Commit 7c6872aa 7c6872aa47c2594eeb2972eba58a95411a9ca867 by jinwawa

0610

1 parent a6ac7318
Showing 68 changed files with 762 additions and 107 deletions
...@@ -125,6 +125,51 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip ...@@ -125,6 +125,51 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1 125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1 126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1 127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
128 800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
129 800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
130 800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
131 800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
132 800236 天女散花 天女散花 0 0 0 6 0 0 1 0
133 800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
134 800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
135 800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
136 800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
137 800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
138 800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
139 800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
140 800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
141 800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
142 800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
143 800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
144 800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
145 800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
146 800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
147 800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
148 800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
149 800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
150 800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
151 800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
152 800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
153 800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
154 800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
155 800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
156 800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
157 800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
158 800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
159 800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
160 800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
161 800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
162 800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
163 800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
164 800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
165 800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
166 800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
167 800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
168 800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
169 800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
170 800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
171 800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
172 800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
128 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0 173 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
129 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0 174 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
130 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0 175 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
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...@@ -120,6 +120,53 @@ ...@@ -120,6 +120,53 @@
120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" /> 120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" /> 121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" /> 122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
123 <shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
124 <shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
125 <shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
126 <shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
127 <shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
128 <shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
129 <shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
130 <shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
131 <shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
132 <shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
133 <shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
134 <shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
135 <shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
136 <shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
137 <shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
138 <shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
139 <shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
140 <shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
141 <shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
142 <shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
143 <shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
144 <shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
145 <shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
146 <shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
147 <shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
148 <shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
149 <shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
150 <shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
151 <shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
152 <shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
153 <shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
154 <shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
155 <shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
156 <shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
157 <shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
158 <shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
159 <shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
160 <shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
161 <shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
162 <shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
163 <shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
164 <shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
165 <shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
166 <shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
167 <shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
168
169
123 170
124 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" /> 171 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
125 172
......
...@@ -125,6 +125,51 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip ...@@ -125,6 +125,51 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1 125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1 126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1 127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
128 800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
129 800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
130 800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
131 800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
132 800236 天女散花 天女散花 0 0 0 6 0 0 1 0
133 800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
134 800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
135 800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
136 800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
137 800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
138 800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
139 800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
140 800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
141 800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
142 800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
143 800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
144 800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
145 800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
146 800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
147 800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
148 800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
149 800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
150 800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
151 800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
152 800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
153 800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
154 800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
155 800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
156 800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
157 800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
158 800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
159 800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
160 800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
161 800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
162 800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
163 800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
164 800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
165 800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
166 800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
167 800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
168 800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
169 800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
170 800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
171 800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
172 800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
128 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0 173 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
129 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0 174 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
130 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0 175 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
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...@@ -120,6 +120,53 @@ ...@@ -120,6 +120,53 @@
120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" /> 120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" /> 121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" /> 122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
123 <shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
124 <shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
125 <shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
126 <shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
127 <shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
128 <shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
129 <shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
130 <shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
131 <shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
132 <shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
133 <shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
134 <shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
135 <shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
136 <shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
137 <shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
138 <shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
139 <shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
140 <shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
141 <shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
142 <shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
143 <shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
144 <shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
145 <shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
146 <shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
147 <shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
148 <shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
149 <shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
150 <shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
151 <shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
152 <shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
153 <shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
154 <shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
155 <shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
156 <shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
157 <shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
158 <shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
159 <shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
160 <shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
161 <shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
162 <shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
163 <shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
164 <shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
165 <shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
166 <shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
167 <shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
168
169
123 170
124 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" /> 171 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
125 172
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...@@ -48,5 +48,5 @@ ...@@ -48,5 +48,5 @@
48 <common id="24" val="15"/> 48 <common id="24" val="15"/>
49 49
50 <!--是否开启vip--> 50 <!--是否开启vip-->
51 <common id="10000" val="0"/> 51 <common id="10000" val="1"/>
52 </root> 52 </root>
......
...@@ -125,6 +125,51 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip ...@@ -125,6 +125,51 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1 125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1 126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1 127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
128 800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
129 800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
130 800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
131 800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
132 800236 天女散花 天女散花 0 0 0 6 0 0 1 0
133 800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
134 800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
135 800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
136 800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
137 800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
138 800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
139 800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
140 800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
141 800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
142 800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
143 800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
144 800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
145 800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
146 800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
147 800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
148 800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
149 800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
150 800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
151 800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
152 800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
153 800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
154 800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
155 800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
156 800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
157 800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
158 800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
159 800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
160 800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
161 800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
162 800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
163 800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
164 800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
165 800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
166 800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
167 800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
168 800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
169 800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
170 800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
171 800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
172 800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
128 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0 173 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
129 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0 174 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
130 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0 175 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
No preview for this file type
...@@ -41,6 +41,6 @@ ...@@ -41,6 +41,6 @@
41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/> 41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/> 42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/> 43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="dclyby020@207" productPuTao="qjqp999" notice="1"/> 44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="tjlhdcylyby020@207" productPuTao="qjqp999" notice="1"/>
45 </platform> 45 </platform>
46 </root> 46 </root>
...\ No newline at end of file ...\ No newline at end of file
......
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...@@ -120,6 +120,53 @@ ...@@ -120,6 +120,53 @@
120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" /> 120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" /> 121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" /> 122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
123 <shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
124 <shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
125 <shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
126 <shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
127 <shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
128 <shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
129 <shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
130 <shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
131 <shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
132 <shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
133 <shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
134 <shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
135 <shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
136 <shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
137 <shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
138 <shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
139 <shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
140 <shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
141 <shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
142 <shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
143 <shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
144 <shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
145 <shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
146 <shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
147 <shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
148 <shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
149 <shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
150 <shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
151 <shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
152 <shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
153 <shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
154 <shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
155 <shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
156 <shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
157 <shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
158 <shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
159 <shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
160 <shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
161 <shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
162 <shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
163 <shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
164 <shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
165 <shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
166 <shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
167 <shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
168
169
123 170
124 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" /> 171 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
125 172
......
...@@ -28,14 +28,5 @@ ...@@ -28,14 +28,5 @@
28 <LastRunType Value="Windows" /> 28 <LastRunType Value="Windows" />
29 </Value> 29 </Value>
30 </Item> 30 </Item>
31 <Item Key="TabsParamsKey">
32 <Value ctype="TabsInfo">
33 <OpenedDocuments>
34 <FilePathData Path="ui/bird/LoadingScene.csd" />
35 <FilePathData Path="ui/bird/GameStartLayer.csd" />
36 </OpenedDocuments>
37 <ActiveDocument Path="ui/bird/GameStartLayer.csd" />
38 </Value>
39 </Item>
40 </Properties> 31 </Properties>
41 </UserData> 32 </UserData>
...\ No newline at end of file ...\ No newline at end of file
......
...@@ -33,8 +33,9 @@ ...@@ -33,8 +33,9 @@
33 <OpenedDocuments> 33 <OpenedDocuments>
34 <FilePathData Path="ui/candy/LoadingScene.csd" /> 34 <FilePathData Path="ui/candy/LoadingScene.csd" />
35 <FilePathData Path="ui/candy/GameStartLayer.csd" /> 35 <FilePathData Path="ui/candy/GameStartLayer.csd" />
36 <FilePathData Path="ui/candy/GameStartLayer_shdx.csd" />
36 </OpenedDocuments> 37 </OpenedDocuments>
37 <ActiveDocument Path="ui/candy/GameStartLayer.csd" /> 38 <ActiveDocument Path="ui/candy/GameStartLayer_shdx.csd" />
38 </Value> 39 </Value>
39 </Item> 40 </Item>
40 </Properties> 41 </Properties>
......
...@@ -33,8 +33,9 @@ ...@@ -33,8 +33,9 @@
33 <OpenedDocuments> 33 <OpenedDocuments>
34 <FilePathData Path="ui/feiyanzoubi/GameStartLayer.csd" /> 34 <FilePathData Path="ui/feiyanzoubi/GameStartLayer.csd" />
35 <FilePathData Path="ui/feiyanzoubi/LoadingScene.csd" /> 35 <FilePathData Path="ui/feiyanzoubi/LoadingScene.csd" />
36 <FilePathData Path="ui/feiyanzoubi/GameStartLayer_shdx.csd" />
36 </OpenedDocuments> 37 </OpenedDocuments>
37 <ActiveDocument Path="ui/feiyanzoubi/LoadingScene.csd" /> 38 <ActiveDocument Path="ui/feiyanzoubi/GameStartLayer_shdx.csd" />
38 </Value> 39 </Value>
39 </Item> 40 </Item>
40 </Properties> 41 </Properties>
......
...@@ -33,8 +33,9 @@ ...@@ -33,8 +33,9 @@
33 <OpenedDocuments> 33 <OpenedDocuments>
34 <FilePathData Path="ui/haidao/LoadingScene.csd" /> 34 <FilePathData Path="ui/haidao/LoadingScene.csd" />
35 <FilePathData Path="ui/haidao/GameStartLayer.csd" /> 35 <FilePathData Path="ui/haidao/GameStartLayer.csd" />
36 <FilePathData Path="ui/haidao/GameStartLayer_shdx.csd" />
36 </OpenedDocuments> 37 </OpenedDocuments>
37 <ActiveDocument Path="ui/haidao/GameStartLayer.csd" /> 38 <ActiveDocument Path="ui/haidao/GameStartLayer_shdx.csd" />
38 </Value> 39 </Value>
39 </Item> 40 </Item>
40 </Properties> 41 </Properties>
......
...@@ -33,8 +33,9 @@ ...@@ -33,8 +33,9 @@
33 <OpenedDocuments> 33 <OpenedDocuments>
34 <FilePathData Path="ui/run/LoadingScene.csd" /> 34 <FilePathData Path="ui/run/LoadingScene.csd" />
35 <FilePathData Path="ui/run/GameStartLayer.csd" /> 35 <FilePathData Path="ui/run/GameStartLayer.csd" />
36 <FilePathData Path="ui/run/GameStartLayer_shdx.csd" />
36 </OpenedDocuments> 37 </OpenedDocuments>
37 <ActiveDocument Path="ui/run/GameStartLayer.csd" /> 38 <ActiveDocument Path="ui/run/GameStartLayer_shdx.csd" />
38 </Value> 39 </Value>
39 </Item> 40 </Item>
40 </Properties> 41 </Properties>
......
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
3 <!--m0800279afc6c--> 3 <!--m0800279afc6c-->
4 <!--m0800278b87c2--> 4 <!--m0800278b87c2-->
5 <!----> 5 <!---->
6 <Account>m0800278b87c8</Account> 6 <Account>xiaokanggogogo</Account>
7 <exp>0</exp> 7 <exp>0</exp>
8 <versionnum>201801291657</versionnum> 8 <versionnum>201801291657</versionnum>
9 <isMusic>0</isMusic> 9 <isMusic>0</isMusic>
...@@ -26,7 +26,7 @@ ...@@ -26,7 +26,7 @@
26 <new_guide_step>4</new_guide_step> 26 <new_guide_step>4</new_guide_step>
27 <is_feiyanzoubi_game_guide>1</is_feiyanzoubi_game_guide> 27 <is_feiyanzoubi_game_guide>1</is_feiyanzoubi_game_guide>
28 <feiyanzoubi_best>376</feiyanzoubi_best> 28 <feiyanzoubi_best>376</feiyanzoubi_best>
29 <uid>1030100010142892</uid> 29 <uid>1050100010142857</uid>
30 <is_bird_game_guide>1</is_bird_game_guide> 30 <is_bird_game_guide>1</is_bird_game_guide>
31 <bird_best>1008</bird_best> 31 <bird_best>1008</bird_best>
32 <is_haidao_game_guide>1</is_haidao_game_guide> 32 <is_haidao_game_guide>1</is_haidao_game_guide>
......
...@@ -48,5 +48,5 @@ ...@@ -48,5 +48,5 @@
48 <common id="24" val="15"/> 48 <common id="24" val="15"/>
49 49
50 <!--是否开启vip--> 50 <!--是否开启vip-->
51 <common id="10000" val="0"/> 51 <common id="10000" val="1"/>
52 </root> 52 </root>
......
...@@ -125,6 +125,51 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip ...@@ -125,6 +125,51 @@ id name describe icon shopID amount type add_pet_exp pet_star unique vip
125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1 125 800225 萌天使缎丝鞋 萌天使缎丝鞋 0 0 0 5 0 0 1 1
126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1 126 800226 萌天使翅膀 萌天使翅膀 0 0 0 6 0 0 1 1
127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1 127 800227 萌天使手摇铃 萌天使手摇铃 0 0 0 7 0 0 1 1
128 800231 粉小猫创可贴 粉小猫创可贴 0 0 0 1 0 0 1 0
129 800232 粉小猫发型 粉小猫发型 0 0 0 2 0 0 1 0
130 800233 粉小猫上衣 粉小猫上衣 0 0 0 3 0 0 1 0
131 800235 粉小猫鞋子 粉小猫鞋子 0 0 0 5 0 0 1 0
132 800236 天女散花 天女散花 0 0 0 6 0 0 1 0
133 800237 粉小猫手链 粉小猫手链 0 0 0 7 0 0 1 0
134 800241 新春虎头吉祥痣 新春虎头吉祥痣 0 0 0 1 0 0 1 0
135 800242 新春虎头头套 新春虎头帽 0 0 0 2 0 0 1 0
136 800243 新春虎头上衣 新春虎头衣 0 0 0 3 0 0 1 0
137 800244 新春虎头裤 新春虎头裤 0 0 0 4 0 0 1 0
138 800245 新春虎头鞋 新春虎头鞋 0 0 0 5 0 0 1 0
139 800246 新春虎头尾 新春虎头尾 0 0 0 6 0 0 1 0
140 800247 春节鞭炮 新春虎头鞭炮 0 0 0 7 0 0 1 0
141 800252 樱花妹发型 樱花妹发型 0 0 0 2 0 0 1 0
142 800253 樱花妹服 樱花妹服 0 0 0 3 0 0 1 0
143 800255 樱花妹鞋 樱花妹鞋 0 0 0 5 0 0 1 0
144 800256 樱花妹背景 樱花妹背景 0 0 0 6 0 0 1 0
145 800257 樱花妹伞 樱花妹伞 0 0 0 7 0 0 1 0
146 800262 小飞侠发型 小飞侠发型 0 0 0 2 0 0 1 0
147 800263 小飞侠上衣 小飞侠上衣 0 0 0 3 0 0 1 0
148 800264 小飞侠裤子 小飞侠裤子 0 0 0 4 0 0 1 0
149 800265 小飞侠鞋 小飞侠鞋 0 0 0 5 0 0 1 0
150 800266 小飞侠翅膀 小飞侠翅膀 0 0 0 6 0 0 1 0
151 800267 小飞侠玩具 小飞侠玩具 0 0 0 7 0 0 1 0
152 800271 原始人面饰 原始人面饰 0 0 0 1 0 0 1 0
153 800272 原始人发型 原始人发型 0 0 0 2 0 0 1 0
154 800273 原始人服饰 原始人服饰 0 0 0 3 0 0 1 0
155 800275 原始人鞋 原始人鞋 0 0 0 5 0 0 1 0
156 800277 原始人棒槌 原始人棒槌 0 0 0 7 0 0 1 0
157 800282 宇航员发型 宇航员发型 0 0 0 2 0 0 1 0
158 800283 宇航员上衣 宇航员上衣 0 0 0 3 0 0 1 0
159 800284 宇航员裤 宇航员裤 0 0 0 4 0 0 1 0
160 800285 宇航员鞋 宇航员鞋 0 0 0 5 0 0 1 0
161 800291 福尔摩斯面饰 福尔摩斯面饰 0 0 0 1 0 0 1 0
162 800292 福尔摩斯发型 福尔摩斯发型 0 0 0 2 0 0 1 0
163 800293 福尔摩斯上衣 福尔摩斯上衣 0 0 0 3 0 0 1 0
164 800294 福尔摩斯裤 福尔摩斯裤 0 0 0 4 0 0 1 0
165 800295 福尔摩斯鞋 福尔摩斯鞋 0 0 0 5 0 0 1 0
166 800297 福尔摩斯放大镜 福尔摩斯放大镜 0 0 0 7 0 0 1 0
167 800301 剑侠客面饰 剑侠客面饰 0 0 0 1 0 0 1 0
168 800302 剑侠客发型 剑侠客发型 0 0 0 2 0 0 1 0
169 800303 剑侠客上衣 剑侠客上衣 0 0 0 3 0 0 1 0
170 800304 剑侠客裤 剑侠客裤 0 0 0 4 0 0 1 0
171 800305 剑侠客鞋 剑侠客鞋 0 0 0 5 0 0 1 0
172 800307 剑侠客武器 剑侠客武器 0 0 0 7 0 0 1 0
128 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0 173 800901 时尚太阳镜 时尚太阳镜 0 0 0 1 0 0 1 0
129 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0 174 800906 优雅蝶翼 优雅蝶翼 0 0 0 6 0 0 1 0
130 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0 175 910001 爱心奖牌 爱心奖牌 1 0 0 0 0 0 1 0
......
...@@ -41,6 +41,6 @@ ...@@ -41,6 +41,6 @@
41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/> 41 <pay id="10" name="1000钻石" type="1" extra="50" item="100000,1050" rmb="100.0" product="dclyac100" productPuTao="qjqp010" agentLv="0" notice="1"/>
42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/> 42 <pay id="201" name="月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="25.0" product="dclyac025" productPuTao="qjqp201" notice="1"/>
43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/> 43 <pay id="202" name="年卡(365天)" type="2" des="年卡" day="365" item="100001,2000;600002,5;200001,1" payitem="" rmb="198.0" product="dclybn198" productPuTao="qjqp202" notice="1"/>
44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="dclyby020@207" productPuTao="qjqp999" notice="1"/> 44 <pay id="301" name="自动续包月卡(31天)" type="2" des="月卡" day="31" item="100001,1000;600001,5" payitem="" rmb="20.0" product="tjlhdcylyby020@207" productPuTao="qjqp999" notice="1"/>
45 </platform> 45 </platform>
46 </root> 46 </root>
...\ No newline at end of file ...\ No newline at end of file
......
This diff could not be displayed because it is too large.
...@@ -120,6 +120,53 @@ ...@@ -120,6 +120,53 @@
120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" /> 120 <shop id="3098" buy="800225,1" price="100001,400" des="400金币" extra="0" />
121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" /> 121 <shop id="3099" buy="800226,1" price="100001,3000" des="3000金币" extra="0" />
122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" /> 122 <shop id="3100" buy="800227,1" price="100001,1200" des="1200金币" extra="0" />
123 <shop id="3101" buy="800231,1" price="100001,600" des="600金币" extra="0" />
124 <shop id="3102" buy="800232,1" price="100001,1500" des="1500金币" extra="0" />
125 <shop id="3103" buy="800233,1" price="100001,1200" des="1200金币" extra="0" />
126 <shop id="3104" buy="800235,1" price="100001,400" des="400金币" extra="0" />
127 <shop id="3105" buy="800236,1" price="100001,3000" des="3000金币" extra="0" />
128 <shop id="3106" buy="800237,1" price="100001,1200" des="1200金币" extra="0" />
129 <shop id="3107" buy="800241,1" price="100001,600" des="600金币" extra="0" />
130 <shop id="3108" buy="800242,1" price="100001,1500" des="1500金币" extra="0" />
131 <shop id="3109" buy="800243,1" price="100001,1200" des="1200金币" extra="0" />
132 <shop id="3110" buy="800244,1" price="100001,600" des="600金币" extra="0" />
133 <shop id="3111" buy="800245,1" price="100001,400" des="400金币" extra="0" />
134 <shop id="3112" buy="800246,1" price="100001,3000" des="3000金币" extra="0" />
135 <shop id="3113" buy="800247,1" price="100001,1200" des="1200金币" extra="0" />
136 <shop id="3114" buy="800252,1" price="100001,1500" des="1500金币" extra="0" />
137 <shop id="3115" buy="800253,1" price="100001,1200" des="1200金币" extra="0" />
138 <shop id="3116" buy="800255,1" price="100001,400" des="400金币" extra="0" />
139 <shop id="3117" buy="800256,1" price="100001,3000" des="3000金币" extra="0" />
140 <shop id="3118" buy="800257,1" price="100001,1200" des="1200金币" extra="0" />
141 <shop id="3119" buy="800262,1" price="100001,1500" des="1500金币" extra="0" />
142 <shop id="3120" buy="800263,1" price="100001,1200" des="1200金币" extra="0" />
143 <shop id="3121" buy="800264,1" price="100001,600" des="600金币" extra="0" />
144 <shop id="3122" buy="800265,1" price="100001,400" des="400金币" extra="0" />
145 <shop id="3123" buy="800266,1" price="100001,3000" des="3000金币" extra="0" />
146 <shop id="3124" buy="800267,1" price="100001,1200" des="1200金币" extra="0" />
147 <shop id="3125" buy="800271,1" price="100001,600" des="600金币" extra="0" />
148 <shop id="3126" buy="800272,1" price="100001,1500" des="1500金币" extra="0" />
149 <shop id="3127" buy="800273,1" price="100001,1200" des="1200金币" extra="0" />
150 <shop id="3128" buy="800275,1" price="100001,400" des="400金币" extra="0" />
151 <shop id="3129" buy="800277,1" price="100001,1200" des="1200金币" extra="0" />
152 <shop id="3130" buy="800282,1" price="100001,1500" des="1500金币" extra="0" />
153 <shop id="3131" buy="800283,1" price="100001,1200" des="1200金币" extra="0" />
154 <shop id="3132" buy="800284,1" price="100001,600" des="600金币" extra="0" />
155 <shop id="3133" buy="800285,1" price="100001,400" des="400金币" extra="0" />
156 <shop id="3134" buy="800291,1" price="100001,600" des="600金币" extra="0" />
157 <shop id="3135" buy="800292,1" price="100001,1500" des="1500金币" extra="0" />
158 <shop id="3136" buy="800293,1" price="100001,1200" des="1200金币" extra="0" />
159 <shop id="3137" buy="800294,1" price="100001,600" des="600金币" extra="0" />
160 <shop id="3138" buy="800295,1" price="100001,400" des="400金币" extra="0" />
161 <shop id="3139" buy="800297,1" price="100001,1200" des="1200金币" extra="0" />
162 <shop id="3140" buy="800301,1" price="100001,600" des="600金币" extra="0" />
163 <shop id="3141" buy="800302,1" price="100001,1500" des="1500金币" extra="0" />
164 <shop id="3142" buy="800303,1" price="100001,1200" des="1200金币" extra="0" />
165 <shop id="3143" buy="800304,1" price="100001,600" des="600金币" extra="0" />
166 <shop id="3144" buy="800305,1" price="100001,400" des="400金币" extra="0" />
167 <shop id="3145" buy="800307,1" price="100001,1200" des="1200金币" extra="0" />
168
169
123 170
124 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" /> 171 <shop id="4000" buy="910003,1" price="100001,300" des="300金币" extra="0" />
125 172
......
...@@ -131,6 +131,8 @@ function ShopModel.pay(productId,productName,productPrice,callBack,timeoutCallBa ...@@ -131,6 +131,8 @@ function ShopModel.pay(productId,productName,productPrice,callBack,timeoutCallBa
131 ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCallBack,gameid); 131 ShopModel.payCucc(productId,productName,productPrice,callBack,timeoutCallBack,gameid);
132 elseif CHANNEL == "dangbei" then 132 elseif CHANNEL == "dangbei" then
133 ShopModel.payDangbei(productId,productName,productPrice,callBack,timeoutCallBack,gameid); 133 ShopModel.payDangbei(productId,productName,productPrice,callBack,timeoutCallBack,gameid);
134 elseif CHANNEL == "ws" then
135 ShopModel.payDangbei(productId,productName,productPrice,callBack,timeoutCallBack,gameid);
134 end 136 end
135 end 137 end
136 138
......
...@@ -156,24 +156,24 @@ function GameStartView:onStart() ...@@ -156,24 +156,24 @@ function GameStartView:onStart()
156 end 156 end
157 self:close(); 157 self:close();
158 end 158 end
159 159 logD("onStart-------------------->");
160 if IS_XHX then 160 if IS_XHX then
161 local game_info = SingleGameInfo.get_game_info(EnumGame.BIRD); 161 local game_info = SingleGameInfo.get_game_info(EnumGame.BIRD);
162 print("打开小游戏:",game_info.id); 162 print("打开小游戏:",game_info.id);
163 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then 163 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then
164 print("小游戏购买界面"); 164 print("小游戏购买界面");
165 local my_diamond_num = UserModel.getDiamond(); 165 local my_diamond_num = UserModel.getDiamond();
166 if my_diamond_num >= game_info.diamond then 166 --if my_diamond_num >= game_info.diamond then
167 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 167 -- Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
168 else 168 --else
169 local reciever = nil; 169 local reciever = nil;
170 if VERSION=="tianjin_cucc" then 170 if VERSION=="tianjin_cucc" then
171 reciever = require("app.views.view.tianjin_cucc.XyxPayView"):show(game_info.id,paySuccessFun); 171 reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
172 else 172 else
173 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 173 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
174 end 174 end
175 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 175 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
176 end 176 --end
177 return; 177 return;
178 else 178 else
179 paySuccessFun(); 179 paySuccessFun();
......
...@@ -117,17 +117,17 @@ function GameStartView:onStart() ...@@ -117,17 +117,17 @@ function GameStartView:onStart()
117 print("打开小游戏:",game_info.id); 117 print("打开小游戏:",game_info.id);
118 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then 118 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then
119 local my_diamond_num = UserModel.getDiamond(); 119 local my_diamond_num = UserModel.getDiamond();
120 if my_diamond_num >= game_info.diamond then 120 --if my_diamond_num >= game_info.diamond then
121 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 121 -- Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
122 else 122 --else
123 local reciever = nil; 123 local reciever = nil;
124 if VERSION=="tianjin_cucc" then 124 if VERSION=="tianjin_cucc" then
125 reciever = require("app.views.view.tianjin_cucc.XyxPayView"):show(game_info.id,paySuccessFun); 125 reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
126 else 126 else
127 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 127 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
128 end 128 end
129 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 129 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
130 end 130 --end
131 return; 131 return;
132 else 132 else
133 paySuccessFun(); 133 paySuccessFun();
......
...@@ -117,17 +117,17 @@ function GameStartView:onStart() ...@@ -117,17 +117,17 @@ function GameStartView:onStart()
117 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then 117 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then
118 print("小游戏购买界面"); 118 print("小游戏购买界面");
119 local my_diamond_num = UserModel.getDiamond(); 119 local my_diamond_num = UserModel.getDiamond();
120 if my_diamond_num >= game_info.diamond then 120 --if my_diamond_num >= game_info.diamond then
121 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 121 -- Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
122 else 122 --else
123 local reciever = nil; 123 local reciever = nil;
124 if VERSION=="tianjin_cucc" then 124 if VERSION=="tianjin_cucc" then
125 reciever = require("app.views.view.tianjin_cucc.XyxPayView"):show(game_info.id,paySuccessFun); 125 reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
126 else 126 else
127 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 127 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
128 end 128 end
129 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 129 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
130 end 130 --end
131 return; 131 return;
132 else 132 else
133 paySuccessFun(); 133 paySuccessFun();
......
...@@ -153,17 +153,17 @@ function GameStartView:onStart() ...@@ -153,17 +153,17 @@ function GameStartView:onStart()
153 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then 153 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then
154 print("小游戏购买界面"); 154 print("小游戏购买界面");
155 local my_diamond_num = UserModel.getDiamond(); 155 local my_diamond_num = UserModel.getDiamond();
156 if my_diamond_num >= game_info.diamond then 156 --if my_diamond_num >= game_info.diamond then
157 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 157 -- Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
158 else 158 --else
159 local reciever = nil; 159 local reciever = nil;
160 if VERSION=="tianjin_cucc" then 160 if VERSION=="tianjin_cucc" then
161 reciever = require("app.views.view.tianjin_cucc.XyxPayView"):show(game_info.id,paySuccessFun); 161 reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
162 else 162 else
163 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 163 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
164 end 164 end
165 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 165 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
166 end 166 --end
167 return; 167 return;
168 else 168 else
169 paySuccessFun(); 169 paySuccessFun();
......
...@@ -123,17 +123,17 @@ function GameStartView:onStart() ...@@ -123,17 +123,17 @@ function GameStartView:onStart()
123 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then 123 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then
124 print("小游戏购买界面"); 124 print("小游戏购买界面");
125 local my_diamond_num = UserModel.getDiamond(); 125 local my_diamond_num = UserModel.getDiamond();
126 if my_diamond_num >= game_info.diamond then 126 --if my_diamond_num >= game_info.diamond then
127 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 127 -- Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
128 else 128 --else
129 local reciever = nil; 129 local reciever = nil;
130 if VERSION=="tianjin_cucc" then 130 if VERSION=="tianjin_cucc" then
131 reciever = require("app.views.view.tianjin_cucc.XyxPayView"):show(game_info.id,paySuccessFun); 131 reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
132 else 132 else
133 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 133 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
134 end 134 end
135 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 135 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
136 end 136 --end
137 return; 137 return;
138 else 138 else
139 paySuccessFun(); 139 paySuccessFun();
......
...@@ -111,17 +111,17 @@ function GameStartView:onStart() ...@@ -111,17 +111,17 @@ function GameStartView:onStart()
111 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then 111 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then
112 print("小游戏购买界面"); 112 print("小游戏购买界面");
113 local my_diamond_num = UserModel.getDiamond(); 113 local my_diamond_num = UserModel.getDiamond();
114 if my_diamond_num >= game_info.diamond then 114 --if my_diamond_num >= game_info.diamond then
115 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 115 -- Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
116 else 116 --else
117 local reciever = nil; 117 local reciever = nil;
118 if VERSION=="tianjin_cucc" then 118 if VERSION=="tianjin_cucc" then
119 reciever = require("app.views.view.tianjin_cucc.XyxPayView"):show(game_info.id,paySuccessFun); 119 reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
120 else 120 else
121 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 121 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
122 end 122 end
123 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 123 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
124 end 124 --end
125 return; 125 return;
126 else 126 else
127 paySuccessFun(); 127 paySuccessFun();
......
...@@ -111,17 +111,17 @@ function GameStartView:onStart() ...@@ -111,17 +111,17 @@ function GameStartView:onStart()
111 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then 111 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then
112 print("小游戏购买界面"); 112 print("小游戏购买界面");
113 local my_diamond_num = UserModel.getDiamond(); 113 local my_diamond_num = UserModel.getDiamond();
114 if my_diamond_num >= game_info.diamond then 114 --if my_diamond_num >= game_info.diamond then
115 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 115 -- Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
116 else 116 --else
117 local reciever = nil; 117 local reciever = nil;
118 if VERSION=="tianjin_cucc" then 118 if VERSION=="tianjin_cucc" then
119 reciever = require("app.views.view.tianjin_cucc.XyxPayView"):show(game_info.id,paySuccessFun); 119 reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
120 else 120 else
121 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 121 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
122 end 122 end
123 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 123 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
124 end 124 --end
125 return; 125 return;
126 else 126 else
127 paySuccessFun(); 127 paySuccessFun();
......
...@@ -163,17 +163,17 @@ function GameStartView:onStart() ...@@ -163,17 +163,17 @@ function GameStartView:onStart()
163 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then 163 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then
164 print("小游戏购买界面"); 164 print("小游戏购买界面");
165 local my_diamond_num = UserModel.getDiamond(); 165 local my_diamond_num = UserModel.getDiamond();
166 if my_diamond_num >= game_info.diamond then 166 --if my_diamond_num >= game_info.diamond then
167 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 167 -- Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
168 else 168 --else
169 local reciever = nil; 169 local reciever = nil;
170 if VERSION=="tianjin_cucc" then 170 if VERSION=="tianjin_cucc" then
171 reciever = require("app.views.view.tianjin_cucc.XyxPayView"):show(game_info.id,paySuccessFun); 171 reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
172 else 172 else
173 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 173 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
174 end 174 end
175 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 175 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
176 end 176 --end
177 return; 177 return;
178 else 178 else
179 paySuccessFun(); 179 paySuccessFun();
......
...@@ -164,17 +164,17 @@ function GameStartView:onStart() ...@@ -164,17 +164,17 @@ function GameStartView:onStart()
164 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then 164 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then
165 print("小游戏购买界面"); 165 print("小游戏购买界面");
166 local my_diamond_num = UserModel.getDiamond(); 166 local my_diamond_num = UserModel.getDiamond();
167 if my_diamond_num >= game_info.diamond then 167 --if my_diamond_num >= game_info.diamond then
168 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 168 -- Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
169 else 169 --else
170 local reciever = nil; 170 local reciever = nil;
171 if VERSION=="tianjin_cucc" then 171 if VERSION=="tianjin_cucc" then
172 reciever = require("app.views.view.tianjin_cucc.XyxPayView"):show(game_info.id,paySuccessFun); 172 reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
173 else 173 else
174 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 174 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
175 end 175 end
176 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 176 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
177 end 177 --end
178 return; 178 return;
179 else 179 else
180 paySuccessFun(); 180 paySuccessFun();
......
...@@ -136,17 +136,17 @@ function GameStartView:onStart() ...@@ -136,17 +136,17 @@ function GameStartView:onStart()
136 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then 136 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then
137 print("小游戏购买界面"); 137 print("小游戏购买界面");
138 local my_diamond_num = UserModel.getDiamond(); 138 local my_diamond_num = UserModel.getDiamond();
139 if my_diamond_num >= game_info.diamond then 139 --if my_diamond_num >= game_info.diamond then
140 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 140 -- Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
141 else 141 --else
142 local reciever = nil; 142 local reciever = nil;
143 if VERSION=="tianjin_cucc" then 143 if VERSION=="tianjin_cucc" then
144 reciever = require("app.views.view.tianjin_cucc.XyxPayView"):show(game_info.id,paySuccessFun); 144 reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
145 else 145 else
146 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 146 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
147 end 147 end
148 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 148 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
149 end 149 --end
150 return; 150 return;
151 else 151 else
152 paySuccessFun(); 152 paySuccessFun();
......
...@@ -281,7 +281,7 @@ function ActivityView:updateTabState() ...@@ -281,7 +281,7 @@ function ActivityView:updateTabState()
281 self.activity_content.act_view = require("app.views.view.ActivityMatchView"):create(info.reward_id,handler(self,self.update_nodes)); 281 self.activity_content.act_view = require("app.views.view.ActivityMatchView"):create(info.reward_id,handler(self,self.update_nodes));
282 elseif info.act == "ActivityVipView" then 282 elseif info.act == "ActivityVipView" then
283 if VERSION == "tianjin_cucc" then 283 if VERSION == "tianjin_cucc" then
284 self.activity_content.act_view = require("app.views.view.tianjin_cucc."..item.act):create(handler(self,self.update_nodes)); 284 self.activity_content.act_view = require("app.views.view.ActivityVipView_tianjin_cucc"):create(handler(self,self.update_nodes));
285 else 285 else
286 self.activity_content.act_view = require("app.views.view."..item.act):create(handler(self,self.update_nodes)); 286 self.activity_content.act_view = require("app.views.view."..item.act):create(handler(self,self.update_nodes));
287 end 287 end
......
...@@ -21,8 +21,8 @@ function ActivityVipView:init() ...@@ -21,8 +21,8 @@ function ActivityVipView:init()
21 21
22 self.btn_vip_lianxu = self:getChildByName("btn_vip_lianxu"); 22 self.btn_vip_lianxu = self:getChildByName("btn_vip_lianxu");
23 logD("vipList[3]--------------------->" .. #vipList); 23 logD("vipList[3]--------------------->" .. #vipList);
24 if vipList[3] then 24 if vipList[1] then
25 self.btn_vip_lianxu.id = vipList[3].id; 25 self.btn_vip_lianxu.id = vipList[1].id;
26 self.btn_vip_lianxu.fn = function() 26 self.btn_vip_lianxu.fn = function()
27 self:onGetContinueClick(self.btn_vip_lianxu); 27 self:onGetContinueClick(self.btn_vip_lianxu);
28 end 28 end
...@@ -244,6 +244,7 @@ end ...@@ -244,6 +244,7 @@ end
244 244
245 -- 包月(取消连续包月功能暂未实现,取消连续包月返回时应该调用update_msg接口通知后端服务器) 245 -- 包月(取消连续包月功能暂未实现,取消连续包月返回时应该调用update_msg接口通知后端服务器)
246 function ActivityVipView:onGetContinueClick(ref) 246 function ActivityVipView:onGetContinueClick(ref)
247 logD("onGetContinueClick------------------------>");
247 local shopInfo = ShopInfo.getPayInfo(ref.id); 248 local shopInfo = ShopInfo.getPayInfo(ref.id);
248 ShopModel.pay(shopInfo.product, shopInfo.name, shopInfo.costList[1].num); 249 ShopModel.pay(shopInfo.product, shopInfo.name, shopInfo.costList[1].num);
249 -- shopInfo.product为productId,costList应该为多少钱 250 -- shopInfo.product为productId,costList应该为多少钱
......
1 local ActivityVipView = dialog.uinode("ui/Activity/tianjin_cucc/ActivityVip.csb", import("../BaseView")) 1 local ActivityVipView = dialog.uinode("ui/Activity/tianjin_cucc/ActivityVip.csb", import(".BaseView"))
2 2
3 -- 天津联通,需要续包月功能 3 -- 天津联通,需要续包月功能
4 function ActivityVipView:ctor(_update_nodes_func) 4 function ActivityVipView:ctor(_update_nodes_func)
......
...@@ -513,17 +513,17 @@ function FriendView:onPkClick(ref) ...@@ -513,17 +513,17 @@ function FriendView:onPkClick(ref)
513 local function okPayFun() 513 local function okPayFun()
514 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then 514 if game_info.needVip == 1 and UserModel.getLeftVipDay() == 0 and not TableUtil.IsInTable(UserModel.free_game_id,game_info.id) then
515 local my_diamond_num = UserModel.getDiamond(); 515 local my_diamond_num = UserModel.getDiamond();
516 if my_diamond_num >= game_info.diamond then 516 --if my_diamond_num >= game_info.diamond then
517 Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun); 517 -- Alert.showTwo("玩这游戏需要扣除"..game_info.diamond.."个钻石,是否继续?",paySuccessFun);
518 else 518 --else
519 local reciever = nil; 519 local reciever = nil;
520 if VERSION=="tianjin_cucc" then 520 if VERSION=="tianjin_cucc" then
521 reciever = require("app.views.view.tianjin_cucc.XyxPayView"):show(game_info.id,paySuccessFun); 521 reciever = require("app.views.view.XyxPayView_tianjin_cucc"):show(game_info.id,paySuccessFun);
522 else 522 else
523 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun); 523 reciever = require("app.views.view.XyxPayView"):show(game_info.id,paySuccessFun);
524 end 524 end
525 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 525 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever);
526 end 526 --end
527 return; 527 return;
528 else 528 else
529 paySuccessFun(); 529 paySuccessFun();
......
...@@ -449,8 +449,8 @@ function LoginView:doLogin(account) ...@@ -449,8 +449,8 @@ function LoginView:doLogin(account)
449 verifystring = md5(verifystring); 449 verifystring = md5(verifystring);
450 logUI("登录验证:"..verifystring); 450 logUI("登录验证:"..verifystring);
451 451
452 HttpRequest:getInstance():post(GAME_LOGIN_URL,{platform=PLATFORM,account=self.account,verify=verifystring,openid=self.openid,access_token=self.access_token},handler(self,self.onLoginServerBackFun),handler(self,self.onLoginServerFaildFun)); 452 --HttpRequest:getInstance():post(GAME_LOGIN_URL,{platform=PLATFORM,account=self.account,verify=verifystring,openid=self.openid,access_token=self.access_token},handler(self,self.onLoginServerBackFun),handler(self,self.onLoginServerFaildFun));
453 --UserModel.login("","","xiaokanggogogo",""); --直接调用gateway,跳过登录接口 __TODO:jinwawa 453 UserModel.login("","","xiaokanggogogo",""); --直接调用gateway,跳过登录接口 __TODO:jinwawa
454 end 454 end
455 end 455 end
456 456
......
...@@ -353,7 +353,7 @@ function ShopView:onBuyClick(ref,event) ...@@ -353,7 +353,7 @@ function ShopView:onBuyClick(ref,event)
353 end 353 end
354 else 354 else
355 local function okFun() 355 local function okFun()
356 self:setTab(6); 356 self:setTab(5);
357 end 357 end
358 358
359 if shopItemInfo.costList[1].id == 100000 then 359 if shopItemInfo.costList[1].id == 100000 then
...@@ -381,7 +381,7 @@ function ShopView:onBuyCallBack(params) ...@@ -381,7 +381,7 @@ function ShopView:onBuyCallBack(params)
381 print("shop item buy faild , item not enough:",params.shopID); 381 print("shop item buy faild , item not enough:",params.shopID);
382 local shopItemInfo = ShopInfo.getShopInfo(params.shopID); 382 local shopItemInfo = ShopInfo.getShopInfo(params.shopID);
383 local function okFun() 383 local function okFun()
384 self:setTab(6); 384 self:setTab(5);
385 end 385 end
386 if shopItemInfo.costList[1].id == 100000 then 386 if shopItemInfo.costList[1].id == 100000 then
387 Alert.showTwo(strings.msg_1032,okFun); 387 Alert.showTwo(strings.msg_1032,okFun);
......
...@@ -21,7 +21,7 @@ function XyxPayView:show(game_id,onPaySuccessFun) ...@@ -21,7 +21,7 @@ function XyxPayView:show(game_id,onPaySuccessFun)
21 21
22 inst.layer = cc.Layer:create(); 22 inst.layer = cc.Layer:create();
23 inst:addChild(inst.layer,1); 23 inst:addChild(inst.layer,1);
24 --registerScriptTouchEvent(inst.layer,handler(inst,inst.onTouchBegin),handler(inst,inst.onTouchMove),handler(inst,inst.onTouchEnd)); 24 registerScriptTouchEvent(inst.layer,handler(inst,inst.onTouchBegin),handler(inst,inst.onTouchMove),handler(inst,inst.onTouchEnd));
25 25
26 inst:init(); 26 inst:init();
27 27
...@@ -51,7 +51,7 @@ function XyxPayView:init() ...@@ -51,7 +51,7 @@ function XyxPayView:init()
51 51
52 local game_info = SingleGameInfo.get_game_info(self.game_id); 52 local game_info = SingleGameInfo.get_game_info(self.game_id);
53 self.panel:getChildByName("txt_name"):setString(game_info.name); 53 self.panel:getChildByName("txt_name"):setString(game_info.name);
54 local icon_url = "res/ui/xyx/xyx_"..self.game_id..".png"; 54 local icon_url = "res/ui/xyx/img_xyx_"..self.game_id..".png";
55 print("sssssssss",icon_url) 55 print("sssssssss",icon_url)
56 if cc.FileUtils:getInstance():isFileExist(icon_url) then 56 if cc.FileUtils:getInstance():isFileExist(icon_url) then
57 self.panel:getChildByName("img"):setSpriteFrame(cc.Sprite:create(icon_url):getSpriteFrame()); 57 self.panel:getChildByName("img"):setSpriteFrame(cc.Sprite:create(icon_url):getSpriteFrame());
...@@ -65,8 +65,8 @@ function XyxPayView:init() ...@@ -65,8 +65,8 @@ function XyxPayView:init()
65 -- local shopInfo = ShopInfo.getPayInfo(game_info.payid); 65 -- local shopInfo = ShopInfo.getPayInfo(game_info.payid);
66 self.panel:getChildByName("txt_price"):setString(game_info.diamond.."钻石"); 66 self.panel:getChildByName("txt_price"):setString(game_info.diamond.."钻石");
67 67
68 --self.nodes[#self.nodes+1] = {self.btn_close}; 68 self.nodes[#self.nodes+1] = {self.btn_close};
69 self.nodes[#self.nodes+1] = {self.btn_buy,self.btn_vip_month,self.btn_vip_year,self.btn_close}; 69 self.nodes[#self.nodes+1] = {self.btn_buy,self.btn_vip_month,self.btn_vip_year};
70 70
71 self:updateSelectedState(self.btn_vip_month); 71 self:updateSelectedState(self.btn_vip_month);
72 72
......
1 local XyxPayView = dialog.uinode("ui/xyx/tianjin_cucc/XyxPayLayer.csb",import(".BaseViewNew"))
2 -- 天津联通,需要续包月功能(放文件夹中时模拟器报错,暂未查出原因)
3 local _index = 1;
4
5 function XyxPayView:ctor()
6 XyxPayView.super.ctor(self);
7 end
8
9 function XyxPayView:show(game_id,onPaySuccessFun)
10 self.game_id = game_id;
11 self.onPaySuccess = onPaySuccessFun;
12
13 local scene = cc.Director:getInstance():getRunningScene()
14 local inst = XyxPayView:create();
15 scene:addChild(inst, dialog.ZORDER_POP);
16
17 inst:setContentSize(cc.size(display.width,display.height));
18 ccui.Helper:doLayout(inst);
19
20 inst.scrollView = inst:getChildByName("ScrollView");
21
22 inst.layer = cc.Layer:create();
23 inst:addChild(inst.layer,1);
24 --registerScriptTouchEvent(inst.layer,handler(inst,inst.onTouchBegin),handler(inst,inst.onTouchMove),handler(inst,inst.onTouchEnd));
25
26 inst:init();
27
28 return inst;
29 end
30
31 function XyxPayView:init()
32 cc.Director:getInstance():setAnimationInterval(1/30);
33
34 self.panel = self:getChildByName("panel");
35
36 self.btn_close = self.panel:getChildByName("btn_close");
37 self.btn_close.fn = handler(self,self.onClose);
38 self.btn_close:addTouchEventListener(function(ref,type) self:onButtonClick(ref,type,self.btn_close.fn)end);
39
40 self.btn_buy = self.panel:getChildByName("btn_buy");
41 self.btn_buy.fn = handler(self,self.onBuyClick);
42 self.btn_buy:addTouchEventListener(function(ref,type) self:onButtonClick(ref,type,self.btn_buy.fn)end);
43
44 --[[self.btn_vip_month = self.panel:getChildByName("btn_vip_month");
45 self.btn_vip_month.fn = handler(self,self.onMonthVipClick);
46 self.btn_vip_month:addTouchEventListener(function(ref,type) self:onButtonClick(ref,type,self.btn_vip_month.fn)end);
47
48 self.btn_vip_year = self.panel:getChildByName("btn_vip_year");
49 self.btn_vip_year.fn = handler(self,self.onYearVipClick);
50 self.btn_vip_year:addTouchEventListener(function(ref,type) self:onButtonClick(ref,type,self.btn_vip_year.fn)end);--]]
51
52 local game_info = SingleGameInfo.get_game_info(self.game_id);
53 self.panel:getChildByName("txt_name"):setString(game_info.name);
54 local icon_url = "res/ui/xyx/xyx_"..self.game_id..".png";
55 print("sssssssss",icon_url)
56 if cc.FileUtils:getInstance():isFileExist(icon_url) then
57 self.panel:getChildByName("img"):setSpriteFrame(cc.Sprite:create(icon_url):getSpriteFrame());
58 end
59
60 local vipList = ShopInfo.getVipList();
61 --self.panel:getChildByName("txt_month"):setString(vipList[1].rmb.."元");
62 --self.panel:getChildByName("txt_year"):setString(vipList[2].rmb.."元");
63
64 local game_info = SingleGameInfo.get_game_info(self.game_id);
65 -- local shopInfo = ShopInfo.getPayInfo(game_info.payid);
66 self.panel:getChildByName("txt_price"):setString(game_info.diamond.."钻石");
67
68 --self.nodes[#self.nodes+1] = {self.btn_close};
69 self.nodes[#self.nodes+1] = {self.btn_buy,self.btn_close};
70
71 self:updateSelectedState(self.btn_buy);
72
73 EventListener.addEventListener(self,EnumEvent.UPDATE_DIAMOND,handler(self,self.onDiamondUpdate));
74 end
75
76 function XyxPayView:onDiamondUpdate(params)
77 if UserModel.getDiamond() > 0 then
78 if self.shop_reciever then
79 self.shop_reciever:close();
80 self.shop_reciever = nil;
81 end
82 self:runAction(cc.Sequence:create(cc.DelayTime:create(0.3),cc.CallFunc:create(function ()
83 self:close();
84 if self.onPaySuccess then
85 self.onPaySuccess();
86 end
87 end)));
88 end
89 end
90
91 function XyxPayView:onTouchBegin(event)
92 self.begin_touch_pos = self.layer:getParent():convertToWorldSpace(event:getLocation());
93 self.isMoved = false;
94 return true;
95 end
96
97 function XyxPayView:onTouchMove(event)
98 local move_touch_pos = self.layer:getParent():convertToWorldSpace(event:getLocation());
99 local _distance = Point.distance(self.begin_touch_pos,move_touch_pos);
100 if _distance > 5 then
101 self.isMoved = true;
102 end
103 end
104
105 function XyxPayView:onTouchEnd(event)
106 local p = self.layer:convertToWorldSpace(event:getLocation());
107 end
108
109 function XyxPayView:onMonthVipClick(ref,event)
110 local vipList = ShopInfo.getVipList();
111 local shopInfo = ShopInfo.getPayInfo(vipList[1].id);
112 ShopModel.pay(shopInfo.product,shopInfo.name,shopInfo.costList[1].num,handler(self,self.onPayCallBack));
113 end
114
115 function XyxPayView:onYearVipClick(ref,event)
116 local vipList = ShopInfo.getVipList();
117 local shopInfo = ShopInfo.getPayInfo(vipList[2].id);
118 ShopModel.pay(shopInfo.product,shopInfo.name,shopInfo.costList[1].num,handler(self,self.onPayCallBack));
119 end
120
121 function XyxPayView:onBuyClick(ref,event)
122 -- local game_info = SingleGameInfo.get_game_info(self.game_id);
123 -- local shopInfo = ShopInfo.getPayInfo(game_info.payid);
124 -- ShopModel.pay(shopInfo.product,"购买"..game_info.name,shopInfo.costList[1].num,handler(self,self.onPayCallBack),nil,self.game_id);
125
126 --self.shop_reciever = require("app.views.view.ShopView"):show(6);
127 --self.shop_reciever:setLocalZOrder(dialog.ZORDER_POP);
128 --cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(self.shop_reciever);
129 --[[self.shop_reciever = require("app.views.view.ActivityView"):show("ActivityVipView");
130 self.shop_reciever:setLocalZOrder(dialog.ZORDER_POP);
131 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(self.shop_reciever);--]]
132
133 local vipList = ShopInfo.getVipList();
134 local shopInfo = ShopInfo.getPayInfo(vipList[3].id);
135 -- 包月卡的id,获取包月卡的item信息
136 -- 天津联通支付,支持连续包月
137 local function authCallbackLua(result)
138 -- if nil~=result then
139 logUI("ActivityVipView:onGetContinueClick------------------>" .. result);
140 ShopModel.pay(result, shopInfo.name, shopInfo.costList[1].num);
141 -- end
142 end
143 local vipList = ShopInfo.getVipList();
144 DeviceUtil.authPermissionForPruductId(vipList[3].product .. ",2", authCallbackLua);
145
146 -- self:onPayCallBack("success");
147 end
148
149 function XyxPayView:onPayCallBack(params)
150 if params == "success" then
151 if not TableUtil.IsInTable(UserModel.free_game_id,self.game_id) then
152 table.insert(UserModel.free_game_id,self.game_id);
153 end
154
155 LoadingManager.showDataLoading();
156
157 self:runAction(cc.Sequence:create(cc.DelayTime:create(1),cc.CallFunc:create(function ()
158 self:close();
159 LoadingManager.removeDataLoading();
160 if self.onPaySuccess then
161 self.onPaySuccess();
162 end
163 end)));
164 end
165 logUI("小游戏支付返回:"..params);
166 end
167
168 function XyxPayView:onClose()
169 self:close();
170 end
171
172 --返回键处理函数
173 function XyxPayView:onKeypadBack()
174 self:close();
175 end
176
177 --确认键处理函数
178 function XyxPayView:onKeypadOk()
179 if self.selected_node and self.selected_node.fn then
180 self.selected_node.fn();
181 end
182 end
183
184 --上键处理函数
185 function XyxPayView:onKeypadUp()
186 XyxPayView.super.onKeypadUp(self,false,true,false,false);
187 end
188
189 --下键处理函数
190 function XyxPayView:onKeypadDown()
191 XyxPayView.super.onKeypadDown(self,false,true,false,false);
192 end
193
194 --左键处理函数
195 function XyxPayView:onKeypadLeft()
196 XyxPayView.super.onKeypadLeft(self,false,true,false,true,false);
197 end
198
199 --右键处理函数
200 function XyxPayView:onKeypadRight()
201 XyxPayView.super.onKeypadRight(self,false,true,false,true,false);
202 end
203
204 return XyxPayView
...\ No newline at end of file ...\ No newline at end of file
...@@ -126,8 +126,9 @@ function XyxPayView:onBuyClick(ref,event) ...@@ -126,8 +126,9 @@ function XyxPayView:onBuyClick(ref,event)
126 --self.shop_reciever = require("app.views.view.ShopView"):show(6); 126 --self.shop_reciever = require("app.views.view.ShopView"):show(6);
127 --self.shop_reciever:setLocalZOrder(dialog.ZORDER_POP); 127 --self.shop_reciever:setLocalZOrder(dialog.ZORDER_POP);
128 --cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(self.shop_reciever); 128 --cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(self.shop_reciever);
129 local reciever = require("app.views.view.ActivityView"):show("ActivityVipView"); 129 self.shop_reciever = require("app.views.view.ActivityView"):show("ActivityVipView");
130 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(reciever); 130 self.shop_reciever:setLocalZOrder(dialog.ZORDER_POP);
131 cc.Director:getInstance():getRunningScene().keypadManager:addKeypadReceiver(self.shop_reciever);
131 132
132 -- self:onPayCallBack("success"); 133 -- self:onPayCallBack("success");
133 end 134 end
......
...@@ -145,11 +145,11 @@ function makeConnect(callback,connectFaildFun) ...@@ -145,11 +145,11 @@ function makeConnect(callback,connectFaildFun)
145 145
146 --bind use event: 146 --bind use event:
147 socket_tcp.setCallback(onSocketData,onSocketConnect,onSocketConnectError,onSocketDisconnect) 147 socket_tcp.setCallback(onSocketData,onSocketConnect,onSocketConnectError,onSocketDisconnect)
148 if VERSION=="guangzhou_dt" then -- 148 --if VERSION=="guangzhou_dt" then --
149 socket_tcp.connect("183.234.214.1",10400,true) 149 socket_tcp.connect("10.100.6.61",50101,true)
150 else 150 --else
151 socket_tcp.connect(host,port,true) --todo:jinwawa 151 -- socket_tcp.connect(host,port,true) --todo:jinwawa
152 end 152 --end
153 153
154 --logD("socket_connection.lua----------------------------->"..host); 154 --logD("socket_connection.lua----------------------------->"..host);
155 155
......
...@@ -237,6 +237,7 @@ ...@@ -237,6 +237,7 @@
237 <Compile Include="src\app\views\shuyishu\GameStartView.lua" /> 237 <Compile Include="src\app\views\shuyishu\GameStartView.lua" />
238 <Compile Include="src\app\views\shuyishu\game_data.lua" /> 238 <Compile Include="src\app\views\shuyishu\game_data.lua" />
239 <Compile Include="src\app\views\shuyishu\LoadingScene.lua" /> 239 <Compile Include="src\app\views\shuyishu\LoadingScene.lua" />
240 <Compile Include="src\app\views\view\XyxPayView_tianjin_cucc.lua" />
240 <Compile Include="src\app\views\view\AchievementDetialView.lua" /> 241 <Compile Include="src\app\views\view\AchievementDetialView.lua" />
241 <Compile Include="src\app\views\view\AchievementGetView.lua" /> 242 <Compile Include="src\app\views\view\AchievementGetView.lua" />
242 <Compile Include="src\app\views\view\AchievementView.lua" /> 243 <Compile Include="src\app\views\view\AchievementView.lua" />
...@@ -269,7 +270,7 @@ ...@@ -269,7 +270,7 @@
269 <Compile Include="src\app\views\view\PetPkWaitingView.lua" /> 270 <Compile Include="src\app\views\view\PetPkWaitingView.lua" />
270 <Compile Include="src\app\views\view\PetTeamEditView.lua" /> 271 <Compile Include="src\app\views\view\PetTeamEditView.lua" />
271 <Compile Include="src\app\views\view\PetTeamListView.lua" /> 272 <Compile Include="src\app\views\view\PetTeamListView.lua" />
272 <Compile Include="src\app\views\view\tianjin_cucc\ActivityVipView.lua" /> 273 <Compile Include="src\app\views\view\ActivityVipView_tianjin_cucc.lua" />
273 <Compile Include="src\app\views\view\tianjin_cucc\XyxPayView.lua" /> 274 <Compile Include="src\app\views\view\tianjin_cucc\XyxPayView.lua" />
274 <Compile Include="src\app\views\view\UserInfoOtherView.lua" /> 275 <Compile Include="src\app\views\view\UserInfoOtherView.lua" />
275 <Compile Include="src\app\views\view\XyxPkResultView.lua" /> 276 <Compile Include="src\app\views\view\XyxPkResultView.lua" />
......
1 <GameFile>
2 <PropertyGroup Name="ActivityNewPetComming" Type="Layer" ID="7e1e7f2d-a63f-4c00-b320-935e359f1ec4" Version="3.10.0.0" />
3 <Content ctype="GameProjectContent">
4 <Content>
5 <Animation Duration="0" Speed="1.0000" />
6 <ObjectData Name="Layer" Tag="297" ctype="GameLayerObjectData">
7 <Size X="810.0000" Y="550.0000" />
8 <Children>
9 <AbstractNodeData Name="bg" ActionTag="-43469328" Tag="2051" IconVisible="False" LeftMargin="-220.2439" RightMargin="-88.7561" TopMargin="-37.9297" BottomMargin="-69.0703" LeftEage="369" RightEage="369" TopEage="216" BottomEage="216" Scale9OriginX="369" Scale9OriginY="216" Scale9Width="381" Scale9Height="225" ctype="ImageViewObjectData">
10 <Size X="1119.0000" Y="657.0000" />
11 <AnchorPoint ScaleX="0.5000" ScaleY="0.5000" />
12 <Position X="339.2561" Y="259.4297" />
13 <Scale ScaleX="1.0000" ScaleY="1.0000" />
14 <CColor A="255" R="255" G="255" B="255" />
15 <PrePosition X="0.4188" Y="0.4717" />
16 <PreSize X="1.3815" Y="1.1945" />
17 <FileData Type="Normal" Path="common/bg_huodong.png" Plist="" />
18 </AbstractNodeData>
19 <AbstractNodeData Name="bg_title" ActionTag="255349692" Tag="2177" IconVisible="False" LeftMargin="34.6646" RightMargin="166.3354" TopMargin="-68.0567" BottomMargin="530.0567" LeftEage="200" RightEage="200" TopEage="29" BottomEage="29" Scale9OriginX="200" Scale9OriginY="29" Scale9Width="209" Scale9Height="30" ctype="ImageViewObjectData">
20 <Size X="609.0000" Y="88.0000" />
21 <AnchorPoint ScaleX="0.5000" ScaleY="0.5000" />
22 <Position X="339.1646" Y="574.0567" />
23 <Scale ScaleX="1.0000" ScaleY="1.0000" />
24 <CColor A="255" R="255" G="255" B="255" />
25 <PrePosition X="0.4187" Y="1.0437" />
26 <PreSize X="0.7519" Y="0.1600" />
27 <FileData Type="Normal" Path="common/bg_app_title02.png" Plist="" />
28 </AbstractNodeData>
29 <AbstractNodeData Name="bg_txt_title" ActionTag="-939537942" Tag="2178" IconVisible="False" LeftMargin="290.9246" RightMargin="419.0754" TopMargin="-44.8942" BottomMargin="552.8942" LeftEage="33" RightEage="33" TopEage="13" BottomEage="13" Scale9OriginX="33" Scale9OriginY="13" Scale9Width="34" Scale9Height="16" ctype="ImageViewObjectData">
30 <Size X="100.0000" Y="42.0000" />
31 <AnchorPoint ScaleX="0.5000" ScaleY="0.5000" />
32 <Position X="340.9246" Y="573.8942" />
33 <Scale ScaleX="1.0000" ScaleY="1.0000" />
34 <CColor A="255" R="255" G="255" B="255" />
35 <PrePosition X="0.4209" Y="1.0434" />
36 <PreSize X="0.1235" Y="0.0764" />
37 <FileData Type="Normal" Path="common/title_activity.png" Plist="" />
38 </AbstractNodeData>
39 <AbstractNodeData Name="bg_activity_vip" ActionTag="-750140484" Tag="332" IconVisible="False" LeftMargin="-120.0040" RightMargin="-63.9960" TopMargin="29.9999" BottomMargin="-41.9999" ctype="SpriteObjectData">
40 <Size X="994.0000" Y="562.0000" />
41 <AnchorPoint ScaleX="0.5000" ScaleY="0.5000" />
42 <Position X="376.9960" Y="239.0001" />
43 <Scale ScaleX="1.0000" ScaleY="1.0000" />
44 <CColor A="255" R="255" G="255" B="255" />
45 <PrePosition X="0.4654" Y="0.4345" />
46 <PreSize X="1.2272" Y="1.0218" />
47 <FileData Type="Normal" Path="ui/Activity/bg_welfare.png" Plist="" />
48 <BlendFunc Src="1" Dst="771" />
49 </AbstractNodeData>
50 <AbstractNodeData Name="Image_1" ActionTag="-728942518" Tag="834" IconVisible="False" LeftMargin="228.6401" RightMargin="306.3599" TopMargin="37.9656" BottomMargin="447.0344" LeftEage="90" RightEage="90" TopEage="21" BottomEage="21" Scale9OriginX="90" Scale9OriginY="21" Scale9Width="95" Scale9Height="23" ctype="ImageViewObjectData">
51 <Size X="275.0000" Y="65.0000" />
52 <AnchorPoint ScaleX="0.5000" ScaleY="0.5000" />
53 <Position X="366.1401" Y="479.5344" />
54 <Scale ScaleX="1.0000" ScaleY="1.0000" />
55 <CColor A="255" R="255" G="255" B="255" />
56 <PrePosition X="0.4520" Y="0.8719" />
57 <PreSize X="0.3395" Y="0.1182" />
58 <FileData Type="Normal" Path="ui/Activity/new_pet_comming_1.png" Plist="" />
59 </AbstractNodeData>
60 </Children>
61 </ObjectData>
62 </Content>
63 </Content>
64 </GameFile>
...\ No newline at end of file ...\ No newline at end of file
1 <UserData Version="3.10.0.0">
2 <Properties>
3 <Item Key="GuidesList">
4 <Value ctype="GuidesData">
5 <VerticalList>
6 <Guides Position="376.4438" />
7 </VerticalList>
8 </Value>
9 </Item>
10 </Properties>
11 </UserData>
...\ No newline at end of file ...\ No newline at end of file
...@@ -830,6 +830,12 @@ ...@@ -830,6 +830,12 @@
830 <Image Name="tiger.png" /> 830 <Image Name="tiger.png" />
831 <Image Name="who_am_i.png" /> 831 <Image Name="who_am_i.png" />
832 </Folder> 832 </Folder>
833 <Folder Name="tianjin_cucc">
834 <Project Name="ActivityVip.csd" Type="Layer" />
835 <Image Name="bg_activity.png" />
836 <Image Name="bg_vip_cycle_4_03.png" />
837 <Image Name="title_activity.png" />
838 </Folder>
833 <Image Name="achievement_yilingqu.png" /> 839 <Image Name="achievement_yilingqu.png" />
834 <Image Name="act_vip_flag.png" /> 840 <Image Name="act_vip_flag.png" />
835 <Image Name="activity_flag_limit.png" /> 841 <Image Name="activity_flag_limit.png" />
...@@ -842,6 +848,7 @@ ...@@ -842,6 +848,7 @@
842 <Project Name="ActivityItem.csd" Type="Layer" /> 848 <Project Name="ActivityItem.csd" Type="Layer" />
843 <Project Name="ActivityLayer.csd" Type="Layer" /> 849 <Project Name="ActivityLayer.csd" Type="Layer" />
844 <Project Name="ActivityMatchLayer.csd" Type="Layer" /> 850 <Project Name="ActivityMatchLayer.csd" Type="Layer" />
851 <Project Name="ActivityNewPetComming.csd" Type="Layer" />
845 <Project Name="ActivitySevenItemLayer.csd" Type="Layer" /> 852 <Project Name="ActivitySevenItemLayer.csd" Type="Layer" />
846 <Project Name="ActivitySevenItemLayer1.csd" Type="Layer" /> 853 <Project Name="ActivitySevenItemLayer1.csd" Type="Layer" />
847 <Project Name="ActivitySevenLayer.csd" Type="Layer" /> 854 <Project Name="ActivitySevenLayer.csd" Type="Layer" />
...@@ -944,13 +951,16 @@ ...@@ -944,13 +951,16 @@
944 <Image Name="leaf01.png" /> 951 <Image Name="leaf01.png" />
945 <Image Name="leaf02.png" /> 952 <Image Name="leaf02.png" />
946 <Image Name="leaf03.png" /> 953 <Image Name="leaf03.png" />
954 <Image Name="new_pet_comming_1.png" />
955 <Image Name="new_pet_comming_2.png" />
956 <Image Name="new_pet_comming_3.png" />
957 <Image Name="new_pet_comming_4.png" />
958 <Image Name="new_pet_comming_5.png" />
959 <Image Name="new_pet_comming_6.png" />
947 <Image Name="turntable_dot.png" /> 960 <Image Name="turntable_dot.png" />
948 <Image Name="turntable_show_time.png" /> 961 <Image Name="turntable_show_time.png" />
949 <Image Name="vip_title.png" /> 962 <Image Name="vip_title.png" />
950 <Image Name="yilingqu.png" /> 963 <Image Name="yilingqu.png" />
951 <Folder Name="tianjin_cucc">
952 <Project Name="ActivityVip.csd" Type="Layer" />
953 </Folder>
954 </Folder> 964 </Folder>
955 <Folder Name="chenghao"> 965 <Folder Name="chenghao">
956 <Image Name="bg_chenghao_get.png" /> 966 <Image Name="bg_chenghao_get.png" />
...@@ -1441,6 +1451,11 @@ ...@@ -1441,6 +1451,11 @@
1441 <Image Name="yiwancheng.png" /> 1451 <Image Name="yiwancheng.png" />
1442 </Folder> 1452 </Folder>
1443 <Folder Name="xyx"> 1453 <Folder Name="xyx">
1454 <Folder Name="tianjin_cucc">
1455 <Image Name="bg_order_renew.png" />
1456 <Image Name="icon_1.png" />
1457 <Project Name="XyxPayLayer.csd" Type="Layer" />
1458 </Folder>
1444 <Image Name="bg_clear_1.png" /> 1459 <Image Name="bg_clear_1.png" />
1445 <Image Name="bg_clear_10.png" /> 1460 <Image Name="bg_clear_10.png" />
1446 <Image Name="bg_clear_11.png" /> 1461 <Image Name="bg_clear_11.png" />
...@@ -1512,11 +1527,6 @@ ...@@ -1512,11 +1527,6 @@
1512 <Project Name="XyxRankLayer.csd" Type="Layer" /> 1527 <Project Name="XyxRankLayer.csd" Type="Layer" />
1513 <Project Name="XyxRewardItem.csd" Type="Layer" /> 1528 <Project Name="XyxRewardItem.csd" Type="Layer" />
1514 <Project Name="XyxRewardLayer.csd" Type="Layer" /> 1529 <Project Name="XyxRewardLayer.csd" Type="Layer" />
1515 <Folder Name="tianjin_cucc">
1516 <Image Name="bg_order_renew.png" />
1517 <Image Name="icon_1.png" />
1518 <Project Name="XyxPayLayer.csd" Type="Layer" />
1519 </Folder>
1520 </Folder> 1530 </Folder>
1521 <Project Name="AlertExitLayer.csd" Type="Layer" /> 1531 <Project Name="AlertExitLayer.csd" Type="Layer" />
1522 <Project Name="AlertLayer.csd" Type="Layer" /> 1532 <Project Name="AlertLayer.csd" Type="Layer" />
......
...@@ -31,11 +31,9 @@ ...@@ -31,11 +31,9 @@
31 <Item Key="TabsParamsKey"> 31 <Item Key="TabsParamsKey">
32 <Value ctype="TabsInfo"> 32 <Value ctype="TabsInfo">
33 <OpenedDocuments> 33 <OpenedDocuments>
34 <FilePathData Path="ui/xyx/tianjin_cucc/XyxPayLayer.csd" /> 34 <FilePathData Path="ui/Activity/ActivityNewPetComming.csd" />
35 <FilePathData Path="ui/Activity/ActivityVip.csd" />
36 <FilePathData Path="ui/MainScene.csd" />
37 </OpenedDocuments> 35 </OpenedDocuments>
38 <ActiveDocument Path="ui/MainScene.csd" /> 36 <ActiveDocument Path="ui/Activity/ActivityNewPetComming.csd" />
39 </Value> 37 </Value>
40 </Item> 38 </Item>
41 </Properties> 39 </Properties>
......