GameConfig.lua
9.05 KB
cc.exports.GameConfig={};
local xml = require("core.utils.pl.xml");
GameConfig.relief_cnt = 2;GameConfig.relief_base = 2000; --低保底限
GameConfig.relief_get_num = 2000; --低保获得金币数量
GameConfig.relief_get_num_vip = 10000; --VIP低保获得金币数量
GameConfig.bet_max_cnt = 1000000000; --水果机 飞禽走兽 押注上限
local function init()
local configStr = cc.FileUtils:getInstance():getStringFromFile("res/config/game.xml");
local data = xml.parse(configStr, false, true);
for k,v in pairs(data) do
if k ~= "attr" and k ~= "tag" then
if v.tag == "common" then
local id = tonumber(v.attr.id);
local val = tonumber(v.attr.val);
if id == 2 then
GameConfig.relief_base = val;
elseif id == 3 then
GameConfig.relief_get_num = val;
elseif id == 4 then
GameConfig.relief_cnt = val;
elseif id == 5 then
GameConfig.relief_get_num_vip = val;
end
end
end
end
end
init();
function GameConfig.getGameNameByID(game_id)
local game_name = "";
if game_id == EnumGame.DDZ then
game_name = "斗地主";
elseif game_id == EnumGame.GD then
game_name = "掼蛋";
elseif game_id == EnumGame.XZDD then
game_name = "血战到底";
elseif game_id == EnumGame.NN then
game_name = "牛牛";
elseif game_id == EnumGame.XZ_HUAN_3 then
game_name = "血战换三张";
elseif game_id == EnumGame.XZ_HUAN_4 then
game_name = "血战换四张";
elseif game_id == EnumGame.E_GAME_ID_XZDD_3_2 then
game_name = "血战换三张换两次";
elseif game_id == EnumGame.E_GAME_ID_XZDD_4_2 then
game_name = "血战换四张换两次";
end
return game_name;
end
GameConfig.VoiceList = {};
GameConfig.VoiceList[1] = {msg="打得不错!",name="v_playgood",cnt=2};
GameConfig.VoiceList[2] = {msg="喝水塞牙,打啥没啥!",name="v_heshui",cnt=1};
GameConfig.VoiceList[3] = {msg="看清楚呀,对家的牌你也压!",name="v_kanqingchuya",cnt=1};
GameConfig.VoiceList[4] = {msg="快快快,快快快,快快快,快快快!",name="v_kuaikuaikuai",cnt=1};
GameConfig.VoiceList[5] = {msg="能不能再快一点啊,就等你了!",name="v_nbnkuaidian",cnt=1};
GameConfig.VoiceList[6] = {msg="情况不明,对子先行!",name="v_qingkbuming",cnt=1};
GameConfig.VoiceList[7] = {msg="呀呀呀,手一抖,出错啦~~~",name="v_yayaya",cnt=1};
GameConfig.VoiceList[8] = {msg="一手烂牌,怎么破!",name="v_yishoulanpai",cnt=1};
GameConfig.VoiceList[9] = {msg="有炸不炸,必留后患!",name="v_youzhabuzha",cnt=1};
GameConfig.VoiceList[10] = {msg="炸弹炸弹,你留着在家孵蛋呢!",name="v_zhadanzhadan",cnt=1};
GameConfig.VoiceList[11] = {msg="嘿嘿嘿,来得早,不如来得巧!",name="v_heiheihei",cnt=1};
GameConfig.VoiceList[12] = {msg="你可以打得再烂一点吗?",name="v_nikeyidalandian",cnt=2};
GameConfig.VoiceList_MJ = {};
GameConfig.VoiceList_MJ[1] = {msg="让我再想一下",name="v_rangwozaixiang",cnt=1};
GameConfig.VoiceList_MJ[2] = {msg="快点吧,我等的花都谢了",name="v_kuaidianba",cnt=1};
GameConfig.VoiceList_MJ[3] = {msg="你的牌打的太好了",name="v_paidadetaihao",cnt=1};
GameConfig.VoiceList_MJ[4] = {msg="还让不让我摸牌了!",name="v_hairangburang",cnt=1};
GameConfig.VoiceList_MJ[5] = {msg="打一个来碰噻",name="v_dayigelai",cnt=1};
GameConfig.VoiceList_MJ[6] = {msg="来呀互相伤害呀",name="v_huxiangshanghai",cnt=1};
GameConfig.VoiceList_MJ[7] = {msg="哎呀一不小心就胡了",name="v_aiyayi",cnt=3};
GameConfig.VoiceList_MJ[8] = {msg="呵呵",name="v_hehe",cnt=3};
GameConfig.VoiceList_MJ[9] = {msg="你这样以后没朋友",name="v_meipengyou",cnt=1};
GameConfig.VoiceList_MJ[10] = {msg="我有一百种办法胡你,而你却无可奈何",name="v_yibaizong",cnt=3};
GameConfig.VoiceList_NN = {};
GameConfig.VoiceList_NN[1] = {msg="不要吵了,不要吵了,专心玩游戏吧",name="v_buyaochaobuyaochao",cnt=1};
GameConfig.VoiceList_NN[2] = {msg="不要走,决战到天亮",name="v_juezhandaotianliang",cnt=1};
GameConfig.VoiceList_NN[3] = {msg="大家好,很高兴见到各位",name="v_dajiahao",cnt=1};
GameConfig.VoiceList_NN[4] = {msg="君子报仇下局不晚,这局放过你",name="v_junzibaochou",cnt=1};
GameConfig.VoiceList_NN[5] = {msg="看我通杀全场,这些钱都是我得",name="v_tongshaquanchang",cnt=1};
GameConfig.VoiceList_NN[6] = {msg="快点吧,我等的花也谢了",name="v_huadouxiele",cnt=1};
GameConfig.VoiceList_NN[7] = {msg="你们玩吧,我先走了",name="v_woxianzoule",cnt=1};
GameConfig.VoiceList_NN[8] = {msg="同志们,敢不敢火拼一把",name="v_huopin",cnt=1};
GameConfig.VoiceList_NN[9] = {msg="我是庄家,谁敢挑战我",name="v_woshizhuangjia",cnt=1};
GameConfig.VoiceList_NN[10] = {msg="再见了,我会想念大家的",name="v_xiangniandajia",cnt=1};
GameConfig.VoiceList_DDZ = {};
GameConfig.VoiceList_DDZ[1] = {msg="快点儿呀,等到我花儿都谢了。",name="1",cnt=1};
GameConfig.VoiceList_DDZ[2] = {msg="小伙伴,你和地主是一家吧?",name="2",cnt=1};
GameConfig.VoiceList_DDZ[3] = {msg="和你合作真是太愉快了",name="3",cnt=1};
GameConfig.VoiceList_DDZ[4] = {msg="你这么牛X,你家里知道吗?",name="4",cnt=1};
GameConfig.VoiceList_DDZ[5] = {msg="喔,糟了",name="5",cnt=1};
GameConfig.VoiceList_DDZ[6] = {msg="怎么又断线了,网络也忒差了",name="6",cnt=1};
GameConfig.VoiceList_DDZ[7] = {msg="别吵了别吵了,专心玩儿游戏吧",name="7",cnt=1};
GameConfig.VoiceList_DDZ[8] = {msg="不要走,决战到天亮",name="8",cnt=1};
GameConfig.VoiceList_DDZ[9] = {msg="土豪,我们做朋友吧",name="9",cnt=1};
GameConfig.PokerTypeName = {};
GameConfig.PokerTypeName[1] = "单张";
GameConfig.PokerTypeName[2] = "对子";
GameConfig.PokerTypeName[3] = "三张";
GameConfig.PokerTypeName[4] = "三带二";
GameConfig.PokerTypeName[5] = "顺子";
GameConfig.PokerTypeName[6] = "同花顺";
GameConfig.PokerTypeName[7] = "木板";
GameConfig.PokerTypeName[8] = "钢板";
GameConfig.PokerTypeName[9] = "炸弹";
GameConfig.DdzPokerTypeName = {};
GameConfig.DdzPokerTypeName[1] = "单张";
GameConfig.DdzPokerTypeName[2] = "对子";
GameConfig.DdzPokerTypeName[3] = "三张";
GameConfig.DdzPokerTypeName[4] = "三带一";
GameConfig.DdzPokerTypeName[5] = "三带二";
GameConfig.DdzPokerTypeName[6] = "顺子";
GameConfig.DdzPokerTypeName[7] = "炸弹";
GameConfig.DdzPokerTypeName[8] = "四带二";
GameConfig.activityList = {};
GameConfig.activityList[#GameConfig.activityList+1] = {title="至尊月卡",order=4,act="ActivityVipView",flag=""};
GameConfig.activityList[#GameConfig.activityList+1] = {title="首充礼包",order=5,act="ActivityFirstPayView",flag=""};
GameConfig.activityList[#GameConfig.activityList+1] = {title="每日优惠",order=6,act="ActivityFirstPayDailyView",flag=""};
GameConfig.activityList[#GameConfig.activityList+1] = {title="对局福利",order=3,act="ActivityFightLotteryView",flag=""};
GameConfig.activityList[#GameConfig.activityList+1] = {title="签到福利",order=2,act="ActivitySevenView",flag=""};
GameConfig.adsList = {};
GameConfig.adsList[1] = {title="超值月卡",act="ActivityView",param="ActivityVipView"};
GameConfig.adsList[2] = {title="充值福利",act="ActivityView",param="ActivityFirstPayDailyView"};
GameConfig.freeList = {};
GameConfig.freeList[1] = {title="每日登陆奖励",content="每日登陆游戏可抽取金币",btn_name="去领奖"};
GameConfig.freeList[2] = {title="做任务",content="完成任务即可获得金币奖励",btn_name="查看任务"};
GameConfig.freeList[3] = {title="在线礼包",content="每天在线达到要求即可获得金币奖励",btn_name=""};
GameConfig.freeList[4] = {title="破产补助",content="金币不足时,可在游戏中抽取金币",btn_name="去游戏"};
GameConfig.gameList = {};
GameConfig.gameList[#GameConfig.gameList+1] = {id="ddz",name="斗地主",is_open=true};
GameConfig.gameList[#GameConfig.gameList+1] = {id="xzdd",name="血战到底",is_open=true};
GameConfig.gameList[#GameConfig.gameList+1] = {id="xzdd3",name="血战换三张",is_open=true};
GameConfig.gameList[#GameConfig.gameList+1] = {id="xzdd4",name="血战换四张",is_open=true};
GameConfig.gameList[#GameConfig.gameList+1] = {id="birds",name="飞禽走兽",is_open=true};
GameConfig.gameList[#GameConfig.gameList+1] = {id="fruit",name="水果机",is_open=true};
GameConfig.gameList[#GameConfig.gameList+1] = {id="xzdd3h2c",name="血战换两次",is_open=true};
GameConfig.gameList[#GameConfig.gameList+1] = {id="xlch",name="血流成河",is_open=false};
GameConfig.gameList[#GameConfig.gameList+1] = {id="guandan",name="掼蛋",is_open=true};
GameConfig.gameList[#GameConfig.gameList+1] = {id="nn",name="牛牛",is_open=true};
GameConfig.personalRoomList = {};
GameConfig.personalRoomList[1] = {title="斗地主",game_id=4};
GameConfig.personalRoomList[2] = {title="血战到底",game_id=2};
GameConfig.personalRoomList[3] = {title="掼蛋",game_id=1};
return GameConfig;