LoadingDataLayer.csd 1.37 KB
<GameFile>
  <PropertyGroup Name="LoadingDataLayer" Type="Layer" ID="9346208c-8bff-4caf-9fdc-f2ff0bce9a95" Version="3.10.0.0" />
  <Content ctype="GameProjectContent">
    <Content>
      <Animation Duration="0" Speed="1.0000" />
      <ObjectData Name="Layer" Tag="195" ctype="GameLayerObjectData">
        <Size X="1280.0000" Y="720.0000" />
        <Children>
          <AbstractNodeData Name="bg" ActionTag="-1193418129" Tag="199" IconVisible="False" PositionPercentXEnabled="True" PositionPercentYEnabled="True" LeftMargin="-80.0000" RightMargin="-80.0000" TouchEnable="True" ClipAble="False" BackColorAlpha="127" ComboBoxIndex="1" ColorAngle="90.0000" Scale9Width="1" Scale9Height="1" ctype="PanelObjectData">
            <Size X="1440.0000" Y="720.0000" />
            <AnchorPoint ScaleX="0.5000" ScaleY="0.5000" />
            <Position X="640.0000" Y="360.0000" />
            <Scale ScaleX="1.0000" ScaleY="1.0000" />
            <CColor A="255" R="255" G="255" B="255" />
            <PrePosition X="0.5000" Y="0.5000" />
            <PreSize X="1.1250" Y="1.0000" />
            <SingleColor A="255" R="0" G="0" B="0" />
            <FirstColor A="255" R="150" G="200" B="255" />
            <EndColor A="255" R="255" G="255" B="255" />
            <ColorVector ScaleY="1.0000" />
          </AbstractNodeData>
        </Children>
      </ObjectData>
    </Content>
  </Content>
</GameFile>