Commit 56f657f2 56f657f224a46b43180c48e680fcd3bad1d92e04 by jinwawa

0523

1 parent 459300e8
Showing 165 changed files with 1232 additions and 51 deletions
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  • 2-up
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  • Onion skin
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76 <key>y</key>
77 <integer>0</integer>
78 <key>offsetX</key>
79 <real>0</real>
80 <key>offsetY</key>
81 <real>0</real>
82 </dict>
83 <key>sheepleg_1.png</key>
84 <dict>
85 <key>width</key>
86 <integer>19</integer>
87 <key>height</key>
88 <integer>27</integer>
89 <key>originalWidth</key>
90 <integer>19</integer>
91 <key>originalHeight</key>
92 <integer>27</integer>
93 <key>x</key>
94 <integer>267</integer>
95 <key>y</key>
96 <integer>0</integer>
97 <key>offsetX</key>
98 <real>0</real>
99 <key>offsetY</key>
100 <real>0</real>
101 </dict>
102 <key>sheepleg_2.png</key>
103 <dict>
104 <key>width</key>
105 <integer>19</integer>
106 <key>height</key>
107 <integer>27</integer>
108 <key>originalWidth</key>
109 <integer>19</integer>
110 <key>originalHeight</key>
111 <integer>27</integer>
112 <key>x</key>
113 <integer>288</integer>
114 <key>y</key>
115 <integer>0</integer>
116 <key>offsetX</key>
117 <real>0</real>
118 <key>offsetY</key>
119 <real>0</real>
120 </dict>
121 </dict>
122 <key>metadata</key>
123 <dict>
124 <key>format</key>
125 <integer>0</integer>
126 <key>textureFileName</key>
127 <string>denglu2.png</string>
128 <key>realTextureFileName</key>
129 <string>denglu2.png</string>
130 <key>size</key>
131 <string>{512,512}</string>
132 </dict>
133 <key>texture</key>
134 <dict>
135 <key>width</key>
136 <integer>512</integer>
137 <key>height</key>
138 <integer>512</integer>
139 </dict>
140 </dict>
141 </plist>
...\ No newline at end of file ...\ No newline at end of file
...@@ -972,11 +972,13 @@ function UserModel.getAchievementNum() ...@@ -972,11 +972,13 @@ function UserModel.getAchievementNum()
972 for i,v in ipairs(UserModel.achievement) do 972 for i,v in ipairs(UserModel.achievement) do
973 print("get achievement info:",v.type_id); 973 print("get achievement info:",v.type_id);
974 local achievement_info = AchievementInfo.getAchievementListByID(v.type_id); 974 local achievement_info = AchievementInfo.getAchievementListByID(v.type_id);
975 if achievement_info then
975 for ii,vv in ipairs(achievement_info.list) do 976 for ii,vv in ipairs(achievement_info.list) do
976 if v.data >= tonumber(vv.data) then 977 if v.data >= tonumber(vv.data) then
977 num = num + 1; 978 num = num + 1;
978 end 979 end
979 end 980 end
981 end
980 end 982 end
981 return num; 983 return num;
982 end 984 end
...@@ -995,11 +997,13 @@ function UserModel.hasAchivementReward() ...@@ -995,11 +997,13 @@ function UserModel.hasAchivementReward()
995 for i,achievement_data in ipairs(UserModel.achievement) do 997 for i,achievement_data in ipairs(UserModel.achievement) do
996 print("achievement_data.type_id",achievement_data.type_id) 998 print("achievement_data.type_id",achievement_data.type_id)
997 local achievement_info = AchievementInfo.getAchievementListByID(achievement_data.type_id); 999 local achievement_info = AchievementInfo.getAchievementListByID(achievement_data.type_id);
1000 if achievement_info then
998 for ii,vv in ipairs(achievement_info.list) do 1001 for ii,vv in ipairs(achievement_info.list) do
999 if achievement_data.data >= vv.data and not TableUtil.IsInTable(achievement_data.get_reward_id,ii) then 1002 if achievement_data.data >= vv.data and not TableUtil.IsInTable(achievement_data.get_reward_id,ii) then
1000 b = true; 1003 b = true;
1001 end 1004 end
1002 end 1005 end
1006 end
1003 end 1007 end
1004 return b; 1008 return b;
1005 end 1009 end
......
...@@ -24,6 +24,8 @@ function MainScene:onCreate(params) ...@@ -24,6 +24,8 @@ function MainScene:onCreate(params)
24 self.ui = cc.CSLoader:createNode("ui/MainScene.csb"); 24 self.ui = cc.CSLoader:createNode("ui/MainScene.csb");
25 self:addChild(self.ui); 25 self:addChild(self.ui);
26 26
27
28
27 self.ui:setContentSize(cc.size(display.width, display.height)); 29 self.ui:setContentSize(cc.size(display.width, display.height));
28 ccui.Helper:doLayout(self.ui); 30 ccui.Helper:doLayout(self.ui);
29 31
......
...@@ -106,13 +106,27 @@ function AchievementView:updateItems() ...@@ -106,13 +106,27 @@ function AchievementView:updateItems()
106 106
107 local list_nodes = { }; 107 local list_nodes = { };
108 local _list = AchievementInfo.getAchievementList(); 108 local _list = AchievementInfo.getAchievementList();
109
110 if NEED_PAY==0 then --支付模式去掉钻石积累
111 for i =1,#_list do
112 if _list[i] and _list[i].viewid==5 then
113 table.remove(_list,i);
114 end
115 if _list[i] and _list[i].viewid==10 then
116 table.remove(_list,i);
117 end
118 end
119 end
120
109 local _y = #_list * 260; 121 local _y = #_list * 260;
110 if _y < 500 then 122 if _y < 500 then
111 _y = 500; 123 _y = 500;
112 end 124 end
125
113 for i = 1, #_list do 126 for i = 1, #_list do
114 local info = _list[i]; 127 local info = _list[i];
115 if info then 128 if info then
129 logD("viewid---------------------"..info.viewid);
116 local achievement_data = UserModel.getAchievementByID(info.id); 130 local achievement_data = UserModel.getAchievementByID(info.id);
117 list_nodes[i] = { }; 131 list_nodes[i] = { };
118 for ii, vv in ipairs(info.list) do 132 for ii, vv in ipairs(info.list) do
...@@ -271,6 +285,18 @@ function AchievementView:setScrollPosition(node) ...@@ -271,6 +285,18 @@ function AchievementView:setScrollPosition(node)
271 local scrollSize = self.scrollView:getContentSize(); 285 local scrollSize = self.scrollView:getContentSize();
272 286
273 local _list = AchievementInfo.getAchievementList(); 287 local _list = AchievementInfo.getAchievementList();
288
289 if NEED_PAY==0 then --支付模式去掉钻石积累
290 for i =1,#_list do
291 if _list[i] and _list[i].viewid==5 then
292 table.remove(_list,i);
293 end
294 if _list[i] and _list[i].viewid==10 then
295 table.remove(_list,i);
296 end
297 end
298 end
299
274 local len = #_list * 260; 300 local len = #_list * 260;
275 local currentX = len -(node:getPositionY()+260+20); 301 local currentX = len -(node:getPositionY()+260+20);
276 302
......
...@@ -83,9 +83,9 @@ function ActivityView:initActivity() ...@@ -83,9 +83,9 @@ function ActivityView:initActivity()
83 act_tab_list = {}; --{id=11001,title="7日礼包",order=3,act="ActivitySevenView",flag=""},... 83 act_tab_list = {}; --{id=11001,title="7日礼包",order=3,act="ActivitySevenView",flag=""},...
84 84
85 for i,v in ipairs(GameConfig.activityList) do 85 for i,v in ipairs(GameConfig.activityList) do
86 if v.act == "ActivityGameLotteryView" then --对局福利 86 if v.act == "ActivityGameLotteryView" then --对局抽奖
87 act_tab_list[#act_tab_list+1] = v; 87 act_tab_list[#act_tab_list+1] = v;
88 elseif v.act == "ActivitySevenView" then --7日礼包 88 elseif v.act == "ActivitySevenView" then --新手7日礼包
89 if UserModel.role_reward < 7 then 89 if UserModel.role_reward < 7 then
90 act_tab_list[#act_tab_list+1] = v; 90 act_tab_list[#act_tab_list+1] = v;
91 end 91 end
...@@ -111,7 +111,10 @@ function ActivityView:initActivity() ...@@ -111,7 +111,10 @@ function ActivityView:initActivity()
111 end 111 end
112 end 112 end
113 else 113 else
114 act_tab_list[#act_tab_list+1] = v; 114 if NEED_PAY==0 and v.act == "ActivityVipView" then --0支付模式不能访问活动礼包
115 else
116 act_tab_list[#act_tab_list+1] = v;
117 end
115 end 118 end
116 end 119 end
117 120
...@@ -145,6 +148,7 @@ function ActivityView:initActivity() ...@@ -145,6 +148,7 @@ function ActivityView:initActivity()
145 end 148 end
146 for i=0,#act_tab_list-1 do 149 for i=0,#act_tab_list-1 do
147 local info = act_tab_list[i+1]; 150 local info = act_tab_list[i+1];
151 --logD("id--------------->"..info.id);
148 if info then 152 if info then
149 local item = cc.CSLoader:createNode("ui/Activity/ActivityItem.csb"); 153 local item = cc.CSLoader:createNode("ui/Activity/ActivityItem.csb");
150 item:setPosition(cc.p(85,_y - 10 - (i+1)*100)); 154 item:setPosition(cc.p(85,_y - 10 - (i+1)*100));
......
...@@ -85,7 +85,7 @@ function RoleBussinessView:init(_nodes, _update_nodes_func, _update_nodes_state_ ...@@ -85,7 +85,7 @@ function RoleBussinessView:init(_nodes, _update_nodes_func, _update_nodes_state_
85 end 85 end
86 -- logUI(shanchang_game.."---<RoleBussinessView --shanchanggame--------->"..ruoxiang_game); 86 -- logUI(shanchang_game.."---<RoleBussinessView --shanchanggame--------->"..ruoxiang_game);
87 self.btn_wx = self:getChildByName("btn_wx"); 87 self.btn_wx = self:getChildByName("btn_wx");
88 if GameConfig.is_open_wx_login and UserModel.login_type == 0 then 88 if GameConfig.is_open_wx_login and UserModel.login_type == 0 and NEED_PAY==1 then
89 self.btn_wx.fn = function() 89 self.btn_wx.fn = function()
90 self:onWxClick(self.btn_wx); 90 self:onWxClick(self.btn_wx);
91 end; 91 end;
...@@ -273,6 +273,11 @@ function RoleBussinessView:update() ...@@ -273,6 +273,11 @@ function RoleBussinessView:update()
273 -- self.btn_vip.id = vipList[1].id; 273 -- self.btn_vip.id = vipList[1].id;
274 self.nodes = TableUtil.merge(self.nodes_copy, { _nodes }); 274 self.nodes = TableUtil.merge(self.nodes_copy, { _nodes });
275 end 275 end
276
277 if NEED_PAY==0 then
278 self:getChildByName("txt_expire"):setVisible(false);
279 end
280
276 if self.update_nodes_func then 281 if self.update_nodes_func then
277 self.update_nodes_func(self.nodes); 282 self.update_nodes_func(self.nodes);
278 end 283 end
......
...@@ -40,6 +40,9 @@ function RoleMainView:init() ...@@ -40,6 +40,9 @@ function RoleMainView:init()
40 self.nodes[2] = { }; 40 self.nodes[2] = { };
41 for i = 1, 5 do 41 for i = 1, 5 do
42 local tab = self:getChildByName("tab_" .. i); 42 local tab = self:getChildByName("tab_" .. i);
43 if NEED_PAY==0 and i==5 then
44 tab:setVisible(false);
45 else
43 tab:setSwallowTouches(false); 46 tab:setSwallowTouches(false);
44 tab.is_tab = true; 47 tab.is_tab = true;
45 tab.is_vertical_tab = true; 48 tab.is_vertical_tab = true;
...@@ -52,6 +55,7 @@ function RoleMainView:init() ...@@ -52,6 +55,7 @@ function RoleMainView:init()
52 if i == 1 then 55 if i == 1 then
53 self.selected_node = tab; 56 self.selected_node = tab;
54 end 57 end
58 end
55 end 59 end
56 60
57 self.nodes_copy = TableUtil.copyTab(self.nodes); 61 self.nodes_copy = TableUtil.copyTab(self.nodes);
......
...@@ -17,6 +17,7 @@ function ShopView:ctor() ...@@ -17,6 +17,7 @@ function ShopView:ctor()
17 end 17 end
18 18
19 function ShopView:show(shopType) 19 function ShopView:show(shopType)
20
20 shopItemType = shopType or 1; 21 shopItemType = shopType or 1;
21 local scene = cc.Director:getInstance():getRunningScene() 22 local scene = cc.Director:getInstance():getRunningScene()
22 local inst = ShopView:create(); 23 local inst = ShopView:create();
...@@ -55,7 +56,7 @@ end ...@@ -55,7 +56,7 @@ end
55 56
56 function ShopView:init() 57 function ShopView:init()
57 self.panel = self:getChildByName("panel"); 58 self.panel = self:getChildByName("panel");
58 59
59 SoundManager.playEffect("res/sound/v8jindouzuanshi.mp3",nil,nil,true); 60 SoundManager.playEffect("res/sound/v8jindouzuanshi.mp3",nil,nil,true);
60 61
61 local btn_close = self:getChildByName("btn_close"); 62 local btn_close = self:getChildByName("btn_close");
...@@ -67,15 +68,21 @@ function ShopView:init() ...@@ -67,15 +68,21 @@ function ShopView:init()
67 self.nodes[2] = {}; 68 self.nodes[2] = {};
68 for i=1,6 do 69 for i=1,6 do
69 local tab = self.panel:getChildByName("tab_"..i); 70 local tab = self.panel:getChildByName("tab_"..i);
70 tab:setTag(i); 71
71 tab.is_tab = true; 72 --判断是否支持支付模式
72 tab.is_horizontal = true; 73 if NEED_PAY==0 and i==5 or i==6 then --隐藏金豆、钻石
73 tab:setSwallowTouches(false); 74 tab:setVisible(false);
74 tab.fn = function () 75 else
75 self:onTabClick(tab); 76 tab:setTag(i);
76 end; 77 tab.is_tab = true;
77 tab:addTouchEventListener(function(ref,type) self:onButtonClick(ref,type, handler(self,self.onTabClick))end); 78 tab.is_horizontal = true;
78 self.nodes[2][#self.nodes[2]+1] = tab; 79 tab:setSwallowTouches(false);
80 tab.fn = function ()
81 self:onTabClick(tab);
82 end;
83 tab:addTouchEventListener(function(ref,type) self:onButtonClick(ref,type, handler(self,self.onTabClick))end);
84 self.nodes[2][#self.nodes[2]+1] = tab;
85 end
79 end 86 end
80 87
81 local btn_pre = self.panel:getChildByName("btn_pre"); 88 local btn_pre = self.panel:getChildByName("btn_pre");
......
...@@ -49,12 +49,21 @@ function TaskView:update() ...@@ -49,12 +49,21 @@ function TaskView:update()
49 49
50 self.list = UserModel.getTaskList(); 50 self.list = UserModel.getTaskList();
51 51
52 if NEED_PAY==0 then --支付模式去除钻石任务
53 for i=0,#self.list-1 do
54 if self.list[i + 1] and self.list[i + 1].id==10 then
55 table.remove(self.list,i+1);
56 end
57 end
58 end
59
52 local _y = #self.list * 160; 60 local _y = #self.list * 160;
53 if _y < 500 then 61 if _y < 500 then
54 _y = 500; 62 _y = 500;
55 end 63 end
56 for i = 0, #self.list - 1 do 64 for i = 0, #self.list - 1 do
57 local data = self.list[i + 1]; 65 local data = self.list[i + 1];
66 logD("taskid------------------------->"..data.id);
58 local taskItem = self.scrollView:getChildByName("task_" .. data.id); 67 local taskItem = self.scrollView:getChildByName("task_" .. data.id);
59 if not taskItem then 68 if not taskItem then
60 taskItem = cc.CSLoader:createNode("ui/task/TaskItem.csb"); 69 taskItem = cc.CSLoader:createNode("ui/task/TaskItem.csb");
......
...@@ -97,6 +97,10 @@ function XyxView:updateItems() ...@@ -97,6 +97,10 @@ function XyxView:updateItems()
97 item:getChildByName("panel"):getChildByName("flag"):setVisible(false); 97 item:getChildByName("panel"):getChildByName("flag"):setVisible(false);
98 end 98 end
99 99
100 if NEED_PAY==0 then
101 item:getChildByName("panel"):getChildByName("flag"):setVisible(false);
102 end
103
100 local btn = item:getChildByName("btn"); 104 local btn = item:getChildByName("btn");
101 btn.fn = function () 105 btn.fn = function ()
102 self:onBtnClick(btn); 106 self:onBtnClick(btn);
......
...@@ -27,6 +27,7 @@ local function main() ...@@ -27,6 +27,7 @@ local function main()
27 PROXY_HTTP_ADDR = ConfigInfo.getConfigInfo("proxy_http_addr"); 27 PROXY_HTTP_ADDR = ConfigInfo.getConfigInfo("proxy_http_addr");
28 PROXY_SOCK_ADDR = ConfigInfo.getConfigInfo("proxy_sock_addr"); 28 PROXY_SOCK_ADDR = ConfigInfo.getConfigInfo("proxy_sock_addr");
29 IS_TV = tonumber(ConfigInfo.getConfigInfo("is_tv")); 29 IS_TV = tonumber(ConfigInfo.getConfigInfo("is_tv"));
30 NEED_PAY=tonumber(ConfigInfo.getConfigInfo("need_pay")); --是否需要支付模式
30 31
31 require "core.log.init"; 32 require "core.log.init";
32 require "core.net.socket_connection"; 33 require "core.net.socket_connection";
......
1 <?xml version="1.0" encoding="utf-8"?>
2 <!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
3 <plist version="1.0">
4 <dict>
5 <key>frames</key>
6 <dict>
7 <key>位图 3.png</key>
8 <dict>
9 <key>width</key>
10 <integer>149</integer>
11 <key>height</key>
12 <integer>102</integer>
13 <key>originalWidth</key>
14 <integer>149</integer>
15 <key>originalHeight</key>
16 <integer>102</integer>
17 <key>x</key>
18 <integer>0</integer>
19 <key>y</key>
20 <integer>0</integer>
21 <key>offsetX</key>
22 <real>0</real>
23 <key>offsetY</key>
24 <real>0</real>
25 </dict>
26 <key>位图 4.png</key>
27 <dict>
28 <key>width</key>
29 <integer>143</integer>
30 <key>height</key>
31 <integer>115</integer>
32 <key>originalWidth</key>
33 <integer>143</integer>
34 <key>originalHeight</key>
35 <integer>115</integer>
36 <key>x</key>
37 <integer>151</integer>
38 <key>y</key>
39 <integer>0</integer>
40 <key>offsetX</key>
41 <real>0</real>
42 <key>offsetY</key>
43 <real>0</real>
44 </dict>
45 <key>kapai_0005_图层-60773.png</key>
46 <dict>
47 <key>width</key>
48 <integer>13</integer>
49 <key>height</key>
50 <integer>19</integer>
51 <key>originalWidth</key>
52 <integer>13</integer>
53 <key>originalHeight</key>
54 <integer>19</integer>
55 <key>x</key>
56 <integer>296</integer>
57 <key>y</key>
58 <integer>0</integer>
59 <key>offsetX</key>
60 <real>0</real>
61 <key>offsetY</key>
62 <real>0</real>
63 </dict>
64 <key>kapai_0008_组-10.png</key>
65 <dict>
66 <key>width</key>
67 <integer>31</integer>
68 <key>height</key>
69 <integer>31</integer>
70 <key>originalWidth</key>
71 <integer>31</integer>
72 <key>originalHeight</key>
73 <integer>31</integer>
74 <key>x</key>
75 <integer>311</integer>
76 <key>y</key>
77 <integer>0</integer>
78 <key>offsetX</key>
79 <real>0</real>
80 <key>offsetY</key>
81 <real>0</real>
82 </dict>
83 <key>kapai_0004_图层-60772.png</key>
84 <dict>
85 <key>width</key>
86 <integer>14</integer>
87 <key>height</key>
88 <integer>19</integer>
89 <key>originalWidth</key>
90 <integer>14</integer>
91 <key>originalHeight</key>
92 <integer>19</integer>
93 <key>x</key>
94 <integer>344</integer>
95 <key>y</key>
96 <integer>0</integer>
97 <key>offsetX</key>
98 <real>0</real>
99 <key>offsetY</key>
100 <real>0</real>
101 </dict>
102 <key>kapai_0007_图层-60777.png</key>
103 <dict>
104 <key>width</key>
105 <integer>31</integer>
106 <key>height</key>
107 <integer>32</integer>
108 <key>originalWidth</key>
109 <integer>31</integer>
110 <key>originalHeight</key>
111 <integer>32</integer>
112 <key>x</key>
113 <integer>360</integer>
114 <key>y</key>
115 <integer>0</integer>
116 <key>offsetX</key>
117 <real>0</real>
118 <key>offsetY</key>
119 <real>0</real>
120 </dict>
121 <key>kapai_0003_图层-60771.png</key>
122 <dict>
123 <key>width</key>
124 <integer>13</integer>
125 <key>height</key>
126 <integer>18</integer>
127 <key>originalWidth</key>
128 <integer>13</integer>
129 <key>originalHeight</key>
130 <integer>18</integer>
131 <key>x</key>
132 <integer>393</integer>
133 <key>y</key>
134 <integer>0</integer>
135 <key>offsetX</key>
136 <real>0</real>
137 <key>offsetY</key>
138 <real>0</real>
139 </dict>
140 <key>kapai_0002_图层-60770.png</key>
141 <dict>
142 <key>width</key>
143 <integer>14</integer>
144 <key>height</key>
145 <integer>18</integer>
146 <key>originalWidth</key>
147 <integer>14</integer>
148 <key>originalHeight</key>
149 <integer>18</integer>
150 <key>x</key>
151 <integer>408</integer>
152 <key>y</key>
153 <integer>0</integer>
154 <key>offsetX</key>
155 <real>0</real>
156 <key>offsetY</key>
157 <real>0</real>
158 </dict>
159 <key>kapai_0001_图层-60769.png</key>
160 <dict>
161 <key>width</key>
162 <integer>13</integer>
163 <key>height</key>
164 <integer>18</integer>
165 <key>originalWidth</key>
166 <integer>13</integer>
167 <key>originalHeight</key>
168 <integer>18</integer>
169 <key>x</key>
170 <integer>424</integer>
171 <key>y</key>
172 <integer>0</integer>
173 <key>offsetX</key>
174 <real>0</real>
175 <key>offsetY</key>
176 <real>0</real>
177 </dict>
178 <key>kapai_0000_图层-60768.png</key>
179 <dict>
180 <key>width</key>
181 <integer>14</integer>
182 <key>height</key>
183 <integer>18</integer>
184 <key>originalWidth</key>
185 <integer>14</integer>
186 <key>originalHeight</key>
187 <integer>18</integer>
188 <key>x</key>
189 <integer>439</integer>
190 <key>y</key>
191 <integer>0</integer>
192 <key>offsetX</key>
193 <real>0</real>
194 <key>offsetY</key>
195 <real>0</real>
196 </dict>
197 <key>kapai_0006_图层-60776.png</key>
198 <dict>
199 <key>width</key>
200 <integer>22</integer>
201 <key>height</key>
202 <integer>29</integer>
203 <key>originalWidth</key>
204 <integer>22</integer>
205 <key>originalHeight</key>
206 <integer>29</integer>
207 <key>x</key>
208 <integer>455</integer>
209 <key>y</key>
210 <integer>0</integer>
211 <key>offsetX</key>
212 <real>0</real>
213 <key>offsetY</key>
214 <real>0</real>
215 </dict>
216 <key>kapai_0009_图层-60774.png</key>
217 <dict>
218 <key>width</key>
219 <integer>44</integer>
220 <key>height</key>
221 <integer>27</integer>
222 <key>originalWidth</key>
223 <integer>44</integer>
224 <key>originalHeight</key>
225 <integer>27</integer>
226 <key>x</key>
227 <integer>479</integer>
228 <key>y</key>
229 <integer>0</integer>
230 <key>offsetX</key>
231 <real>0</real>
232 <key>offsetY</key>
233 <real>0</real>
234 </dict>
235 <key>kapai_0010_图层-60775.png</key>
236 <dict>
237 <key>width</key>
238 <integer>143</integer>
239 <key>height</key>
240 <integer>162</integer>
241 <key>originalWidth</key>
242 <integer>143</integer>
243 <key>originalHeight</key>
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