game_cfg.cpp
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#include "game_cfg.h"
#include "item.h"
#include "gateway.h"
#include "event.h"
#include "user.h"
#include <gateway_msg.pb.h>
game_cfg_mgr_t* g_game_cfg_mgr;
void game_cfg_mgr_t::init()
{
this->daily_relief_cnt_max = 0;
this->daily_relief_money = 0;
this->daily_relief_reward = 0;
this->daily_relief_reward_vip = 0;
this->daily_game_money_max = 0;
this->daily_game_exp_max = 0;
this->daily_game_key_max = 0;
this->daily_game_pet_food_max = 0;
this->daily_game_flower_money_cnt = 0;
this->daily_game_flower_money_cnt_max = 0;
this->daily_game_pk_win_money_cnt = 0;
this->daily_game_pk_win_money_cnt_max = 0;
this->daily_game_pk_lose_money_cnt = 0;
this->daily_game_pk_cnt_max = 0;
this->vip_pet_btl_team_cnt = 0;
}
bool game_cfg_mgr_t::load_cfg()
{
const std::string cfg_path = "./cfg/game.xml";
el::lib_xmlparser_t xml;
int ret = xml.open(cfg_path.c_str());
if (SUCC != ret){
ALERT_LOG("open");
return false;
}
this->init();
xml.move2children_node();
xmlNodePtr cur = xml.node_ptr;
while (cur) {
if (!xmlStrcmp(cur->name, (const xmlChar *)"common")) {
uint32_t id = 0;
xml.get_xml_prop(cur, id, "id");
uint32_t val = 0;
xml.get_xml_prop(cur, val, "val");
switch (id)
{
case 2:
g_game_cfg_mgr->daily_relief_money = val;
break;
case 3:
g_game_cfg_mgr->daily_relief_reward = val;
break;
case 4:
g_game_cfg_mgr->daily_relief_cnt_max = val;
break;
case 5:
g_game_cfg_mgr->daily_relief_reward_vip = val;
break;
case 6:
g_game_cfg_mgr->daily_game_money_max = val;
break;
case 7:
g_game_cfg_mgr->daily_game_exp_max = val;
break;
case 14:
g_game_cfg_mgr->daily_game_key_max = val;
break;
case 15:
g_game_cfg_mgr->daily_game_pet_food_max = val;
break;
case 16:
g_game_cfg_mgr->daily_game_flower_money_cnt_max = val;
break;
case 17:
g_game_cfg_mgr->daily_game_flower_money_cnt = val;
break;
case 18:
g_game_cfg_mgr->daily_game_pk_win_money_cnt = val;
break;
case 19:
g_game_cfg_mgr->daily_game_pk_win_money_cnt_max = val;
break;
case 20:
g_game_cfg_mgr->vip_pet_btl_team_cnt = val;
break;
case 21:
g_game_cfg_mgr->daily_game_pk_lose_money_cnt = val;
break;
case 22:
g_game_cfg_mgr->daily_game_pk_cnt_max = val;
break;
default:
break;
}
}
cur = cur->next;
}//while
return true;
}
game_cfg_mgr_t::game_cfg_mgr_t()
{
this->init();
}