Commit ba6831c1 ba6831c19f35739a25d3599676e289b1510bd3a7 by jinwawa

0619

1 parent cd7f9ec5
Showing 107 changed files with 323 additions and 2390 deletions
......@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
800236 天女散花 天女散花 0 0 0 6 0 0 1 0
800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
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......@@ -120,53 +120,6 @@
<shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
<shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
<shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
<shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
<shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
<shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
<shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
<shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
<shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
<shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
<shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
<shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
<shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
<shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
<shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
<shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
<shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
<shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
<shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
<shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
......
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<!--
成就(全部都是金币模式)
level:获取N个成就后.奖励的物品
-->
<root>
<type viewid="1" id="1" name="任务能手" des="做任务次数">
<reward id="1" name="任务能手Ⅰ" des="完成5个任务" item="100001,100;910031,1" data="5"/>
<reward id="2" name="任务能手Ⅱ" des="完成20个任务" item="100001,300;910042,1" data="20"/>
<reward id="3" name="任务能手Ⅲ" des="完成50个任务" item="100001,1000;910043,1" data="50"/>
</type>
<type viewid="2" id="2" name="游戏王" des="玩小游戏次数">
<reward id="1" name="游戏王Ⅰ" des="游乐场玩10次游戏" item="100001,200;910034,1" data="10"/>
<reward id="2" name="游戏王Ⅱ" des="游乐场玩50次游戏" item="100001,500;910053,1" data="50"/>
<reward id="3" name="游戏王Ⅲ" des="游乐场玩100次游戏" item="100001,1000;910054,1" data="100"/>
</type>
<type viewid="3" id="3" name="驯宠王" des="宠物满级">
<reward id="1" name="驯宠王Ⅰ" des="喂养宠物满级5只" item="100001,200;910060,1" data="5"/>
<reward id="2" name="驯宠王Ⅱ" des="喂养宠物满级10只" item="100001,500;910061,1" data="10"/>
<reward id="3" name="驯宠王Ⅲ" des="喂养宠物满级30只" item="100001,1000;910062,1" data="30"/>
</type>
<type viewid="4" id="4" name="小富豪" des="累计获得金豆">
<reward id="1" name="小富豪Ⅰ" des="一共获得金豆5000" item="910044,1" data="5000"/>
<reward id="2" name="小富豪Ⅱ" des="一共获得金豆50000" item="910045,1" data="50000"/>
<reward id="3" name="小富豪Ⅲ" des="一共获得金豆500000" item="910046,1" data="500000"/>
</type>
<type viewid="5" id="5" name="大富豪" des="累计获得钻石">
<reward id="1" name="大富豪Ⅰ" des="一共获得钻石10" item="100001,300;910039,1" data="10"/>
<reward id="2" name="大富豪Ⅱ" des="一共获得钻石100" item="100001,600;910040,1" data="100"/>
<reward id="3" name="大富豪Ⅲ" des="一共获得钻石1000" item="100001,1000;910041,1" data="1000"/>
</type>
<type viewid="6" id="6" name="时尚达人" des="角色装扮(不含翅膀)">
<reward id="1" name="时尚达人Ⅰ" des="拥有10件服饰(不含翅膀)" item="100001,100;910055,1" data="10"/>
<reward id="2" name="时尚达人Ⅱ" des="拥有30件服饰(不含翅膀)" item="100001,300;910056,1" data="30"/>
<reward id="3" name="时尚达人Ⅲ" des="拥有100件服饰(不含翅膀)" item="100001,1000;910057,1" data="100"/>
</type>
<type viewid="7" id="7" name="飞天" des="角色翅膀">
<reward id="1" name="飞天Ⅰ" des="拥有3个翅膀" item="100001,200;910036,1" data="3"/>
<reward id="2" name="飞天Ⅱ" des="拥有10个翅膀" item="100001,500;910037,1" data="10"/>
<reward id="3" name="飞天Ⅲ" des="拥有30个翅膀" item="100001,1000;910038,1" data="30"/>
</type>
<type viewid="8" id="8" name="家居达人" des="房屋装饰(不含墙纸)">
<reward id="1" name="家居达人Ⅰ" des="拥有10个小屋装饰(不含墙纸)" item="100001,100;910058,1" data="10"/>
<reward id="2" name="家居达人Ⅱ" des="拥有30个小屋装饰(不含墙纸)" item="100001,300;910030,1" data="30"/>
<reward id="3" name="家居达人Ⅲ" des="拥有100个小屋装饰(不含墙纸)" item="100001,1000;910059,1" data="100"/>
</type>
<type viewid="9" id="9" name="隐形富豪" des="墙纸">
<reward id="1" name="隐形富豪Ⅰ" des="拥有3个墙纸" item="100001,200;910032,1" data="3"/>
<reward id="2" name="隐形富豪Ⅱ" des="拥有10个墙纸" item="100001,500;910033,1" data="10"/>
<reward id="3" name="隐形富豪Ⅲ" des="拥有30个墙纸" item="100001,1000;910052,1" data="30"/>
</type>
<type viewid="10" id="10" name="我是会员" des="VIP等级">
<reward id="1" name="我是会员Ⅰ" des="VIP达到2级" item="100001,1000;910065,1" data="2"/>
<reward id="2" name="我是会员Ⅱ" des="VIP达到5级" item="100001,2000;910067,1" data="5"/>
<reward id="3" name="我是会员Ⅲ" des="VIP达到8级" item="100001,5000;910069,1" data="8"/>
</type>
<type viewid="11" id="11" name="我的礼包" des="包月/包年次数">
<reward id="1" name="我的礼包Ⅰ" des="VIP包年/包月1次" item="100001,1000;910066,1" data="1"/>
<reward id="2" name="我的礼包Ⅱ" des="VIP包年/包月3次" item="100001,2000;910068,1" data="3"/>
<reward id="3" name="我的礼包Ⅲ" des="VIP包年/包月5次" item="100001,5000;910064,1" data="5"/>
</type>
<level id="1" cnt="2" item="100001,200"/>
<level id="2" cnt="5" item="100001,400"/>
<level id="3" cnt="8" item="100001,600"/>
<level id="4" cnt="10" item="100001,800"/>
<level id="5" cnt="12" item="100001,1000"/>
<level id="6" cnt="15" item="100001,1200"/>
<level id="7" cnt="18" item="100001,1400"/>
<level id="8" cnt="20" item="100001,1600"/>
<level id="9" cnt="25" item="100001,1800"/>
<level id="10" cnt="30" item="100001,2000"/>
</root>
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<root>
<!--活动 收集宠物
id:序号
item:奖励的物品
beginTime:开始时间
endTime:结束时间
needPet:需要宠物
-->
<!--2018-12-24 00:00:00-->
<data id="1" beginTime="1555948800" endTime="1903104000" needPet="10001,10002,10003" item="200001,1;300001,1"/>
<!--2019-02-01 00:00:00-->
<data id="2" beginTime="1555948800" endTime="1903104000" needPet="10004,10005,10006" item="200001,2;300001,2" />
<!--2019-03-01 00:00:00-->
<data id="3" beginTime="1555948800" endTime="1903104000" needPet="10007,10008,10009" item="200001,3;300001,2"/>
<!--2019-04-01 00:00:00 -->
<data id="4" beginTime="1555948800" endTime="1903104000" needPet="10010,10011,10012" item="200001,4;300001,3"/>
</root>
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<!--
新手对局福利(对战,尚未开放)
-->
<root>
<!--
id:递增的序号
pr:概率(所有的概率加起来是1000)
reward_item:奖励的道具
-->
<reward id="1" pr="32" item="100000,3"/>
<reward id="2" pr="480" item="100002,1"/>
<reward id="3" pr="4" item="100000,10"/>
<reward id="4" pr="288" item="100002,1"/>
<reward id="5" pr="2" item="100000,20"/>
<reward id="6" pr="144" item="100001,1"/>
<reward id="7" pr="2" item="100000,50"/>
<reward id="8" pr="48" item="100001,588"/>
</root>
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<!--
创建礼包
其中同部位的衣服放在后面的是穿在身上的.
pet:创建送的宠物pet_id, x, y pet="10001,0" 宠物id,宠物位置序号[0,5] 0:背包中,1-5房间中
微信登录送的道具
wxLogin:道具ID,道具数量cnt
-->
<root>
<id item="100001,2000;910074,1;910026,1;920011,1;920042,1;200001,3;800093,1;800094,1;800095,1;700001,1;300001,5" pet="10001,0;20002,0;30003,0;20051,0" wxLogin="100001,0"/>
</root>
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<!--
游戏配置表
-->
<root>
<!--
1:每日上限最大值
<common id="1" val="30000000"/>
-->
<!--废弃 剩余金币少于 金币数量-->
<common id="2" val="2000"/>
<!--废弃 每次获得的金币数量-->
<common id="3" val="2000"/>
<!--废弃 每日救济 次数 废弃-->
<common id="4" val="2"/>
<!--废弃 vip 每次获得的金币数量-->
<common id="5" val="10000"/>
<!--vip 每日游戏获得的金币数量-->
<common id="6" val="3000"/>
<!--每日游戏获得的exp数量-->
<common id="7" val="100"/>
<!--vip 每日游戏获得的宠物钥匙数量-->
<common id="14" val="10"/>
<!--vip 每日游戏获得的宠物食物数量-->
<common id="15" val="30"/>
<!--每日送花获得的金币数量上限-->
<common id="16" val="100"/>
<!--每次送花获得的金币数量-->
<common id="17" val="10"/>
<!--每次PK赢取的金币数量-->
<common id="18" val="50"/>
<!--每天PK赢取金币数量上限-->
<common id="19" val="500"/>
<!--vip宠物战队数量-->
<common id="20" val="6"/>
<!--每次PK失败的金币数量-->
<common id="21" val="10"/>
<!--每日game,PK次数上限-->
<common id="22" val="20"/>
<!--每日PK次数上限-->
<common id="23" val="10"/>
<!--每日vip,PK次数上限-->
<common id="24" val="15"/>
<!--是否开启vip-->
<common id="10000" val="1"/>
</root>
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<root>
<!--
head.id: 头像ID
needCard:需要消耗修改头像卡片[0:不消耗,1:消耗]
sex:性别 0.随机 1.男 2.女
-->
<head id="1" needCard="0" sex="1"/>
<head id="2" needCard="1" sex="1"/>
<head id="3" needCard="1" sex="1"/>
<head id="4" needCard="1" sex="1"/>
<head id="5" needCard="0" sex="2"/>
<head id="6" needCard="1" sex="2"/>
<head id="7" needCard="1" sex="2"/>
<head id="8" needCard="1" sex="2"/>
<head id="9" needCard="0" sex="2"/>
<head id="10" needCard="1" sex="2"/>
<head id="11" needCard="1" sex="2"/>
<head id="12" needCard="1" sex="2"/>
<head id="13" needCard="1" sex="2"/>
<head id="14" needCard="1" sex="2"/>
<head id="15" needCard="1" sex="2"/>
<head id="16" needCard="1" sex="2"/>
<head id="17" needCard="1" sex="2"/>
<head id="18" needCard="1" sex="2"/>
<head id="19" needCard="1" sex="2"/>
<head id="20" needCard="1" sex="2"/>
<head id="21" needCard="1" sex="1"/>
<head id="22" needCard="1" sex="1"/>
<head id="23" needCard="1" sex="1"/>
<head id="24" needCard="1" sex="1"/>
<!--
headFrame.id: 头像框ID
needScore:需要积分
needCharm:需要魅力值
<headFrame id="110001" needScore="100"/>
<headFrame id="110002" needScore="200"/>
<headFrame id="110003" needScore="400"/>
<headFrame id="110004" needScore="800"/>
<headFrame id="110005" needScore="1600"/>
<headFrame id="110006" needCharm="50"/>
<headFrame id="110007" needCharm="150"/>
<headFrame id="110008" needCharm="350"/>
<headFrame id="110009" needCharm="650"/>
<headFrame id="110010" needCharm="1050"/>
-->
</root>
id name describe icon shopID amount type add_pet_exp pet_star unique vip
物品id 名字 描述 资源id 商品ID(背包里直接购买索引到商品ID) 库存数量(废弃) 1脸2发3上衣4裤子5鞋6翅膀7玩具 道具增加宠物经验值 对应宠物星级 唯一的 0:普通1:vip
100000 钻石 商店里购买 0 0 0 0 0 0 0 0
100001 金豆 游乐场玩游戏获得 1 100 0 0 0 0 0 0
100002 vip经验 vip经验 2 0 0 0 0 0 0 0
100003 花 花 2 0 0 0 0 0 0 0
200001 宠物钥匙白 游乐场玩游戏获得,可用于宠物园抓宠物 1 0 0 0 0 1 0 0
200002 宠物钥匙绿 游乐场玩游戏获得,可用于宠物园抓宠物 2 0 0 0 0 2 0 0
200003 宠物钥匙蓝 游乐场玩游戏获得,可用于宠物园抓宠物 3 0 0 0 0 3 0 0
200004 宠物钥匙紫 游乐场玩游戏获得,可用于宠物园抓宠物 4 0 0 0 0 4 0 0
200005 宠物钥匙黄 游乐场玩游戏获得,可用于宠物园抓宠物 5 0 0 0 0 5 0 0
200006 宠物钥匙橙 游乐场玩游戏获得,可用于宠物园抓宠物 6 0 0 0 0 6 0 0
300001 技能水晶白 用于解锁白色宠物技能 1 0 0 0 0 1 0 0
300002 技能水晶绿 用于解锁绿色宠物技能 2 0 0 0 0 2 0 0
300003 技能水晶蓝 用于解锁蓝色宠物技能 3 0 0 0 0 3 0 0
300004 技能水晶紫 用于解锁紫色宠物技能 4 0 0 0 0 4 0 0
300005 技能水晶黄 用于解锁黄色宠物技能 5 0 0 0 0 5 0 0
300006 技能水晶橙 用于解锁橙色宠物技能 6 0 0 0 0 6 0 0
600001 宠物饼干 宠物食物,增加10点宠物经验 1 0 0 0 10 0 0 0
600002 宠物面包 宠物食物,增加20点宠物经验 1 0 0 0 20 0 0 0
600003 宠物汉堡 宠物食物,增加100点宠物经验 1 0 0 0 100 0 0 0
600004 宠物粮食 宠物食物,增加500点宠物经验 1 0 0 0 500 0 0 0
600005 宠物饮料 宠物食物,增加50点宠物经验 1 0 0 0 50 0 0 0
600006 宠物罐头 宠物食物,增加200点宠物经验 1 0 0 0 200 0 0 0
700001 蓝色星空小屋 创建角色送 1 0 0 0 0 0 1 0
700002 粉红梦幻小屋 粉红梦幻小屋 1 0 0 0 0 0 1 0
700003 绿野仙踪小屋 绿野仙踪小屋 1 0 0 0 0 0 1 0
700004 汽车总动员小屋 汽车总动员小屋 1 0 0 0 0 0 1 0
800012 时尚蛙眼帽 时尚蛙眼帽 0 0 0 2 0 0 1 0
800013 时尚蝙蝠夹克 时尚蝙蝠夹克 0 0 0 3 0 0 1 0
800014 时尚小短裤 时尚小短裤 0 0 0 4 0 0 1 0
800015 时尚小红鞋 时尚小红鞋 0 0 0 5 0 0 1 0
800022 插花波浪发型 插花波浪发型 0 0 0 2 0 0 1 0
800023 清凉珍珠衫 清凉珍珠衫 0 0 0 3 0 0 1 0
800024 清凉小裙裤 清凉小裙裤 0 0 0 4 0 0 1 0
800025 清凉珍珠鞋 清凉珍珠鞋 0 0 0 5 0 0 1 0
800027 救生圈 救生圈 0 0 0 7 0 0 1 0
800032 帅气绅士发型 帅气绅士发型 0 0 0 2 0 0 1 0
800033 帅气绅士马甲 帅气绅士马甲 0 0 0 3 0 0 1 0
800034 帅气绅士马裤 帅气绅士马裤 0 0 0 4 0 0 1 0
800035 帅气绅士鞋 帅气绅士鞋 0 0 0 5 0 0 1 0
800042 小红帽 小红帽 0 0 0 2 0 0 1 0
800043 火红小斗篷 火红小斗篷 0 0 0 3 0 0 1 0
800044 雪白小童裤 雪白小童裤 0 0 0 4 0 0 1 0
800045 红色小皮靴 红色小皮靴 0 0 0 5 0 0 1 0
800051 超萌小眼镜 超萌小眼镜 0 0 0 1 0 0 1 0
800052 超萌鸭头帽 超萌鸭头帽 0 0 0 2 0 0 1 0
800053 超萌吊带衫 超萌吊带衫 0 0 0 3 0 0 1 0
800055 超萌小黄鞋 超萌小黄鞋 0 0 0 5 0 0 1 0
800056 超萌小鸭翅 超萌小鸭翅 0 0 0 6 0 0 1 0
800057 超萌鸭泳圈 超萌鸭泳圈 0 0 0 7 0 0 1 0
800062 追风鸭舌帽 追风鸭舌帽 0 0 0 2 0 0 1 0
800063 追风42号 追风42号 0 0 0 3 0 0 1 0
800064 追风小短裤 追风小短裤 0 0 0 4 0 0 1 0
800065 追风球鞋 追风球鞋 0 0 0 5 0 0 1 0
800072 斑点蝴蝶结 斑点蝴蝶结 0 0 0 2 0 0 1 0
800073 淡雅水手服 淡雅水手服 0 0 0 3 0 0 1 0
800074 水手小短裙 水手小短裙 0 0 0 4 0 0 1 0
800075 淡雅小皮靴 淡雅小皮靴 0 0 0 5 0 0 1 0
800082 潮宝耳机 潮宝耳机 0 0 0 2 0 0 1 0
800083 潮宝风衣 潮宝风衣 0 0 0 3 0 0 1 0
800084 潮宝短裤 潮宝短裤 0 0 0 4 0 0 1 0
800085 潮宝皮靴 潮宝皮靴 0 0 0 5 0 0 1 0
800093 休闲萌宝上衣 休闲萌宝上衣 0 0 0 3 0 0 1 0
800094 休闲萌宝长裤 休闲萌宝长裤 0 0 0 4 0 0 1 0
800095 休闲萌宝布鞋 休闲萌宝布鞋 0 0 0 5 0 0 1 0
800102 魔法师礼帽 魔法师礼帽 0 0 0 2 0 0 1 1
800103 魔法师长袍 魔法师长袍 0 0 0 3 0 0 1 1
800105 魔法师法靴 魔法师法靴 0 0 0 5 0 0 1 1
800107 魔法师魔杖 魔法师魔杖 0 0 0 7 0 0 1 1
800112 冰雪奇缘发型 冰雪奇缘发型 0 0 0 2 0 0 1 1
800113 冰雪奇缘礼服 冰雪奇缘礼服 0 0 0 3 0 0 1 1
800114 冰雪奇缘长裙 冰雪奇缘长裙 0 0 0 4 0 0 1 1
800115 冰雪奇缘皮靴 冰雪奇缘皮靴 0 0 0 5 0 0 1 1
800116 冰雪奇缘披风 冰雪奇缘披风 0 0 0 6 0 0 1 1
800122 海盗船长帽子 海盗船长帽子 0 0 0 2 0 0 1 1
800123 海盗船长礼服 海盗船长礼服 0 0 0 3 0 0 1 1
800124 海盗船长礼裤 海盗船长礼裤 0 0 0 4 0 0 1 1
800125 海盗船长皮靴 海盗船长皮靴 0 0 0 5 0 0 1 1
800127 海盗船长之剑 海盗船长之剑 0 0 0 7 0 0 1 1
800132 休闲少年发型 休闲少年发型 0 0 0 2 0 0 1 0
800133 休闲少年上衣 休闲少年上衣 0 0 0 3 0 0 1 0
800134 休闲少年裤子 休闲少年裤子 0 0 0 4 0 0 1 0
800135 休闲少年鞋子 休闲少年鞋子 0 0 0 5 0 0 1 0
800142 运动少女发型 运动少女发型 0 0 0 2 0 0 1 0
800143 运动少女上衣 运动少女上衣 0 0 0 3 0 0 1 0
800144 运动少女裤子 运动少女裤子 0 0 0 4 0 0 1 0
800145 运动少女布鞋 运动少女布鞋 0 0 0 5 0 0 1 0
800152 秋季休闲发型 秋季休闲发型 0 0 0 2 0 0 1 0
800153 秋季休闲毛衣 秋季休闲毛衣 0 0 0 3 0 0 1 0
800154 秋季休闲短裙 秋季休闲短裙 0 0 0 4 0 0 1 0
800155 秋季休闲短靴 秋季休闲短靴 0 0 0 5 0 0 1 0
800162 超萌麋鹿发型 超萌麋鹿发型 0 0 0 2 0 0 1 1
800163 超萌麋鹿上衣 超萌麋鹿上衣 0 0 0 3 0 0 1 1
800164 超萌麋鹿短裙 超萌麋鹿短裙 0 0 0 4 0 0 1 1
800165 超萌麋鹿皮鞋 超萌麋鹿皮鞋 0 0 0 5 0 0 1 1
800172 大耳兔兔帽子 大耳兔兔帽子 0 0 0 2 0 0 1 0
800173 大耳兔兔短外套 大耳兔兔短外套 0 0 0 3 0 0 1 0
800174 大耳兔兔短裤 大耳兔兔短裤 0 0 0 4 0 0 1 0
800175 大耳兔兔鞋袜 大耳兔兔鞋袜 0 0 0 5 0 0 1 0
800182 圣诞萝莉帽 圣诞萝莉帽 0 0 0 2 0 0 1 0
800183 圣诞棉绒衣 圣诞棉绒衣 0 0 0 3 0 0 1 0
800184 圣诞棉绒裙 圣诞棉绒裙 0 0 0 4 0 0 1 0
800185 圣诞棉绒鞋 圣诞棉绒鞋 0 0 0 5 0 0 1 0
800192 运动少年发型 运动少年发型 0 0 0 2 0 0 1 0
800193 运动少年上衣 运动少年上衣 0 0 0 3 0 0 1 0
800194 运动少年长裤 运动少年长裤 0 0 0 4 0 0 1 0
800195 运动少年鞋 运动少年鞋 0 0 0 5 0 0 1 0
800201 可爱雪人鼻 可爱雪人鼻 0 0 0 1 0 0 1 1
800202 可爱雪人帽 可爱雪人帽 0 0 0 2 0 0 1 1
800203 可爱雪人服 可爱雪人服 0 0 0 3 0 0 1 1
800205 可爱雪地靴 可爱雪地靴 0 0 0 5 0 0 1 1
800206 可爱小雪花 可爱小雪花 0 0 0 6 0 0 1 1
800207 可爱雪娃娃 可爱雪娃娃 0 0 0 7 0 0 1 1
800211 雪精灵雪花贴 雪精灵雪花贴 0 0 0 1 0 0 1 0
800212 雪精灵披肩发 雪精灵披肩发 0 0 0 2 0 0 1 0
800213 雪精灵羽绒服 雪精灵羽绒服 0 0 0 3 0 0 1 0
800214 雪精灵小短裙 雪精灵小短裙 0 0 0 4 0 0 1 0
800215 雪精灵雪地靴 雪精灵雪地靴 0 0 0 5 0 0 1 0
800216 雪精灵翅膀 雪精灵翅膀 0 0 0 6 0 0 1 0
800217 雪精灵小手包 雪精灵小手包 0 0 0 7 0 0 1 0
800221 萌天使面纹 萌天使面纹 0 0 0 1 0 0 1 1
800222 萌天使蘑菇头 萌天使蘑菇头 0 0 0 2 0 0 1 1
800223 萌天使连衣裙 萌天使连衣裙 0 0 0 3 0 0 1 1
800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
800236 天女散花 天女散花 0 0 0 6 0 0 1 0
800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
910002 彩虹壁灯 彩虹壁灯 1 0 0 0 0 0 1 0
910003 冲浪板 冲浪板 1 0 0 0 0 0 1 0
910005 蜂巢灯 蜂巢灯 1 0 0 0 0 0 1 0
910010 金萝卜奖杯 金萝卜奖杯 1 0 0 0 0 0 1 0
910011 可爱小风车 可爱小风车 1 0 0 0 0 0 1 0
910013 梦幻吉他 梦幻吉他 1 0 0 0 0 0 1 0
910014 泥偶书架 泥偶书架 1 0 0 0 0 0 1 0
910015 鸟笼 鸟笼 1 0 0 0 0 0 1 0
910016 螃蟹挂钟 螃蟹挂钟 1 0 0 0 0 0 1 0
910017 气球束 气球束 1 0 0 0 0 0 1 0
910019 世界地图 世界地图 1 0 0 0 0 0 1 0
910020 太阳壁灯 太阳壁灯 1 0 0 0 0 0 1 0
910021 五芒星奖杯 五芒星奖杯 1 0 0 0 0 0 1 0
910023 小鸟窝 小鸟窝 1 0 0 0 0 0 1 0
910025 小熊气球 小熊气球 1 0 0 0 0 0 1 0
910026 星星壁灯 星星壁灯 1 0 0 0 0 0 1 0
910027 幸运挂饰 幸运挂饰 1 0 0 0 0 0 1 0
910028 英雄奖牌 英雄奖牌 1 0 0 0 0 0 1 0
910029 勇士奖牌 勇士奖牌 1 0 0 0 0 0 1 0
910030 家居达人Ⅱ 家居达人Ⅱ 1 0 0 0 0 0 1 0
910031 任务能手Ⅰ 任务能手Ⅰ 1 0 0 0 0 0 1 0
910032 隐形富豪Ⅰ 隐形富豪Ⅰ 1 0 0 0 0 0 1 0
910033 隐形富豪Ⅱ 隐形富豪Ⅱ 1 0 0 0 0 0 1 0
910034 游戏王Ⅰ 游戏王Ⅰ 1 0 0 0 0 0 1 0
910035 百变星君 百变星君 1 0 0 0 0 0 1 0
910036 飞天Ⅰ 飞天Ⅰ 1 0 0 0 0 0 1 0
910037 飞天Ⅱ 飞天Ⅱ 1 0 0 0 0 0 1 0
910038 飞天Ⅲ 飞天Ⅲ 1 0 0 0 0 0 1 0
910039 大富豪Ⅰ 大富豪Ⅰ 1 0 0 0 0 0 1 0
910040 大富豪Ⅱ 大富豪Ⅱ 1 0 0 0 0 0 1 0
910041 大富豪Ⅲ 大富豪Ⅲ 1 0 0 0 0 0 1 0
910042 任务能手Ⅱ 任务能手Ⅱ 1 0 0 0 0 0 1 0
910043 任务能手Ⅲ 任务能手Ⅲ 1 0 0 0 0 0 1 0
910044 小富豪Ⅰ 小富豪Ⅰ 1 0 0 0 0 0 1 0
910045 小富豪Ⅱ 小富豪Ⅱ 1 0 0 0 0 0 1 0
910046 小富豪Ⅲ 小富豪Ⅲ 1 0 0 0 0 0 1 0
910047 五花八门 五花八门 1 0 0 0 0 0 1 0
910048 时尚达人 时尚达人 1 0 0 0 0 0 1 0
910049 锦衣华服 锦衣华服 1 0 0 0 0 0 1 0
910050 行万里路 行万里路 1 0 0 0 0 0 1 0
910051 直冲云霄 直冲云霄 1 0 0 0 0 0 1 0
910052 隐形富豪Ⅲ 隐形富豪Ⅲ 1 0 0 0 0 0 1 0
910053 游戏王Ⅱ 游戏王Ⅱ 1 0 0 0 0 0 1 0
910054 游戏王Ⅲ 游戏王Ⅲ 1 0 0 0 0 0 1 0
910055 时尚达人Ⅰ 时尚达人Ⅰ 1 0 0 0 0 0 1 0
910056 时尚达人Ⅱ 时尚达人Ⅱ 1 0 0 0 0 0 1 0
910057 时尚达人Ⅲ 时尚达人Ⅲ 1 0 0 0 0 0 1 0
910058 家居达人Ⅰ 家居达人Ⅰ 1 0 0 0 0 0 1 0
910059 家居达人Ⅲ 家居达人Ⅲ 1 0 0 0 0 0 1 0
910060 驯宠王Ⅰ 驯宠王Ⅰ 1 0 0 0 0 0 1 0
910061 驯宠王Ⅱ 驯宠王Ⅱ 1 0 0 0 0 0 1 0
910062 驯宠王Ⅲ 驯宠王Ⅲ 1 0 0 0 0 0 1 0
910063 衣冠楚楚 衣冠楚楚 1 0 0 0 0 0 1 0
910064 我的礼包Ⅲ 我的礼包Ⅲ 1 0 0 0 0 0 1 0
910065 我是会员Ⅰ 我是会员Ⅰ 1 0 0 0 0 0 1 0
910066 我的礼包Ⅰ 我的礼包Ⅰ 1 0 0 0 0 0 1 0
910067 我是会员Ⅱ 我是会员Ⅱ 1 0 0 0 0 0 1 0
910068 我的礼包Ⅱ 我的礼包Ⅱ 1 0 0 0 0 0 1 0
910069 我是会员Ⅲ 我是会员Ⅲ 1 0 0 0 0 0 1 0
910070 大力神奖杯 大力神奖杯 1 0 0 0 0 0 1 0
910071 鸡小囡奖杯 鸡小囡奖杯 1 0 0 0 0 0 1 0
910073 红色泳圈 红色泳圈 1 0 0 0 0 0 1 0
910074 日记古文告示 日记古文告示 1 0 0 0 0 0 1 0
910075 国学小猪窗花 国学小猪窗花 1 0 0 0 0 0 1 0
910076 日记便签 日记便签 1 0 0 0 0 0 1 0
910077 早教小飞碟 早教小飞碟 1 0 0 0 0 0 1 0
910078 幽灵热气球 幽灵热气球 1 0 0 0 0 0 1 0
910080 早教益智玩具 早教益智玩具 1 0 0 0 0 0 1 0
910081 回旋镖 回旋镖 1 0 0 0 0 0 1 0
910082 海豚模型 海豚模型 1 0 0 0 0 0 1 0
910083 英文墙贴 英文墙贴 1 0 0 0 0 0 1 0
910084 国学彩虹扇 国学彩虹扇 1 0 0 0 0 0 1 0
910085 日记记事板 日记记事板 1 0 0 0 0 0 1 0
910087 国学山水画 国学山水画 1 0 0 0 0 0 1 0
910088 英文壁画 英文壁画 1 0 0 0 0 0 1 0
910089 可爱小盆栽 可爱小盆栽 1 0 0 0 0 0 1 0
910090 早教机器人 早教机器人 1 0 0 0 0 0 1 0
910091 小树身高墙贴 小树身高墙贴 1 0 0 0 0 0 1 0
910092 英文彩条 英文彩条 1 0 0 0 0 0 1 0
910093 小船模型 小船模型 1 0 0 0 0 0 1 0
920001 草垛沙发 草垛沙发 1 0 0 0 0 0 1 0
920002 大象滑梯 大象滑梯 1 0 0 0 0 0 1 0
920003 单人沙发 单人沙发 1 0 0 0 0 0 1 0
920004 翻斗车 翻斗车 1 0 0 0 0 0 1 0
920005 胡萝卜镜子 胡萝卜镜子 1 0 0 0 0 0 1 0
920006 滑板车 滑板车 1 0 0 0 0 0 1 0
920007 火车头 火车头 1 0 0 0 0 0 1 0
920008 火车玩具 火车玩具 1 0 0 0 0 0 1 0
920009 火烈鸟气垫 火烈鸟气垫 1 0 0 0 0 0 1 0
920010 菊花地毯 菊花地毯 1 0 0 0 0 0 1 0
920011 蓝球 蓝球 1 0 0 0 0 0 1 0
920012 蘑菇沙发 蘑菇沙发 1 0 0 0 0 0 1 0
920013 魔性花 魔性花 1 0 0 0 0 0 1 0
920014 沙滩躺椅 沙滩躺椅 1 0 0 0 0 0 1 0
920015 书案 书案 1 0 0 0 0 0 1 0
920016 书桌 书桌 1 0 0 0 0 0 1 0
920017 双人沙发 双人沙发 1 0 0 0 0 0 1 0
920018 太阳伞 太阳伞 1 0 0 0 0 0 1 0
920019 挖沙套装 挖沙套装 1 0 0 0 0 0 1 0
920020 玩具灶 玩具灶 1 0 0 0 0 0 1 0
920021 仙人球茶几 仙人球茶几 1 0 0 0 0 0 1 0
920022 仙人掌 仙人掌 1 0 0 0 0 0 1 0
920023 香蕉船 香蕉船 1 0 0 0 0 0 1 0
920024 小吊车 小吊车 1 0 0 0 0 0 1 0
920025 小鸡布偶 小鸡布偶 1 0 0 0 0 0 1 0
920026 小警车 小警车 1 0 0 0 0 0 1 0
920027 小木马 小木马 1 0 0 0 0 0 1 0
920028 小鲨鱼玩具 小鲨鱼玩具 1 0 0 0 0 0 1 0
920029 小书柜 小书柜 1 0 0 0 0 0 1 0
920030 小熊床 小熊床 1 0 0 0 0 0 1 0
920031 小帐篷 小帐篷 1 0 0 0 0 0 1 0
920032 星星衣架 星星衣架 1 0 0 0 0 0 1 0
920033 勇者必胜奖杯 勇者必胜奖杯 1 0 0 0 0 0 1 0
920034 章鱼凳子 章鱼凳子 1 0 0 0 0 0 1 0
920037 千部斩奖杯 千部斩奖杯 1 0 0 0 0 0 1 0
920038 上下五千部奖杯 上下五千部奖杯 1 0 0 0 0 0 1 0
920039 白银优宝奖杯 白银优宝奖杯 1 0 0 0 0 0 1 0
920041 黄金优宝奖杯 黄金优宝奖杯 1 0 0 0 0 0 1 0
920042 儿歌手摇铃 儿歌手摇铃 1 0 0 0 0 0 1 0
920043 小鸡仔布偶 小鸡仔布偶 1 0 0 0 0 0 1 0
920044 动漫珠珠 动漫珠珠 1 0 0 0 0 0 1 0
920045 动漫放映机 动漫放映机 1 0 0 0 0 0 1 0
920046 动漫PAD 动漫PAD 1 0 0 0 0 0 1 0
920047 儿歌录音机 儿歌录音机 1 0 0 0 0 0 1 0
920048 儿歌电子琴 儿歌电子琴 1 0 0 0 0 0 1 0
920050 动漫路马 动漫路马 1 0 0 0 0 0 1 0
920051 单人小沙发 单人小沙发 1 0 0 0 0 0 1 0
920052 动漫小电视 动漫小电视 1 0 0 0 0 0 1 0
920053 动漫红衣阿奇 动漫红衣阿奇 1 0 0 0 0 0 1 0
920054 动漫小力 动漫小力 1 0 0 0 0 0 1 0
920055 动漫蓝衣阿奇 动漫蓝衣阿奇 1 0 0 0 0 0 1 0
920056 动漫毛毛 动漫毛毛 1 0 0 0 0 0 1 0
920057 儿歌架子鼓 儿歌架子鼓 1 0 0 0 0 0 1 0
No preview for this file type
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<!--
login.day.id: 连续登录几天的奖励, 其中0代表满月登录奖励
-->
<root>
<login>
<day id="2" reward="200001,1"/>
<day id="5" reward="200001,1"/>
<day id="7" reward="200002,1"/>
<day id="14" reward="200002,1"/>
<day id="20" reward="200002,1"/>
</login>
</root>
<root>
<!--id邮件id [1-9999]战绩 [100000-199999] 普通
[200000-299999] 用户->用户
title邮件标题
writer发信人
desc邮件内容
item邮件物品 道具ID,数量;道具ID,数量 只支持发送道具
-->
<!--战绩
id:匹配游戏ID
-->
<!--
<mail id="1" title="掼蛋战况" writer="全家棋牌" desc="你的牌局战况"/>
<mail id="2" title="血战战况" writer="全家棋牌" desc="你的牌局战况"/>
<mail id="4" title="斗地主战况" writer="全家棋牌" desc="你的牌局战况"/>
<mail id="8" title="战况" writer="全家棋牌" desc="牌局战况"/>
-->
<!--普通
<mail id="100001" title="全民活动大礼包" writer="全家棋牌" desc="亲爱的老板,恭喜你获得活动奖励,请验收礼包." item="100009,1"/>
<mail id="100002" title="微信分享(朋友/群)奖励" writer="全家棋牌" desc="亲爱的用户,恭喜你获得分享奖励,请验收礼包." item="100009,1"/>
<mail id="100003" title="微信分享(朋友圈)奖励" writer="全家棋牌" desc="亲爱的用户,恭喜你获得分享奖励,请验收礼包." item="100009,2"/>
-->
<!--测试:勿删!!!用户->用户
<mail id="200001" title="好友邮件" writer="用户昵称" desc="用户1 发给用户2 xxx道具xx个"/>
-->
<!--系统->用户
<mail id="300001" title="商城礼品" writer="全家棋牌" desc="亲爱的老板,恭喜你成功兑换商城礼品,7个工作日内,客服将联系您."/>
游戏更新奖励[400000,499999] 系统->用户
-->
<!--version 4.0.1
<mail id="400001" title="全家棋牌4.0版本更新" writer="全家棋牌" desc="1、界面视觉和交互方式全面升级,让您有很好的游戏体验;\n2、添加了更多活动和奖励;\n3、修复部分BUG。" item="100001,500"/>
version 4.0.2
<mail id="400002" title="游戏更新奖励" writer="全家棋牌" desc="亲爱的老板2,游戏更新奖励." item="100001,500"/>
version 4.0.3
<mail id="400003" title="全家棋牌4.0版本更新" writer="全家棋牌" desc="1、界面视觉和交互方式全面升级,让您有很好的游戏体验;\n2、添加了更多活动和奖励;\n3、修复部分BUG。" item="100001,500"/>
周榜奖励
<mail id="500001" title="周榜奖励" writer="全家棋牌" desc="亲爱的用户,恭喜你获得活动奖励,请验收礼包."/>
-->
<!--
id:匹配游戏ID
-->
<mail id="1" title="送花" writer="喜欢你的人" desc="赠送鲜花记录"/>
<mail id="2" title="挑战" writer="挑战你的人" desc="小游戏挑战记录"/>
</root>
\ No newline at end of file
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/>
<last
str="洛,璟,煜,芮,睿,晨,熠,悟,莹,颖,语,烜,瑄,萱,轩,珸,羽,璇,允,芸,沺,苒,阳,煦,珊,灿,耀,烨,诺,玥,悦,跃,峥,知,智,旭,珝,珬,珂,姁,琬,妧,炎,妍,珚,彦,琰,婷,琅,朗,卓,琢,凡,思,宇,郁,希,言,公,承,宏,闻,贞,尚,衍,兴,毓,传,纪,广,昭,宪,庆,繁,祥,令,德,维,垂,佑,钦,绍,念,显,扬,建,道,敦,安,定,懋,修,肇,彝,常,裕,文,焕,景,瑞,永,锡,世,绪,昌,小,大,丁,丙,丛,两,中,丰,临,丹,丽,乃,之,乐,了,争,二,亭,亮,亶,从,仑,仝,代,仲,伦,伶,佁,佃,住,体,佟,佰,侗,侣,侦,侬,俊,俐,俪,倓,倜,倬,值,停,傣,儋,兆,光,党,全,六,典,内,冉,农,冬,凉,凌,刘,利,勺,午,单,南,卢,厅,历,厉,厥,叠,另,只,召,台,同,吕,听,呈,哲,唐,囡,团,图,夏,多,天,太,头,奈,奏,奖,女,奴,妡,妥,妮,妲,妶,姈,姊,姐,姞,姯,姳,娄,娌,娘,娜,娢,笠,笥,符,第,笭,笮,笳,笺,等,筌,筏,筐,筑,答,策,筠,筱,筵,筹,简,箐,箕,管,箫,箭,箴,篁,篇,篮,篱,簇,簟,簪,籁,籍,粉,耕,联,聿,肖,肯,胤,舰,舸,艺,艽,芃,芄,芊,芋,芍,芏,芑,芒,芗,芙,芜,芝,芠,芣,芥,芦,芩,芪,芫,芬,芭,芯,花,芳,芷,芹,芽,芾,苁,苄,苇,苋,苌,苍,苎,苏,苑,苓,苔,苕,苜,苞,苡,苣,若,苪,英,苳,苴,苹,苻,苼,苾,茁,茂,茅,茉,茗,茚,茜,尾,斌,莹,妍,鸣,不,茗,颖,嫣,无,千,摇,敏,盈,芫,莫,稚,菲,莆,樱,凤,英,冰,姝,荧,珠,亚,若,涟,彤,萤,洙,素,飞,藏,虔,桐,莺,竺,妙,芝,瑛,萝,灭,珊,绾,芷,璎,翠,高,如,唯,艳,姿,芙,萃,妖,雪,绝,茈,芾,柔,三,血,涫,湘,沁,代,秀,襄,芹,踏,赛,蓉,香,衫,柏,一,青,玲,雁,灵,卿,琳,东,宝,宫,清,绫,莛,沉,涔,邪,惠,翎,葶,落,老,荟,丝,芮,凡,黎,筝,姒,可,真,苠,闭,朝,贞,绮,羞,颜,珍,淇,茹,幻,宛,荠,盛,丹,娩,琦,梨,缘,莞,衣,冥,菀,沂,溪,葵,苡,起,惋,愫,怡,聋,太,夜,涑,悒,绣,兰,芳,金,善,澜,芸,大,蓝,笙,傻,紫,斓,忻,蛟,双,魂,纹,芯,汝,阑,雯,中,玉,婷,岂,弱,寡,秋,萍,外,行,颦,媚,舞,婴,毒,问,苑,小,梦,之,慕,尔,初,沛,傲,曼,乐,惜,新,语,海,涵,水,醉,从,又,碧,元,怜,南,雨,易,木,未,本,术,朱,朴,朵,机,权,杉,杏,材,村,杓,杜,杞,杨,杭,杯,杰,杲,杷,杼,松,极,构,枇,枋,析,林,枚,果,枝,枞,枢,枥,枧,枨,枫,枰,枳,枸,柄,柅,柚,柞,柠,柯,柱,柳,柴,柽,柿,栅,标,栈,栉,栊,栋,树,栒,栓,栗,栟,校,栩,株,栫,样,根,格,桀,桁,桂,桃,桄,桅,桉,桑,桓,桔,桠,桢,桤,桥,桦,桧,桷,梃,梅,梒,梓,梡,梢,梣,梧,梭,梯,械,梵,检,棉,棋,棌,棒,棕,棚,棠,棣,棨"
/>
</root>
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<!--
-->
<root>
<!--
1、商城购买公告(特别贵的物品)
格式:恭喜+XXX+在商城购买了+道具名称+道具类型,开启土豪炫酷之路!立即前往~
例如:恭喜来宾12345在商城购买了节节高升头像框,开启土豪炫酷之路!立即前往~
指定道具,可以配置。
道具名称:商城道具名
道具类型:商城道具类型
立即前往是链接,点击到商城界面。
-->
<day id="1"/>
<!--
2、参与活动公告(月卡、19元/39元/68元礼包、)
格式:恭喜+XXX+参与了+活动类型+活动,收获了+XXXX+金币!前往获取~
例如:恭喜来宾12345参与了至尊月卡活动,收获了30万金币!前往获取~
指定活动,可以配置。
活动类型:活动中心活动类型,除:对局福利、签到福利。
前往获取是链接,点击到活动界面。
-->
<day id="2"/>
<!--
对局公告(斗地主翻多少倍以上的公告)
格式:XXX+在+游戏类型+中翻倍+XXX,已经无人能挡!前往挑战~
例如:来宾12345在斗地主中翻倍256,已经无人能挡!前往挑战~
可以配置,多少倍才显示公告。 游戏类型:斗地主、麻将、
-->
<day id="3"/>
<!--
4、礼品兑换公告
格式:XXX+在礼品中心兑换了+奖品名称,挡不住的好运呀!前往兑换~
例如:来宾12345在礼品中心兑换了IPHONG8,挡不住的好运呀!前往兑换~
奖品名称:礼品中心奖品
-->
<day id="4"/>
<!--
5系统公告
发送一段公告
例如:服务器将在1990.02.12,22:22服务器停服,24:00重新开放。
-->
<day id="5"/>
</root>
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<!--
每日在线礼包
-->
<root>
<!--
id:递增的序号
time_sec:距离上次领取时间
reward_item:奖励的道具
-->
<reward id="1" time_sec="300" reward_item="100002,2" vip_reward_item="100002,4"/>
<reward id="2" time_sec="600" reward_item="100002,2" vip_reward_item="100002,4"/>
<reward id="3" time_sec="900" reward_item="100002,2" vip_reward_item="100002,4"/>
<reward id="4" time_sec="1200" reward_item="100002,2" vip_reward_item="100002,4"/>
<reward id="5" time_sec="1500" reward_item="100002,2" vip_reward_item="100002,4"/>
</root>
<root>
<!--
id:序号
item_id:获取的道具ID
item_cnt:获取道具的数量
rmb:花费rmb数额
type:1:消费道具.
2:按天领取的卡.
3:首次充值(每个项目,每个帐号只能购买一次)
4:每日首次充值(每个项目,每日只能购买一次)
5:周期活动(每个周期只能购买一次) startTime:活动开始时间 endTime:活动结束时间 cuccFlag:天津联通是否显示
product:商品,天津上线的金额商品,product命名规则不能更改,遵循之前的命名规则
6:购买游戏(包月31天).
payitem:购买月卡后一次性给的金币
agentLv:代理购买等级 不填,默认为0
-->
<!--
<pay id="21" name="购买游戏A" type="6" extra="0" item="" rmb="5.0" product="tjlhxkgddj021" productPuTao="qjqp021" agentLv="0" notice="0"/>
<pay id="22" name="购买游戏B" type="6" extra="0" item="" rmb="8.0" product="tjlhxkgddj022" productPuTao="qjqp022" agentLv="0" notice="0"/>
<pay id="23" name="购买游戏C" type="6" extra="0" item="" rmb="10.0" product="tjlhxkgddj023" productPuTao="qjqp023" agentLv="0" notice="0"/>
<pay id="24" name="购买游戏D" type="6" extra="0" item="" rmb="12.0" product="tjlhxkgddj024" productPuTao="qjqp024" agentLv="0" notice="0"/>
-->
<!--网宿,当贝-->
<platform id="101,100,104" channel="ws,dangbei">
<pay id="6" name="10钻石" type="1" extra="0" item="100000,10" rmb="1.0" product="tjlhxkgddj006" productPuTao="qjqp006" agentLv="0" notice="0"/>
<pay id="7" name="100钻石" type="1" extra="0" item="100000,100" rmb="10.0" product="tjlhxkgddj007" productPuTao="qjqp007" agentLv="0" notice="1"/>
<pay id="8" name="300钻石" type="1" extra="10" item="100000,310" rmb="30.0" product="tjlhxkgddj008" productPuTao="qjqp008" agentLv="0" notice="1"/>
<pay id="9" name="500钻石" type="1" extra="20" item="100000,520" rmb="50.0" product="tjlhxkgddj009" productPuTao="qjqp009" agentLv="0" notice="1"/>
<pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="tjlhxkgddj010" productPuTao="qjqp010" agentLv="0" notice="1"/>
<pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600002,10" payitem="" rmb="20.0" product="tjlhxkgddj201" productPuTao="qjqp201" notice="1"/>
<pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600004,10;200001,1" payitem="" rmb="198.0" product="tjlhxkgddj202" productPuTao="qjqp202" notice="1"/>
</platform>
<!--天津-->
<platform id="103,102" channel="cucc">
<pay id="6" name="10钻石" type="1" extra="0" item="100000,10" rmb="1.0" product="dclyac001" productPuTao="qjqp006" agentLv="0" notice="0"/>
<pay id="7" name="100钻石" type="1" extra="0" item="100000,100" rmb="10.0" product="dclyac010" productPuTao="qjqp007" agentLv="0" notice="1"/>
<pay id="8" name="300钻石" type="1" extra="10" item="100000,310" rmb="30.0" product="dclyac030" productPuTao="qjqp008" agentLv="0" notice="1"/>
<pay id="9" name="500钻石" type="1" extra="20" item="100000,520" rmb="50.0" product="dclyac050" productPuTao="qjqp009" agentLv="0" notice="1"/>
<pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
<pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
<pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
<pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="tjlhdcylyby020@207" productPuTao="qjqp999" notice="1"/>
</platform>
</root>
\ No newline at end of file
This diff could not be displayed because it is too large.
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<!--
宠物转盘
-->
<root>
<star id="1">
<!--
id:星级
show:显示的个数(总数20个)
pr:抽中的概率(百分比)
-->
<reward id="1" show="16" pr="100"/>
</star>
<star id="2">
<reward id="1" show="4" pr="60"/>
<reward id="2" show="12" pr="40"/>
</star>
<star id="3">
<reward id="2" show="6" pr="65"/>
<reward id="3" show="10" pr="35"/>
</star>
<star id="4">
<reward id="2" show="4" pr="50"/>
<reward id="3" show="4" pr="30"/>
<reward id="4" show="8" pr="20"/>
</star>
<star id="5">
<reward id="3" show="6" pr="50"/>
<reward id="4" show="6" pr="30"/>
<reward id="5" show="4" pr="20"/>
</star>
<star id="6">
<reward id="4" show="5" pr="50"/>
<reward id="5" show="7" pr="30"/>
<reward id="6" show="4" pr="20"/>
</star>
</root>
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<!--
小游戏抽奖
-->
<root>
<!--
data: cnt 玩游戏几局才可抽奖
reward:奖励的道具
id:递增的序号
pr:概率(所有的概率加起来是1000)
item:奖励的道具
-->
<data cnt="5"/>
<reward id="1" pr="335" item="600001,5" des="宠物饼干"/>
<reward id="2" pr="300" item="600002,2" des="宠物面包"/>
<reward id="3" pr="250" item="600005,2" des="宠物饮料"/>
<reward id="4" pr="60" item="200001,1" des="宠物钥匙白"/>
<reward id="5" pr="30" item="200002,1" des="宠物钥匙绿"/>
<reward id="6" pr="15" item="200003,1" des="宠物钥匙蓝"/>
<reward id="7" pr="9" item="200004,1" des="宠物钥匙紫"/>
<reward id="8" pr="1" item="200005,1" des="宠物钥匙黄"/>
</root>
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<!--
周赛活动排行榜 名次 奖励
timeBegin:开始时间从凌晨开始,不可重复
-->
<root>
<!--
每周
item50:大于50场奖励
-->
<!--
<data id="1" gameid="7" timeBegin="1547395200" timeEnd="1547999999" item50="200002,1;300002,1;600002,10">
开始:2019-01-14 00:00:00 结束:2019-01-20 23:59:59
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
-->
<data id="2" gameid="7" timeBegin="1548000000" timeEnd="1548604799" item50="200002,1;300002,1;600002,10">
<!--开始:2019-01-21 00:00:00 结束:2019-01-27 23:59:59-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="3" gameid="8" timeBegin="1548604800" timeEnd="1549209599" item50="200002,1;300002,1;600002,10">
<!--开始:2019-01-28 00:00:00 结束:2019-02-03 23:59:59-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="4" gameid="7" timeBegin="1549209600" timeEnd="1549814399" item50="200002,1;300002,1;600002,10">
<!--开始:2019-02-04 00:00:00 结束:2019-02-10 23:59:59-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="5" gameid="5" timeBegin="1549814400" timeEnd="1550419199" item50="200002,1;300002,1;600002,10">
<!--开始:2019-02-11 00:00:00 结束:2019-02-17 23:59:59-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="6" gameid="9" timeBegin="1550419200" timeEnd="1551023999" item50="200002,1;300002,1;600002,10">
<!--开始:2019-02-18 00:00:00 结束:2019-02-24 23:59:59-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="7" gameid="3" timeBegin="1551024000" timeEnd="1551628799" item50="200002,1;300002,1;600002,10">
<!--开始:2019-02-25 00:00:00 结束:2019-03-03 23:59:59-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="8" gameid="8" timeBegin="1551628800" timeEnd="1552233599" item50="200002,1;300002,1;600002,10">
<!--开始:2019-03-04 00:00:00 结束:2019-03-10 23:59:59-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="9" gameid="7" timeBegin="1552233600" timeEnd="1552838399" item50="200002,1;300002,1;600002,10">
<!--开始:2019-03-11 00:00:00 结束:2019-03-17 23:59:59-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="10" gameid="5" timeBegin="1552838400" timeEnd="1553443199" item50="200002,1;300002,1;600002,10">
<!--开始:2019-03-18 00:00:00 结束:2019-03-24 23:59:59-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="11" gameid="9" timeBegin="1553443200" timeEnd="1554047999" item50="200002,1;300002,1;600002,10">
<!--开始:2019-03-25 00:00:00 结束:2019-03-31 23:59:59-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="12" gameid="8" timeBegin="1554048000" timeEnd="1554652799" item50="200002,1;300002,1;600002,10">
<!--4.1-4.7 旋转海盗-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="13" gameid="7" timeBegin="1554652800" timeEnd="1555257599" item50="200002,1;300002,1;600002,10">
<!--4.8-4.14 奔跑吧兔子-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="14" gameid="5" timeBegin="1555257600" timeEnd="1555862399" item50="200002,1;300002,1;600002,10">
<!--4.15-4.21 接糖果-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="15" gameid="9" timeBegin="1555862400" timeEnd="1556467199" item50="200002,1;300002,1;600002,10">
<!--4.22-4.28 飞檐走壁-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="16" gameid="8" timeBegin="1556467200" timeEnd="1557071999" item50="200002,1;300002,1;600002,10">
<!--4.29-5.5 旋转海盗-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="17" gameid="7" timeBegin="1557072000" timeEnd="1557676799" item50="200002,1;300002,1;600002,10">
<!--5.6-5.12 奔跑吧兔子-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="18" gameid="5" timeBegin="1557676800" timeEnd="1558281599" item50="200002,1;300002,1;600002,10">
<!--5.13-5.19 接糖果-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="19" gameid="9" timeBegin="1558281600" timeEnd="1558886399" item50="200002,1;300002,1;600002,10">
<!--5.20-5.26 飞檐走壁-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="20" gameid="8" timeBegin="1558886400" timeEnd="1559491199" item50="200002,1;300002,1;600002,10">
<!--5.27-6.2 旋转海盗-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="21" gameid="7" timeBegin="1559491200" timeEnd="1560095999" item50="200002,1;300002,1;600002,10">
<!--6.3-6.9 奔跑吧兔子-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="22" gameid="5" timeBegin="1560096000" timeEnd="1560700799" item50="200002,1;300002,1;600002,10">
<!--6.10-6.16 接糖果-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="23" gameid="9" timeBegin="1560700800" timeEnd="1561305599" item50="200002,1;300002,1;600002,10">
<!--6.17-6.23 飞檐走壁-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="24" gameid="8" timeBegin="1561305600" timeEnd="1561910399" item50="200002,1;300002,1;600002,10">
<!--6.24-6.30 旋转海盗-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="25" gameid="7" timeBegin="1561910400" timeEnd="1562515199" item50="200002,1;300002,1;600002,10">
<!--7.1-7.7 奔跑吧兔子-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="26" gameid="5" timeBegin="1562515200" timeEnd="1563119999" item50="200002,1;300002,1;600002,10">
<!--7.8-7.14 接糖果-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="27" gameid="9" timeBegin="1563120000" timeEnd="1563724799" item50="200002,1;300002,1;600002,10">
<!--7.15-7.21 飞檐走壁-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="28" gameid="8" timeBegin="1563724800" timeEnd="1564329599" item50="200002,1;300002,1;600002,10">
<!--7.22-7.28 旋转海盗-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="29" gameid="7" timeBegin="1564329600" timeEnd="1564934399" item50="200002,1;300002,1;600002,10">
<!--7.29-8.4 奔跑吧兔子-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="30" gameid="5" timeBegin="1564934400" timeEnd="1565539199" item50="200002,1;300002,1;600002,10">
<!--8.5-8.11 接糖果-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="31" gameid="9" timeBegin="1565539200" timeEnd="1566143999" item50="200002,1;300002,1;600002,10">
<!--8.12-8.18 飞檐走壁-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="32" gameid="8" timeBegin="1566144000" timeEnd="1566748799" item50="200002,1;300002,1;600002,10">
<!--8.19-8.25 旋转海盗-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="33" gameid="7" timeBegin="1566748800" timeEnd="1567353599" item50="200002,1;300002,1;600002,10">
<!--8.26-9.1 奔跑吧兔子-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="34" gameid="5" timeBegin="1567353600" timeEnd="1567958399" item50="200002,1;300002,1;600002,10">
<!--9.2-9.8 接糖果-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="35" gameid="9" timeBegin="1567958400" timeEnd="1568563199" item50="200002,1;300002,1;600002,10">
<!--9.9-9.15 飞檐走壁-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="36" gameid="8" timeBegin="1568563200" timeEnd="1569167999" item50="200002,1;300002,1;600002,10">
<!--9.16-9.22 旋转海盗-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="37" gameid="7" timeBegin="1569168000" timeEnd="1569772799" item50="200002,1;300002,1;600002,10">
<!--9.23-9.29 奔跑吧兔子-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="38" gameid="5" timeBegin="1569772800" timeEnd="1570377599" item50="200002,1;300002,1;600002,10">
<!--9.30-10.6 接糖果-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="39" gameid="9" timeBegin="1570377600" timeEnd="1570982399" item50="200002,1;300002,1;600002,10">
<!--10.7-10.13 飞檐走壁-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="40" gameid="8" timeBegin="1570982400" timeEnd="1571587199" item50="200002,1;300002,1;600002,10">
<!--10.14-10.20 旋转海盗-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="41" gameid="7" timeBegin="1571587200" timeEnd="1572191999" item50="200002,1;300002,1;600002,10">
<!--10.21-10.27 奔跑吧兔子-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="42" gameid="5" timeBegin="1572192000" timeEnd="1572796799" item50="200002,1;300002,1;600002,10">
<!--10.28-11.3 接糖果-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="43" gameid="9" timeBegin="1572796800" timeEnd="1573401599" item50="200002,1;300002,1;600002,10">
<!--11.4-11.10 飞檐走壁-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="44" gameid="8" timeBegin="1573401600" timeEnd="1574006399" item50="200002,1;300002,1;600002,10">
<!--11.11-11.17 旋转海盗-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="45" gameid="7" timeBegin="1574006400" timeEnd="1574611199" item50="200002,1;300002,1;600002,10">
<!--11.18-11.24 奔跑吧兔子-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="46" gameid="5" timeBegin="1574611200" timeEnd="1575215999" item50="200002,1;300002,1;600002,10">
<!--11.25-12.1 接糖果-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="47" gameid="9" timeBegin="1575216000" timeEnd="1575820799" item50="200002,1;300002,1;600002,10">
<!--12.2-12.8 飞檐走壁-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="48" gameid="8" timeBegin="1575820800" timeEnd="1576425599" item50="200002,1;300002,1;600002,10">
<!--12.9-12.15 旋转海盗-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
</data>
<data id="49" gameid="7" timeBegin="1576425600" timeEnd="1577030399" item50="200002,1;300002,1;600002,10">
<!--12.16-12.22 奔跑吧兔子-->
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<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
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<data id="50" gameid="5" timeBegin="1577030400" timeEnd="1577635199" item50="200002,1;300002,1;600002,10">
<!--12.23-12.29 接糖果-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
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<data id="51" gameid="9" timeBegin="1577635200" timeEnd="1578239999" item50="200002,1;300002,1;600002,10">
<!--12.30-1.5 飞檐走壁-->
<reward noBegin="1" noEnd="1" item="200006,1;300006,1;600004,10"/>
<reward noBegin="2" noEnd="5" item="200005,1;300005,1;600006,10"/>
<reward noBegin="6" noEnd="10" item="200004,1;300004,1;600003,10"/>
<reward noBegin="11" noEnd="30" item="200003,1;300003,1;600002,10"/>
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id reward
第几天 奖励的道具
1 800035,1
2 800034,1
3 800032,1
4 800033,1
5 800901,1
6 800906,1
7 200002,1
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
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商店抽奖
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buy:买的道具
price:价格
des:描述
extra:额外赠送
notice:是否公告(0:不公告, 1:公告)
vipPrice:vip购买的折扣. 默认:10 有VIP价格:vipPrice="9" 九折
type:0(默认), 1:限时购买 2:限时限量购买
bTime:0(默认)开始时间,
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<shop id="1013" buy="200003,1" price="100000,50" des="50钻石" extra="0" />
<shop id="1014" buy="200004,1" price="100000,100" des="100钻石" extra="0" />
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<shop id="4059" buy="920034,1" price="100001,300" des="300金币" extra="0" />
<shop id="4060" buy="920042,1" price="100001,200" des="200金币" extra="0" />
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<shop id="4069" buy="920052,1" price="100001,400" des="400金币" extra="0" />
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<shop id="4075" buy="920057,1" price="100001,500" des="500金币" extra="0" />
<shop id="4076" buy="920002,1" price="100001,1000" des="1000金币" extra="0" />
<shop id="4078" buy="910073,1" price="100001,100" des="100金币" extra="0" />
<shop id="4079" buy="910074,1" price="100001,100" des="100金币" extra="0" />
<shop id="4080" buy="910075,1" price="100001,100" des="100金币" extra="0" />
<shop id="4081" buy="910076,1" price="100001,100" des="100金币" extra="0" />
<shop id="4082" buy="910077,1" price="100001,100" des="100金币" extra="0" />
<shop id="4083" buy="910078,1" price="100001,150" des="150金币" extra="0" />
<shop id="4085" buy="910080,1" price="100001,200" des="200金币" extra="0" />
<shop id="4086" buy="910081,1" price="100001,200" des="200金币" extra="0" />
<shop id="4087" buy="910082,1" price="100001,200" des="200金币" extra="0" />
<shop id="4088" buy="910083,1" price="100001,200" des="200金币" extra="0" />
<shop id="4089" buy="910084,1" price="100001,200" des="200金币" extra="0" />
<shop id="4090" buy="910085,1" price="100001,200" des="200金币" extra="0" />
<shop id="4092" buy="910087,1" price="100001,200" des="200金币" extra="0" />
<shop id="4093" buy="910002,1" price="100001,300" des="300金币" extra="0" />
<shop id="4094" buy="910093,1" price="100001,300" des="300金币" extra="0" />
<shop id="4095" buy="910088,1" price="100001,300" des="300金币" extra="0" />
<shop id="4096" buy="910089,1" price="100001,400" des="400金币" extra="0" />
<shop id="4097" buy="910090,1" price="100001,400" des="400金币" extra="0" />
<shop id="4098" buy="910091,1" price="100001,400" des="400金币" extra="0" />
<shop id="4099" buy="910092,1" price="100001,400" des="400金币" extra="0" />
<shop id="5001" buy="700002,1" price="100001,1000" des="1000金币" extra="0" />
<shop id="5002" buy="700003,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="5003" buy="700004,1" price="100001,6000" des="6000金币" extra="0" />
<shop id="6001" buy="10001,1" price="100000,80" des="80钻石" extra="0" />
<shop id="6002" buy="10002,1" price="100000,200" des="200钻石" extra="0" />
<shop id="6003" buy="10003,1" price="100000,300" des="300钻石" extra="0" />
<shop id="7001" buy="300001,1" price="100001,1" des="1金豆" extra="0" />
<shop id="7002" buy="300002,1" price="100001,1" des="1金豆" extra="0" />
<shop id="7003" buy="300003,1" price="100001,1" des="1金豆" extra="0" />
<shop id="7004" buy="300004,1" price="100001,1" des="1金豆" extra="0" />
<shop id="7005" buy="300005,1" price="100001,1" des="1金豆" extra="0" />
<shop id="7006" buy="300006,1" price="100001,1" des="1金豆" extra="0" />
</root>
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<!--
sign.reward: 每次签到的奖励
sign.day.id: 连续签到几天的奖励, 其中0代表满月签到奖励
-->
<root>
<sign reward="100002,10" vipreward="100002,20">
<!-- 连续签到 废弃-->
<day id="5" reward="100000,3"/>
<day id="10" reward="100000,3;100001,200"/>
<day id="15" reward="100000,5;100001,300"/>
<day id="20" reward="100000,5;100001,500"/>
<day id="0" reward="100000,10;100001,2000"/>
</sign>
</root>
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<!--
游戏配置表
-->
<root>
<!--
needVip:需要VIP时长卡(0:不需要,1:需要)
diamond:玩一次需要的钻石数量 默认0
item:奖励,奖励ID(E_ITEM_ID_MONEY,E_ITEM_ID_VIP_EXP),奖励个数系数(奖励个数*vip加成=奖励个数)
rate:给钥匙的概率 默认0
key:钥匙id,钥匙概率(百分比).key="200001,20;200002,10;200003,5;200004,1"
-->
<!--
idx:游戏位置序号
payid:pay.xml中的序号
id="21" name="购买游戏A"
id="22" name="购买游戏B"
id="23" name="购买游戏C"
id="24" name="购买游戏D"
100002 vip经验 vip经验
200001 宠物钥匙白
200002 宠物钥匙绿
200003 宠物钥匙蓝
200004 宠物钥匙紫
200005 宠物钥匙黄
200006 宠物钥匙橙
-->
<game id="1" ename="cake" name="欢乐叠蛋糕" needVip="0" idx="3" payid="22" flag="free">
<score val="0" item="" key=""/>
<score val="5" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
<score val="10" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
<score val="30" item="100002,6;100001,100;600001,4" rate="45" key="200001,100" />
<score val="50" item="100002,8;100001,120;600001,5" rate="50" key="200001,70;200002,30" />
<score val="70" item="100002,10;100001,150;600002,1" rate="55" key="200001,60;200002,40" />
<score val="90" item="100002,10;100001,150;600002,1" rate="60" key="200001,50;200002,30;200003,20" />
<score val="120" item="100002,10;100001,150;600002,1" rate="65" key="200001,45;200002,35;200003,20" />
<score val="150" item="100002,10;100001,150;600002,1" rate="70" key="200001,30;200002,30;200003,20;200004,20" />
<score val="200" item="100002,10;100001,150;600002,2" rate="80" key="200001,20;200002,30;200003,30;200004,20" />
</game>
<game id="2" ename="fanpai" name="记忆翻牌" needVip="0" idx="4" payid="21" flag="free">
<score val="0" item="" key=""/>
<score val="5" item="100002,2;100001,10;600001,2" rate="30" key="200001,100" />
<score val="15" item="100002,4;100001,50;600001,3" rate="40" key="200001,100" />
<score val="30" item="100002,6;100001,80;600001,4" rate="45" key="200001,100" />
<score val="50" item="100002,8;100001,100;600001,5" rate="50" key="200001,100" />
<score val="70" item="100002,10;100001,120;600002,1" rate="55" key="200001,100" />
<score val="90" item="100002,10;100001,150;600002,1" rate="60" key="200001,70;200002,30" />
<score val="110" item="100002,10;100001,150;600002,1" rate="65" key="200001,60;200002,40" />
<score val="130" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
<score val="150" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
</game>
<game id="3" ename="guess" name="猜猜我是谁" needVip="1" idx="8" payid="22" diamond="8" flag="">
<score val="0" item="" key=""/>
<score val="5" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
<score val="10" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
<score val="20" item="100002,6;100001,100;600001,4" rate="45" key="200001,100" />
<score val="30" item="100002,8;100001,120;600001,5" rate="50" key="200001,70;200002,30" />
<score val="50" item="100002,10;100001,150;600002,1" rate="55" key="200001,60;200002,40" />
<score val="70" item="100002,10;100001,150;600002,1" rate="60" key="200001,50;200002,30;200003,20" />
<score val="100" item="100002,10;100001,150;600002,1" rate="65" key="200001,45;200002,35;200003,20" />
<score val="130" item="100002,10;100001,150;600002,1" rate="70" key="200001,30;200002,30;200003,20;200004,20" />
<score val="150" item="100002,10;100001,150;600002,2" rate="80" key="200001,20;200002,30;200003,30;200004,20" />
</game>
<game id="4" ename="guesscolor" name="它的颜色" needVip="1" idx="9" payid="21" diamond="5" flag="">
<score val="0" item="" key=""/>
<score val="3" item="100002,2;100001,10;600001,2" rate="30" key="200001,100" />
<score val="6" item="100002,4;100001,50;600001,3" rate="40" key="200001,100" />
<score val="10" item="100002,6;100001,80;600001,4" rate="45" key="200001,100" />
<score val="15" item="100002,8;100001,100;600001,5" rate="50" key="200001,100" />
<score val="20" item="100002,10;100001,120;600002,1" rate="55" key="200001,100" />
<score val="25" item="100002,10;100001,150;600002,1" rate="60" key="200001,70;200002,30" />
<score val="30" item="100002,10;100001,150;600002,1" rate="65" key="200001,60;200002,40" />
<score val="35" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
<score val="40" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
</game>
<game id="5" ename="candy" name="接糖果" needVip="1" idx="2" payid="21" diamond="5" flag="new">
<score val="0" item="" key=""/>
<score val="20" item="100002,2;100001,10;600001,2" rate="30" key="200001,100" />
<score val="40" item="100002,4;100001,50;600001,3" rate="40" key="200001,100" />
<score val="60" item="100002,6;100001,80;600001,4" rate="45" key="200001,100" />
<score val="90" item="100002,8;100001,100;600001,5" rate="50" key="200001,100" />
<score val="120" item="100002,10;100001,120;600002,1" rate="55" key="200001,100" />
<score val="150" item="100002,10;100001,150;600002,1" rate="60" key="200001,70;200002,30" />
<score val="190" item="100002,10;100001,150;600002,1" rate="65" key="200001,60;200002,40" />
<score val="230" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
<score val="260" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
</game>
<game id="6" ename="shuyishu" name="数一数" needVip="1" idx="10" payid="21" diamond="5" flag="">
<score val="0" item="" key="" />
<score val="5" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
<score val="10" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
<score val="20" item="100002,6;100001,100;600001,4" rate="45" key="200001,100" />
<score val="30" item="100002,8;100001,120;600001,5" rate="50" key="200001,100" />
<score val="40" item="100002,10;100001,150;600002,1" rate="55" key="200001,100" />
<score val="50" item="100002,10;100001,150;600002,1" rate="60" key="200001,70;200002,30" />
<score val="60" item="100002,10;100001,150;600002,1" rate="65" key="200001,60;200002,40" />
<score val="70" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
<score val="80" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
</game>
<game id="7" ename="run" name="奔跑吧小马宝莉" needVip="1" idx="7" payid="23" diamond="10" flag="">
<score val="0" item="" key=""/>
<score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
<score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
<score val="300" item="100002,6;100001,100;600001,4" rate="45" key="200001,100" />
<score val="400" item="100002,8;100001,120;600001,5" rate="50" key="200001,70;200002,30" />
<score val="500" item="100002,10;100001,150;600002,1" rate="55" key="200001,50;200002,30;200003,20" />
<score val="600" item="100002,10;100001,150;600002,1" rate="60" key="200001,45;200002,35;200003,20" />
<score val="700" item="100002,10;100001,150;600002,1" rate="65" key="200001,30;200002,30;200003,20;200004,20" />
<score val="800" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" />
<score val="900" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
</game>
<game id="8" ename="haidao" name="旋转海盗" needVip="1" idx="6" payid="23" diamond="10" flag="">
<score val="0" item="" key=""/>
<score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
<score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
<score val="300" item="100002,6;100001,100;600001,4" rate="45" key="200001,100" />
<score val="400" item="100002,8;100001,120;600001,5" rate="50" key="200001,70;200002,30" />
<score val="500" item="100002,10;100001,150;600002,1" rate="55" key="200001,50;200002,30;200003,20" />
<score val="600" item="100002,10;100001,150;600002,1" rate="60" key="200001,45;200002,35;200003,20" />
<score val="700" item="100002,10;100001,150;600002,1" rate="65" key="200001,30;200002,30;200003,20;200004,20" />
<score val="800" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" />
<score val="900" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
</game>
<game id="9" ename="feiyanzoubi" name="飞檐走壁" needVip="1" idx="5" payid="23" diamond="10" flag="">
<score val="0" item="" key=""/>
<score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
<score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
<score val="250" item="100002,6;100001,100;600001,4" rate="45" key="200001,100" />
<score val="300" item="100002,8;100001,120;600001,5" rate="50" key="200001,70;200002,30" />
<score val="400" item="100002,10;100001,150;600002,1" rate="55" key="200001,50;200002,30;200003,20" />
<score val="500" item="100002,10;100001,150;600002,1" rate="60" key="200001,45;200002,35;200003,20" />
<score val="700" item="100002,10;100001,150;600002,1" rate="65" key="200001,30;200002,30;200003,20;200004,20" />
<score val="900" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" />
<score val="1100" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
</game>
<game id="10" ename="bird" name="火箭小黄人" needVip="1" idx="1" payid="24" diamond="15" flag="new">
<score val="0" item="" key=""/>
<score val="64" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
<score val="192" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
<score val="320" item="100002,6;100001,100;600001,4" rate="45" key="200001,70;200002,30" />
<score val="448" item="100002,8;100001,120;600001,5" rate="50" key="200001,50;200002,30;200003,20" />
<score val="576" item="100002,10;100001,150;600002,1" rate="55" key="200001,45;200002,35;200003,20" />
<score val="704" item="100002,10;100001,150;600002,1" rate="60" key="200001,30;200002,30;200003,20;200004,20" />
<score val="832" item="100002,10;100001,150;600002,1" rate="65" key="200001,20;200002,30;200003,30;200004,20" />
<score val="960" item="100002,10;100001,150;600002,1" rate="70" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
<score val="1088" item="100002,10;100001,150;600002,2" rate="80" key="200001,15;200002,15;200003,20;200004,20;200005,15;200006,15" />
</game>
</root>
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<root>
<!--
dailyTaskCnt 每日刷新出的任务的数量,不可大于配置表中每日任务的数量
-->
<data dailyTaskCnt="10"/>
<!--
pic 任务标题图片名称 图片目录是res/ui/task/下面
-->
<task id="1" name="玩游戏" pic="icon_game.png" desc="游乐场玩游戏3次">
<step id="3" reward="100001,100"/>
</task>
<task id="2" name="装饰小屋" pic="icon_decorate.png" desc="装饰小屋1次">
<step id="1" reward="100001,100"/>
</task>
<task id="3" name="换服装" pic="icon_dress.png" desc="换装扮1次">
<step id="1" reward="100001,100"/>
</task>
<task id="4" name="抓宠物" pic="icon_pet.png" desc="宠物园抓宠物1次">
<step id="1" reward="100001,100"/>
</task>
<task id="5" name="喂养宠物" pic="icon_food.png" desc="喂养宠物3次">
<step id="3" reward="100001,100"/>
</task>
<task id="6" name="游戏积分" pic="icon_game.png" desc="玩一局游戏积分超过100分">
<step id="1" reward="100001,100"/>
</task>
<task id="7" name="游戏金币" pic="icon_game.png" desc="玩一局游戏获得金豆超过80">
<step id="1" reward="100001,100"/>
</task>
<task id="8" name="购买服装" pic="icon_dress.png" desc="购买装扮1件">
<step id="1" reward="100001,100"/>
</task>
<task id="9" name="购买家具" pic="icon_furniture.png" desc="购买小屋装饰、墙纸1次">
<step id="1" reward="100001,100"/>
</task>
<task id="10" name="购买钻石" pic="icon_diamond.png" desc="购买钻石1次">
<step id="1" reward="100001,100"/>
</task>
</root>
\ No newline at end of file
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<!--
每日转盘
-->
<root>
<!--
id:递增的序号
pr:概率(所有的概率加起来是1000)
item:奖励的道具
-->
<reward id="1" pr="470" item="100001,30" des="金豆*30"/>
<reward id="2" pr="10" item="100001,50" des="金豆*50"/>
<reward id="3" pr="4" item="100001,100" des="金豆*100"/>
<reward id="4" pr="1" item="100001,200" des="金豆*200"/>
<reward id="5" pr="0" item="100001,500" des="金豆*500"/>
<reward id="6" pr="500" item="600001,1" des="宠物饼干*1"/>
<reward id="7" pr="10" item="600002,1" des="宠物面包*1"/>
<reward id="8" pr="4" item="600003,1" des="宠物汉堡*1"/>
<reward id="9" pr="1" item="600004,1" des="宠物粮食*1"/>
</root>
level score add_item add_vip
等级 积分 vip游戏金币加成 vip游戏用户经验加成
1 0 1.1 1.2
2 40 1.2 1.2
3 120 1.3 1.2
4 280 1.4 1.2
5 600 1.5 1.2
6 1240 1.6 1.2
7 2240 1.7 1.2
8 3440 1.8 1.2
9 4840 1.9 1.2
10 6440 2 1.2
11 8112 2 1.2
12 9856 2 1.2
13 11672 2 1.2
14 13560 2 1.2
15 15520 2 1.2
16 17552 2 1.2
17 19656 2 1.2
18 21832 2 1.2
19 24080 2 1.2
20 26400 2 1.2
21 28840 2 1.2
22 31400 2 1.2
23 34080 2 1.2
24 36880 2 1.2
25 39800 2 1.2
26 42840 2 1.2
27 46000 2 1.2
28 49280 2 1.2
29 52680 2 1.2
30 56200 2 1.2
No preview for this file type
<!-- edited with XMLSpy v2013 (http://www.altova.com) by () -->
<root>
<!--
id:序号
type:VIP套裝活動類型 2.海盗船长套装 3.可爱雪人套装 4.冰雪奇缘套装
item1:奖励的套装
item2:奖励的物品
beginTime:可领取的开始时间
endTime:可领取的结束时间
2018-12-01 00:00:00
<data id="1" beginTime="1543593600" endTime="1546272000" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
-->
<!--2018-12-24 00:00:00-->
<data id="2" type="2" beginTime="1545580800" endTime="1548950399" item1="800122,1;800123,1;800124,1;800125,1;800127,1" item2="100000,50;200001,5" item1Name="海盗船长套装"/>
<!--2019-02-01 00:00:00-->
<data id="3" type="3" beginTime="1548950400" endTime="1551369599" item1="800201,1;800202,1;800203,1;800205,1;800206,1;800207,1" item2="100000,50;200002,3" item1Name="可爱雪人套装"/>
<!--2019-03-01 00:00:00-->
<data id="4" type="4" beginTime="1551369600" endTime="1554047999" item1="800112,1;800113,1;800114,1;800115,1;800116,1" item2="100000,50;200001,5" item1Name="冰雪奇缘套装"/>
<!--2019-04-01 00:00:00 -->
<data id="5" type="2" beginTime="1554048000" endTime="1556639999" item1="800122,1;800123,1;800124,1;800125,1;800127,1" item2="100000,60;200001,5" item1Name="海盗船长套装"/>
</root>
<!--
2019-05-01 00:00:00
<data id="6" beginTime="1556640000" endTime="1559318400" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
2019-06-01 00:00:00
<data id="7" beginTime="1559318400" endTime="1561910400" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
2019-07-01 00:00:00
<data id="8" beginTime="1561910400" endTime="1564588800" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
2019-08-01 00:00:00
<data id="9" beginTime="1564588800" endTime="1567267200" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
2019-09-01 00:00:00
<data id="10" beginTime="1567267200" endTime="1569859200" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
2019-10-01 00:00:00
<data id="11" beginTime="1569859200" endTime="1572537600" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
2019-11-01 00:00:00
<data id="12" beginTime="1572537600" endTime="1575129600" item1="100000,330" item2="100002,330;100001,100" item1Name="冰雪奇缘套装"/>
-->
\ No newline at end of file

btl_cnt_reward 新手对局福利
create_reward 新手创建礼包
game 每日上限最大值、救济金
game_birds 飞禽走兽配置表
game_fruit_machine 水果机配置表
game_score 积分产出
gd_charm ——————
gd_score 积分称号
head 头像、头像框对应魅力值、积分
item 物品
lobby_room_cfg 游戏房间的配置:底分、门票、进入房间限制、机器人携带钱数、输赢封顶倍数
login 登陆大转盘中,连续登录几天的奖励
mail 邮件配置,战况、周活动奖励、更新版本奖励等
nick 昵称随机
niuniu 牛牛:抢庄、押注
notice 公告
online_reward 每日在线礼包
pay 支付购买相关:商城点券、充值活动
rank_exprie_reward 周赛活动排行榜 名次 奖励
rank_yesterday_reward 排行榜 昨天名次 奖励
role_reward 登陆1-7天,奖励的道具
rules 掼蛋单机规则提示
shop 商城出售
shop_medal 勋章产出游戏、上限
sign ——————
task_daily 每日任务
turntable 登陆大转盘中,抽奖
xx_lobby_room_cfg 开房房卡消耗
achievement 成就
\ No newline at end of file
......@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
800236 天女散花 天女散花 0 0 0 6 0 0 1 0
800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
No preview for this file type
This diff could not be displayed because it is too large.
......@@ -120,53 +120,6 @@
<shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
<shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
<shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
<shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
<shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
<shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
<shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
<shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
<shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
<shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
<shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
<shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
<shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
<shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
<shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
<shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
<shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
<shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
<shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
<shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
......
......@@ -48,5 +48,5 @@
<common id="24" val="15"/>
<!--是否开启vip-->
<common id="10000" val="1"/>
<common id="10000" val="0"/>
</root>
......
......@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
800236 天女散花 天女散花 0 0 0 6 0 0 1 0
800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
No preview for this file type
......@@ -41,13 +41,6 @@
<pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
<pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
<pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
<pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="tjlhdcylyby020@207" productPuTao="qjqp999" notice="1"/>
<pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="dclyby020@207" productPuTao="qjqp999" notice="1"/>
</platform>
<!--上海电信-->
<platform id="106" channel="shdx">
<pay id="201" name="月卡(31天)" type="2" des="4k动漫vip单月包" day="31" item="100001,1000;600001,5" payitem="" rmb="69.0" product="1000710508" productPuTao="qjqp201" notice="1"/>
<pay id="202" name="年卡(365天)" type="2" des="4k动漫vip年包" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="299.0" product="1000710226" productPuTao="qjqp202" notice="1"/>
<pay id="301" name="自动续包月卡(31天)" type="2" des="4K动漫vip包" day="31" item="100001,1000;600001,5" payitem="" rmb="49.0" product="1000709506" productPuTao="qjqp999" notice="1"/>
</platform>
</root>
\ No newline at end of file
......
This diff could not be displayed because it is too large.
......@@ -120,53 +120,6 @@
<shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
<shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
<shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
<shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
<shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
<shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
<shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
<shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
<shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
<shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
<shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
<shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
<shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
<shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
<shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
<shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
<shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
<shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
<shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
<shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
......
......@@ -108,7 +108,7 @@
<score val="70" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
<score val="80" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
</game>
<game id="7" ename="run" name="奔跑吧小马宝莉" needVip="1" idx="7" payid="23" diamond="10" flag="">
<game id="7" ename="run" name="奔跑吧小兔子" needVip="1" idx="7" payid="23" diamond="10" flag="">
<score val="0" item="" key=""/>
<score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
<score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
......@@ -144,7 +144,7 @@
<score val="900" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" />
<score val="1100" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
</game>
<game id="10" ename="bird" name="火箭小黄人" needVip="1" idx="1" payid="24" diamond="15" flag="new">
<game id="10" ename="bird" name="火箭小" needVip="1" idx="1" payid="24" diamond="15" flag="new">
<score val="0" item="" key=""/>
<score val="64" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
<score val="192" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
......
......@@ -3,7 +3,7 @@
<!--m0800279afc6c-->
<!--m0800278b87c2-->
<!---->
<Account>m0800279afc6c</Account>
<Account>xiaokanggogogo</Account>
<exp>0</exp>
<versionnum>201801291657</versionnum>
<isMusic>0</isMusic>
......@@ -26,7 +26,7 @@
<new_guide_step>4</new_guide_step>
<is_feiyanzoubi_game_guide>1</is_feiyanzoubi_game_guide>
<feiyanzoubi_best>376</feiyanzoubi_best>
<uid>1030100010142873</uid>
<uid>1030100010142897</uid>
<is_bird_game_guide>1</is_bird_game_guide>
<bird_best>1008</bird_best>
<is_haidao_game_guide>1</is_haidao_game_guide>
......
......@@ -48,5 +48,5 @@
<common id="24" val="15"/>
<!--是否开启vip-->
<common id="10000" val="1"/>
<common id="10000" val="0"/>
</root>
......
......@@ -125,51 +125,6 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
800236 天女散花 天女散花 0 0 0 6 0 0 1 0
800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
......@@ -41,13 +41,17 @@
<pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
<pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
<pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
<pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="tjlhdcylyby020@207" productPuTao="qjqp999" notice="1"/>
</platform>
<!--上海电信-->
<platform id="106" channel="shdx">
<pay id="201" name="月卡(31天)" type="2" des="4k动漫vip单月包" day="31" item="100001,1000;600001,5" payitem="" rmb="69.0" product="1000710508" productPuTao="qjqp201" notice="1"/>
<pay id="202" name="年卡(365天)" type="2" des="4k动漫vip年包" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="299.0" product="1000710226" productPuTao="qjqp202" notice="1"/>
<pay id="301" name="自动续包月卡(31天)" type="2" des="4K动漫vip包" day="31" item="100001,1000;600001,5" payitem="" rmb="49.0" product="1000709506" productPuTao="qjqp999" notice="1"/>
<pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="dclyby020@207" productPuTao="qjqp999" notice="1"/>
</platform>
<platform id="103,102,106" channel="shdx">
<pay id="6" name="10钻石" type="1" extra="0" item="100000,10" rmb="1.0" product="dclyac001" productPuTao="qjqp006" agentLv="0" notice="0"/>
<pay id="7" name="100钻石" type="1" extra="0" item="100000,100" rmb="10.0" product="dclyac010" productPuTao="qjqp007" agentLv="0" notice="1"/>
<pay id="8" name="300钻石" type="1" extra="10" item="100000,310" rmb="30.0" product="dclyac030" productPuTao="qjqp008" agentLv="0" notice="1"/>
<pay id="9" name="500钻石" type="1" extra="20" item="100000,520" rmb="50.0" product="dclyac050" productPuTao="qjqp009" agentLv="0" notice="1"/>
<pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
<pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
<pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
<pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="dclyby020@207" productPuTao="qjqp999" notice="1"/>
</platform>
</root>
\ No newline at end of file
......
This diff could not be displayed because it is too large.
......@@ -120,53 +120,6 @@
<shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
<shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
<shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
<shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
<shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
<shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
<shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
<shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
<shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
<shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
<shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
<shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
<shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
<shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
<shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
<shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
<shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
<shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
<shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
<shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
<shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
<shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
<shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
......
......@@ -108,7 +108,7 @@
<score val="70" item="100002,10;100001,150;600002,1" rate="70" key="200001,50;200002,50" />
<score val="80" item="100002,10;100001,150;600002,2" rate="80" key="200001,50;200002,30;200003,20" />
</game>
<game id="7" ename="run" name="奔跑吧小马宝莉" needVip="1" idx="7" payid="23" diamond="10" flag="">
<game id="7" ename="run" name="奔跑吧小兔子" needVip="1" idx="7" payid="23" diamond="10" flag="">
<score val="0" item="" key=""/>
<score val="100" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
<score val="200" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
......@@ -144,7 +144,7 @@
<score val="900" item="100002,10;100001,150;600002,1" rate="70" key="200001,20;200002,30;200003,30;200004,20" />
<score val="1100" item="100002,10;100001,150;600002,2" rate="80" key="200001,25;200002,20;200003,20;200004,20;200005,15" />
</game>
<game id="10" ename="bird" name="火箭小黄人" needVip="1" idx="1" payid="24" diamond="15" flag="new">
<game id="10" ename="bird" name="火箭小" needVip="1" idx="1" payid="24" diamond="15" flag="new">
<score val="0" item="" key=""/>
<score val="64" item="100002,2;100001,50;600001,2" rate="30" key="200001,100" />
<score val="192" item="100002,4;100001,80;600001,3" rate="40" key="200001,100" />
......

4.02 KB | W: | H:

3.98 KB | W: | H:

  • 2-up
  • Swipe
  • Onion skin

4.68 KB | W: | H:

4.69 KB | W: | H:

  • 2-up
  • Swipe
  • Onion skin
......@@ -35,6 +35,7 @@ strings.msg_1031 = "你还没有获得这只宠物";
strings.msg_1032 = "钻石不足,去充值吧!";
strings.msg_1033 = "不能再放了,先收起来一些吧!";
strings.msg_1034 = "金豆不足\n去玩小游戏换取更多金豆";
strings.msg_1035 = "该物品需要动漫会员特权才能购买,是否马上成为动漫会员?";
strings.msg_2001 = "牌型不对哦!";
strings.msg_2002 = "是否确定要退出游戏房间?";
......@@ -68,4 +69,8 @@ strings.msg_2029 = "正在牌局中,无法退出!";
strings.msg_2030 = "暂无战况信息";
strings.msg_2031 = "请先选择水果押注!";
strings.msg_2032 = "请选择要出的牌!";
strings.msg_3001="支付成功!";
strings.msg_3002="支付失败!";
strings.msg_3003="支付取消!";
return strings;
\ No newline at end of file
......
cc.exports.ShopModel = {}
cc.exports.ShopModel = { }
function ShopModel.init()
cmsg.on("gateway_msg.notify_pay_succ_msg_res",ShopModel.onPayResFun);
cmsg.on("gateway_msg.notify_pay_succ_msg_res", ShopModel.onPayResFun);
end
function ShopModel.onPayResFun(params)
local product = params.data.product;
print("产品订购成功:"..product);
print("产品订购成功:" .. product);
local payInfo = ShopInfo.getPayInfoByProduct(product);
if payInfo then
local params = nil;
if payInfo.type == 1 then
params = payInfo.rmb.."&"..payInfo.itemList[1].num;
UmengHelper.onEvent("diamond_buy_"..payInfo.itemList[1].num);
print("购买钻石:".."diamond_buy_"..payInfo.itemList[1].num);
params = payInfo.rmb .. "&" .. payInfo.itemList[1].num;
UmengHelper.onEvent("diamond_buy_" .. payInfo.itemList[1].num);
print("购买钻石:" .. "diamond_buy_" .. payInfo.itemList[1].num);
elseif payInfo.type == 2 then
UserModel.addVip(payInfo.id);
params = payInfo.rmb.."&"..1;
params = payInfo.rmb .. "&" .. 1;
if payInfo.id == 201 then
UmengHelper.onEvent("buy_vip_month");
print("购买vip月卡");
......@@ -26,31 +26,31 @@ function ShopModel.onPayResFun(params)
end
elseif payInfo.type == 3 then
UserModel.addFirstPayID(payInfo.id);
params = payInfo.rmb.."&"..1;
UmengHelper.onEvent("buy_first_gift&rmb,"..payInfo.rmb);
print("购买首充礼包:".."buy_first_gift&rmb,"..payInfo.rmb);
params = payInfo.rmb .. "&" .. 1;
UmengHelper.onEvent("buy_first_gift&rmb," .. payInfo.rmb);
print("购买首充礼包:" .. "buy_first_gift&rmb," .. payInfo.rmb);
elseif payInfo.type == 4 then
UserModel.addFirstPayDailyID(payInfo.id);
params = payInfo.rmb.."&"..1;
UmengHelper.onEvent("buy_first_daily_gift&rmb,"..payInfo.rmb);
print("购买每日首充礼包:".."buy_first_daily_gift&rmb,"..payInfo.rmb);
params = payInfo.rmb .. "&" .. 1;
UmengHelper.onEvent("buy_first_daily_gift&rmb," .. payInfo.rmb);
print("购买每日首充礼包:" .. "buy_first_daily_gift&rmb," .. payInfo.rmb);
elseif payInfo.type == 5 then
UserModel.addFirstCyclePayID(payInfo.id);
params = payInfo.rmb.."&"..1;
UmengHelper.onEvent("buy_first_cycle_gift&rmb,"..payInfo.rmb);
print("周期首充礼包:".."buy_first_cycle_gift&rmb,"..payInfo.rmb);
params = payInfo.rmb .. "&" .. 1;
UmengHelper.onEvent("buy_first_cycle_gift&rmb," .. payInfo.rmb);
print("周期首充礼包:" .. "buy_first_cycle_gift&rmb," .. payInfo.rmb);
end
if params then
logUI("umeng pay:"..params);
UmengHelper.pay(params,callBack);
logUI("umeng pay:" .. params);
UmengHelper.pay(params, callBack);
end
end
end
function ShopModel.buy(id,cnt,callBack,timeoutCallBack)
function ShopModel.buy(id, cnt, callBack, timeoutCallBack)
num = num or 1;
local function onBuyResFun(params)
cmsg.off("gateway_msg.shop_buy_msg_res",onBuyResFun);
cmsg.off("gateway_msg.shop_buy_msg_res", onBuyResFun);
if callBack then
params.shopID = id;
......@@ -59,25 +59,25 @@ function ShopModel.buy(id,cnt,callBack,timeoutCallBack)
if params.errcode == EnumErrorCode.EC_SUCCESS then
local shopInfo = ShopInfo.getShopInfo(id);
local costNum = shopInfo.costList[1].num;
UmengHelper.buy(id.."&"..cnt.."&"..costNum,nil);
UmengHelper.buy(id .. "&" .. cnt .. "&" .. costNum, nil);
end
end
local function timeoutFn(params)
cmsg.off("gateway_msg.shop_buy_msg_res",onBuyResFun);
cmsg.off("gateway_msg.shop_buy_msg_res", onBuyResFun);
if timeoutCallBack then
timeoutCallBack(params);
end
end
cmsg.on("gateway_msg.shop_buy_msg_res",onBuyResFun);
cmsg.on("gateway_msg.shop_buy_msg_res", onBuyResFun);
SocketClient:getInstance():send("gateway_msg.shop_buy_msg",
{
id = id,
cnt = cnt
},timeoutFn);
} , timeoutFn);
end
--function ShopModel.pay(productId,productName,productPrice,callBack,timeoutCallBack)
-- function ShopModel.pay(productId,productName,productPrice,callBack,timeoutCallBack)
-- local function onGetOrderResFun(params)
-- cmsg.off("gateway_msg.pay_get_id_msg_res",onGetOrderResFun);
-- if params.errcode == EnumErrorCode.EC_SUCCESS then
......@@ -123,37 +123,47 @@ end
-- {
-- product = productId
-- },timeoutFn);
--end
-- end
--根据config.ini中的CHANNEL字段判断
function ShopModel.pay(productId,productName,productPrice,callBack,timeoutCallBack,gameid)
-- 根据config.ini中的CHANNEL字段判断
function ShopModel.pay(productId, productName, productPrice, callBack, timeoutCallBack, gameid)
if CHANNEL == "cucc" then
ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCallBack,gameid);
ShopModel.payCucc(productId, productName, productPrice, callBack, timeoutCallBack, gameid);
elseif CHANNEL == "dangbei" then
ShopModel.payDangbei(productId,productName,productPrice,callBack,timeoutCallBack,gameid);
ShopModel.payDangbei(productId, productName, productPrice, callBack, timeoutCallBack, gameid);
elseif CHANNEL == "ws" then
ShopModel.payDangbei(productId,productName,productPrice,callBack,timeoutCallBack,gameid);
ShopModel.payDangbei(productId, productName, productPrice, callBack, timeoutCallBack, gameid);
elseif CHANNEL == "shdx" then
ShopModel.payShdx(productId, productName, productPrice, callBack, timeoutCallBack, gameid);
end
end
--天津联通支付
function ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCallBack,gameid)
-- 天津联通支付
function ShopModel.payCucc(productId, productName, productPrice, callBack, timeoutCallBack, gameid)
local function onGetPayIDSuccessFun(_params)
local data = json.decode(_params);
if data.pay_id == "" then
--Alert.showOne("获取订单号失败!");
logUI("获取订单号失败!"..productId);
-- Alert.showOne("获取订单号失败!");
logUI("获取订单号失败!" .. productId);
return;
end
local tradeNo = data.pay_id; --订单号
local productId = productId; --商品ID
local subject = productName; --商品名称
local amount = productPrice; --商品价格
local notificationURL = data.url_callback;--回调URL
local zfb_url_callback = data.zfb_url_callback;--支付宝回调URL
local wx_url_callback = data.wx_url_callback;--微信回调URL
local peng_bo_shi_token = data.peng_bo_shi_token;--鹏博士密钥
logUI("订单号获取成功token:"..peng_bo_shi_token);
local tradeNo = data.pay_id;
-- 订单号
local productId = productId;
-- 商品ID
local subject = productName;
-- 商品名称
local amount = productPrice;
-- 商品价格
local notificationURL = data.url_callback;
-- 回调URL
local zfb_url_callback = data.zfb_url_callback;
-- 支付宝回调URL
local wx_url_callback = data.wx_url_callback;
-- 微信回调URL
local peng_bo_shi_token = data.peng_bo_shi_token;
-- 鹏博士密钥
logUI("订单号获取成功token:" .. peng_bo_shi_token);
local function callbackLua(params)
if params == "success" then
......@@ -161,8 +171,8 @@ function ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCa
callBack(params);
end
elseif params == "no" then
local subject = DeviceUtil.getAppName().." "..productName;
local reciever = require("app.views.view.QrPayView"):show({trade_no=tradeNo,subject=subject,price=productPrice,zfb_url=zfb_url_callback,wx_url=wx_url_callback,callBackFun=callBack});
local subject = DeviceUtil.getAppName() .. " " .. productName;
local reciever = require("app.views.view.QrPayView"):show( { trade_no = tradeNo, subject = subject, price = productPrice, zfb_url = zfb_url_callback, wx_url = wx_url_callback, callBackFun = callBack });
local scene = cc.Director:getInstance():getRunningScene();
scene.keypadManager:addKeypadReceiver(reciever);
end
......@@ -170,17 +180,17 @@ function ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCa
end
local function payCallbackFromJava(params)
delayCall(0.5,function()
delayCall(0.5, function()
callbackLua(params);
end);
end );
end
local pay_params = tradeNo..","..productId..","..subject..","..amount..","..notificationURL..","..peng_bo_shi_token;
local pay_params = tradeNo .. "," .. productId .. "," .. subject .. "," .. amount .. "," .. notificationURL .. "," .. peng_bo_shi_token;
local payInfo = ShopInfo.getPayInfoByProduct(productId);
if payInfo.id == 301 then
DeviceUtil.cycleBilling(pay_params,payCallbackFromJava);
DeviceUtil.cycleBilling(pay_params, payCallbackFromJava);
else
DeviceUtil.sendBilling(pay_params,payCallbackFromJava);
DeviceUtil.sendBilling(pay_params, payCallbackFromJava);
end
end
......@@ -192,32 +202,40 @@ function ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCa
gameid = gameid or 0;
gameid = tostring(gameid);
local get_pay_id_url = string.gsub(GAME_LOGIN_URL,"login","pay_get_id");
local get_pay_id_url = string.gsub(GAME_LOGIN_URL, "login", "pay_get_id");
if CHANNEL == "cucc" and cc.Application:getInstance():getTargetPlatform() == cc.PLATFORM_OS_ANDROID then
local paramsStr = "uid="..UserModel.getStringUID().."&product="..productId.."&account="..UserModel.account.."&gameid="..gameid;
DeviceUtil.sendHttpRequest("POST,"..get_pay_id_url..","..PROXY_HTTP_ADDR..","..paramsStr,onGetPayIDSuccessFun);
local paramsStr = "uid=" .. UserModel.getStringUID() .. "&product=" .. productId .. "&account=" .. UserModel.account .. "&gameid=" .. gameid;
DeviceUtil.sendHttpRequest("POST," .. get_pay_id_url .. "," .. PROXY_HTTP_ADDR .. "," .. paramsStr, onGetPayIDSuccessFun);
else
HttpRequest:getInstance():post(get_pay_id_url,{uid=UserModel.getStringUID(),product=productId,account=UserModel.account,gameid=gameid},onGetPayIDSuccessFun,onGetPayIDFaildFun);
HttpRequest:getInstance():post(get_pay_id_url, { uid = UserModel.getStringUID(), product = productId, account = UserModel.account, gameid = gameid }, onGetPayIDSuccessFun, onGetPayIDFaildFun);
end
end
--天津联通
function ShopModel.payDangbei(productId,productName,productPrice,callBack,timeoutCallBack,gameid)
-- 当贝支付
function ShopModel.payDangbei(productId, productName, productPrice, callBack, timeoutCallBack, gameid)
local function onGetPayIDSuccessFun(_params)
local data = json.decode(_params);
if data.pay_id == "" then
Alert.showOne("获取订单号失败!");
return;
end
local tradeNo = data.pay_id; --订单号
local productId = productId; --商品ID
local subject = productName; --商品名称
local amount = productPrice; --商品价格
local notificationURL = data.url_callback;--回调URL
local zfb_url_callback = data.zfb_url_callback;--支付宝回调URL
local wx_url_callback = data.wx_url_callback;--微信回调URL
local peng_bo_shi_token = data.peng_bo_shi_token;--鹏博士密钥
logUI("订单号获取成功token:"..peng_bo_shi_token);
local tradeNo = data.pay_id;
-- 订单号
local productId = productId;
-- 商品ID
local subject = productName;
-- 商品名称
local amount = productPrice;
-- 商品价格
local notificationURL = data.url_callback;
-- 回调URL
local zfb_url_callback = data.zfb_url_callback;
-- 支付宝回调URL
local wx_url_callback = data.wx_url_callback;
-- 微信回调URL
local peng_bo_shi_token = data.peng_bo_shi_token;
-- 鹏博士密钥
logUI("订单号获取成功token:" .. peng_bo_shi_token);
local function callbackLua(params)
if params == "success" then
......@@ -225,16 +243,16 @@ function ShopModel.payDangbei(productId,productName,productPrice,callBack,timeou
callBack(params);
end
elseif params == "no" then
local subject = DeviceUtil.getAppName().." "..productName;
local reciever = require("app.views.view.QrPayView"):show({trade_no=tradeNo,subject=subject,price=productPrice,zfb_url=zfb_url_callback,wx_url=wx_url_callback,callBackFun=callBack});
local subject = DeviceUtil.getAppName() .. " " .. productName;
local reciever = require("app.views.view.QrPayView"):show( { trade_no = tradeNo, subject = subject, price = productPrice, zfb_url = zfb_url_callback, wx_url = wx_url_callback, callBackFun = callBack });
local scene = cc.Director:getInstance():getRunningScene();
scene.keypadManager:addKeypadReceiver(reciever);
end
logUI(params);
end
local pay_params = tradeNo..","..productId..","..subject..","..amount..","..notificationURL..","..peng_bo_shi_token;
DeviceUtil.sendBilling(pay_params,callbackLua);
local pay_params = tradeNo .. "," .. productId .. "," .. subject .. "," .. amount .. "," .. notificationURL .. "," .. peng_bo_shi_token;
DeviceUtil.sendBilling(pay_params, callbackLua);
end
local function onGetPayIDFaildFun(params)
......@@ -245,13 +263,46 @@ function ShopModel.payDangbei(productId,productName,productPrice,callBack,timeou
gameid = gameid or 0;
gameid = tostring(gameid);
local get_pay_id_url = string.gsub(GAME_LOGIN_URL,"login","pay_get_id");
local get_pay_id_url = string.gsub(GAME_LOGIN_URL, "login", "pay_get_id");
if CHANNEL == "cmcc" and cc.Application:getInstance():getTargetPlatform() == cc.PLATFORM_OS_ANDROID then
local paramsStr = "uid="..UserModel.getStringUID().."&product="..productId.."&account="..UserModel.account.."&gameid="..gameid;
DeviceUtil.sendHttpRequest("POST,"..get_pay_id_url..","..PROXY_HTTP_ADDR..","..paramsStr,onGetPayIDSuccessFun);
local paramsStr = "uid=" .. UserModel.getStringUID() .. "&product=" .. productId .. "&account=" .. UserModel.account .. "&gameid=" .. gameid;
DeviceUtil.sendHttpRequest("POST," .. get_pay_id_url .. "," .. PROXY_HTTP_ADDR .. "," .. paramsStr, onGetPayIDSuccessFun);
else
HttpRequest:getInstance():post(get_pay_id_url, { uid = UserModel.getStringUID(), product = productId, account = UserModel.account, gameid = gameid }, onGetPayIDSuccessFun, onGetPayIDFaildFun);
end
end
-- 上海电信支付
function ShopModel.payShdx(productId, productName, productPrice, callBack, timeoutCallBack, gameid)
local pay_params = "";
--local payInfo = ShopInfo.getPayInfoByProduct(productId);
local function callbackLua(params)
if params == "success" then
if callBack then
callBack(params);
end
Alert.showOne(strings.msg_3001);
elseif params == "cancel" then
Alert.showOne(strings.msg_3003);
else
HttpRequest:getInstance():post(get_pay_id_url,{uid=UserModel.getStringUID(),product=productId,account=UserModel.account,gameid=gameid},onGetPayIDSuccessFun,onGetPayIDFaildFun);
Alert.showOne(strings.msg_3002);
end
logUI(params);
end
local function payCallbackFromJava(params)
delayCall(0.5, function()
callbackLua(params);
end );
end
--if payInfo.id == 301 then
-- DeviceUtil.cycleBilling(pay_params, payCallbackFromJava);
--else
--logD("ShopModel------------------------------>");
DeviceUtil.sendBilling(pay_params, payCallbackFromJava);
--end
end
return ShopModel
\ No newline at end of file
......
......@@ -121,7 +121,7 @@ function GameStartView:onStart()
Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
else
if CHANNEL=="shdx" then
local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
else
local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
......@@ -121,7 +121,7 @@ function GameStartView:onStart()
Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
else
if CHANNEL=="shdx" then
local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
else
local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
......@@ -157,7 +157,7 @@ function GameStartView:onStart()
Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
else
if CHANNEL=="shdx" then
local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
else
local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
......@@ -127,7 +127,7 @@ function GameStartView:onStart()
Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
else
if CHANNEL=="shdx" then
local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
else
local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
......@@ -115,7 +115,7 @@ function GameStartView:onStart()
Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
else
if CHANNEL=="shdx" then
local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
else
local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
......@@ -115,7 +115,7 @@ function GameStartView:onStart()
Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
else
if CHANNEL=="shdx" then
local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
else
local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
......@@ -167,7 +167,7 @@ function GameStartView:onStart()
Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
else
if CHANNEL=="shdx" then
local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
else
local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
......@@ -168,7 +168,7 @@ function GameStartView:onStart()
Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
else
if CHANNEL=="shdx" then
local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
else
local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
......@@ -140,7 +140,7 @@ function GameStartView:onStart()
Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
else
if CHANNEL=="shdx" then
local reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id,paySuccessFun);
cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
else
local reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
......
......@@ -140,6 +140,7 @@ function AchievementView:updateItems()
if info then
logD("viewid---------------------"..info.viewid);
local achievement_data = UserModel.getAchievementByID(info.id);
local achievement_info = AchievementInfo.getAchievementListByID(info.id);
list_nodes[i] = { };
for ii, vv in ipairs(info.list) do
local item = cc.CSLoader:createNode("ui/achievement/AchievementItem.csb");
......@@ -148,7 +149,8 @@ function AchievementView:updateItems()
self.scrollView:addChild(item);
item:getChildByName("selected"):setVisible(false);
item:getChildByName("txt_name"):setString(vv.name);
item:getChildByName("txt_des"):setString(info.des .. vv.data);
--item:getChildByName("txt_des"):setString(info.des .. vv.data);
item:getChildByName("txt_des"):setString(achievement_info.list[ii].des);
item:getChildByName("txt_progress"):setString("");
item.main_id = info.id;
item.step_id = ii;
......@@ -187,7 +189,6 @@ function AchievementView:updateItems()
item:getChildByName("bg_achievement_progress"):setVisible(false);
item:getChildByName("LoadingBar"):setVisible(false);
end
--
item:getChildByName("yilingqu"):setVisible(false);
......
......@@ -174,9 +174,14 @@ function ActivityView:initActivity()
item:getChildByName("bg_1"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_"..info.sub_id..".png"):getSpriteFrame());
item:getChildByName("bg_2"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_"..info.sub_id.."_s.png"):getSpriteFrame());
else
if CHANNEL=="shdx" and info.id==11002 then --上海电信渠道中,11002VIP礼包改为会员礼包
item:getChildByName("bg_1"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_shdx.png"):getSpriteFrame());
item:getChildByName("bg_2"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_s_shdx.png"):getSpriteFrame());
else
item:getChildByName("bg_1"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id..".png"):getSpriteFrame());
item:getChildByName("bg_2"):setSpriteFrame(cc.Sprite:create("ui/Activity/btn_activity_"..info.id.."_s.png"):getSpriteFrame());
end
end
local btn = item:getChildByName("btn");
btn.is_tab = true;
btn.is_vertical_tab = true;
......
......@@ -235,18 +235,26 @@ function ActivityVipView:update(_is_init)
end
function ActivityVipView:onGetClick(ref)
-- logD("onGetClick------------------------>");
if CHANNEL == "shdx" then
local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id, paySuccessFun);
cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
else
local shopInfo = ShopInfo.getPayInfo(ref.id);
-- ShopModel.onPayResFun({data={product=shopInfo.product}});
ShopModel.pay(shopInfo.product, shopInfo.name, shopInfo.costList[1].num);
end
end
-- 包月(取消连续包月功能暂未实现,取消连续包月返回时应该调用update_msg接口通知后端服务器)
function ActivityVipView:onGetContinueClick(ref)
logD("onGetContinueClick------------------------>");
-- logD("onGetContinueClick------------------------>");
if CHANNEL == "shdx" then
local reciever = require("app.views.view.XyxPayView_shdx"):show(game_info.id, paySuccessFun);
cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
else
local shopInfo = ShopInfo.getPayInfo(ref.id);
ShopModel.pay(shopInfo.product, shopInfo.name, shopInfo.costList[1].num);
end
-- shopInfo.product为productId,costList应该为多少钱
end
......
......@@ -450,8 +450,11 @@ function LoginView:doLogin(account)
verifystring = md5(verifystring);
logUI("登录验证:"..verifystring);
if CHANNEL=="gzdt" then
UserModel.login("http://183.234.214.1","10400","xiaokanggogogo",""); --直接调用gateway,跳过登录接口 __TODO:jinwawa
else
HttpRequest:getInstance():post(GAME_LOGIN_URL,{platform=PLATFORM,account=self.account,verify=verifystring,openid=self.openid,access_token=self.access_token},handler(self,self.onLoginServerBackFun),handler(self,self.onLoginServerFaildFun));
--UserModel.login("","","xiaokanggogogo",""); --直接调用gateway,跳过登录接口 __TODO:jinwawa
end
end
end
......
......@@ -107,43 +107,11 @@ function RoleBussinessView:init(_nodes, _update_nodes_func, _update_nodes_state_
self.btn_title:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onTitleClick)) end);
self.nodes_copy[#self.nodes_copy + 1] = { self.btn_title };
self.btn_vip = self:getChildByName("panel_novip"):getChildByName("btn_vip");
--[[self.btn_vip.fn = function()
self:onVipClick(self.btn_vip);
end;
self.btn_vip:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onVipClick)) end);
self.nodes_copy[#self.nodes_copy + 1] = { self.btn_vip };--]]
-- self.btn_get = self:getChildByName("panel_vip"):getChildByName("btn_get");
-- self.btn_get.fn = function()
-- self:onGetClick(self.btn_get);
-- end;
-- self.btn_get:addTouchEventListener(function(ref,type) self:onButtonClick(ref,type, handler(self,self.onGetClick))end);
--[[self.txt_title = self:getChildByName("ScrollView"):getChildByName("txt_title");
self.txt_title.is_item = true;
self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title };
self.txt_title_0 = self:getChildByName("ScrollView"):getChildByName("txt_title_0");
self.txt_title_0.is_item = true;
self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_0 };
self.txt_title_1 = self:getChildByName("ScrollView"):getChildByName("txt_title_1");
self.txt_title_1.is_item = true;
self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_1 };
self.txt_title_2 = self:getChildByName("ScrollView"):getChildByName("txt_title_2");
self.txt_title_2.is_item = true;
self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_2 };
self.txt_title_3 = self:getChildByName("ScrollView"):getChildByName("txt_title_3");
self.txt_title_3.is_item = true;
self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_3 };
self.txt_title_4 = self:getChildByName("ScrollView"):getChildByName("txt_title_4");
self.txt_title_4.is_item = true;
self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_4 };
self.txt_title_5 = self:getChildByName("ScrollView"):getChildByName("txt_title_5");
self.txt_title_5.is_item = true;
self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_5 };
self.txt_title_6 = self:getChildByName("ScrollView"):getChildByName("txt_title_6");
self.txt_title_6.is_item = true;
self.nodes_copy[#self.nodes_copy + 1] = { self.txt_title_6 };
self.scrollView = self:getChildByName("ScrollView");
self.scrollView:setInnerContainerSize(cc.size(200, 300));--]]
if CHANNEL=="shdx" then
self.btn_vip = self:getChildByName("panel_novip"):getChildByName("txt_vip"):setString("开通会员");
else
self.btn_vip = self:getChildByName("panel_novip"):getChildByName("txt_vip"):setString("开通VIP");
end
self:update();
......@@ -201,19 +169,18 @@ function RoleBussinessView:update()
end
local left_vip_day = UserModel.getLeftVipDay();
if CHANNEL=="shdx" then
self:getChildByName("bg_vip_lv"):setSpriteFrame(cc.Sprite:create("res/ui/dress/bg_vip_lv_shdx.png"):getSpriteFrame());
else
self:getChildByName("bg_vip_lv"):setSpriteFrame(cc.Sprite:create("res/ui/dress/bg_vip_lv.png"):getSpriteFrame());
end
if left_vip_day > 0 then
-- self:getChildByName("bg_vip_lv"):getChildByName("txt_vip"):setColor(cc.c3b(255,233,67));
-- DisplayUtil.removeSpriteShader(self:getChildByName("bg_vip_lv"));
self:getChildByName("bg_vip_lv"):setVisible(true);
self:getChildByName("txt_no_vip"):setVisible(false);
-- self:getChildByName("bg_lv"):setVisible(false);
-- self:getChildByName("bg_vip_lv"):getChildByName("txt_vip"):setString(level_info.level);
-- self:getChildByName("panel_vip"):setVisible(false);
self:getChildByName("panel_novip"):setVisible(false);
local vipList = ShopInfo.getVipList();
if #vipList>0 then
if #vipList>0 and CHANNEL~="shdx" then
local data1 = UserModel.getVipByID(vipList[1].id);
local data2 = UserModel.getVipByID(vipList[2].id);
local end_time = math.max(data1.val2, data2.val2);
......@@ -232,24 +199,17 @@ function RoleBussinessView:update()
self.btn_vip:addTouchEventListener( function(ref, type) self:onButtonClick(ref, type, handler(self, self.onVipClick)) end);
self.nodes_copy[#self.nodes_copy + 1] = { self.btn_vip };
-- self:getChildByName("bg_vip_lv"):getChildByName("txt_vip"):setColor(cc.c3b(229,229,229));
-- DisplayUtil.setSpriteGray(self:getChildByName("bg_vip_lv"));
-- self:getChildByName("txt_expire"):setVisible(false);
self:getChildByName("txt_expire"):setVisible(true);
if CHANNEL=="shdx" then
self:getChildByName("txt_expire"):setString("开通动漫会员享受更多精彩特权");
else
self:getChildByName("txt_expire"):setString("开通vip享受更多精彩特权");
end
self:getChildByName("bg_vip_lv"):setVisible(false);
self:getChildByName("txt_no_vip"):setVisible(true);
self:getChildByName("txt_no_vip"):setString("LV." .. level_info.level);
-- self:getChildByName("bg_lv"):setVisible(true);
-- self:getChildByName("bg_lv"):getChildByName("txt_vip"):setString(level_info.level);
-- self:getChildByName("panel_vip"):setVisible(false);
self:getChildByName("panel_novip"):setVisible(true);
-- local _nodes = {};
-- _nodes[#_nodes+1] = self.btn_vip;
-- local vipList = ShopInfo.getVipList();
-- self.btn_vip.id = vipList[1].id;
self.nodes = TableUtil.merge(self.nodes_copy, { _nodes });
end
......
......@@ -185,8 +185,10 @@ function RoleDressView:update()
item:getChildByName("icon"):setSpriteFrame(cc.Sprite:create("res/icon/default.png"):getSpriteFrame());
end
local itemInfo = ItemInfo.getItemInfo(item_id);
if itemInfo.vip == 1 then
if itemInfo.vip == 1 and CHANNEL~="gzdt" then
item:getChildByName("flag_vip"):setVisible(true);
elseif itemInfo.vip == 1 and CHANNEL=="shdx" then
item:getChildByName("flag_vip"):setSpriteFrame(cc.Sprite:create("res/ui/shop/shop_textures_shdx.png"):getSpriteFrame());
else
item:getChildByName("flag_vip"):setVisible(false);
end
......
......@@ -40,9 +40,14 @@ function RoleMainView:init()
self.nodes[2] = { };
for i = 1, 5 do
local tab = self:getChildByName("tab_" .. i);
if CHANNEL=="gzdt" and i==5 then
if CHANNEL == "gzdt" and i == 5 then
tab:setVisible(false);
else
if CHANNEL=="shdx" and i==5 then
tab:loadTextureNormal("res/ui/dress/btn_tequan_shdx.png");
tab:loadTexturePressed("res/ui/dress/btn_tequan_shdx.png");
tab:getChildByName("select"):setSpriteFrame(cc.Sprite:create("res/ui/dress/btn_tequan_s_shdx.png"):getSpriteFrame());
end
tab:setZOrder(100);
tab:setSwallowTouches(false);
tab.is_tab = true;
......@@ -124,9 +129,9 @@ function RoleMainView:updateTabShow()
self.content_layer.view = require("app.views.view.RoleBussinessView"):create();
self.content_layer.view:init(self.nodes, handler(self, self.update_nodes), handler(self, self.update_nodes_state));
self.content_layer:addChild(self.content_layer.view);
--logD("updateTabShow()------------------->");
-- logD("updateTabShow()------------------->");
self.scrollView = self.content_layer.view:getChildByName("ScrollView");
--local scrollSize = self.scrollView:getContentSize();
-- local scrollSize = self.scrollView:getContentSize();
elseif _index == 2 then
self.content_layer.view = require("app.views.view.RoleDressView"):create();
self.content_layer.view:init(self.nodes, handler(self, self.update_nodes));
......@@ -176,7 +181,7 @@ end
-- 上键处理函数
function RoleMainView:onKeypadUp(tab_to_tab)
logD("RoleMainView:onKeypadUp(tab_to_tab)-------------------->>");
logD("RoleMainView:onKeypadUp(tab_to_tab)-------------------->>");
if self.selected_node and self.selected_node.is_item then
self:setScrollPosition(self.selected_node);
end
......@@ -324,8 +329,9 @@ function RoleMainView:onKeypadDown(tab_to_tab)
-- 上下键垂直标签和水平标签不能直接切换
elseif not node.can_move_to_vertical and not self.selected_node.can_move_to_vertical and(self.selected_node.is_tab ~= node.is_tab and(self.selected_node.is_vertical_tab or node.is_vertical_tab)) then
-- 上下键普通按钮和垂直标签不能直接切换
elseif TableUtil.IsInTable(v, self.selected_node) then --取同一组数据
--logD("--------------------->");
elseif TableUtil.IsInTable(v, self.selected_node) then
-- 取同一组数据
-- logD("--------------------->");
node.one_list_index = i;
local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition()));
_p = self:changeToCenterPoint(node, _p);
......@@ -345,7 +351,7 @@ function RoleMainView:onKeypadDown(tab_to_tab)
elseif not node.can_move_to_vertical and not self.selected_node.can_move_to_vertical and(self.selected_node.is_tab ~= node.is_tab and(self.selected_node.is_vertical_tab or node.is_vertical_tab)) then
-- 上下键普通按钮和垂直标签不能直接切换
elseif self.selected_node.dress_can_not_move_to_vertical then
--TODO:补丁,RoleDressView中最后一个tab标签向下焦点飞走了 _jinwawa
-- TODO:补丁,RoleDressView中最后一个tab标签向下焦点飞走了 _jinwawa
else
node.one_list_index = i;
local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition()));
......@@ -421,7 +427,7 @@ end
-- 左键处理函数
function RoleMainView:onKeypadLeft(tab_to_tab)
logD("RoleMainView:onKeypadLeft(tab_to_tab)-------------------->>");
logD("RoleMainView:onKeypadLeft(tab_to_tab)-------------------->>");
if self.content_layer.view and self.content_layer.view.onItemOut then
self.content_layer.view:onItemOut(self.selected_node);
end
......@@ -456,7 +462,7 @@ logD("RoleMainView:onKeypadLeft(tab_to_tab)-------------------->>");
tmp_one_line_list[#tmp_one_line_list + 1] = node;
end
end
--end
-- end
end
end
......@@ -506,7 +512,7 @@ end
-- 右键处理函数
function RoleMainView:onKeypadRight(tab_to_tab)
logD("RoleMainView:onKeypadRight(tab_to_tab)-------------------->>");
logD("RoleMainView:onKeypadRight(tab_to_tab)-------------------->>");
if self.content_layer.view and self.content_layer.view.onItemOut then
self.content_layer.view:onItemOut(self.selected_node);
end
......@@ -530,7 +536,7 @@ logD("RoleMainView:onKeypadRight(tab_to_tab)-------------------->>");
elseif not self.selected_node.can_move_to_horizontal and not self.selected_node.is_tab and node.is_tab and not node.is_vertical_tab then
-- 左右键不能从普通按钮切换的水平标签按钮
else--]]
--logD("onKeypadRight---------------->");
-- logD("onKeypadRight---------------->");
local _p = node:getParent():convertToWorldSpace(cc.p(node:getPosition()));
_p = self:changeToCenterPoint(node, _p);
if _p.x > curPos.x + self.range_value then
......@@ -542,7 +548,7 @@ logD("RoleMainView:onKeypadRight(tab_to_tab)-------------------->>");
tmp_one_line_list[#tmp_one_line_list + 1] = node;
end
end
--end
-- end
end
end
......
......@@ -286,6 +286,9 @@ function ShopView:update()
end
if itemInfo.vip == 1 and CHANNEL~="gzdt" then
shopItem:getChildByName("flag_vip"):setVisible(true);
if CHANNEL=="shdx" then
shopItem:getChildByName("flag_vip"):setSpriteFrame(cc.Sprite:create("res/ui/shop/shop_textures_shdx.png"):getSpriteFrame());
end
else
shopItem:getChildByName("flag_vip"):setVisible(false);
end
......@@ -333,7 +336,11 @@ function ShopView:onBuyClick(ref,event)
local reciever=require("app.views.view.ActivityView"):show("ActivityVipView");
cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
end
if CHANNEL=="shdx" then
Alert.showTwo(strings.msg_1035,okFun);
else
Alert.showTwo(strings.msg_1028,okFun);
end
return;
end
......
......@@ -72,7 +72,7 @@ function XyxGameOver:onGameEndCallBackFun(params)
local vip_exp = UserModel.getItemNum(100002);
local level_info = VipLevelInfo.getInfoByScore(vip_exp);
if CHANNEL=="shdx" then
item:getChildByName("vip"):getChildByName("txt_1"):setString("会员");
item:getChildByName("vip"):getChildByName("txt_1"):setString(" 会员");
else
item:getChildByName("vip"):getChildByName("txt_1"):setString("VIP"..level_info.level);
end
......@@ -84,6 +84,11 @@ function XyxGameOver:onGameEndCallBackFun(params)
end
elseif data.id == 100002 then
local left_vip_day = UserModel.getLeftVipDay();
if CHANNEL=="shdx" then
item:getChildByName("vip2"):getChildByName("txt_1"):setString("会员+100%");
else
item:getChildByName("vip2"):getChildByName("txt_1"):setString("VIP+100%");
end
if left_vip_day > 0 then
item:getChildByName("vip2"):setVisible(true);
else
......
......@@ -83,15 +83,23 @@ function XyxPkResultView:onGameEndCallBackFun(params)
else
item:getChildByName("txt"):setString(info.name..""..data.cnt);
end
if CHANNEL=="shdx" then
item:getChildByName("txt_vip"):setString("会员X2");
else
item:getChildByName("txt_vip"):setString("VIPX2");
end
if data.id == 100001 then
local left_vip_day = UserModel.getLeftVipDay();
if left_vip_day > 0 then
item:getChildByName("vip"):setVisible(true);
item:getChildByName("txt_vip"):setVisible(true);
else
item:getChildByName("vip"):setVisible(false);
item:getChildByName("txt_vip"):setVisible(false);
end
else
item:getChildByName("vip"):setVisible(false);
item:getChildByName("txt_vip"):setVisible(false);
end
else
item:setVisible(false);
......
......@@ -27,7 +27,7 @@
<CColor A="255" R="255" G="255" B="255" />
<PrePosition X="0.4855" Y="0.5000" />
<PreSize X="0.8689" Y="0.6398" />
<FileData Type="Normal" Path="ui/Activity/btn_activity_11003_2.png" Plist="" />
<FileData Type="Normal" Path="ui/Activity/btn_activity_11002_shdx.png" Plist="" />
<BlendFunc Src="1" Dst="771" />
</AbstractNodeData>
<AbstractNodeData Name="bg_2" Visible="False" ActionTag="1870861593" Tag="522" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="4.0000" RightMargin="4.0000" TopMargin="27.5000" BottomMargin="27.5000" ctype="SpriteObjectData">
......@@ -51,7 +51,7 @@
<CColor A="255" R="255" G="255" B="255" />
<PrePosition X="0.5000" Y="0.5000" />
<PreSize X="0.9612" Y="0.6584" />
<FileData Type="Normal" Path="ui/Activity/btn_activity_11003_2_s.png" Plist="" />
<FileData Type="Normal" Path="ui/Activity/btn_activity_11002_s_shdx.png" Plist="" />
<BlendFunc Src="1" Dst="771" />
</AbstractNodeData>
<AbstractNodeData Name="btn" Visible="False" ActionTag="-524977754" Tag="952" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-1.5040" RightMargin="12.5040" TopMargin="25.5036" BottomMargin="29.4964" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="70" Scale9Height="83" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData">
......
......@@ -202,7 +202,7 @@
<PreSize X="0.3797" Y="0.0059" />
<FileData Type="Normal" Path="ui/dress/bg_divide.png" Plist="" />
</AbstractNodeData>
<AbstractNodeData Name="txt_expire" ActionTag="911633531" Tag="437" IconVisible="False" LeftMargin="456.6394" RightMargin="33.3606" TopMargin="76.1205" BottomMargin="399.8795" IsCustomSize="True" FontSize="16" LabelText="VIP到期时间:2018年1月1日" HorizontalAlignmentType="HT_Right" VerticalAlignmentType="VT_Center" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="TextObjectData">
<AbstractNodeData Name="txt_expire" ActionTag="911633531" VisibleForFrame="False" Tag="437" IconVisible="False" LeftMargin="456.6394" RightMargin="33.3606" TopMargin="76.1205" BottomMargin="399.8795" IsCustomSize="True" FontSize="16" LabelText="VIP到期时间:2018年1月1日" HorizontalAlignmentType="HT_Right" VerticalAlignmentType="VT_Center" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="TextObjectData">
<Size X="300.0000" Y="30.0000" />
<AnchorPoint ScaleY="0.5000" />
<Position X="456.6394" Y="414.8795" />
......@@ -213,15 +213,15 @@
<OutlineColor A="255" R="255" G="0" B="0" />
<ShadowColor A="255" R="110" G="110" B="110" />
</AbstractNodeData>
<AbstractNodeData Name="bg_vip_lv" ActionTag="-1909388507" Tag="1071" IconVisible="False" LeftMargin="459.1969" RightMargin="242.8031" TopMargin="30.9689" BottomMargin="433.0311" ctype="SpriteObjectData">
<Size X="88.0000" Y="42.0000" />
<AbstractNodeData Name="bg_vip_lv" ActionTag="-1909388507" Tag="1071" IconVisible="False" LeftMargin="465.1366" RightMargin="236.8634" TopMargin="41.6587" BottomMargin="422.3413" ctype="SpriteObjectData">
<Size X="58.0000" Y="57.0000" />
<AnchorPoint />
<Position X="459.1969" Y="433.0311" />
<Position X="465.1366" Y="422.3413" />
<Scale ScaleX="1.0000" ScaleY="1.0000" />
<CColor A="255" R="255" G="255" B="255" />
<PrePosition X="0.5813" Y="0.8558" />
<PrePosition X="0.5888" Y="0.8347" />
<PreSize X="0.1114" Y="0.0830" />
<FileData Type="Normal" Path="ui/dress/bg_vip_lv.png" Plist="" />
<FileData Type="Normal" Path="ui/dress/bg_vip_lv_shdx.png" Plist="" />
<BlendFunc Src="1" Dst="771" />
</AbstractNodeData>
<AbstractNodeData Name="txt_no_vip" ActionTag="-1201631584" Tag="154" IconVisible="False" LeftMargin="476.9372" RightMargin="257.0628" TopMargin="39.5751" BottomMargin="438.4249" FontSize="28" LabelText="LV.0" HorizontalAlignmentType="HT_Center" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="TextObjectData">
......
......@@ -61,7 +61,7 @@
<PreSize X="0.0664" Y="0.0597" />
<FileData Type="Normal" Path="ui/dress/txt_title_my.png" Plist="" />
</AbstractNodeData>
<AbstractNodeData Name="tab_1" ActionTag="-136679638" Tag="100" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="115.1346" RightMargin="1024.8654" TopMargin="189.4000" BottomMargin="448.6000" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="110" Scale9Height="60" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData">
<AbstractNodeData Name="tab_1" ActionTag="-136679638" Tag="100" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="115.0880" RightMargin="1024.9120" TopMargin="189.4000" BottomMargin="448.6000" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="110" Scale9Height="60" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData">
<Size X="140.0000" Y="82.0000" />
<Children>
<AbstractNodeData Name="select" Visible="False" ActionTag="1763867942" Tag="101" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-11.7300" RightMargin="-6.2700" TopMargin="-2.5420" BottomMargin="2.5420" ctype="SpriteObjectData">
......@@ -77,7 +77,7 @@
</AbstractNodeData>
</Children>
<AnchorPoint ScaleX="0.5000" ScaleY="0.5000" />
<Position X="185.1346" Y="489.6000" />
<Position X="185.0880" Y="489.6000" />
<Scale ScaleX="1.0000" ScaleY="1.0000" />
<CColor A="255" R="255" G="255" B="255" />
<PrePosition X="0.1446" Y="0.6800" />
......@@ -89,7 +89,7 @@
<OutlineColor A="255" R="255" G="0" B="0" />
<ShadowColor A="255" R="110" G="110" B="110" />
</AbstractNodeData>
<AbstractNodeData Name="tab_2" ActionTag="-1202199351" Tag="254" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="115.9591" RightMargin="1024.0409" TopMargin="275.8000" BottomMargin="362.2000" TouchEnable="True" FontSize="14" Scale9Enable="True" LeftEage="15" RightEage="15" TopEage="11" BottomEage="11" Scale9OriginX="15" Scale9OriginY="11" Scale9Width="110" Scale9Height="60" ShadowOffsetX="2.0000" ShadowOffsetY="-2.0000" ctype="ButtonObjectData">
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......@@ -105,7 +105,7 @@
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......@@ -117,7 +117,7 @@
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......@@ -133,7 +133,7 @@
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......@@ -145,7 +145,7 @@
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......@@ -161,7 +161,7 @@
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......@@ -173,7 +173,7 @@
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......@@ -184,12 +184,12 @@
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<FileData Type="Normal" Path="ui/dress/btn_tequan_s_shdx.png" Plist="" />
<BlendFunc Src="1" Dst="771" />
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......@@ -204,7 +204,7 @@
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<AnchorPoint />
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......

4.02 KB | W: | H:

3.98 KB | W: | H:

  • 2-up
  • Swipe
  • Onion skin

4.68 KB | W: | H:

4.69 KB | W: | H:

  • 2-up
  • Swipe
  • Onion skin
......@@ -43,30 +43,28 @@
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......
......@@ -6,14 +6,14 @@
<ObjectData Name="Layer" Tag="2332" ctype="GameLayerObjectData">
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<Children>
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<PreSize X="1.0167" Y="1.0333" />
<FileData Type="Normal" Path="common/bg_icon.png" Plist="" />
<BlendFunc Src="1" Dst="771" />
</AbstractNodeData>
......@@ -39,17 +39,29 @@
<OutlineColor A="255" R="255" G="0" B="0" />
<ShadowColor A="255" R="110" G="110" B="110" />
</AbstractNodeData>
<AbstractNodeData Name="vip" ActionTag="2058042718" Tag="2358" IconVisible="False" LeftMargin="-40.9995" RightMargin="44.9995" TopMargin="-22.9741" BottomMargin="76.9741" ctype="SpriteObjectData">
<Size X="116.0000" Y="66.0000" />
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<FileData Type="Normal" Path="ui/xyx/bg_xyx_pk_vip_jia.png" Plist="" />
<PrePosition X="0.1385" Y="0.9165" />
<PreSize X="1.5000" Y="0.6250" />
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<BlendFunc Src="1" Dst="771" />
</AbstractNodeData>
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</Content>
......
......@@ -77,14 +77,14 @@
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......
......@@ -921,6 +921,8 @@
<Image Name="btn_activity_11005_8.png" />
<Image Name="btn_activity_11005_8_s.png" />
<Image Name="btn_activity_11005_9_s.png" />
<Image Name="btn_activity_11002_s_shdx.png" />
<Image Name="btn_activity_11002_shdx.png" />
<Image Name="btn_activity_lottery_2.png" />
<Image Name="btn_close.png" />
<Image Name="btn_close_s.png" />
......@@ -1040,6 +1042,7 @@
<Image Name="bg_skill_alert.png" />
<Image Name="bg_user_head.png" />
<Image Name="bg_vip_lv.png" />
<Image Name="bg_vip_lv_shdx.png" />
<Image Name="btn_back_1.png" />
<Image Name="btn_back_2.png" />
<Image Name="btn_bag_1.png" />
......@@ -1085,6 +1088,8 @@
<Image Name="btn_shui_2.png" />
<Image Name="btn_tequan.png" />
<Image Name="btn_tequan_s.png" />
<Image Name="btn_tequan_s_shdx.png" />
<Image Name="btn_tequan_shdx.png" />
<Image Name="btn_toy_1.png" />
<Image Name="btn_toy_2.png" />
<Image Name="btn_trousers_1.png" />
......@@ -1410,6 +1415,7 @@
<Image Name="bg_shop_wall.png" />
<Image Name="number_add.png" />
<Image Name="number_reduce.png" />
<Image Name="shop_textures_shdx.png" />
<Project Name="ShopExchangeLayer.csd" Type="Layer" />
<Project Name="ShopItem.csd" Type="Layer" />
<Project Name="ShopLayer.csd" Type="Layer" />
......@@ -1451,6 +1457,18 @@
<Image Name="yiwancheng.png" />
</Folder>
<Folder Name="xyx">
<Folder Name="shanghai_ctcc">
<Image Name="bg_left.png" />
<Image Name="bg_left_selected.png" />
<Image Name="bg_middle.png" />
<Image Name="bg_middle_select.png" />
<Image Name="bg_pay.png" />
<Image Name="bg_right.png" />
<Image Name="bg_right_select.png" />
<Image Name="btn_back.png" />
<Image Name="btn_back_select.png" />
<Project Name="XyxPayLayer.csd" Type="Layer" />
</Folder>
<Folder Name="tianjin_cucc">
<Image Name="bg_order_renew.png" />
<Image Name="icon_1.png" />
......@@ -1519,18 +1537,6 @@
<Project Name="XyxRankLayer.csd" Type="Layer" />
<Project Name="XyxRewardItem.csd" Type="Layer" />
<Project Name="XyxRewardLayer.csd" Type="Layer" />
<Folder Name="shanghai_ctcc">
<Image Name="bg_left.png" />
<Image Name="bg_left_selected.png" />
<Image Name="bg_middle.png" />
<Image Name="bg_middle_select.png" />
<Image Name="bg_pay.png" />
<Image Name="bg_right.png" />
<Image Name="bg_right_select.png" />
<Image Name="btn_back.png" />
<Image Name="btn_back_select.png" />
<Project Name="XyxPayLayer.csd" Type="Layer" />
</Folder>
</Folder>
<Project Name="AlertExitLayer.csd" Type="Layer" />
<Project Name="AlertLayer.csd" Type="Layer" />
......
......@@ -214,6 +214,8 @@ enum E_STATISTICS_TYPE
E_STATISTICS_TYPE_14 = 14;//所有玩家购买宠物钥匙个数(宠物钥匙ID)
E_STATISTICS_TYPE_15 = 15;//上海电信付费
}
......
......@@ -22,6 +22,7 @@ message login_msg//1,0x00101#登录
optional uint32 platform = 1;//登陆类型#share_msg.E_PLATFORM
optional string account = 2; //账号
optional string session = 3;//登录的session
optional uint32 shanghai_dianxin_pay_id = 101;//上海电信会员支付ID(0:不是会员, 其他对应pay.xml中的pay_id)
}
message task_daily_t
......@@ -185,6 +186,15 @@ message get_pay_day_reward_msg_res
{
}
message shanghai_dianxin_pay_msg//1,0x00353#上海电信支付成功
{
optional uint32 shanghai_dianxin_pay_id = 1;//上海电信会员支付ID(0:不是会员, 其他对应pay.xml中的pay_id)
}
message shanghai_dianxin_pay_msg_res
{
}
message single_game_info_msg//1,0x00354#获取游戏信息
{
}
......