233599" item50="200002,1;300002,1;600002,10">
63 <!--开始:2019-03-04 00:00:00 结束:2019-03-10 23:59:59-->
64 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
65 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
66 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
67 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
68 </data>
69 <data id="9" gameid="7" timeBegin="1552233600" timeEnd="1552838399" item50="200002,1;300002,1;600002,10">
70 <!--开始:2019-03-11 00:00:00 结束:2019-03-17 23:59:59-->
71 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
72 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
73 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
74 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
75 </data>
76 <data id="10" gameid="5" timeBegin="1552838400" timeEnd="1553443199" item50="200002,1;300002,1;600002,10">
77 <!--开始:2019-03-18 00:00:00 结束:2019-03-24 23:59:59-->
78 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
79 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
80 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
81 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
82 </data>
83 <data id="11" gameid="9" timeBegin="1553443200" timeEnd="1554047999" item50="200002,1;300002,1;600002,10">
84 <!--开始:2019-03-25 00:00:00 结束:2019-03-31 23:59:59-->
85 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
86 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
87 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
88 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
89 </data>
90 <data id="12" gameid="8" timeBegin="1554048000" timeEnd="1554652799" item50="200002,1;300002,1;600002,10">
91 <!--4.1-4.7 旋转海盗-->
92 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
93 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
94 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
95 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
96 </data>
97 <data id="13" gameid="7" timeBegin="1554652800" timeEnd="1555257599" item50="200002,1;300002,1;600002,10">
98 <!--4.8-4.14 奔跑吧兔子-->
99 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
100 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
101 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
102 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
103 </data>
104 <data id="14" gameid="5" timeBegin="1555257600" timeEnd="1555862399" item50="200002,1;300002,1;600002,10">
105 <!--4.15-4.21 接糖果-->
106 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
107 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
108 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
109 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
110 </data>
111 <data id="15" gameid="9" timeBegin="1555862400" timeEnd="1556467199" item50="200002,1;300002,1;600002,10">
112 <!--4.22-4.28 飞檐走壁-->
113 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
114 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
115 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
116 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
117 </data>
118 <data id="16" gameid="8" timeBegin="1556467200" timeEnd="1557071999" item50="200002,1;300002,1;600002,10">
119 <!--4.29-5.5 旋转海盗-->
120 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
121 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
122 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
123 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
124 </data>
125 <data id="17" gameid="7" timeBegin="1557072000" timeEnd="1557676799" item50="200002,1;300002,1;600002,10">
126 <!--5.6-5.12 奔跑吧兔子-->
127 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
128 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
129 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
130 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
131 </data>
132 <data id="18" gameid="5" timeBegin="1557676800" timeEnd="1558281599" item50="200002,1;300002,1;600002,10">
133 <!--5.13-5.19 接糖果-->
134 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
135 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
136 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
137 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
138 </data>
139 <data id="19" gameid="9" timeBegin="1558281600" timeEnd="1558886399" item50="200002,1;300002,1;600002,10">
140 <!--5.20-5.26 飞檐走壁-->
141 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
142 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
143 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
144 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
145 </data>
146 <data id="20" gameid="8" timeBegin="1558886400" timeEnd="1559491199" item50="200002,1;300002,1;600002,10">
147 <!--5.27-6.2 旋转海盗-->
148 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
149 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
150 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
151 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
152 </data>
153 <data id="21" gameid="7" timeBegin="1559491200" timeEnd="1560095999" item50="200002,1;300002,1;600002,10">
154 <!--6.3-6.9 奔跑吧兔子-->
155 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
156 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
157 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
158 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
159 </data>
160 <data id="22" gameid="5" timeBegin="1560096000" timeEnd="1560700799" item50="200002,1;300002,1;600002,10">
161 <!--6.10-6.16 接糖果-->
162 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
163 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
164 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
165 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
166 </data>
167 <data id="23" gameid="9" timeBegin="1560700800" timeEnd="1561305599" item50="200002,1;300002,1;600002,10">
168 <!--6.17-6.23 飞檐走壁-->
169 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
170 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
171 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
172 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
173 </data>
174 <data id="24" gameid="8" timeBegin="1561305600" timeEnd="1561910399" item50="200002,1;300002,1;600002,10">
175 <!--6.24-6.30 旋转海盗-->
176 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
177 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
178 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
179 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
180 </data>
181 <data id="25" gameid="7" timeBegin="1561910400" timeEnd="1562515199" item50="200002,1;300002,1;600002,10">
182 <!--7.1-7.7 奔跑吧兔子-->
183 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
184 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
185 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
186 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
187 </data>
188 <data id="26" gameid="5" timeBegin="1562515200" timeEnd="1563119999" item50="200002,1;300002,1;600002,10">
189 <!--7.8-7.14 接糖果-->
190 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
191 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
192 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
193 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
194 </data>
195 <data id="27" gameid="9" timeBegin="1563120000" timeEnd="1563724799" item50="200002,1;300002,1;600002,10">
196 <!--7.15-7.21 飞檐走壁-->
197 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
198 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
199 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
200 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
201 </data>
202 <data id="28" gameid="8" timeBegin="1563724800" timeEnd="1564329599" item50="200002,1;300002,1;600002,10">
203 <!--7.22-7.28 旋转海盗-->
204 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
205 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
206 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
207 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
208 </data>
209 <data id="29" gameid="7" timeBegin="1564329600" timeEnd="1564934399" item50="200002,1;300002,1;600002,10">
210 <!--7.29-8.4 奔跑吧兔子-->
211 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
212 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
213 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
214 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
215 </data>
216 <data id="30" gameid="5" timeBegin="1564934400" timeEnd="1565539199" item50="200002,1;300002,1;600002,10">
217 <!--8.5-8.11 接糖果-->
218 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
219 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
220 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
221 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
222 </data>
223 <data id="31" gameid="9" timeBegin="1565539200" timeEnd="1566143999" item50="200002,1;300002,1;600002,10">
224 <!--8.12-8.18 飞檐走壁-->
225 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
226 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
227 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
228 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
229 </data>
230 <data id="32" gameid="8" timeBegin="1566144000" timeEnd="1566748799" item50="200002,1;300002,1;600002,10">
231 <!--8.19-8.25 旋转海盗-->
232 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
233 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
234 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
235 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
236 </data>
237 <data id="33" gameid="7" timeBegin="1566748800" timeEnd="1567353599" item50="200002,1;300002,1;600002,10">
238 <!--8.26-9.1 奔跑吧兔子-->
239 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
240 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
241 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
242 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
243 </data>
244 <data id="34" gameid="5" timeBegin="1567353600" timeEnd="1567958399" item50="200002,1;300002,1;600002,10">
245 <!--9.2-9.8 接糖果-->
246 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
247 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
248 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
249 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
250 </data>
251 <data id="35" gameid="9" timeBegin="1567958400" timeEnd="1568563199" item50="200002,1;300002,1;600002,10">
252 <!--9.9-9.15 飞檐走壁-->
253 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
254 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
255 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
256 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
257 </data>
258 <data id="36" gameid="8" timeBegin="1568563200" timeEnd="1569167999" item50="200002,1;300002,1;600002,10">
259 <!--9.16-9.22 旋转海盗-->
260 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
261 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
262 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
263 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
264 </data>
265 <data id="37" gameid="7" timeBegin="1569168000" timeEnd="1569772799" item50="200002,1;300002,1;600002,10">
266 <!--9.23-9.29 奔跑吧兔子-->
267 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
268 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
269 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
270 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
271 </data>
272 <data id="38" gameid="5" timeBegin="1569772800" timeEnd="1570377599" item50="200002,1;300002,1;600002,10">
273 <!--9.30-10.6 接糖果-->
274 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
275 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
276 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
277 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
278 </data>
279 <data id="39" gameid="9" timeBegin="1570377600" timeEnd="1570982399" item50="200002,1;300002,1;600002,10">
280 <!--10.7-10.13 飞檐走壁-->
281 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
282 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
283 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
284 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
285 </data>
286 <data id="40" gameid="8" timeBegin="1570982400" timeEnd="1571587199" item50="200002,1;300002,1;600002,10">
287 <!--10.14-10.20 旋转海盗-->
288 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
289 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
290 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
291 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
292 </data>
293 <data id="41" gameid="7" timeBegin="1571587200" timeEnd="1572191999" item50="200002,1;300002,1;600002,10">
294 <!--10.21-10.27 奔跑吧兔子-->
295 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
296 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
297 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
298 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
299 </data>
300 <data id="42" gameid="5" timeBegin="1572192000" timeEnd="1572796799" item50="200002,1;300002,1;600002,10">
301 <!--10.28-11.3 接糖果-->
302 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
303 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
304 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
305 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
306 </data>
307 <data id="43" gameid="9" timeBegin="1572796800" timeEnd="1573401599" item50="200002,1;300002,1;600002,10">
308 <!--11.4-11.10 飞檐走壁-->
309 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
310 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
311 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
312 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
313 </data>
314 <data id="44" gameid="8" timeBegin="1573401600" timeEnd="1574006399" item50="200002,1;300002,1;600002,10">
315 <!--11.11-11.17 旋转海盗-->
316 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
317 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
318 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
319 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
320 </data>
321 <data id="45" gameid="7" timeBegin="1574006400" timeEnd="1574611199" item50="200002,1;300002,1;600002,10">
322 <!--11.18-11.24 奔跑吧兔子-->
323 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
324 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
325 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
326 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
327 </data>
328 <data id="46" gameid="5" timeBegin="1574611200" timeEnd="1575215999" item50="200002,1;300002,1;600002,10">
329 <!--11.25-12.1 接糖果-->
330 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
331 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
332 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
333 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
334 </data>
335 <data id="47" gameid="9" timeBegin="1575216000" timeEnd="1575820799" item50="200002,1;300002,1;600002,10">
336 <!--12.2-12.8 飞檐走壁-->
337 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
338 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
339 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
340 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
341 </data>
342 <data id="48" gameid="8" timeBegin="1575820800" timeEnd="1576425599" item50="200002,1;300002,1;600002,10">
343 <!--12.9-12.15 旋转海盗-->
344 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
345 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
346 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
347 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
348 </data>
349 <data id="49" gameid="7" timeBegin="1576425600" timeEnd="1577030399" item50="200002,1;300002,1;600002,10">
350 <!--12.16-12.22 奔跑吧兔子-->
351 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
352 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
353 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
354 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
355 </data>
356 <data id="50" gameid="5" timeBegin="1577030400" timeEnd="1577635199" item50="200002,1;300002,1;600002,10">
357 <!--12.23-12.29 接糖果-->
358 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
359 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
360 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
361 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
362 </data>
363 <data id="51" gameid="9" timeBegin="1577635200" timeEnd="1578239999" item50="200002,1;300002,1;600002,10">
364 <!--12.30-1.5 飞檐走壁-->
365 <reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
366 <reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
367 <reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
368 <reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
369 </data>
370 </root>
1 id reward
2 第几天 奖励的道具
3 1 800035,1
4 2 800034,1
5 3 800032,1
6 4 800033,1
7 5 800901,1
8 6 800906,1
9 7 200002,1
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 商店抽奖
4 -->
5 <root>
6 <!--
7 shop:商店卖的东西
8
9 id:序号(1.1000~2000 金币,宠物钥匙 2.2000~3000 宠物用品 3.3000~4000 装扮购买 4.4000~5000 小屋部件 5.5000~6000 墙纸 6.6000~7000 宠物 )
10 buy:买的道具
11 price:价格
12 des:描述
13 extra:额外赠送
14 notice:是否公告(0:不公告, 1:公告)
15 vipPrice:vip购买的折扣. 默认:10 有VIP价格:vipPrice="9" 九折
16 type:0(默认), 1:限时购买 2:限时限量购买
17 bTime:0(默认)开始时间,
18 eTime:0(默认)结束时间
19 num:限量买,备货总数
20 -->
21
22
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25 <shop id="1002" buy="100001,10300" price="100000,100" des="10000金豆" extra="300" />
26 <shop id="1003" buy="100001,52000" price="100000,500" des="50000金豆" extra="2000" />
27
28 <shop id="1011" buy="200001,1" price="100000,10" des="10钻石" extra="0" />
29 <shop id="1012" buy="200002,1" price="100000,30" des="30钻石" extra="0" />
30 <shop id="1013" buy="200003,1" price="100000,50" des="50钻石" extra="0" />
31 <shop id="1014" buy="200004,1" price="100000,100" des="100钻石" extra="0" />
32 <shop id="1015" buy="200005,1" price="100000,150" des="150钻石" extra="0" />
33 <shop id="1016" buy="200006,1" price="100000,200" des="200钻石" extra="0" />
34
35
36
37 <shop id="2001" buy="600001,1" price="100001,5" des="5金币" extra="0" />
38 <shop id="2002" buy="600002,1" price="100001,10" des="10金币" extra="0" />
39 <shop id="2005" buy="600005,1" price="100001,25" des="25金币" extra="0" />
40 <shop id="2003" buy="600003,1" price="100001,50" des="50金币" extra="0" />
41 <shop id="2006" buy="600006,1" price="100001,100" des="100金币" extra="0" />
42 <shop id="2004" buy="600004,1" price="100001,250" des="250金币" extra="0" />
43
44
45
46 <shop id="2007" buy="300001,1" price="100001,200" des="技能水晶白" extra="0" />
47 <shop id="2008" buy="300002,1" price="100001,300" des="技能水晶绿" extra="0" />
48 <shop id="2009" buy="300003,1" price="100001,600" des="技能水晶蓝" extra="0" />
49 <shop id="2010" buy="300004,1" price="100001,1500" des="技能水晶紫" extra="0" />
50 <shop id="2011" buy="300005,1" price="100001,5000" des="技能水晶黄" extra="0" />
51 <shop id="2012" buy="300006,1" price="100001,10000" des="技能水晶橙" extra="0" />
52
53 <shop id="3006" buy="800012,1" price="100001,500" des="500金币" extra="0" />
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59 <shop id="3012" buy="800024,1" price="100001,300" des="300金币" extra="0" />
60 <shop id="3013" buy="800025,1" price="100001,150" des="150金币" extra="0" />
61 <shop id="3014" buy="800027,1" price="100001,900" des="900金币" extra="0" />
62 <shop id="3019" buy="800042,1" price="100001,750" des="750金币" extra="0" vipPrice="9"/>
63 <shop id="3020" buy="800043,1" price="100001,600" des="600金币" extra="0" vipPrice="9"/>
64 <shop id="3021" buy="800044,1" price="100001,300" des="300金币" extra="0" vipPrice="9"/>
65 <shop id="3022" buy="800045,1" price="100001,150" des="150金币" extra="0" vipPrice="9"/>
66 <shop id="3026" buy="800062,1" price="100001,375" des="375金币" extra="0" />
67 <shop id="3027" buy="800063,1" price="100001,300" des="300金币" extra="0" />
68 <shop id="3028" buy="800064,1" price="100001,150" des="150金币" extra="0" />
69 <shop id="3029" buy="800065,1" price="100001,75" des="75金币" extra="0" />
70 <shop id="3030" buy="800072,1" price="100001,375" des="375金币" extra="0" />
71 <shop id="3031" buy="800073,1" price="100001,300" des="300金币" extra="0" />
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78 <shop id="3041" buy="800102,1" price="100001,1500" des="2000金币" extra="0" />
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80 <shop id="3043" buy="800105,1" price="100001,300" des="2000金币" extra="0" />
81 <shop id="3044" buy="800107,1" price="100001,1800" des="2000金币" extra="0" />
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95 <shop id="3067" buy="800163,1" price="100001,600" des="2000金币" extra="0" />
96 <shop id="3068" buy="800164,1" price="100001,300" des="2000金币" extra="0" />
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98 <shop id="3070" buy="800172,1" price="100001,750" des="2000金币" extra="0" />
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101 <shop id="3073" buy="800175,1" price="100001,150" des="2000金币" extra="0" />
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106 <shop id="3084" buy="800192,1" price="100001,1000" des="1000金币" extra="0" vipPrice="9" />
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123 <shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
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125 <shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
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168
169
170
171 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
172
173 <shop id="4002" buy="910005,1" price="100001,200" des="200金币" extra="0" />
174
175
176
177
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180 <shop id="4010" buy="910013,1" price="100001,500" des="500金币" extra="0" />
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186 <shop id="4016" buy="910019,1" price="100001,200" des="200金币" extra="0" />
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188
189 <shop id="4020" buy="910023,1" price="100001,300" des="300金币" extra="0" />
190
191 <shop id="4022" buy="910025,1" price="100001,150" des="150金币" extra="0" />
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196 <shop id="4028" buy="920003,1" price="100001,2000" des="2000金币" extra="0" />
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199 <shop id="4031" buy="920006,1" price="100001,300" des="300金币" extra="0" />
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201 <shop id="4033" buy="920008,1" price="100001,600" des="600金币" extra="0" />
202 <shop id="4034" buy="920009,1" price="100001,400" des="400金币" extra="0" />
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213 <shop id="4045" buy="920020,1" price="100001,2000" des="2000金币" extra="0" />
214 <shop id="4046" buy="920021,1" price="100001,500" des="500金币" extra="0" />
215 <shop id="4047" buy="920022,1" price="100001,200" des="200金币" extra="0" />
216 <shop id="4048" buy="920023,1" price="100001,400" des="400金币" extra="0" />
217 <shop id="4049" buy="920024,1" price="100001,200" des="200金币" extra="0" />
218 <shop id="4050" buy="920025,1" price="100001,2000" des="2000金币" extra="0" />
219 <shop id="4051" buy="920026,1" price="100001,600" des="600金币" extra="0" />
220 <shop id="4052" buy="920027,1" price="100001,500" des="500金币" extra="0" />
221 <shop id="4053" buy="920028,1" price="100001,400" des="400金币" extra="0" />
222 <shop id="4054" buy="920029,1" price="100001,800" des="800金币" extra="0" />
223 <shop id="4055" buy="920030,1" price="100001,3000" des="3000金币" extra="0" />
224 <shop id="4056" buy="920031,1" price="100001,1500" des="1500金币" extra="0" />
225 <shop id="4057" buy="920032,1" price="100001,200" des="200金币" extra="0" />
226 <shop id="4059" buy="920034,1" price="100001,300" des="300金币" extra="0" />
227 <shop id="4060" buy="920042,1" price="100001,200" des="200金币" extra="0" />
228 <shop id="4061" buy="920043,1" price="100001,200" des="200金币" extra="0" />
229 <shop id="4062" buy="920044,1" price="100001,200" des="200金币" extra="0" />
230 <shop id="4063" buy="920046,1" price="100001,300" des="300金币" extra="0" />
231 <shop id="4064" buy="920047,1" price="100001,300" des="300金币" extra="0" />
232 <shop id="4065" buy="920048,1" price="100001,400" des="400金币" extra="0" />
233
234 <shop id="4067" buy="920050,1" price="100001,400" des="400金币" extra="0" />
235 <shop id="4068" buy="920051,1" price="100001,400" des="400金币" extra="0" />
236 <shop id="4069" buy="920052,1" price="100001,400" des="400金币" extra="0" />
237 <shop id="4070" buy="920001,1" price="100001,600" des="600金币" extra="0" />
238 <shop id="4075" buy="920057,1" price="100001,500" des="500金币" extra="0" />
239 <shop id="4076" buy="920002,1" price="100001,1000" des="1000金币" extra="0" />
240 <shop id="4078" buy="910073,1" price="100001,100" des="100金币" extra="0" />
241 <shop id="4079" buy="910074,1" price="100001,100" des="100金币" extra="0" />
242 <shop id="4080" buy="910075,1" price="100001,100" des="100金币" extra="0" />
243 <shop id="4081" buy="910076,1" price="100001,100" des="100金币" extra="0" />
244 <shop id="4082" buy="910077,1" price="100001,100" des="100金币" extra="0" />
245 <shop id="4083" buy="910078,1" price="100001,150" des="150金币" extra="0" />
246
247 <shop id="4085" buy="910080,1" price="100001,200" des="200金币" extra="0" />
248 <shop id="4086" buy="910081,1" price="100001,200" des="200金币" extra="0" />
249 <shop id="4087" buy="910082,1" price="100001,200" des="200金币" extra="0" />
250 <shop id="4088" buy="910083,1" price="100001,200" des="200金币" extra="0" />
251 <shop id="4089" buy="910084,1" price="100001,200" des="200金币" extra="0" />
252 <shop id="4090" buy="910085,1" price="100001,200" des="200金币" extra="0" />
253
254 <shop id="4092" buy="910087,1" price="100001,200" des="200金币" extra="0" />
255 <shop id="4093" buy="910002,1" price="100001,300" des="300金币" extra="0" />
256 <shop id="4094" buy="910093,1" price="100001,300" des="300金币" extra="0" />
257 <shop id="4095" buy="910088,1" price="100001,300" des="300金币" extra="0" />
258 <shop id="4096" buy="910089,1" price="100001,400" des="400金币" extra="0" />
259 <shop id="4097" buy="910090,1" price="100001,400" des="400金币" extra="0" />
260 <shop id="4098" buy="910091,1" price="100001,400" des="400金币" extra="0" />
261 <shop id="4099" buy="910092,1" price="100001,400" des="400金币" extra="0" />
262
263 <shop id="5001" buy="700002,1" price="100001,1000" des="1000金币" extra="0" />
264 <shop id="5002" buy="700003,1" price="100001,3000" des="3000金币" extra="0" />
265 <shop id="5003" buy="700004,1" price="100001,6000" des="6000金币" extra="0" />
266
267 <shop id="6001" buy="10001,1" price="100000,80" des="80钻石" extra="0" />
268 <shop id="6002" buy="10002,1" price="100000,200" des="200钻石" extra="0" />
269 <shop id="6003" buy="10003,1" price="100000,300" des="300钻石" extra="0" />
270
271 <shop id="7001" buy="300001,1" price="100001,1" des="1金豆" extra="0" />
272 <shop id="7002" buy="300002,1" price="100001,1" des="1金豆" extra="0" />
273 <shop id="7003" buy="300003,1" price="100001,1" des="1金豆" extra="0" />
274 <shop id="7004" buy="300004,1" price="100001,1" des="1金豆" extra="0" />
275 <shop id="7005" buy="300005,1" price="100001,1" des="1金豆" extra="0" />
276 <shop id="7006" buy="300006,1" price="100001,1" des="1金豆" extra="0" />
277
278 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 sign.reward: 每次签到的奖励
4 sign.day.id: 连续签到几天的奖励, 其中0代表满月签到奖励
5 -->
6 <root>
7 <sign reward="100002,10" vipreward="100002,20">
8 <!-- 连续签到 废弃-->
9 <day id="5" reward="100000,3"/>
10 <day id="10" reward="100000,3;100001,200"/>
11 <day id="15" reward="100000,5;100001,300"/>
12 <day id="20" reward="100000,5;100001,500"/>
13 <day id="0" reward="100000,10;100001,2000"/>
14 </sign>
15 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 游戏配置表
4 -->
5 <root>
6 <!--
7 needVip:需要VIP时长卡(0:不需要,1:需要)
8 diamond:玩一次需要的钻石数量 默认0
9
10 item:奖励,奖励ID(E_ITEM_ID_MONEY,E_ITEM_ID_VIP_EXP),奖励个数系数(奖励个数*vip加成=奖励个数)
11 rate:给钥匙的概率 默认0
12 key:钥匙id,钥匙概率(百分比).key="200001,20;200002,10;200003,5;200004,1"
13
14
15
16
17 -->
18 <!--
19 idx:游戏位置序号
20 payid:pay.xml中的序号
21 id="21" name="购买游戏A"
22 id="22" name="购买游戏B"
23 id="23" name="购买游戏C"
24 id="24" name="购买游戏D"
25
26
27 100002 vip经验 vip经验
28
29
30 200001 宠物钥匙白
31 200002 宠物钥匙绿
32 200003 宠物钥匙蓝
33 200004 宠物钥匙紫
34 200005 宠物钥匙黄
35 200006 宠物钥匙橙
36 -->
37
38 <game id="1" ename="cake" name="欢乐叠蛋糕" needVip="0" idx="3" payid="22" flag="free">
39 <score val="0" item="" key=""/>
40 <score val="5" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
41 <score val="10" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
42 <score val="30" item="100002,6;100001,100;600001,4" rate="45" key="200001,100" />
43 <score val="50" item="100002,8;100001,120;600001,5" rate="50" key="200001,70;200002,30" />
44 <score val="70" item="100002,10;100001,150;600002,1" rate="55" key="200001,60;200002,40" />
45 <score val="90" item="100002,10;100001,150;600002,1" rate="60" key="200001,50;200002,30;200003,20" />
46 <score val="120" item="100002,10;100001,150;600002,1" rate="65" key="200001,45;200002,35;200003,20" />
47 <score val="150" item="100002,10;100001,150;600002,1" rate="70" key="200001,30;200002,30;200003,20;200004,20" />
48 <score val="200" item="100002,10;100001,150;600002,2" rate="80" key="200001,20;200002,30;200003,30;200004,20" />
49 </game>
50 <game id="2" ename="fanpai" name="记忆翻牌" needVip="0" idx="4" payid="21" flag="free">
51 <score val="0" item="" key=""/>
52 <score val="5" item="100002,2;100001,10;600001,2" rate="30" key="200001,100" />
53 <score val="15" item="100002,4;100001,50;600001,3" rate="40" key="200001,100" />
54 <score val="30" item="100002,6;100001,80;600001,4" rate="45" key="200001,100" />
55 <score val="50" item="100002,8;100001,100;600001,5" rate="50" key="200001,100" />
56 <score val="70" item="100002,10;100001,120;600002,1" rate="55" key="200001,100" />
57 <score val="90" item="100002,10;100001,150;600002,1" rate="60" key="200001,70;200002,30" />
58 <score val="110" item="100002,10;100001,150;600002,1" rate="65" key="200001,60;200002,40" />
59 <score val="130" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
60 <score val="150" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
61 </game>
62 <game id="3" ename="guess" name="猜猜我是谁" needVip="1" idx="8" payid="22" diamond="8" flag="">
63 <score val="0" item="" key=""/>
64 <score val="5" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
65 <score val="10" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
66 <score val="20" item="100002,6;100001,100;600001,4" rate="45" key="200001,100" />
67 <score val="30" item="100002,8;100001,120;600001,5" rate="50" key="200001,70;200002,30" />
68 <score val="50" item="100002,10;100001,150;600002,1" rate="55" key="200001,60;200002,40" />
69 <score val="70" item="100002,10;100001,150;600002,1" rate="60" key="200001,50;200002,30;200003,20" />
70 <score val="100" item="100002,10;100001,150;600002,1" rate="65" key="200001,45;200002,35;200003,20" />
71 <score val="130" item="100002,10;100001,150;600002,1" rate="70" key="200001,30;200002,30;200003,20;200004,20" />
72 <score val="150" item="100002,10;100001,150;600002,2" rate="80" key="200001,20;200002,30;200003,30;200004,20" />
73 </game>
74 <game id="4" ename="guesscolor" name="它的颜色" needVip="1" idx="9" payid="21" diamond="5" flag="">
75 <score val="0" item="" key=""/>
76 <score val="3" item="100002,2;100001,10;600001,2" rate="30" key="200001,100" />
77 <score val="6" item="100002,4;100001,50;600001,3" rate="40" key="200001,100" />
78 <score val="10" item="100002,6;100001,80;600001,4" rate="45" key="200001,100" />
79 <score val="15" item="100002,8;100001,100;600001,5" rate="50" key="200001,100" />
80 <score val="20" item="100002,10;100001,120;600002,1" rate="55" key="200001,100" />
81 <score val="25" item="100002,10;100001,150;600002,1" rate="60" key="200001,70;200002,30" />
82 <score val="30" item="100002,10;100001,150;600002,1" rate="65" key="200001,60;200002,40" />
83 <score val="35" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
84 <score val="40" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
85 </game>
86 <game id="5" ename="candy" name="接糖果" needVip="1" idx="2" payid="21" diamond="5" flag="new">
87 <score val="0" item="" key=""/>
88 <score val="20" item="100002,2;100001,10;600001,2" rate="30" key="200001,100" />
89 <score val="40" item="100002,4;100001,50;600001,3" rate="40" key="200001,100" />
90 <score val="60" item="100002,6;100001,80;600001,4" rate="45" key="200001,100" />
91 <score val="90" item="100002,8;100001,100;600001,5" rate="50" key="200001,100" />
92 <score val="120" item="100002,10;100001,120;600002,1" rate="55" key="200001,100" />
93 <score val="150" item="100002,10;100001,150;600002,1" rate="60" key="200001,70;200002,30" />
94 <score val="190" item="100002,10;100001,150;600002,1" rate="65" key="200001,60;200002,40" />
95 <score val="230" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
96 <score val="260" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
97 </game>
98
99 <game id="6" ename="shuyishu" name="数一数" needVip="1" idx="10" payid="21" diamond="5" flag="">
100 <score val="0" item="" key="" />
101 <score val="5" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
102 <score val="10" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
103 <score val="20" item="100002,6;100001,100;600001,4" rate="45" key="200001,100" />
104 <score val="30" item="100002,8;100001,120;600001,5" rate="50" key="200001,100" />
105 <score val="40" item="100002,10;100001,150;600002,1" rate="55" key="200001,100" />
106 <score val="50" item="100002,10;100001,150;600002,1" rate="60" key="200001,70;200002,30" />
107 <score val="60" item="100002,10;100001,150;600002,1" rate="65" key="200001,60;200002,40" />
108 <score val="70" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
109 <score val="80" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
110 </game>
111 <game id="7" ename="run" name="奔跑吧小马宝莉" needVip="1" idx="7" payid="23" diamond="10" flag="">
112 <score val="0" item="" key=""/>
113 <score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
114 <score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
115 <score val="300" item="100002,6;100001,100;600001,4" rate="45" key="200001,100" />
116 <score val="400" item="100002,8;100001,120;600001,5" rate="50" key="200001,70;200002,30" />
117 <score val="500" item="100002,10;100001,150;600002,1" rate="55" key="200001,50;200002,30;200003,20" />
118 <score val="600" item="100002,10;100001,150;600002,1" rate="60" key="200001,45;200002,35;200003,20" />
119 <score val="700" item="100002,10;100001,150;600002,1" rate="65" key="200001,30;200002,30;200003,20;200004,20" />
120 <score val="800" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" />
121 <score val="900" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
122 </game>
123 <game id="8" ename="haidao" name="旋转海盗" needVip="1" idx="6" payid="23" diamond="10" flag="">
124 <score val="0" item="" key=""/>
125 <score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
126 <score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
127 <score val="300" item="100002,6;100001,100;600001,4" rate="45" key="200001,100" />
128 <score val="400" item="100002,8;100001,120;600001,5" rate="50" key="200001,70;200002,30" />
129 <score val="500" item="100002,10;100001,150;600002,1" rate="55" key="200001,50;200002,30;200003,20" />
130 <score val="600" item="100002,10;100001,150;600002,1" rate="60" key="200001,45;200002,35;200003,20" />
131 <score val="700" item="100002,10;100001,150;600002,1" rate="65" key="200001,30;200002,30;200003,20;200004,20" />
132 <score val="800" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" />
133 <score val="900" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
134 </game>
135 <game id="9" ename="feiyanzoubi" name="飞檐走壁" needVip="1" idx="5" payid="23" diamond="10" flag="">
136 <score val="0" item="" key=""/>
137 <score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
138 <score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
139 <score val="250" item="100002,6;100001,100;600001,4" rate="45" key="200001,100" />
140 <score val="300" item="100002,8;100001,120;600001,5" rate="50" key="200001,70;200002,30" />
141 <score val="400" item="100002,10;100001,150;600002,1" rate="55" key="200001,50;200002,30;200003,20" />
142 <score val="500" item="100002,10;100001,150;600002,1" rate="60" key="200001,45;200002,35;200003,20" />
143 <score val="700" item="100002,10;100001,150;600002,1" rate="65" key="200001,30;200002,30;200003,20;200004,20" />
144 <score val="900" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" />
145 <score val="1100" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
146 </game>
147 <game id="10" ename="bird" name="火箭小黄人" needVip="1" idx="1" payid="24" diamond="15" flag="new">
148 <score val="0" item="" key=""/>
149 <score val="64" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
150 <score val="192" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
151 <score val="320" item="100002,6;100001,100;600001,4" rate="45" key="200001,70;200002,30" />
152 <score val="448" item="100002,8;100001,120;600001,5" rate="50" key="200001,50;200002,30;200003,20" />
153 <score val="576" item="100002,10;100001,150;600002,1" rate="55" key="200001,45;200002,35;200003,20" />
154 <score val="704" item="100002,10;100001,150;600002,1" rate="60" key="200001,30;200002,30;200003,20;200004,20" />
155 <score val="832" item="100002,10;100001,150;600002,1" rate="65" key="200001,20;200002,30;200003,30;200004,20" />
156 <score val="960" item="100002,10;100001,150;600002,1" rate="70" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
157 <score val="1088" item="100002,10;100001,150;600002,2" rate="80" key="200001,15;200002,15;200003,20;200004,20;200005,15;200006,15" />
158 </game>
159 </root>
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2
3 <root>
4 <!--
5 dailyTaskCnt 每日刷新出的任务的数量,不可大于配置表中每日任务的数量
6 -->
7 <data dailyTaskCnt="10"/>
8 <!--
9 pic 任务标题图片名称 图片目录是res/ui/task/下面
10 -->
11 <task id="1" name="玩游戏" pic="icon_game.png" desc="游乐场玩游戏3次">
12 <step id="3" reward="100001,100"/>
13 </task>
14 <task id="2" name="装饰小屋" pic="icon_decorate.png" desc="装饰小屋1次">
15 <step id="1" reward="100001,100"/>
16 </task>
17 <task id="3" name="换服装" pic="icon_dress.png" desc="换装扮1次">
18 <step id="1" reward="100001,100"/>
19 </task>
20 <task id="4" name="抓宠物" pic="icon_pet.png" desc="宠物园抓宠物1次">
21 <step id="1" reward="100001,100"/>
22 </task>
23 <task id="5" name="喂养宠物" pic="icon_food.png" desc="喂养宠物3次">
24 <step id="3" reward="100001,100"/>
25 </task>
26 <task id="6" name="游戏积分" pic="icon_game.png" desc="玩一局游戏积分超过100分">
27 <step id="1" reward="100001,100"/>
28 </task>
29 <task id="7" name="游戏金币" pic="icon_game.png" desc="玩一局游戏获得金豆超过80">
30 <step id="1" reward="100001,100"/>
31 </task>
32 <task id="8" name="购买服装" pic="icon_dress.png" desc="购买装扮1件">
33 <step id="1" reward="100001,100"/>
34 </task>
35 <task id="9" name="购买家具" pic="icon_furniture.png" desc="购买小屋装饰、墙纸1次">
36 <step id="1" reward="100001,100"/>
37 </task>
38 <task id="10" name="购买钻石" pic="icon_diamond.png" desc="购买钻石1次">
39 <step id="1" reward="100001,100"/>
40 </task>
41 </root>
...\ No newline at end of file ...\ No newline at end of file
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <!--
3 每日转盘
4 -->
5 <root>
6 <!--
7 id:递增的序号
8 pr:概率(所有的概率加起来是1000)
9 item:奖励的道具
10 -->
11 <reward id="1" pr="470" item="100001,30" des="金豆*30"/>
12 <reward id="2" pr="10" item="100001,50" des="金豆*50"/>
13 <reward id="3" pr="4" item="100001,100" des="金豆*100"/>
14 <reward id="4" pr="1" item="100001,200" des="金豆*200"/>
15 <reward id="5" pr="0" item="100001,500" des="金豆*500"/>
16 <reward id="6" pr="500" item="600001,1" des="宠物饼干*1"/>
17 <reward id="7" pr="10" item="600002,1" des="宠物面包*1"/>
18 <reward id="8" pr="4" item="600003,1" des="宠物汉堡*1"/>
19 <reward id="9" pr="1" item="600004,1" des="宠物粮食*1"/>
20 </root>
1 level score add_item add_vip
2 等级 积分 vip游戏金币加成 vip游戏用户经验加成
3 1 0 1.1 1.2
4 2 40 1.2 1.2
5 3 120 1.3 1.2
6 4 280 1.4 1.2
7 5 600 1.5 1.2
8 6 1240 1.6 1.2
9 7 2240 1.7 1.2
10 8 3440 1.8 1.2
11 9 4840 1.9 1.2
12 10 6440 2 1.2
13 11 8112 2 1.2
14 12 9856 2 1.2
15 13 11672 2 1.2
16 14 13560 2 1.2
17 15 15520 2 1.2
18 16 17552 2 1.2
19 17 19656 2 1.2
20 18 21832 2 1.2
21 19 24080 2 1.2
22 20 26400 2 1.2
23 21 28840 2 1.2
24 22 31400 2 1.2
25 23 34080 2 1.2
26 24 36880 2 1.2
27 25 39800 2 1.2
28 26 42840 2 1.2
29 27 46000 2 1.2
30 28 49280 2 1.2
31 29 52680 2 1.2
32 30 56200 2 1.2
No preview for this file type
1 <!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
2 <root>
3 <!--
4 id:序号
5 type:VIP套裝活動類型 2.海盗船长套装 3.可爱雪人套装 4.冰雪奇缘套装
6 item1:奖励的套装
7 item2:奖励的物品
8 beginTime:可领取的开始时间
9 endTime:可领取的结束时间
10
11 2018-12-01 00:00:00
12 <data id="1" beginTime="1543593600" endTime="1546272000" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
13 -->
14 <!--2018-12-24 00:00:00-->
15 <data id="2" type="2" beginTime="1545580800" endTime="1548950399" item1="800122,1;800123,1;800124,1;800125,1;800127,1" item2="100000,50;200001,5" item1Name="海盗船长套装"/>
16 <!--2019-02-01 00:00:00-->
17 <data id="3" type="3" beginTime="1548950400" endTime="1551369599" item1="800201,1;800202,1;800203,1;800205,1;800206,1;800207,1" item2="100000,50;200002,3" item1Name="可爱雪人套装"/>
18 <!--2019-03-01 00:00:00-->
19 <data id="4" type="4" beginTime="1551369600" endTime="1554047999" item1="800112,1;800113,1;800114,1;800115,1;800116,1" item2="100000,50;200001,5" item1Name="冰雪奇缘套装"/>
20 <!--2019-04-01 00:00:00 -->
21 <data id="5" type="2" beginTime="1554048000" endTime="1556639999" item1="800122,1;800123,1;800124,1;800125,1;800127,1" item2="100000,60;200001,5" item1Name="海盗船长套装"/>
22 </root>
23
24 <!--
25 2019-05-01 00:00:00
26 <data id="6" beginTime="1556640000" endTime="1559318400" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
27 2019-06-01 00:00:00
28 <data id="7" beginTime="1559318400" endTime="1561910400" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
29 2019-07-01 00:00:00
30 <data id="8" beginTime="1561910400" endTime="1564588800" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
31 2019-08-01 00:00:00
32 <data id="9" beginTime="1564588800" endTime="1567267200" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
33 2019-09-01 00:00:00
34 <data id="10" beginTime="1567267200" endTime="1569859200" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
35 2019-10-01 00:00:00
36 <data id="11" beginTime="1569859200" endTime="1572537600" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
37 2019-11-01 00:00:00
38 <data id="12" beginTime="1572537600" endTime="1575129600" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
39 -->
...\ No newline at end of file ...\ No newline at end of file
1 
2 btl_cnt_reward 新手对局福利
3 create_reward 新手创建礼包
4
5 game 每日上限最大值、救济金
6 game_birds 飞禽走兽配置表
7 game_fruit_machine 水果机配置表
8 game_score 积分产出
9 gd_charm ——————
10 gd_score 积分称号
11 head 头像、头像框对应魅力值、积分
12 item 物品
13 lobby_room_cfg 游戏房间的配置:底分、门票、进入房间限制、机器人携带钱数、输赢封顶倍数
14 login 登陆大转盘中,连续登录几天的奖励
15 mail 邮件配置,战况、周活动奖励、更新版本奖励等
16 nick 昵称随机
17 niuniu 牛牛:抢庄、押注
18 notice 公告
19 online_reward 每日在线礼包
20 pay 支付购买相关:商城点券、充值活动
21 rank_exprie_reward 周赛活动排行榜 名次 奖励
22 rank_yesterday_reward 排行榜 昨天名次 奖励
23 role_reward 登陆1-7天,奖励的道具
24 rules 掼蛋单机规则提示
25 shop 商城出售
26 shop_medal 勋章产出游戏、上限
27 sign ——————
28 task_daily 每日任务
29 turntable 登陆大转盘中,抽奖
30 xx_lobby_room_cfg 开房房卡消耗
31 achievement 成就
...\ No newline at end of file ...\ No newline at end of file
...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip ...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1 125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1 126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1 127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
128 800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
129 800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
130 800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
131 800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
132 800236 天女散花 天女散花 0 0 0 6 0 0 1 0
133 800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
134 800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
135 800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
136 800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
137 800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
138 800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
139 800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
140 800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
141 800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
142 800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
143 800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
144 800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
145 800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
146 800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
147 800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
148 800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
149 800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
150 800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
151 800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
152 800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
153 800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
154 800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
155 800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
156 800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
157 800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
158 800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
159 800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
160 800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
161 800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
162 800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
163 800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
164 800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
165 800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
166 800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
167 800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
168 800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
169 800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
170 800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
171 800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
172 800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
173 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0 128 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
174 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0 129 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
175 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0 130 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
No preview for this file type
This diff could not be displayed because it is too large.
...@@ -120,53 +120,6 @@ ...@@ -120,53 +120,6 @@
120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" /> 120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" /> 121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" /> 122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
123 <shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
124 <shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
125 <shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
126 <shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
127 <shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
128 <shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
129 <shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
130 <shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
131 <shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
132 <shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
133 <shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
134 <shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
135 <shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
136 <shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
137 <shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
138 <shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
139 <shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
140 <shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
141 <shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
142 <shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
143 <shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
144 <shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
145 <shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
146 <shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
147 <shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
148 <shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
149 <shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
150 <shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
151 <shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
152 <shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
153 <shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
154 <shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
155 <shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
156 <shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
157 <shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
158 <shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
159 <shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
160 <shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
161 <shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
162 <shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
163 <shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
164 <shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
165 <shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
166 <shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
167 <shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
168
169
170 123
171 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" /> 124 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
172 125
......
...@@ -48,5 +48,5 @@ ...@@ -48,5 +48,5 @@
48 <common id="24" val="15"/> 48 <common id="24" val="15"/>
49 49
50 <!--是否开启vip--> 50 <!--是否开启vip-->
51 <common id="10000" val="1"/> 51 <common id="10000" val="0"/>
52 </root> 52 </root>
......
...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip ...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1 125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1 126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1 127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
128 800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
129 800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
130 800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
131 800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
132 800236 天女散花 天女散花 0 0 0 6 0 0 1 0
133 800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
134 800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
135 800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
136 800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
137 800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
138 800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
139 800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
140 800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
141 800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
142 800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
143 800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
144 800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
145 800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
146 800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
147 800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
148 800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
149 800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
150 800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
151 800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
152 800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
153 800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
154 800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
155 800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
156 800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
157 800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
158 800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
159 800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
160 800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
161 800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
162 800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
163 800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
164 800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
165 800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
166 800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
167 800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
168 800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
169 800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
170 800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
171 800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
172 800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
173 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0 128 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
174 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0 129 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
175 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0 130 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
No preview for this file type
...@@ -41,13 +41,6 @@ ...@@ -41,13 +41,6 @@
41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/> 41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/> 42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/> 43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="tjlhdcylyby020@207" productPuTao="qjqp999" notice="1"/> 44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="dclyby020@207" productPuTao="qjqp999" notice="1"/>
45 </platform> 45 </platform>
46 <!--上海电信-->
47 <platform id="106" channel="shdx">
48 <pay id="201" name="月卡(31天)" type="2" des="4k动漫vip单月包" day="31" item="100001,1000;600001,5" payitem="" rmb="69.0" product="1000710508" productPuTao="qjqp201" notice="1"/>
49 <pay id="202" name="年卡(365天)" type="2" des="4k动漫vip年包" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="299.0" product="1000710226" productPuTao="qjqp202" notice="1"/>
50 <pay id="301" name="自动续包月卡(31天)" type="2" des="4K动漫vip包" day="31" item="100001,1000;600001,5" payitem="" rmb="49.0" product="1000709506" productPuTao="qjqp999" notice="1"/>
51 </platform>
52
53 </root> 46 </root>
...\ No newline at end of file ...\ No newline at end of file
......
This diff could not be displayed because it is too large.
...@@ -120,53 +120,6 @@ ...@@ -120,53 +120,6 @@
120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" /> 120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" /> 121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" /> 122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
123 <shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
124 <shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
125 <shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
126 <shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
127 <shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
128 <shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
129 <shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
130 <shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
131 <shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
132 <shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
133 <shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
134 <shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
135 <shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
136 <shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
137 <shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
138 <shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
139 <shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
140 <shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
141 <shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
142 <shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
143 <shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
144 <shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
145 <shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
146 <shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
147 <shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
148 <shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
149 <shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
150 <shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
151 <shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
152 <shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
153 <shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
154 <shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
155 <shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
156 <shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
157 <shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
158 <shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
159 <shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
160 <shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
161 <shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
162 <shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
163 <shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
164 <shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
165 <shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
166 <shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
167 <shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
168
169
170 123
171 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" /> 124 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
172 125
......
...@@ -108,7 +108,7 @@ ...@@ -108,7 +108,7 @@
108 <score val="70" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" /> 108 <score val="70" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
109 <score val="80" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" /> 109 <score val="80" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
110 </game> 110 </game>
111 <game id="7" ename="run" name="奔跑吧小马宝莉" needVip="1" idx="7" payid="23" diamond="10" flag=""> 111 <game id="7" ename="run" name="奔跑吧小兔子" needVip="1" idx="7" payid="23" diamond="10" flag="">
112 <score val="0" item="" key=""/> 112 <score val="0" item="" key=""/>
113 <score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" /> 113 <score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
114 <score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" /> 114 <score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
...@@ -144,7 +144,7 @@ ...@@ -144,7 +144,7 @@
144 <score val="900" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" /> 144 <score val="900" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" />
145 <score val="1100" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" /> 145 <score val="1100" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
146 </game> 146 </game>
147 <game id="10" ename="bird" name="火箭小黄人" needVip="1" idx="1" payid="24" diamond="15" flag="new"> 147 <game id="10" ename="bird" name="火箭小" needVip="1" idx="1" payid="24" diamond="15" flag="new">
148 <score val="0" item="" key=""/> 148 <score val="0" item="" key=""/>
149 <score val="64" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" /> 149 <score val="64" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
150 <score val="192" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" /> 150 <score val="192" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
......
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
3 <!--m0800279afc6c--> 3 <!--m0800279afc6c-->
4 <!--m0800278b87c2--> 4 <!--m0800278b87c2-->
5 <!----> 5 <!---->
6 <Account>m0800279afc6c</Account> 6 <Account>xiaokanggogogo</Account>
7 <exp>0</exp> 7 <exp>0</exp>
8 <versionnum>201801291657</versionnum> 8 <versionnum>201801291657</versionnum>
9 <isMusic>0</isMusic> 9 <isMusic>0</isMusic>
...@@ -26,7 +26,7 @@ ...@@ -26,7 +26,7 @@
26 <new_guide_step>4</new_guide_step> 26 <new_guide_step>4</new_guide_step>
27 <is_feiyanzoubi_game_guide>1</is_feiyanzoubi_game_guide> 27 <is_feiyanzoubi_game_guide>1</is_feiyanzoubi_game_guide>
28 <feiyanzoubi_best>376</feiyanzoubi_best> 28 <feiyanzoubi_best>376</feiyanzoubi_best>
29 <uid>1030100010142873</uid> 29 <uid>1030100010142897</uid>
30 <is_bird_game_guide>1</is_bird_game_guide> 30 <is_bird_game_guide>1</is_bird_game_guide>
31 <bird_best>1008</bird_best> 31 <bird_best>1008</bird_best>
32 <is_haidao_game_guide>1</is_haidao_game_guide> 32 <is_haidao_game_guide>1</is_haidao_game_guide>
......
...@@ -48,5 +48,5 @@ ...@@ -48,5 +48,5 @@
48 <common id="24" val="15"/> 48 <common id="24" val="15"/>
49 49
50 <!--是否开启vip--> 50 <!--是否开启vip-->
51 <common id="10000" val="1"/> 51 <common id="10000" val="0"/>
52 </root> 52 </root>
......
...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip ...@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1 125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1 126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1 127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
128 800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
129 800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
130 800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
131 800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
132 800236 天女散花 天女散花 0 0 0 6 0 0 1 0
133 800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
134 800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
135 800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
136 800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
137 800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
138 800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
139 800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
140 800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
141 800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
142 800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
143 800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
144 800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
145 800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
146 800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
147 800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
148 800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
149 800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
150 800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
151 800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
152 800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
153 800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
154 800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
155 800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
156 800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
157 800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
158 800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
159 800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
160 800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
161 800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
162 800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
163 800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
164 800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
165 800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
166 800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
167 800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
168 800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
169 800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
170 800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
171 800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
172 800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
173 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0 128 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
174 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0 129 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
175 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0 130 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
...@@ -41,13 +41,17 @@ ...@@ -41,13 +41,17 @@
41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/> 41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/> 42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/> 43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="tjlhdcylyby020@207" productPuTao="qjqp999" notice="1"/> 44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="dclyby020@207" productPuTao="qjqp999" notice="1"/>
45 </platform>
46
47 <platform id="103,102,106" channel="shdx">
48 <pay id="6" name="10钻石" type="1" extra="0" item="100000,10" rmb="1.0" product="dclyac001" productPuTao="qjqp006" agentLv="0" notice="0"/>
49 <pay id="7" name="100钻石" type="1" extra="0" item="100000,100" rmb="10.0" product="dclyac010" productPuTao="qjqp007" agentLv="0" notice="1"/>
50 <pay id="8" name="300钻石" type="1" extra="10" item="100000,310" rmb="30.0" product="dclyac030" productPuTao="qjqp008" agentLv="0" notice="1"/>
51 <pay id="9" name="500钻石" type="1" extra="20" item="100000,520" rmb="50.0" product="dclyac050" productPuTao="qjqp009" agentLv="0" notice="1"/>
52 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
53 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
54 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
55 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="dclyby020@207" productPuTao="qjqp999" notice="1"/>
45 </platform> 56 </platform>
46 <!--上海电信-->
47 <platform id="106" channel="shdx">
48 <pay id="201" name="月卡(31天)" type="2" des="4k动漫vip单月包" day="31" item="100001,1000;600001,5" payitem="" rmb="69.0" product="1000710508" productPuTao="qjqp201" notice="1"/>
49 <pay id="202" name="年卡(365天)" type="2" des="4k动漫vip年包" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="299.0" product="1000710226" productPuTao="qjqp202" notice="1"/>
50 <pay id="301" name="自动续包月卡(31天)" type="2" des="4K动漫vip包" day="31" item="100001,1000;600001,5" payitem="" rmb="49.0" product="1000709506" productPuTao="qjqp999" notice="1"/>
51 </platform>
52
53 </root> 57 </root>
...\ No newline at end of file ...\ No newline at end of file
......
This diff could not be displayed because it is too large.
...@@ -120,53 +120,6 @@ ...@@ -120,53 +120,6 @@
120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" /> 120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" /> 121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" /> 122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
123 <shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
124 <shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
125 <shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
126 <shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
127 <shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
128 <shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
129 <shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
130 <shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
131 <shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
132 <shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
133 <shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
134 <shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
135 <shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
136 <shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
137 <shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
138 <shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
139 <shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
140 <shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
141 <shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
142 <shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
143 <shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
144 <shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
145 <shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
146 <shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
147 <shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
148 <shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
149 <shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
150 <shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
151 <shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
152 <shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
153 <shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
154 <shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
155 <shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
156 <shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
157 <shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
158 <shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
159 <shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
160 <shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
161 <shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
162 <shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
163 <shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
164 <shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
165 <shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
166 <shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
167 <shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
168
169
170 123
171 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" /> 124 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
172 125
......
...@@ -108,7 +108,7 @@ ...@@ -108,7 +108,7 @@
108 <score val="70" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" /> 108 <score val="70" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
109 <score val="80" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" /> 109 <score val="80" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
110 </game> 110 </game>
111 <game id="7" ename="run" name="奔跑吧小马宝莉" needVip="1" idx="7" payid="23" diamond="10" flag=""> 111 <game id="7" ename="run" name="奔跑吧小兔子" needVip="1" idx="7" payid="23" diamond="10" flag="">
112 <score val="0" item="" key=""/> 112 <score val="0" item="" key=""/>
113 <score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" /> 113 <score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
114 <score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" /> 114 <score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
...@@ -144,7 +144,7 @@ ...@@ -144,7 +144,7 @@
144 <score val="900" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" /> 144 <score val="900" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" />
145 <score val="1100" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" /> 145 <score val="1100" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
146 </game> 146 </game>
147 <game id="10" ename="bird" name="火箭小黄人" needVip="1" idx="1" payid="24" diamond="15" flag="new"> 147 <game id="10" ename="bird" name="火箭小" needVip="1" idx="1" payid="24" diamond="15" flag="new">
148 <score val="0" item="" key=""/> 148 <score val="0" item="" key=""/>
149 <score val="64" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" /> 149 <score val="64" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
150 <score val="192" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" /> 150 <score val="192" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
......

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3.98 KB | W: | H:

  • 2-up
  • Swipe
  • Onion skin

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4.69 KB | W: | H:

  • 2-up
  • Swipe
  • Onion skin
...@@ -35,6 +35,7 @@ strings.msg_1031 = "你还没有获得这只宠物"; ...@@ -35,6 +35,7 @@ strings.msg_1031 = "你还没有获得这只宠物";
35 strings.msg_1032 = "钻石不足,去充值吧!"; 35 strings.msg_1032 = "钻石不足,去充值吧!";
36 strings.msg_1033 = "不能再放了,先收起来一些吧!"; 36 strings.msg_1033 = "不能再放了,先收起来一些吧!";
37 strings.msg_1034 = "金豆不足\n去玩小游戏换取更多金豆"; 37 strings.msg_1034 = "金豆不足\n去玩小游戏换取更多金豆";
38 strings.msg_1035 = "该物品需要动漫会员特权才能购买,是否马上成为动漫会员?";
38 39
39 strings.msg_2001 = "牌型不对哦!"; 40 strings.msg_2001 = "牌型不对哦!";
40 strings.msg_2002 = "是否确定要退出游戏房间?"; 41 strings.msg_2002 = "是否确定要退出游戏房间?";
...@@ -68,4 +69,8 @@ strings.msg_2029 = "正在牌局中,无法退出!"; ...@@ -68,4 +69,8 @@ strings.msg_2029 = "正在牌局中,无法退出!";
68 strings.msg_2030 = "暂无战况信息"; 69 strings.msg_2030 = "暂无战况信息";
69 strings.msg_2031 = "请先选择水果押注!"; 70 strings.msg_2031 = "请先选择水果押注!";
70 strings.msg_2032 = "请选择要出的牌!"; 71 strings.msg_2032 = "请选择要出的牌!";
72
73 strings.msg_3001="支付成功!";
74 strings.msg_3002="支付失败!";
75 strings.msg_3003="支付取消!";
71 return strings; 76 return strings;
...\ No newline at end of file ...\ No newline at end of file
......
1 cc.exports.ShopModel = {} 1 cc.exports.ShopModel = { }
2 2
3 function ShopModel.init() 3 function ShopModel.init()
4 cmsg.on("gateway_msg.notify_pay_succ_msg_res",ShopModel.onPayResFun); 4 cmsg.on("gateway_msg.notify_pay_succ_msg_res", ShopModel.onPayResFun);
5 end 5 end
6 6
7 function ShopModel.onPayResFun(params) 7 function ShopModel.onPayResFun(params)
8 local product = params.data.product; 8 local product = params.data.product;
9 print("产品订购成功:"..product); 9 print("产品订购成功:" .. product);
10 local payInfo = ShopInfo.getPayInfoByProduct(product); 10 local payInfo = ShopInfo.getPayInfoByProduct(product);
11 if payInfo then 11 if payInfo then
12 local params = nil; 12 local params = nil;
13 if payInfo.type == 1 then 13 if payInfo.type == 1 then
14 params = payInfo.rmb.."&"..payInfo.itemList[1].num; 14 params = payInfo.rmb .. "&" .. payInfo.itemList[1].num;
15 UmengHelper.onEvent("diamond_buy_"..payInfo.itemList[1].num); 15 UmengHelper.onEvent("diamond_buy_" .. payInfo.itemList[1].num);
16 print("购买钻石:".."diamond_buy_"..payInfo.itemList[1].num); 16 print("购买钻石:" .. "diamond_buy_" .. payInfo.itemList[1].num);
17 elseif payInfo.type == 2 then 17 elseif payInfo.type == 2 then
18 UserModel.addVip(payInfo.id); 18 UserModel.addVip(payInfo.id);
19 params = payInfo.rmb.."&"..1; 19 params = payInfo.rmb .. "&" .. 1;
20 if payInfo.id == 201 then 20 if payInfo.id == 201 then
21 UmengHelper.onEvent("buy_vip_month"); 21 UmengHelper.onEvent("buy_vip_month");
22 print("购买vip月卡"); 22 print("购买vip月卡");
...@@ -26,31 +26,31 @@ function ShopModel.onPayResFun(params) ...@@ -26,31 +26,31 @@ function ShopModel.onPayResFun(params)
26 end 26 end
27 elseif payInfo.type == 3 then 27 elseif payInfo.type == 3 then
28 UserModel.addFirstPayID(payInfo.id); 28 UserModel.addFirstPayID(payInfo.id);
29 params = payInfo.rmb.."&"..1; 29 params = payInfo.rmb .. "&" .. 1;
30 UmengHelper.onEvent("buy_first_gift&rmb,"..payInfo.rmb); 30 UmengHelper.onEvent("buy_first_gift&rmb," .. payInfo.rmb);
31 print("购买首充礼包:".."buy_first_gift&rmb,"..payInfo.rmb); 31 print("购买首充礼包:" .. "buy_first_gift&rmb," .. payInfo.rmb);
32 elseif payInfo.type == 4 then 32 elseif payInfo.type == 4 then
33 UserModel.addFirstPayDailyID(payInfo.id); 33 UserModel.addFirstPayDailyID(payInfo.id);
34 params = payInfo.rmb.."&"..1; 34 params = payInfo.rmb .. "&" .. 1;
35 UmengHelper.onEvent("buy_first_daily_gift&rmb,"..payInfo.rmb); 35 UmengHelper.onEvent("buy_first_daily_gift&rmb," .. payInfo.rmb);
36 print("购买每日首充礼包:".."buy_first_daily_gift&rmb,"..payInfo.rmb); 36 print("购买每日首充礼包:" .. "buy_first_daily_gift&rmb," .. payInfo.rmb);
37 elseif payInfo.type == 5 then 37 elseif payInfo.type == 5 then
38 UserModel.addFirstCyclePayID(payInfo.id); 38 UserModel.addFirstCyclePayID(payInfo.id);
39 params = payInfo.rmb.."&"..1; 39 params = payInfo.rmb .. "&" .. 1;
40 UmengHelper.onEvent("buy_first_cycle_gift&rmb,"..payInfo.rmb); 40 UmengHelper.onEvent("buy_first_cycle_gift&rmb," .. payInfo.rmb);
41 print("周期首充礼包:".."buy_first_cycle_gift&rmb,"..payInfo.rmb); 41 print("周期首充礼包:" .. "buy_first_cycle_gift&rmb," .. payInfo.rmb);
42 end 42 end
43 if params then 43 if params then
44 logUI("umeng pay:"..params); 44 logUI("umeng pay:" .. params);
45 UmengHelper.pay(params,callBack); 45 UmengHelper.pay(params, callBack);
46 end 46 end
47 end 47 end
48 end 48 end
49 49
50 function ShopModel.buy(id,cnt,callBack,timeoutCallBack) 50 function ShopModel.buy(id, cnt, callBack, timeoutCallBack)
51 num = num or 1; 51 num = num or 1;
52 local function onBuyResFun(params) 52 local function onBuyResFun(params)
53 cmsg.off("gateway_msg.shop_buy_msg_res",onBuyResFun); 53 cmsg.off("gateway_msg.shop_buy_msg_res", onBuyResFun);
54 54
55 if callBack then 55 if callBack then
56 params.shopID = id; 56 params.shopID = id;
...@@ -59,33 +59,33 @@ function ShopModel.buy(id,cnt,callBack,timeoutCallBack) ...@@ -59,33 +59,33 @@ function ShopModel.buy(id,cnt,callBack,timeoutCallBack)
59 if params.errcode == EnumErrorCode.EC_SUCCESS then 59 if params.errcode == EnumErrorCode.EC_SUCCESS then
60 local shopInfo = ShopInfo.getShopInfo(id); 60 local shopInfo = ShopInfo.getShopInfo(id);
61 local costNum = shopInfo.costList[1].num; 61 local costNum = shopInfo.costList[1].num;
62 UmengHelper.buy(id.."&"..cnt.."&"..costNum,nil); 62 UmengHelper.buy(id .. "&" .. cnt .. "&" .. costNum, nil);
63 end 63 end
64 end 64 end
65 65
66 local function timeoutFn(params) 66 local function timeoutFn(params)
67 cmsg.off("gateway_msg.shop_buy_msg_res",onBuyResFun); 67 cmsg.off("gateway_msg.shop_buy_msg_res", onBuyResFun);
68 if timeoutCallBack then 68 if timeoutCallBack then
69 timeoutCallBack(params); 69 timeoutCallBack(params);
70 end 70 end
71 end 71 end
72 cmsg.on("gateway_msg.shop_buy_msg_res",onBuyResFun); 72 cmsg.on("gateway_msg.shop_buy_msg_res", onBuyResFun);
73 SocketClient:getInstance():send("gateway_msg.shop_buy_msg", 73 SocketClient:getInstance():send("gateway_msg.shop_buy_msg",
74 { 74 {
75 id = id, 75 id = id,
76 cnt = cnt 76 cnt = cnt
77 },timeoutFn); 77 } , timeoutFn);
78 end 78 end
79 79
80 --function ShopModel.pay(productId,productName,productPrice,callBack,timeoutCallBack) 80 -- function ShopModel.pay(productId,productName,productPrice,callBack,timeoutCallBack)
81 -- local function onGetOrderResFun(params) 81 -- local function onGetOrderResFun(params)
82 -- cmsg.off("gateway_msg.pay_get_id_msg_res",onGetOrderResFun); 82 -- cmsg.off("gateway_msg.pay_get_id_msg_res",onGetOrderResFun);
83 -- if params.errcode == EnumErrorCode.EC_SUCCESS then 83 -- if params.errcode == EnumErrorCode.EC_SUCCESS then
84 -- local tradeNo = params.data.pay_id; --订单号 84 -- local tradeNo = params.data.pay_id; --订单号
85 -- local productId = productId; --商品ID 85 -- local productId = productId; --商品ID
86 -- local subject = productName; --商品名称 86 -- local subject = productName; --商品名称
87 -- local amount = productPrice; --商品价格 87 -- local amount = productPrice; --商品价格
88 -- local notificationURL = params.data.url_callback;--回调URL 88 -- local notificationURL = params.data.url_callback;--回调URL
89 -- local zfb_url_callback = params.data.zfb_url_callback;--支付宝回调URL 89 -- local zfb_url_callback = params.data.zfb_url_callback;--支付宝回调URL
90 -- local wx_url_callback = params.data.wx_url_callback;--微信回调URL 90 -- local wx_url_callback = params.data.wx_url_callback;--微信回调URL
91 -- local peng_bo_shi_token = params.data.peng_bo_shi_token;--鹏博士密钥 91 -- local peng_bo_shi_token = params.data.peng_bo_shi_token;--鹏博士密钥
...@@ -119,41 +119,51 @@ end ...@@ -119,41 +119,51 @@ end
119 -- end 119 -- end
120 -- end 120 -- end
121 -- cmsg.on("gateway_msg.pay_get_id_msg_res",onGetOrderResFun); 121 -- cmsg.on("gateway_msg.pay_get_id_msg_res",onGetOrderResFun);
122 -- SocketClient:getInstance():send("gateway_msg.pay_get_id_msg", 122 -- SocketClient:getInstance():send("gateway_msg.pay_get_id_msg",
123 -- { 123 -- {
124 -- product = productId 124 -- product = productId
125 -- },timeoutFn); 125 -- },timeoutFn);
126 --end 126 -- end
127 127
128 --根据config.ini中的CHANNEL字段判断 128 -- 根据config.ini中的CHANNEL字段判断
129 function ShopModel.pay(productId,productName,productPrice,callBack,timeoutCallBack,gameid) 129 function ShopModel.pay(productId, productName, productPrice, callBack, timeoutCallBack, gameid)
130 if CHANNEL == "cucc" then 130 if CHANNEL == "cucc" then
131 ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCallBack,gameid); 131 ShopModel.payCucc(productId, productName, productPrice, callBack, timeoutCallBack, gameid);
132 elseif CHANNEL == "dangbei" then 132 elseif CHANNEL == "dangbei" then
133 ShopModel.payDangbei(productId,productName,productPrice,callBack,timeoutCallBack,gameid); 133 ShopModel.payDangbei(productId, productName, productPrice, callBack, timeoutCallBack, gameid);
134 elseif CHANNEL == "ws" then 134 elseif CHANNEL == "ws" then
135 ShopModel.payDangbei(productId,productName,productPrice,callBack,timeoutCallBack,gameid); 135 ShopModel.payDangbei(productId, productName, productPrice, callBack, timeoutCallBack, gameid);
136 elseif CHANNEL == "shdx" then
137 ShopModel.payShdx(productId, productName, productPrice, callBack, timeoutCallBack, gameid);
136 end 138 end
137 end 139 end
138 140
139 --天津联通支付 141 -- 天津联通支付
140 function ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCallBack,gameid) 142 function ShopModel.payCucc(productId, productName, productPrice, callBack, timeoutCallBack, gameid)
141 local function onGetPayIDSuccessFun(_params) 143 local function onGetPayIDSuccessFun(_params)
142 local data = json.decode(_params); 144 local data = json.decode(_params);
143 if data.pay_id == "" then 145 if data.pay_id == "" then
144 --Alert.showOne("获取订单号失败!"); 146 -- Alert.showOne("获取订单号失败!");
145 logUI("获取订单号失败!"..productId); 147 logUI("获取订单号失败!" .. productId);
146 return; 148 return;
147 end 149 end
148 local tradeNo = data.pay_id; --订单号 150 local tradeNo = data.pay_id;
149 local productId = productId; --商品ID 151 -- 订单号
150 local subject = productName; --商品名称 152 local productId = productId;
151 local amount = productPrice; --商品价格 153 -- 商品ID
152 local notificationURL = data.url_callback;--回调URL 154 local subject = productName;
153 local zfb_url_callback = data.zfb_url_callback;--支付宝回调URL 155 -- 商品名称
154 local wx_url_callback = data.wx_url_callback;--微信回调URL 156 local amount = productPrice;
155 local peng_bo_shi_token = data.peng_bo_shi_token;--鹏博士密钥 157 -- 商品价格
156 logUI("订单号获取成功token:"..peng_bo_shi_token); 158 local notificationURL = data.url_callback;
159 -- 回调URL
160 local zfb_url_callback = data.zfb_url_callback;
161 -- 支付宝回调URL
162 local wx_url_callback = data.wx_url_callback;
163 -- 微信回调URL
164 local peng_bo_shi_token = data.peng_bo_shi_token;
165 -- 鹏博士密钥
166 logUI("订单号获取成功token:" .. peng_bo_shi_token);
157 167
158 local function callbackLua(params) 168 local function callbackLua(params)
159 if params == "success" then 169 if params == "success" then
...@@ -161,8 +171,8 @@ function ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCa ...@@ -161,8 +171,8 @@ function ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCa
161 callBack(params); 171 callBack(params);
162 end 172 end
163 elseif params == "no" then 173 elseif params == "no" then
164 local subject = DeviceUtil.getAppName().." "..productName; 174 local subject = DeviceUtil.getAppName() .. " " .. productName;
165 local reciever = require("app.views.view.QrPayView"):show({trade_no=tradeNo,subject=subject,price=productPrice,zfb_url=zfb_url_callback,wx_url=wx_url_callback,callBackFun=callBack}); 175 local reciever = require("app.views.view.QrPayView"):show( { trade_no = tradeNo, subject = subject, price = productPrice, zfb_url = zfb_url_callback, wx_url = wx_url_callback, callBackFun = callBack });
166 local scene = cc.Director:getInstance():getRunningScene(); 176 local scene = cc.Director:getInstance():getRunningScene();
167 scene.keypadManager:addKeypadReceiver(reciever); 177 scene.keypadManager:addKeypadReceiver(reciever);
168 end 178 end
...@@ -170,17 +180,17 @@ function ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCa ...@@ -170,17 +180,17 @@ function ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCa
170 end 180 end
171 181
172 local function payCallbackFromJava(params) 182 local function payCallbackFromJava(params)
173 delayCall(0.5,function() 183 delayCall(0.5, function()
174 callbackLua(params); 184 callbackLua(params);
175 end); 185 end );
176 end 186 end
177 187
178 local pay_params = tradeNo..","..productId..","..subject..","..amount..","..notificationURL..","..peng_bo_shi_token; 188 local pay_params = tradeNo .. "," .. productId .. "," .. subject .. "," .. amount .. "," .. notificationURL .. "," .. peng_bo_shi_token;
179 local payInfo = ShopInfo.getPayInfoByProduct(productId); 189 local payInfo = ShopInfo.getPayInfoByProduct(productId);
180 if payInfo.id == 301 then 190 if payInfo.id == 301 then
181 DeviceUtil.cycleBilling(pay_params,payCallbackFromJava); 191 DeviceUtil.cycleBilling(pay_params, payCallbackFromJava);
182 else 192 else
183 DeviceUtil.sendBilling(pay_params,payCallbackFromJava); 193 DeviceUtil.sendBilling(pay_params, payCallbackFromJava);
184 end 194 end
185 end 195 end
186 196
...@@ -192,32 +202,40 @@ function ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCa ...@@ -192,32 +202,40 @@ function ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCa
192 202
193 gameid = gameid or 0; 203 gameid = gameid or 0;
194 gameid = tostring(gameid); 204 gameid = tostring(gameid);
195 local get_pay_id_url = string.gsub(GAME_LOGIN_URL,"login","pay_get_id"); 205 local get_pay_id_url = string.gsub(GAME_LOGIN_URL, "login", "pay_get_id");
196 if CHANNEL == "cucc" and cc.Application:getInstance():getTargetPlatform() == cc.PLATFORM_OS_ANDROID then 206 if CHANNEL == "cucc" and cc.Application:getInstance():getTargetPlatform() == cc.PLATFORM_OS_ANDROID then
197 local paramsStr = "uid="..UserModel.getStringUID().."&product="..productId.."&account="..UserModel.account.."&gameid="..gameid; 207 local paramsStr = "uid=" .. UserModel.getStringUID() .. "&product=" .. productId .. "&account=" .. UserModel.account .. "&gameid=" .. gameid;
198 DeviceUtil.sendHttpRequest("POST,"..get_pay_id_url..","..PROXY_HTTP_ADDR..","..paramsStr,onGetPayIDSuccessFun); 208 DeviceUtil.sendHttpRequest("POST," .. get_pay_id_url .. "," .. PROXY_HTTP_ADDR .. "," .. paramsStr, onGetPayIDSuccessFun);
199 else 209 else
200 HttpRequest:getInstance():post(get_pay_id_url,{uid=UserModel.getStringUID(),product=productId,account=UserModel.account,gameid=gameid},onGetPayIDSuccessFun,onGetPayIDFaildFun); 210 HttpRequest:getInstance():post(get_pay_id_url, { uid = UserModel.getStringUID(), product = productId, account = UserModel.account, gameid = gameid }, onGetPayIDSuccessFun, onGetPayIDFaildFun);
201 end 211 end
202 end 212 end
203 213
204 --天津联通 214 -- 当贝支付
205 function ShopModel.payDangbei(productId,productName,productPrice,callBack,timeoutCallBack,gameid) 215 function ShopModel.payDangbei(productId, productName, productPrice, callBack, timeoutCallBack, gameid)
206 local function onGetPayIDSuccessFun(_params) 216 local function onGetPayIDSuccessFun(_params)
207 local data = json.decode(_params); 217 local data = json.decode(_params);
208 if data.pay_id == "" then 218 if data.pay_id == "" then
209 Alert.showOne("获取订单号失败!"); 219 Alert.showOne("获取订单号失败!");
210 return; 220 return;
211 end 221 end
212 local tradeNo = data.pay_id; --订单号 222 local tradeNo = data.pay_id;
213 local productId = productId; --商品ID 223 -- 订单号
214 local subject = productName; --商品名称 224 local productId = productId;
215 local amount = productPrice; --商品价格 225 -- 商品ID
216 local notificationURL = data.url_callback;--回调URL 226 local subject = productName;
217 local zfb_url_callback = data.zfb_url_callback;--支付宝回调URL 227 -- 商品名称
218 local wx_url_callback = data.wx_url_callback;--微信回调URL 228 local amount = productPrice;
219 local peng_bo_shi_token = data.peng_bo_shi_token;--鹏博士密钥 229 -- 商品价格
220 logUI("订单号获取成功token:"..peng_bo_shi_token); 230 local notificationURL = data.url_callback;
231 -- 回调URL
232 local zfb_url_callback = data.zfb_url_callback;
233 -- 支付宝回调URL
234 local wx_url_callback = data.wx_url_callback;
235 -- 微信回调URL
236 local peng_bo_shi_token = data.peng_bo_shi_token;
237 -- 鹏博士密钥
238 logUI("订单号获取成功token:" .. peng_bo_shi_token);
221 239
222 local function callbackLua(params) 240 local function callbackLua(params)
223 if params == "success" then 241 if params == "success" then
...@@ -225,16 +243,16 @@ function ShopModel.payDangbei(productId,productName,productPrice,callBack,timeou ...@@ -225,16 +243,16 @@ function ShopModel.payDangbei(productId,productName,productPrice,callBack,timeou
225 callBack(params); 243 callBack(params);
226 end 244 end
227 elseif params == "no" then 245 elseif params == "no" then
228 local subject = DeviceUtil.getAppName().." "..productName; 246 local subject = DeviceUtil.getAppName() .. " " .. productName;
229 local reciever = require("app.views.view.QrPayView"):show({trade_no=tradeNo,subject=subject,price=productPrice,zfb_url=zfb_url_callback,wx_url=wx_url_callback,callBackFun=callBack}); 247 local reciever = require("app.views.view.QrPayView"):show( { trade_no = tradeNo, subject = subject, price = productPrice, zfb_url = zfb_url_callback, wx_url = wx_url_callback, callBackFun = callBack });
230 local scene = cc.Director:getInstance():getRunningScene(); 248 local scene = cc.Director:getInstance():getRunningScene();
231 scene.keypadManager:addKeypadReceiver(reciever); 249 scene.keypadManager:addKeypadReceiver(reciever);
232 end 250 end
233 logUI(params); 251 logUI(params);
234 end 252 end
235 253
236 local pay_params = tradeNo..","..productId..","..subject..","..amount..","..notificationURL..","..peng_bo_shi_token; 254 local pay_params = tradeNo .. "," .. productId .. "," .. subject .. "," .. amount .. "," .. notificationURL .. "," .. peng_bo_shi_token;
237 DeviceUtil.sendBilling(pay_params,callbackLua); 255 DeviceUtil.sendBilling(pay_params, callbackLua);
238 end 256 end
239 257
240 local function onGetPayIDFaildFun(params) 258 local function onGetPayIDFaildFun(params)
...@@ -245,13 +263,46 @@ function ShopModel.payDangbei(productId,productName,productPrice,callBack,timeou ...@@ -245,13 +263,46 @@ function ShopModel.payDangbei(productId,productName,productPrice,callBack,timeou
245 263
246 gameid = gameid or 0; 264 gameid = gameid or 0;
247 gameid = tostring(gameid); 265 gameid = tostring(gameid);
248 local get_pay_id_url = string.gsub(GAME_LOGIN_URL,"login","pay_get_id"); 266 local get_pay_id_url = string.gsub(GAME_LOGIN_URL, "login", "pay_get_id");
249 if CHANNEL == "cmcc" and cc.Application:getInstance():getTargetPlatform() == cc.PLATFORM_OS_ANDROID then 267 if CHANNEL == "cmcc" and cc.Application:getInstance():getTargetPlatform() == cc.PLATFORM_OS_ANDROID then
250 local paramsStr = "uid="..UserModel.getStringUID().."&product="..productId.."&account="..UserModel.account.."&gameid="..gameid; 268 local paramsStr = "uid=" .. UserModel.getStringUID() .. "&product=" .. productId .. "&account=" .. UserModel.account .. "&gameid=" .. gameid;
251 DeviceUtil.sendHttpRequest("POST,"..get_pay_id_url..","..PROXY_HTTP_ADDR..","..paramsStr,onGetPayIDSuccessFun); 269 DeviceUtil.sendHttpRequest("POST," .. get_pay_id_url .. "," .. PROXY_HTTP_ADDR .. "," .. paramsStr, onGetPayIDSuccessFun);
252 else 270 else
253 HttpRequest:getInstance():post(get_pay_id_url,{uid=UserModel.getStringUID(),product=productId,account=UserModel.account,gameid=gameid},onGetPayIDSuccessFun,onGetPayIDFaildFun); 271 HttpRequest:getInstance():post(get_pay_id_url, { uid = UserModel.getStringUID(), product = productId, account = UserModel.account, gameid = gameid }, onGetPayIDSuccessFun, onGetPayIDFaildFun);
254 end 272 end
255 end 273 end
256 274
275 -- 上海电信支付
276 function ShopModel.payShdx(productId, productName, productPrice, callBack, timeoutCallBack, gameid)
277 local pay_params = "";
278 --local payInfo = ShopInfo.getPayInfoByProduct(productId);
279
280 local function callbackLua(params)
281 if params == "success" then
282 if callBack then
283 callBack(params);
284 end
285 Alert.showOne(strings.msg_3001);
286 elseif params == "cancel" then
287 Alert.showOne(strings.msg_3003);
288 else
289 Alert.showOne(strings.msg_3002);
290 end
291 logUI(params);
292 end
293
294 local function payCallbackFromJava(params)
295 delayCall(0.5, function()
296 callbackLua(params);
297 end );
298 end
299
300 --if payInfo.id == 301 then
301 -- DeviceUtil.cycleBilling(pay_params, payCallbackFromJava);
302 --else
303 --logD("ShopModel------------------------------>");
304 DeviceUtil.sendBilling(pay_params, payCallbackFromJava);
305 --end
306 end
307
257 return ShopModel 308 return ShopModel
...\ No newline at end of file ...\ No newline at end of file
......
...@@ -121,7 +121,7 @@ function GameStartView:onStart() ...@@ -121,7 +121,7 @@ function GameStartView:onStart()
121 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 121 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
122 else 122 else
123 if CHANNEL=="shdx" then 123 if CHANNEL=="shdx" then
124 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 124 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
125 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 125 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
126 else 126 else
127 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 127 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -121,7 +121,7 @@ function GameStartView:onStart() ...@@ -121,7 +121,7 @@ function GameStartView:onStart()
121 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 121 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
122 else 122 else
123 if CHANNEL=="shdx" then 123 if CHANNEL=="shdx" then
124 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 124 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
125 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 125 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
126 else 126 else
127 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 127 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -157,7 +157,7 @@ function GameStartView:onStart() ...@@ -157,7 +157,7 @@ function GameStartView:onStart()
157 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 157 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
158 else 158 else
159 if CHANNEL=="shdx" then 159 if CHANNEL=="shdx" then
160 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 160 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
161 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 161 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
162 else 162 else
163 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 163 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -127,7 +127,7 @@ function GameStartView:onStart() ...@@ -127,7 +127,7 @@ function GameStartView:onStart()
127 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 127 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
128 else 128 else
129 if CHANNEL=="shdx" then 129 if CHANNEL=="shdx" then
130 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 130 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
131 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 131 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
132 else 132 else
133 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 133 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -115,7 +115,7 @@ function GameStartView:onStart() ...@@ -115,7 +115,7 @@ function GameStartView:onStart()
115 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 115 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
116 else 116 else
117 if CHANNEL=="shdx" then 117 if CHANNEL=="shdx" then
118 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 118 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
119 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 119 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
120 else 120 else
121 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 121 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -115,7 +115,7 @@ function GameStartView:onStart() ...@@ -115,7 +115,7 @@ function GameStartView:onStart()
115 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 115 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
116 else 116 else
117 if CHANNEL=="shdx" then 117 if CHANNEL=="shdx" then
118 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 118 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
119 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 119 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
120 else 120 else
121 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 121 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -167,7 +167,7 @@ function GameStartView:onStart() ...@@ -167,7 +167,7 @@ function GameStartView:onStart()
167 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 167 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
168 else 168 else
169 if CHANNEL=="shdx" then 169 if CHANNEL=="shdx" then
170 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 170 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
171 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 171 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
172 else 172 else
173 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 173 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -168,7 +168,7 @@ function GameStartView:onStart() ...@@ -168,7 +168,7 @@ function GameStartView:onStart()
168 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 168 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
169 else 169 else
170 if CHANNEL=="shdx" then 170 if CHANNEL=="shdx" then
171 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 171 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
172 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 172 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
173 else 173 else
174 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 174 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -140,7 +140,7 @@ function GameStartView:onStart() ...@@ -140,7 +140,7 @@ function GameStartView:onStart()
140 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 140 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
141 else 141 else
142 if CHANNEL=="shdx" then 142 if CHANNEL=="shdx" then
143 local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun); 143 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
144 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 144 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
145 else 145 else
146 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 146 local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
...@@ -140,6 +140,7 @@ function AchievementView:updateItems() ...@@ -140,6 +140,7 @@ function AchievementView:updateItems()
140 if info then 140 if info then
141 logD("viewid---------------------"..info.viewid); 141 logD("viewid---------------------"..info.viewid);
142 local achievement_data = UserModel.getAchievementByID(info.id); 142 local achievement_data = UserModel.getAchievementByID(info.id);
143 local achievement_info = AchievementInfo.getAchievementListByID(info.id);
143 list_nodes[i] = { }; 144 list_nodes[i] = { };
144 for ii, vv in ipairs(info.list) do 145 for ii, vv in ipairs(info.list) do
145 local item = cc.CSLoader:createNode("ui/achievement/AchievementItem.csb"); 146 local item = cc.CSLoader:createNode("ui/achievement/AchievementItem.csb");
...@@ -148,7 +149,8 @@ function AchievementView:updateItems() ...@@ -148,7 +149,8 @@ function AchievementView:updateItems()
148 self.scrollView:addChild(item); 149 self.scrollView:addChild(item);
149 item:getChildByName("selected"):setVisible(false); 150 item:getChildByName("selected"):setVisible(false);
150 item:getChildByName("txt_name"):setString(vv.name); 151 item:getChildByName("txt_name"):setString(vv.name);
151 item:getChildByName("txt_des"):setString(info.des .. vv.data); 152 --item:getChildByName("txt_des"):setString(info.des .. vv.data);
153 item:getChildByName("txt_des"):setString(achievement_info.list[ii].des);
152 item:getChildByName("txt_progress"):setString(""); 154 item:getChildByName("txt_progress"):setString("");
153 item.main_id = info.id; 155 item.main_id = info.id;
154 item.step_id = ii; 156 item.step_id = ii;
...@@ -187,7 +189,6 @@ function AchievementView:updateItems() ...@@ -187,7 +189,6 @@ function AchievementView:updateItems()
187 item:getChildByName("bg_achievement_progress"):setVisible(false); 189 item:getChildByName("bg_achievement_progress"):setVisible(false);
188 item:getChildByName("LoadingBar"):setVisible(false); 190 item:getChildByName("LoadingBar"):setVisible(false);
189 end 191 end
190
191 -- 192 --
192 item:getChildByName("yilingqu"):setVisible(false); 193 item:getChildByName("yilingqu"):setVisible(false);
193 194
......
...@@ -173,9 +173,14 @@ function ActivityView:initActivity() ...@@ -173,9 +173,14 @@ function ActivityView:initActivity()
173 if info.sub_id then 173 if info.sub_id then
174 item:getChildByName("bg_1"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_"..info.sub_id..".png"):getSpriteFrame()); 174 item:getChildByName("bg_1"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_"..info.sub_id..".png"):getSpriteFrame());
175 item:getChildByName("bg_2"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_"..info.sub_id.."_s.png"):getSpriteFrame()); 175 item:getChildByName("bg_2"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_"..info.sub_id.."_s.png"):getSpriteFrame());
176 else 176 else
177 item:getChildByName("bg_1"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id..".png"):getSpriteFrame()); 177 if CHANNEL=="shdx" and info.id==11002 then --上海电信渠道中,11002VIP礼包改为会员礼包
178 item:getChildByName("bg_2"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_s.png"):getSpriteFrame()); 178 item:getChildByName("bg_1"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_shdx.png"):getSpriteFrame());
179 item:getChildByName("bg_2"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_s_shdx.png"):getSpriteFrame());
180 else
181 item:getChildByName("bg_1"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id..".png"):getSpriteFrame());
182 item:getChildByName("bg_2"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_s.png"):getSpriteFrame());
183 end
179 end 184 end
180 local btn = item:getChildByName("btn"); 185 local btn = item:getChildByName("btn");
181 btn.is_tab = true; 186 btn.is_tab = true;
......
...@@ -235,18 +235,26 @@ function ActivityVipView:update(_is_init) ...@@ -235,18 +235,26 @@ function ActivityVipView:update(_is_init)
235 end 235 end
236 236
237 function ActivityVipView:onGetClick(ref) 237 function ActivityVipView:onGetClick(ref)
238 local shopInfo = ShopInfo.getPayInfo(ref.id); 238 -- logD("onGetClick------------------------>");
239 239 if CHANNEL == "shdx" then
240 -- ShopModel.onPayResFun({data={product=shopInfo.product}}); 240 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id, paySuccessFun);
241 241 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
242 ShopModel.pay(shopInfo.product, shopInfo.name, shopInfo.costList[1].num); 242 else
243 local shopInfo = ShopInfo.getPayInfo(ref.id);
244 ShopModel.pay(shopInfo.product, shopInfo.name, shopInfo.costList[1].num);
245 end
243 end 246 end
244 247
245 -- 包月(取消连续包月功能暂未实现,取消连续包月返回时应该调用update_msg接口通知后端服务器) 248 -- 包月(取消连续包月功能暂未实现,取消连续包月返回时应该调用update_msg接口通知后端服务器)
246 function ActivityVipView:onGetContinueClick(ref) 249 function ActivityVipView:onGetContinueClick(ref)
247 logD("onGetContinueClick------------------------>"); 250 -- logD("onGetContinueClick------------------------>");
248 local shopInfo = ShopInfo.getPayInfo(ref.id); 251 if CHANNEL == "shdx" then
249 ShopModel.pay(shopInfo.product, shopInfo.name, shopInfo.costList[1].num); 252 local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id, paySuccessFun);
253 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
254 else
255 local shopInfo = ShopInfo.getPayInfo(ref.id);
256 ShopModel.pay(shopInfo.product, shopInfo.name, shopInfo.costList[1].num);
257 end
250 -- shopInfo.product为productId,costList应该为多少钱 258 -- shopInfo.product为productId,costList应该为多少钱
251 end 259 end
252 260
......
...@@ -450,8 +450,11 @@ function LoginView:doLogin(account) ...@@ -450,8 +450,11 @@ function LoginView:doLogin(account)
450 verifystring = md5(verifystring); 450 verifystring = md5(verifystring);
451 logUI("登录验证:"..verifystring); 451 logUI("登录验证:"..verifystring);
452 452
453 HttpRequest:getInstance():post(GAME_LOGIN_URL,{platform=PLATFORM,account=self.account,verify=verifystring,openid=self.openid,access_token=self.access_token},handler(self,self.onLoginServerBackFun),handler(self,self.onLoginServerFaildFun)); 453 if CHANNEL=="gzdt" then
454 --UserModel.login("","","xiaokanggogogo",""); --直接调用gateway,跳过登录接口 __TODO:jinwawa 454 UserModel.login("http://183.234.214.1","10400","xiaokanggogogo",""); --直接调用gateway,跳过登录接口 __TODO:jinwawa
455 else
456 HttpRequest:getInstance():post(GAME_LOGIN_URL,{platform=PLATFORM,account=self.account,verify=verifystring,openid=self.openid,access_token=self.access_token},handler(self,self.onLoginServerBackFun),handler(self,self.onLoginServerFaildFun));
457 end
455 end 458 end
456 end 459 end
457 460
......
...@@ -107,43 +107,11 @@ function RoleBussinessView:init(_nodes, _update_nodes_func, _update_nodes_state_ ...@@ -107,43 +107,11 @@ function RoleBussinessView:init(_nodes, _update_nodes_func, _update_nodes_state_
107 self.btn_title:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onTitleClick)) end); 107 self.btn_title:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onTitleClick)) end);
108 self.nodes_copy[#self.nodes_copy + 1] = { self.btn_title }; 108 self.nodes_copy[#self.nodes_copy + 1] = { self.btn_title };
109 self.btn_vip = self:getChildByName("panel_novip"):getChildByName("btn_vip"); 109 self.btn_vip = self:getChildByName("panel_novip"):getChildByName("btn_vip");
110 --[[self.btn_vip.fn = function() 110 if CHANNEL=="shdx" then
111 self:onVipClick(self.btn_vip); 111 self.btn_vip = self:getChildByName("panel_novip"):getChildByName("txt_vip"):setString("开通会员");
112 end; 112 else
113 self.btn_vip:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onVipClick)) end); 113 self.btn_vip = self:getChildByName("panel_novip"):getChildByName("txt_vip"):setString("开通VIP");
114 self.nodes_copy[#self.nodes_copy + 1] = { self.btn_vip };--]] 114 end
115 -- self.btn_get = self:getChildByName("panel_vip"):getChildByName("btn_get");
116 -- self.btn_get.fn = function()
117 -- self:onGetClick(self.btn_get);
118 -- end;
119 -- self.btn_get:addTouchEventListener(function(ref,type) self:onButtonClick(ref,type, handler(self,self.onGetClick))end);
120
121 --[[self.txt_title = self:getChildByName("ScrollView"):getChildByName("txt_title");
122 self.txt_title.is_item = true;
123 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title };
124 self.txt_title_0 = self:getChildByName("ScrollView"):getChildByName("txt_title_0");
125 self.txt_title_0.is_item = true;
126 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_0 };
127 self.txt_title_1 = self:getChildByName("ScrollView"):getChildByName("txt_title_1");
128 self.txt_title_1.is_item = true;
129 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_1 };
130 self.txt_title_2 = self:getChildByName("ScrollView"):getChildByName("txt_title_2");
131 self.txt_title_2.is_item = true;
132 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_2 };
133 self.txt_title_3 = self:getChildByName("ScrollView"):getChildByName("txt_title_3");
134 self.txt_title_3.is_item = true;
135 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_3 };
136 self.txt_title_4 = self:getChildByName("ScrollView"):getChildByName("txt_title_4");
137 self.txt_title_4.is_item = true;
138 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_4 };
139 self.txt_title_5 = self:getChildByName("ScrollView"):getChildByName("txt_title_5");
140 self.txt_title_5.is_item = true;
141 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_5 };
142 self.txt_title_6 = self:getChildByName("ScrollView"):getChildByName("txt_title_6");
143 self.txt_title_6.is_item = true;
144 self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_6 };
145 self.scrollView = self:getChildByName("ScrollView");
146 self.scrollView:setInnerContainerSize(cc.size(200, 300));--]]
147 115
148 self:update(); 116 self:update();
149 117
...@@ -201,19 +169,18 @@ function RoleBussinessView:update() ...@@ -201,19 +169,18 @@ function RoleBussinessView:update()
201 end 169 end
202 170
203 local left_vip_day = UserModel.getLeftVipDay(); 171 local left_vip_day = UserModel.getLeftVipDay();
172 if CHANNEL=="shdx" then
173 self:getChildByName("bg_vip_lv"):setSpriteFrame(cc.Sprite:create("res/ui/dress/bg_vip_lv_shdx.png"):getSpriteFrame());
174 else
175 self:getChildByName("bg_vip_lv"):setSpriteFrame(cc.Sprite:create("res/ui/dress/bg_vip_lv.png"):getSpriteFrame());
176 end
204 if left_vip_day > 0 then 177 if left_vip_day > 0 then
205 -- self:getChildByName("bg_vip_lv"):getChildByName("txt_vip"):setColor(cc.c3b(255,233,67));
206 -- DisplayUtil.removeSpriteShader(self:getChildByName("bg_vip_lv"));
207 self:getChildByName("bg_vip_lv"):setVisible(true); 178 self:getChildByName("bg_vip_lv"):setVisible(true);
208 self:getChildByName("txt_no_vip"):setVisible(false); 179 self:getChildByName("txt_no_vip"):setVisible(false);
209 -- self:getChildByName("bg_lv"):setVisible(false);
210 -- self:getChildByName("bg_vip_lv"):getChildByName("txt_vip"):setString(level_info.level);
211
212 -- self:getChildByName("panel_vip"):setVisible(false);
213 self:getChildByName("panel_novip"):setVisible(false); 180 self:getChildByName("panel_novip"):setVisible(false);
214 181
215 local vipList = ShopInfo.getVipList(); 182 local vipList = ShopInfo.getVipList();
216 if #vipList>0 then 183 if #vipList>0 and CHANNEL~="shdx" then
217 local data1 = UserModel.getVipByID(vipList[1].id); 184 local data1 = UserModel.getVipByID(vipList[1].id);
218 local data2 = UserModel.getVipByID(vipList[2].id); 185 local data2 = UserModel.getVipByID(vipList[2].id);
219 local end_time = math.max(data1.val2, data2.val2); 186 local end_time = math.max(data1.val2, data2.val2);
...@@ -232,24 +199,17 @@ function RoleBussinessView:update() ...@@ -232,24 +199,17 @@ function RoleBussinessView:update()
232 self.btn_vip:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onVipClick)) end); 199 self.btn_vip:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onVipClick)) end);
233 self.nodes_copy[#self.nodes_copy + 1] = { self.btn_vip }; 200 self.nodes_copy[#self.nodes_copy + 1] = { self.btn_vip };
234 201
235 -- self:getChildByName("bg_vip_lv"):getChildByName("txt_vip"):setColor(cc.c3b(229,229,229));
236 -- DisplayUtil.setSpriteGray(self:getChildByName("bg_vip_lv"));
237 -- self:getChildByName("txt_expire"):setVisible(false);
238 self:getChildByName("txt_expire"):setVisible(true); 202 self:getChildByName("txt_expire"):setVisible(true);
239 self:getChildByName("txt_expire"):setString("开通vip享受更多精彩特权"); 203 if CHANNEL=="shdx" then
204 self:getChildByName("txt_expire"):setString("开通动漫会员享受更多精彩特权");
205 else
206 self:getChildByName("txt_expire"):setString("开通vip享受更多精彩特权");
207 end
208
240 self:getChildByName("bg_vip_lv"):setVisible(false); 209 self:getChildByName("bg_vip_lv"):setVisible(false);
241 self:getChildByName("txt_no_vip"):setVisible(true); 210 self:getChildByName("txt_no_vip"):setVisible(true);
242 self:getChildByName("txt_no_vip"):setString("LV." .. level_info.level); 211 self:getChildByName("txt_no_vip"):setString("LV." .. level_info.level);
243 -- self:getChildByName("bg_lv"):setVisible(true);
244 -- self:getChildByName("bg_lv"):getChildByName("txt_vip"):setString(level_info.level);
245 -- self:getChildByName("panel_vip"):setVisible(false);
246 self:getChildByName("panel_novip"):setVisible(true); 212 self:getChildByName("panel_novip"):setVisible(true);
247
248 -- local _nodes = {};
249 -- _nodes[#_nodes+1] = self.btn_vip;
250
251 -- local vipList = ShopInfo.getVipList();
252 -- self.btn_vip.id = vipList[1].id;
253 self.nodes = TableUtil.merge(self.nodes_copy, { _nodes }); 213 self.nodes = TableUtil.merge(self.nodes_copy, { _nodes });
254 end 214 end
255 215
......
...@@ -185,9 +185,11 @@ function RoleDressView:update() ...@@ -185,9 +185,11 @@ function RoleDressView:update()
185 item:getChildByName("icon"):setSpriteFrame(cc.Sprite:create("res/icon/default.png"):getSpriteFrame()); 185 item:getChildByName("icon"):setSpriteFrame(cc.Sprite:create("res/icon/default.png"):getSpriteFrame());
186 end 186 end
187 local itemInfo = ItemInfo.getItemInfo(item_id); 187 local itemInfo = ItemInfo.getItemInfo(item_id);
188 if itemInfo.vip == 1 then 188 if itemInfo.vip == 1 and CHANNEL~="gzdt" then
189 item:getChildByName("flag_vip"):setVisible(true); 189 item:getChildByName("flag_vip"):setVisible(true);
190 else 190 elseif itemInfo.vip == 1 and CHANNEL=="shdx" then
191 item:getChildByName("flag_vip"):setSpriteFrame(cc.Sprite:create("res/ui/shop/shop_textures_shdx.png"):getSpriteFrame());
192 else
191 item:getChildByName("flag_vip"):setVisible(false); 193 item:getChildByName("flag_vip"):setVisible(false);
192 end 194 end
193 local on_body_id = UserModel.body[itemInfo.type]; 195 local on_body_id = UserModel.body[itemInfo.type];
......
...@@ -40,22 +40,27 @@ function RoleMainView:init() ...@@ -40,22 +40,27 @@ function RoleMainView:init()
40 self.nodes[2] = { }; 40 self.nodes[2] = { };
41 for i = 1, 5 do 41 for i = 1, 5 do
42 local tab = self:getChildByName("tab_" .. i); 42 local tab = self:getChildByName("tab_" .. i);
43 if CHANNEL=="gzdt" and i==5 then 43 if CHANNEL == "gzdt" and i == 5 then
44 tab:setVisible(false); 44 tab:setVisible(false);
45 else 45 else
46 tab:setZOrder(100); 46 if CHANNEL=="shdx" and i==5 then
47 tab:setSwallowTouches(false); 47 tab:loadTextureNormal("res/ui/dress/btn_tequan_shdx.png");
48 tab.is_tab = true; 48 tab:loadTexturePressed("res/ui/dress/btn_tequan_shdx.png");
49 tab.is_vertical_tab = true; 49 tab:getChildByName("select"):setSpriteFrame(cc.Sprite:create("res/ui/dress/btn_tequan_s_shdx.png"):getSpriteFrame());
50 tab:setTag(i); 50 end
51 tab.fn = function(tab) 51 tab:setZOrder(100);
52 self:onTabClick(tab); 52 tab:setSwallowTouches(false);
53 end; 53 tab.is_tab = true;
54 tab:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onTabClick)) end); 54 tab.is_vertical_tab = true;
55 self.nodes[2][#self.nodes[2] + 1] = tab; 55 tab:setTag(i);
56 if i == 1 then 56 tab.fn = function(tab)
57 self.selected_node = tab; 57 self:onTabClick(tab);
58 end 58 end;
59 tab:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onTabClick)) end);
60 self.nodes[2][#self.nodes[2] + 1] = tab;
61 if i == 1 then
62 self.selected_node = tab;
63 end
59 end 64 end
60 end 65 end
61 66
...@@ -124,9 +129,9 @@ function RoleMainView:updateTabShow() ...@@ -124,9 +129,9 @@ function RoleMainView:updateTabShow()
124 self.content_layer.view = require("app.views.view.RoleBussinessView"):create(); 129 self.content_layer.view = require("app.views.view.RoleBussinessView"):create();
125 self.content_layer.view:init(self.nodes, handler(self, self.update_nodes), handler(self, self.update_nodes_state)); 130 self.content_layer.view:init(self.nodes, handler(self, self.update_nodes), handler(self, self.update_nodes_state));
126 self.content_layer:addChild(self.content_layer.view); 131 self.content_layer:addChild(self.content_layer.view);
127 --logD("updateTabShow()------------------->"); 132 -- logD("updateTabShow()------------------->");
128 self.scrollView = self.content_layer.view:getChildByName("ScrollView"); 133 self.scrollView = self.content_layer.view:getChildByName("ScrollView");
129 --local scrollSize = self.scrollView:getContentSize(); 134 -- local scrollSize = self.scrollView:getContentSize();
130 elseif _index == 2 then 135 elseif _index == 2 then
131 self.content_layer.view = require("app.views.view.RoleDressView"):create(); 136 self.content_layer.view = require("app.views.view.RoleDressView"):create();
132 self.content_layer.view:init(self.nodes, handler(self, self.update_nodes)); 137 self.content_layer.view:init(self.nodes, handler(self, self.update_nodes));
...@@ -176,7 +181,7 @@ end ...@@ -176,7 +181,7 @@ end
176 181
177 -- 上键处理函数 182 -- 上键处理函数
178 function RoleMainView:onKeypadUp(tab_to_tab) 183 function RoleMainView:onKeypadUp(tab_to_tab)
179 logD("RoleMainView:onKeypadUp(tab_to_tab)-------------------->>"); 184 logD("RoleMainView:onKeypadUp(tab_to_tab)-------------------->>");
180 if self.selected_node and self.selected_node.is_item then 185 if self.selected_node and self.selected_node.is_item then
181 self:setScrollPosition(self.selected_node); 186 self:setScrollPosition(self.selected_node);
182 end 187 end
...@@ -324,8 +329,9 @@ function RoleMainView:onKeypadDown(tab_to_tab) ...@@ -324,8 +329,9 @@ function RoleMainView:onKeypadDown(tab_to_tab)
324 -- 上下键垂直标签和水平标签不能直接切换 329 -- 上下键垂直标签和水平标签不能直接切换
325 elseif not node.can_move_to_vertical and not self.selected_node.can_move_to_vertical and(self.selected_node.is_tab ~= node.is_tab and(self.selected_node.is_vertical_tab or node.is_vertical_tab)) then 330 elseif not node.can_move_to_vertical and not self.selected_node.can_move_to_vertical and(self.selected_node.is_tab ~= node.is_tab and(self.selected_node.is_vertical_tab or node.is_vertical_tab)) then
326 -- 上下键普通按钮和垂直标签不能直接切换 331 -- 上下键普通按钮和垂直标签不能直接切换
327 elseif TableUtil.IsInTable(v, self.selected_node) then --取同一组数据 332 elseif TableUtil.IsInTable(v, self.selected_node) then
328 --logD("--------------------->"); 333 -- 取同一组数据
334 -- logD("--------------------->");
329 node.one_list_index = i; 335 node.one_list_index = i;
330 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition())); 336 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition()));
331 _p = self:changeToCenterPoint(node, _p); 337 _p = self:changeToCenterPoint(node, _p);
...@@ -345,7 +351,7 @@ function RoleMainView:onKeypadDown(tab_to_tab) ...@@ -345,7 +351,7 @@ function RoleMainView:onKeypadDown(tab_to_tab)
345 elseif not node.can_move_to_vertical and not self.selected_node.can_move_to_vertical and(self.selected_node.is_tab ~= node.is_tab and(self.selected_node.is_vertical_tab or node.is_vertical_tab)) then 351 elseif not node.can_move_to_vertical and not self.selected_node.can_move_to_vertical and(self.selected_node.is_tab ~= node.is_tab and(self.selected_node.is_vertical_tab or node.is_vertical_tab)) then
346 -- 上下键普通按钮和垂直标签不能直接切换 352 -- 上下键普通按钮和垂直标签不能直接切换
347 elseif self.selected_node.dress_can_not_move_to_vertical then 353 elseif self.selected_node.dress_can_not_move_to_vertical then
348 --TODO:补丁,RoleDressView中最后一个tab标签向下焦点飞走了 _jinwawa 354 -- TODO:补丁,RoleDressView中最后一个tab标签向下焦点飞走了 _jinwawa
349 else 355 else
350 node.one_list_index = i; 356 node.one_list_index = i;
351 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition())); 357 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition()));
...@@ -421,7 +427,7 @@ end ...@@ -421,7 +427,7 @@ end
421 427
422 -- 左键处理函数 428 -- 左键处理函数
423 function RoleMainView:onKeypadLeft(tab_to_tab) 429 function RoleMainView:onKeypadLeft(tab_to_tab)
424 logD("RoleMainView:onKeypadLeft(tab_to_tab)-------------------->>"); 430 logD("RoleMainView:onKeypadLeft(tab_to_tab)-------------------->>");
425 if self.content_layer.view and self.content_layer.view.onItemOut then 431 if self.content_layer.view and self.content_layer.view.onItemOut then
426 self.content_layer.view:onItemOut(self.selected_node); 432 self.content_layer.view:onItemOut(self.selected_node);
427 end 433 end
...@@ -445,18 +451,18 @@ logD("RoleMainView:onKeypadLeft(tab_to_tab)-------------------->>"); ...@@ -445,18 +451,18 @@ logD("RoleMainView:onKeypadLeft(tab_to_tab)-------------------->>");
445 elseif not self.selected_node.can_move_to_horizontal and not self.selected_node.is_tab and node.is_tab and not node.is_vertical_tab then 451 elseif not self.selected_node.can_move_to_horizontal and not self.selected_node.is_tab and node.is_tab and not node.is_vertical_tab then
446 -- 左右键不能从普通按钮切换的水平标签按钮 452 -- 左右键不能从普通按钮切换的水平标签按钮
447 else--]] 453 else--]]
448 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition())); 454 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition()));
449 _p = self:changeToCenterPoint(node, _p); 455 _p = self:changeToCenterPoint(node, _p);
450 if _p.x < curPos.x - self.range_value then 456 if _p.x < curPos.x - self.range_value then
451 local _distance = math.abs(curPos.y - _p.y); 457 local _distance = math.abs(curPos.y - _p.y);
452 if _distance < minDinstance - self.range_value then 458 if _distance < minDinstance - self.range_value then
453 minDinstance = _distance; 459 minDinstance = _distance;
454 tmp_one_line_list = { node }; 460 tmp_one_line_list = { node };
455 elseif _distance >= minDinstance - self.range_value and _distance <= minDinstance + self.range_value then 461 elseif _distance >= minDinstance - self.range_value and _distance <= minDinstance + self.range_value then
456 tmp_one_line_list[#tmp_one_line_list + 1] = node; 462 tmp_one_line_list[#tmp_one_line_list + 1] = node;
457 end
458 end 463 end
459 --end 464 end
465 -- end
460 end 466 end
461 end 467 end
462 468
...@@ -506,7 +512,7 @@ end ...@@ -506,7 +512,7 @@ end
506 512
507 -- 右键处理函数 513 -- 右键处理函数
508 function RoleMainView:onKeypadRight(tab_to_tab) 514 function RoleMainView:onKeypadRight(tab_to_tab)
509 logD("RoleMainView:onKeypadRight(tab_to_tab)-------------------->>"); 515 logD("RoleMainView:onKeypadRight(tab_to_tab)-------------------->>");
510 if self.content_layer.view and self.content_layer.view.onItemOut then 516 if self.content_layer.view and self.content_layer.view.onItemOut then
511 self.content_layer.view:onItemOut(self.selected_node); 517 self.content_layer.view:onItemOut(self.selected_node);
512 end 518 end
...@@ -530,19 +536,19 @@ logD("RoleMainView:onKeypadRight(tab_to_tab)-------------------->>"); ...@@ -530,19 +536,19 @@ logD("RoleMainView:onKeypadRight(tab_to_tab)-------------------->>");
530 elseif not self.selected_node.can_move_to_horizontal and not self.selected_node.is_tab and node.is_tab and not node.is_vertical_tab then 536 elseif not self.selected_node.can_move_to_horizontal and not self.selected_node.is_tab and node.is_tab and not node.is_vertical_tab then
531 -- 左右键不能从普通按钮切换的水平标签按钮 537 -- 左右键不能从普通按钮切换的水平标签按钮
532 else--]] 538 else--]]
533 --logD("onKeypadRight---------------->"); 539 -- logD("onKeypadRight---------------->");
534 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition())); 540 local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition()));
535 _p = self:changeToCenterPoint(node, _p); 541 _p = self:changeToCenterPoint(node, _p);
536 if _p.x > curPos.x + self.range_value then 542 if _p.x > curPos.x + self.range_value then
537 local _distance = math.abs(curPos.y - _p.y); 543 local _distance = math.abs(curPos.y - _p.y);
538 if _distance < minDinstance - self.range_value then 544 if _distance < minDinstance - self.range_value then
539 minDinstance = _distance; 545 minDinstance = _distance;
540 tmp_one_line_list = { node }; 546 tmp_one_line_list = { node };
541 elseif _distance >= minDinstance - self.range_value and _distance <= minDinstance + self.range_value then 547 elseif _distance >= minDinstance - self.range_value and _distance <= minDinstance + self.range_value then
542 tmp_one_line_list[#tmp_one_line_list + 1] = node; 548 tmp_one_line_list[#tmp_one_line_list + 1] = node;
543 end
544 end 549 end
545 --end 550 end
551 -- end
546 end 552 end
547 end 553 end
548 554
......
...@@ -286,7 +286,10 @@ function ShopView:update() ...@@ -286,7 +286,10 @@ function ShopView:update()
286 end 286 end
287 if itemInfo.vip == 1 and CHANNEL~="gzdt" then 287 if itemInfo.vip == 1 and CHANNEL~="gzdt" then
288 shopItem:getChildByName("flag_vip"):setVisible(true); 288 shopItem:getChildByName("flag_vip"):setVisible(true);
289 else 289 if CHANNEL=="shdx" then
290 shopItem:getChildByName("flag_vip"):setSpriteFrame(cc.Sprite:create("res/ui/shop/shop_textures_shdx.png"):getSpriteFrame());
291 end
292 else
290 shopItem:getChildByName("flag_vip"):setVisible(false); 293 shopItem:getChildByName("flag_vip"):setVisible(false);
291 end 294 end
292 if info.extra > 0 then 295 if info.extra > 0 then
...@@ -333,7 +336,11 @@ function ShopView:onBuyClick(ref,event) ...@@ -333,7 +336,11 @@ function ShopView:onBuyClick(ref,event)
333 local reciever=require("app.views.view.ActivityView"):show("ActivityVipView"); 336 local reciever=require("app.views.view.ActivityView"):show("ActivityVipView");
334 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 337 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
335 end 338 end
336 Alert.showTwo(strings.msg_1028,okFun); 339 if CHANNEL=="shdx" then
340 Alert.showTwo(strings.msg_1035,okFun);
341 else
342 Alert.showTwo(strings.msg_1028,okFun);
343 end
337 return; 344 return;
338 end 345 end
339 346
......
...@@ -72,7 +72,7 @@ function XyxGameOver:onGameEndCallBackFun(params) ...@@ -72,7 +72,7 @@ function XyxGameOver:onGameEndCallBackFun(params)
72 local vip_exp = UserModel.getItemNum(100002); 72 local vip_exp = UserModel.getItemNum(100002);
73 local level_info = VipLevelInfo.getInfoByScore(vip_exp); 73 local level_info = VipLevelInfo.getInfoByScore(vip_exp);
74 if CHANNEL=="shdx" then 74 if CHANNEL=="shdx" then
75 item:getChildByName("vip"):getChildByName("txt_1"):setString("会员"); 75 item:getChildByName("vip"):getChildByName("txt_1"):setString(" 会员");
76 else 76 else
77 item:getChildByName("vip"):getChildByName("txt_1"):setString("VIP"..level_info.level); 77 item:getChildByName("vip"):getChildByName("txt_1"):setString("VIP"..level_info.level);
78 end 78 end
...@@ -84,6 +84,11 @@ function XyxGameOver:onGameEndCallBackFun(params) ...@@ -84,6 +84,11 @@ function XyxGameOver:onGameEndCallBackFun(params)
84 end 84 end
85 elseif data.id == 100002 then 85 elseif data.id == 100002 then
86 local left_vip_day = UserModel.getLeftVipDay(); 86 local left_vip_day = UserModel.getLeftVipDay();
87 if CHANNEL=="shdx" then
88 item:getChildByName("vip2"):getChildByName("txt_1"):setString("会员+100%");
89 else
90 item:getChildByName("vip2"):getChildByName("txt_1"):setString("VIP+100%");
91 end
87 if left_vip_day > 0 then 92 if left_vip_day > 0 then
88 item:getChildByName("vip2"):setVisible(true); 93 item:getChildByName("vip2"):setVisible(true);
89 else 94 else
......
...@@ -83,15 +83,23 @@ function XyxPkResultView:onGameEndCallBackFun(params) ...@@ -83,15 +83,23 @@ function XyxPkResultView:onGameEndCallBackFun(params)
83 else 83 else
84 item:getChildByName("txt"):setString(info.name..""..data.cnt); 84 item:getChildByName("txt"):setString(info.name..""..data.cnt);
85 end 85 end
86 if CHANNEL=="shdx" then
87 item:getChildByName("txt_vip"):setString("会员X2");
88 else
89 item:getChildByName("txt_vip"):setString("VIPX2");
90 end
86 if data.id == 100001 then 91 if data.id == 100001 then
87 local left_vip_day = UserModel.getLeftVipDay(); 92 local left_vip_day = UserModel.getLeftVipDay();
88 if left_vip_day > 0 then 93 if left_vip_day > 0 then
89 item:getChildByName("vip"):setVisible(true); 94 item:getChildByName("vip"):setVisible(true);
95 item:getChildByName("txt_vip"):setVisible(true);
90 else 96 else
91 item:getChildByName("vip"):setVisible(false); 97 item:getChildByName("vip"):setVisible(false);
98 item:getChildByName("txt_vip"):setVisible(false);
92 end 99 end
93 else 100 else
94 item:getChildByName("vip"):setVisible(false); 101 item:getChildByName("vip"):setVisible(false);
102 item:getChildByName("txt_vip"):setVisible(false);
95 end 103 end
96 else 104 else
97 item:setVisible(false); 105 item:setVisible(false);
......
...@@ -27,7 +27,7 @@ ...@@ -27,7 +27,7 @@
27 <CColor A="255" R="255" G="255" B="255" /> 27 <CColor A="255" R="255" G="255" B="255" />
28 <PrePosition X="0.4855" Y="0.5000" /> 28 <PrePosition X="0.4855" Y="0.5000" />
29 <PreSize X="0.8689" Y="0.6398" /> 29 <PreSize X="0.8689" Y="0.6398" />
30 <FileData Type="Normal" Path="ui/Activity/btn_activity_11003_2.png" Plist="" /> 30 <FileData Type="Normal" Path="ui/Activity/btn_activity_11002_shdx.png" Plist="" />
31 <BlendFunc Src="1" Dst="771" /> 31 <BlendFunc Src="1" Dst="771" />
32 </AbstractNodeData> 32 </AbstractNodeData>
33 <AbstractNodeData Name="bg_2" Visible="False" ActionTag="1870861593" Tag="522" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="4.0000" RightMargin="4.0000" TopMargin="27.5000" BottomMargin="27.5000" ctype="SpriteObjectData"> 33 <AbstractNodeData Name="bg_2" Visible="False" ActionTag="1870861593" Tag="522" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="4.0000" RightMargin="4.0000" TopMargin="27.5000" BottomMargin="27.5000" ctype="SpriteObjectData">
...@@ -51,7 +51,7 @@ ...@@ -51,7 +51,7 @@
51 <CColor A="255" R="255" G="255" B="255" /> 51 <CColor A="255" R="255" G="255" B="255" />
52 <PrePosition X="0.5000" Y="0.5000" /> 52 <PrePosition X="0.5000" Y="0.5000" />
53 <PreSize X="0.9612" Y="0.6584" /> 53 <PreSize X="0.9612" Y="0.6584" />
54 <FileData Type="Normal" Path="ui/Activity/btn_activity_11003_2_s.png" Plist="" /> 54 <FileData Type="Normal" Path="ui/Activity/btn_activity_11002_s_shdx.png" Plist="" />
55 <BlendFunc Src="1" Dst="771" /> 55 <BlendFunc Src="1" Dst="771" />
56 </AbstractNodeData> 56 </AbstractNodeData>
57 <AbstractNodeData Name="btn" Visible="False" ActionTag="-524977754" Tag="952" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-1.5040" RightMargin="12.5040" TopMargin="25.5036" BottomMargin="29.4964" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="70" Scale9Height="83" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData"> 57 <AbstractNodeData Name="btn" Visible="False" ActionTag="-524977754" Tag="952" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-1.5040" RightMargin="12.5040" TopMargin="25.5036" BottomMargin="29.4964" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="70" Scale9Height="83" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData">
......
...@@ -202,7 +202,7 @@ ...@@ -202,7 +202,7 @@
202 <PreSize X="0.3797" Y="0.0059" /> 202 <PreSize X="0.3797" Y="0.0059" />
203 <FileData Type="Normal" Path="ui/dress/bg_divide.png" Plist="" /> 203 <FileData Type="Normal" Path="ui/dress/bg_divide.png" Plist="" />
204 </AbstractNodeData> 204 </AbstractNodeData>
205 <AbstractNodeData Name="txt_expire" ActionTag="911633531" Tag="437" IconVisible="False" LeftMargin="456.6394" RightMargin="33.3606" TopMargin="76.1205" BottomMargin="399.8795" IsCustomSize="True" FontSize="16" LabelText="VIP到期时间:2018年1月1日" HorizontalAlignmentType="HT_Right" VerticalAlignmentType="VT_Center" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="TextObjectData"> 205 <AbstractNodeData Name="txt_expire" ActionTag="911633531" VisibleForFrame="False" Tag="437" IconVisible="False" LeftMargin="456.6394" RightMargin="33.3606" TopMargin="76.1205" BottomMargin="399.8795" IsCustomSize="True" FontSize="16" LabelText="VIP到期时间:2018年1月1日" HorizontalAlignmentType="HT_Right" VerticalAlignmentType="VT_Center" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="TextObjectData">
206 <Size X="300.0000" Y="30.0000" /> 206 <Size X="300.0000" Y="30.0000" />
207 <AnchorPoint ScaleY="0.5000" /> 207 <AnchorPoint ScaleY="0.5000" />
208 <Position X="456.6394" Y="414.8795" /> 208 <Position X="456.6394" Y="414.8795" />
...@@ -213,15 +213,15 @@ ...@@ -213,15 +213,15 @@
213 <OutlineColor A="255" R="255" G="0" B="0" /> 213 <OutlineColor A="255" R="255" G="0" B="0" />
214 <ShadowColor A="255" R="110" G="110" B="110" /> 214 <ShadowColor A="255" R="110" G="110" B="110" />
215 </AbstractNodeData> 215 </AbstractNodeData>
216 <AbstractNodeData Name="bg_vip_lv" ActionTag="-1909388507" Tag="1071" IconVisible="False" LeftMargin="459.1969" RightMargin="242.8031" TopMargin="30.9689" BottomMargin="433.0311" ctype="SpriteObjectData"> 216 <AbstractNodeData Name="bg_vip_lv" ActionTag="-1909388507" Tag="1071" IconVisible="False" LeftMargin="465.1366" RightMargin="236.8634" TopMargin="41.6587" BottomMargin="422.3413" ctype="SpriteObjectData">
217 <Size X="88.0000" Y="42.0000" /> 217 <Size X="58.0000" Y="57.0000" />
218 <AnchorPoint /> 218 <AnchorPoint />
219 <Position X="459.1969" Y="433.0311" /> 219 <Position X="465.1366" Y="422.3413" />
220 <Scale ScaleX="1.0000" ScaleY="1.0000" /> 220 <Scale ScaleX="1.0000" ScaleY="1.0000" />
221 <CColor A="255" R="255" G="255" B="255" /> 221 <CColor A="255" R="255" G="255" B="255" />
222 <PrePosition X="0.5813" Y="0.8558" /> 222 <PrePosition X="0.5888" Y="0.8347" />
223 <PreSize X="0.1114" Y="0.0830" /> 223 <PreSize X="0.1114" Y="0.0830" />
224 <FileData Type="Normal" Path="ui/dress/bg_vip_lv.png" Plist="" /> 224 <FileData Type="Normal" Path="ui/dress/bg_vip_lv_shdx.png" Plist="" />
225 <BlendFunc Src="1" Dst="771" /> 225 <BlendFunc Src="1" Dst="771" />
226 </AbstractNodeData> 226 </AbstractNodeData>
227 <AbstractNodeData Name="txt_no_vip" ActionTag="-1201631584" Tag="154" IconVisible="False" LeftMargin="476.9372" RightMargin="257.0628" TopMargin="39.5751" BottomMargin="438.4249" FontSize="28" LabelText="LV.0" HorizontalAlignmentType="HT_Center" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="TextObjectData"> 227 <AbstractNodeData Name="txt_no_vip" ActionTag="-1201631584" Tag="154" IconVisible="False" LeftMargin="476.9372" RightMargin="257.0628" TopMargin="39.5751" BottomMargin="438.4249" FontSize="28" LabelText="LV.0" HorizontalAlignmentType="HT_Center" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="TextObjectData">
......
...@@ -61,7 +61,7 @@ ...@@ -61,7 +61,7 @@
61 <PreSize X="0.0664" Y="0.0597" /> 61 <PreSize X="0.0664" Y="0.0597" />
62 <FileData Type="Normal" Path="ui/dress/txt_title_my.png" Plist="" /> 62 <FileData Type="Normal" Path="ui/dress/txt_title_my.png" Plist="" />
63 </AbstractNodeData> 63 </AbstractNodeData>
64 <AbstractNodeData Name="tab_1" ActionTag="-136679638" Tag="100" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="115.1346" RightMargin="1024.8654" TopMargin="189.4000" BottomMargin="448.6000" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="110" Scale9Height="60" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData"> 64 <AbstractNodeData Name="tab_1" ActionTag="-136679638" Tag="100" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="115.0880" RightMargin="1024.9120" TopMargin="189.4000" BottomMargin="448.6000" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="110" Scale9Height="60" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData">
65 <Size X="140.0000" Y="82.0000" /> 65 <Size X="140.0000" Y="82.0000" />
66 <Children> 66 <Children>
67 <AbstractNodeData Name="select" Visible="False" ActionTag="1763867942" Tag="101" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-11.7300" RightMargin="-6.2700" TopMargin="-2.5420" BottomMargin="2.5420" ctype="SpriteObjectData"> 67 <AbstractNodeData Name="select" Visible="False" ActionTag="1763867942" Tag="101" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-11.7300" RightMargin="-6.2700" TopMargin="-2.5420" BottomMargin="2.5420" ctype="SpriteObjectData">
...@@ -77,7 +77,7 @@ ...@@ -77,7 +77,7 @@
77 </AbstractNodeData> 77 </AbstractNodeData>
78 </Children> 78 </Children>
79 <AnchorPoint ScaleX="0.5000" ScaleY="0.5000" /> 79 <AnchorPoint ScaleX="0.5000" ScaleY="0.5000" />
80 <Position X="185.1346" Y="489.6000" /> 80 <Position X="185.0880" Y="489.6000" />
81 <Scale ScaleX="1.0000" ScaleY="1.0000" /> 81 <Scale ScaleX="1.0000" ScaleY="1.0000" />
82 <CColor A="255" R="255" G="255" B="255" /> 82 <CColor A="255" R="255" G="255" B="255" />
83 <PrePosition X="0.1446" Y="0.6800" /> 83 <PrePosition X="0.1446" Y="0.6800" />
...@@ -89,7 +89,7 @@ ...@@ -89,7 +89,7 @@
89 <OutlineColor A="255" R="255" G="0" B="0" /> 89 <OutlineColor A="255" R="255" G="0" B="0" />
90 <ShadowColor A="255" R="110" G="110" B="110" /> 90 <ShadowColor A="255" R="110" G="110" B="110" />
91 </AbstractNodeData> 91 </AbstractNodeData>
92 <AbstractNodeData Name="tab_2" ActionTag="-1202199351" Tag="254" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="115.9591" RightMargin="1024.0409" TopMargin="275.8000" BottomMargin="362.2000" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="110" Scale9Height="60" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData"> 92 <AbstractNodeData Name="tab_2" ActionTag="-1202199351" Tag="254" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="115.9840" RightMargin="1024.0160" TopMargin="275.8000" BottomMargin="362.2000" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="110" Scale9Height="60" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData">
93 <Size X="140.0000" Y="82.0000" /> 93 <Size X="140.0000" Y="82.0000" />
94 <Children> 94 <Children>
95 <AbstractNodeData Name="select" Visible="False" ActionTag="-1711239123" Tag="47" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-8.4680" RightMargin="-9.5320" TopMargin="-2.7552" BottomMargin="2.7552" ctype="SpriteObjectData"> 95 <AbstractNodeData Name="select" Visible="False" ActionTag="-1711239123" Tag="47" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-8.4680" RightMargin="-9.5320" TopMargin="-2.7552" BottomMargin="2.7552" ctype="SpriteObjectData">
...@@ -105,7 +105,7 @@ ...@@ -105,7 +105,7 @@
105 </AbstractNodeData> 105 </AbstractNodeData>
106 </Children> 106 </Children>
107 <AnchorPoint ScaleX="0.5000" ScaleY="0.5000" /> 107 <AnchorPoint ScaleX="0.5000" ScaleY="0.5000" />
108 <Position X="185.9591" Y="403.2000" /> 108 <Position X="185.9840" Y="403.2000" />
109 <Scale ScaleX="1.0000" ScaleY="1.0000" /> 109 <Scale ScaleX="1.0000" ScaleY="1.0000" />
110 <CColor A="255" R="255" G="255" B="255" /> 110 <CColor A="255" R="255" G="255" B="255" />
111 <PrePosition X="0.1453" Y="0.5600" /> 111 <PrePosition X="0.1453" Y="0.5600" />
...@@ -117,7 +117,7 @@ ...@@ -117,7 +117,7 @@
117 <OutlineColor A="255" R="255" G="0" B="0" /> 117 <OutlineColor A="255" R="255" G="0" B="0" />
118 <ShadowColor A="255" R="110" G="110" B="110" /> 118 <ShadowColor A="255" R="110" G="110" B="110" />
119 </AbstractNodeData> 119 </AbstractNodeData>
120 <AbstractNodeData Name="tab_3" ActionTag="-916635392" Tag="253" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="115.1112" RightMargin="1024.8888" TopMargin="362.2000" BottomMargin="275.8000" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="110" Scale9Height="60" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData"> 120 <AbstractNodeData Name="tab_3" ActionTag="-916635392" Tag="253" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="115.0880" RightMargin="1024.9120" TopMargin="362.2000" BottomMargin="275.8000" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="110" Scale9Height="60" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData">
121 <Size X="140.0000" Y="82.0000" /> 121 <Size X="140.0000" Y="82.0000" />
122 <Children> 122 <Children>
123 <AbstractNodeData Name="select" Visible="False" ActionTag="1065629015" Tag="46" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-10.6940" RightMargin="-7.3060" TopMargin="-2.0500" BottomMargin="2.0500" ctype="SpriteObjectData"> 123 <AbstractNodeData Name="select" Visible="False" ActionTag="1065629015" Tag="46" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-10.6940" RightMargin="-7.3060" TopMargin="-2.0500" BottomMargin="2.0500" ctype="SpriteObjectData">
...@@ -133,7 +133,7 @@ ...@@ -133,7 +133,7 @@
133 </AbstractNodeData> 133 </AbstractNodeData>
134 </Children> 134 </Children>
135 <AnchorPoint ScaleX="0.5000" ScaleY="0.5000" /> 135 <AnchorPoint ScaleX="0.5000" ScaleY="0.5000" />
136 <Position X="185.1112" Y="316.8000" /> 136 <Position X="185.0880" Y="316.8000" />
137 <Scale ScaleX="1.0000" ScaleY="1.0000" /> 137 <Scale ScaleX="1.0000" ScaleY="1.0000" />
138 <CColor A="255" R="255" G="255" B="255" /> 138 <CColor A="255" R="255" G="255" B="255" />
139 <PrePosition X="0.1446" Y="0.4400" /> 139 <PrePosition X="0.1446" Y="0.4400" />
...@@ -145,7 +145,7 @@ ...@@ -145,7 +145,7 @@
145 <OutlineColor A="255" R="255" G="0" B="0" /> 145 <OutlineColor A="255" R="255" G="0" B="0" />
146 <ShadowColor A="255" R="110" G="110" B="110" /> 146 <ShadowColor A="255" R="110" G="110" B="110" />
147 </AbstractNodeData> 147 </AbstractNodeData>
148 <AbstractNodeData Name="tab_4" ActionTag="1317890440" Tag="98" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="114.9831" RightMargin="1025.0168" TopMargin="448.6000" BottomMargin="189.4000" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="110" Scale9Height="60" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData"> 148 <AbstractNodeData Name="tab_4" ActionTag="1317890440" Tag="98" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="114.9600" RightMargin="1025.0400" TopMargin="448.6000" BottomMargin="189.4000" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="110" Scale9Height="60" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData">
149 <Size X="140.0000" Y="82.0000" /> 149 <Size X="140.0000" Y="82.0000" />
150 <Children> 150 <Children>
151 <AbstractNodeData Name="select" Visible="False" ActionTag="1210305243" Tag="99" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-9.8260" RightMargin="-8.1740" TopMargin="-0.8610" BottomMargin="0.8610" ctype="SpriteObjectData"> 151 <AbstractNodeData Name="select" Visible="False" ActionTag="1210305243" Tag="99" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-9.8260" RightMargin="-8.1740" TopMargin="-0.8610" BottomMargin="0.8610" ctype="SpriteObjectData">
...@@ -161,7 +161,7 @@ ...@@ -161,7 +161,7 @@
161 </AbstractNodeData> 161 </AbstractNodeData>
162 </Children> 162 </Children>
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......

4.02 KB | W: | H:

3.98 KB | W: | H:

  • 2-up
  • Swipe
  • Onion skin

4.68 KB | W: | H:

4.69 KB | W: | H:

  • 2-up
  • Swipe
  • Onion skin
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1528 <Image Name="bg_right.png" />
1529 <Image Name="bg_right_select.png" />
1530 <Image Name="btn_back.png" />
1531 <Image Name="btn_back_select.png" />
1532 <Project Name="XyxPayLayer.csd" Type="Layer" />
1533 </Folder>
1534 </Folder> 1540 </Folder>
1535 <Project Name="AlertExitLayer.csd" Type="Layer" /> 1541 <Project Name="AlertExitLayer.csd" Type="Layer" />
1536 <Project Name="AlertLayer.csd" Type="Layer" /> 1542 <Project Name="AlertLayer.csd" Type="Layer" />
......
...@@ -214,6 +214,8 @@ enum E_STATISTICS_TYPE ...@@ -214,6 +214,8 @@ enum E_STATISTICS_TYPE
214 214
215 E_STATISTICS_TYPE_14 = 14;//所有玩家购买宠物钥匙个数(宠物钥匙ID) 215 E_STATISTICS_TYPE_14 = 14;//所有玩家购买宠物钥匙个数(宠物钥匙ID)
216 216
217 E_STATISTICS_TYPE_15 = 15;//上海电信付费
218
217 219
218 220
219 } 221 }
......
...@@ -19,9 +19,10 @@ enum LOGIN_CMD ...@@ -19,9 +19,10 @@ enum LOGIN_CMD
19 19
20 message login_msg//1,0x00101#登录 20 message login_msg//1,0x00101#登录
21 { 21 {
22 optional uint32 platform = 1;//登陆类型#share_msg.E_PLATFORM 22 optional uint32 platform = 1;//登陆类型#share_msg.E_PLATFORM
23 optional string account = 2; //账号 23 optional string account = 2; //账号
24 optional string session = 3;//登录的session 24 optional string session = 3;//登录的session
25 optional uint32 shanghai_dianxin_pay_id = 101;//上海电信会员支付ID(0:不是会员, 其他对应pay.xml中的pay_id)
25 } 26 }
26 27
27 message task_daily_t 28 message task_daily_t
...@@ -185,6 +186,15 @@ message get_pay_day_reward_msg_res ...@@ -185,6 +186,15 @@ message get_pay_day_reward_msg_res
185 { 186 {
186 } 187 }
187 188
189 message shanghai_dianxin_pay_msg//1,0x00353#上海电信支付成功
190 {
191 optional uint32 shanghai_dianxin_pay_id = 1;//上海电信会员支付ID(0:不是会员, 其他对应pay.xml中的pay_id)
192 }
193
194 message shanghai_dianxin_pay_msg_res
195 {
196 }
197
188 message single_game_info_msg//1,0x00354#获取游戏信息 198 message single_game_info_msg//1,0x00354#获取游戏信息
189 { 199 {
190 } 200 }
......