achive sceneExplore
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1659 additions
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... | @@ -41,8 +41,8 @@ | ... | @@ -41,8 +41,8 @@ |
41 | }, | 41 | }, |
42 | "_scale": { | 42 | "_scale": { |
43 | "__type__": "cc.Vec3", | 43 | "__type__": "cc.Vec3", |
44 | "x": 0.3763671875, | 44 | "x": 0.36666666666666664, |
45 | "y": 0.3763671875, | 45 | "y": 0.36666666666666664, |
46 | "z": 1 | 46 | "z": 1 |
47 | }, | 47 | }, |
48 | "_quat": { | 48 | "_quat": { | ... | ... |
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assets/Scene/sceneExplore.fire
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assets/Scene/sceneExplore.fire.meta
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assets/Scene/sceneGame.fire
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assets/Scene/sceneGame.fire.meta
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assets/Script/Explore.js
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1 | var Common = require('Common'); | ||
2 | var Network = require('Network'); | ||
3 | var TVFocus = require('TVFocus'); | ||
4 | var FocusInfo = require('FocusInfo'); | ||
5 | var TVCanvas = require('TVCanvas'); | ||
6 | var TVScrollParameter = require('TVScrollParameter'); | ||
7 | var ListView = require('ListView'); | ||
8 | var ListCell = require('ListCell'); | ||
9 | |||
10 | cc.Class({ | ||
11 | extends: TVCanvas, | ||
12 | |||
13 | properties: { | ||
14 | _speed: 1, | ||
15 | _hero_start_x: 0, | ||
16 | _hero_end_x: 3648, | ||
17 | _hero_y: 0, | ||
18 | }, | ||
19 | |||
20 | onLoad: function () { | ||
21 | this._super(); | ||
22 | this._hero_start_x = 500; | ||
23 | this.bg_1 = this.node.getChildByName("bg_1"); | ||
24 | this.bg_2 = this.node.getChildByName("bg_2"); | ||
25 | this.cur_bg = this.bg_1; | ||
26 | this.testmap = this.node.getChildByName("testmap"); | ||
27 | |||
28 | this.animLayer = this.testmap.getComponent(cc.TiledMap).getLayer("Animal"); | ||
29 | this.hero = this.node.getChildByName("hero"); | ||
30 | this._hero_y = this.hero.y; | ||
31 | }, | ||
32 | |||
33 | keyDownDirection: function (Direct) { | ||
34 | var fiFocusTarget = null; | ||
35 | var fiCurrentFocus = this._fiCurrentFocus; | ||
36 | var oScrollParameter = null; | ||
37 | |||
38 | fiFocusTarget = this._cFocus.findTarget(fiCurrentFocus, this._aFocusTargets, 0, Direct); | ||
39 | fiFocusTarget = this.checkFocusTarget(fiFocusTarget); | ||
40 | if (!fiFocusTarget) { return; } | ||
41 | // this._cFocus.flyFocus(this._fiCurrentFocus, fiFocusTarget, Direct, null, oScrollParameter); | ||
42 | this.scheduleOnce(() => { //指定0让回调函数在下一帧立即执行(推荐位初始化图片后,需等待下一帧操作) | ||
43 | this._cFocus.flyFocus(this._fiCurrentFocus, fiFocusTarget, Direct, null, oScrollParameter); | ||
44 | }, 0.5); | ||
45 | }, | ||
46 | |||
47 | checkFocusTarget: function (fiFocusTarget) { | ||
48 | return fiFocusTarget; | ||
49 | }, | ||
50 | |||
51 | onKeyDown: function (event) { | ||
52 | |||
53 | switch (event.keyCode) { | ||
54 | case cc.macro.KEY.up: | ||
55 | case Common.ANDROID_KEY.up: | ||
56 | this.keyDownDirection(Common.MOVE_DIRECTION_UP); | ||
57 | break; | ||
58 | case cc.macro.KEY.right: | ||
59 | case Common.ANDROID_KEY.right: | ||
60 | this.keyDownDirection(Common.MOVE_DIRECTION_RIGHT); | ||
61 | break; | ||
62 | case cc.macro.KEY.down: | ||
63 | case Common.ANDROID_KEY.down: | ||
64 | this.keyDownDirection(Common.MOVE_DIRECTION_DOWN); | ||
65 | break; | ||
66 | case cc.macro.KEY.left: | ||
67 | case Common.ANDROID_KEY.left: | ||
68 | this.keyDownDirection(Common.MOVE_DIRECTION_LEFT); | ||
69 | break; | ||
70 | case cc.macro.KEY.enter: | ||
71 | case cc.macro.KEY.space: | ||
72 | case Common.ANDROID_KEY.enter: | ||
73 | this._hero_start_x += 100; | ||
74 | this._speed = 1; | ||
75 | // this.hero.getComponent(dragonBones.ArmatureDisplay).playAnimation("Animation1"); | ||
76 | // this.doCurrentFocusTVLinkAction(Common.TV_LINK_ACTION_CLICK); | ||
77 | break; | ||
78 | case cc.macro.KEY.backspace: | ||
79 | case Common.ANDROID_KEY.back: | ||
80 | this.backAScene(); | ||
81 | break; | ||
82 | } | ||
83 | }, | ||
84 | |||
85 | update: function (dt) { | ||
86 | this.bg_1.x -= this._speed; | ||
87 | this.bg_2.x -= this._speed; | ||
88 | this.testmap.x -= this._speed; | ||
89 | this._hero_start_x += this._speed; | ||
90 | if (this.cur_bg.x <= -1820) { | ||
91 | if (this.cur_bg == this.bg_2) { | ||
92 | this.bg_2.x = this.bg_1.x + 1820; | ||
93 | this.cur_bg = this.bg_1; | ||
94 | } else { | ||
95 | this.bg_1.x = this.bg_2.x + 1820; | ||
96 | this.cur_bg = this.bg_2; | ||
97 | } | ||
98 | } | ||
99 | |||
100 | // cc.log("hero位置--------》" + this._hero_start_x); | ||
101 | var pos = this._getTilePos(cc.v2(this._hero_start_x, 4)); | ||
102 | // cc.log("位置----------》"+pos); | ||
103 | if (this._hero_start_x < this._hero_end_x) { //不能超过瓦片地图最长长度 | ||
104 | //判断gid是否为0,该地图位置就会出现障碍物 | ||
105 | var gid = this.animLayer.getTileGIDAt(pos); | ||
106 | // cc.log("gid========" + gid); | ||
107 | if (gid != 0) { | ||
108 | this._speed = 0; | ||
109 | this.hero.getComponent(dragonBones.ArmatureDisplay).playAnimation(""); | ||
110 | } | ||
111 | } | ||
112 | }, | ||
113 | |||
114 | doCurrentFocusTVLinkAction: function (strAction) { | ||
115 | let strTVLink = this._fiCurrentFocus.getTVLink(); | ||
116 | var joTVLink = null; | ||
117 | try { | ||
118 | joTVLink = JSON.parse(strTVLink); | ||
119 | let jaOperationList = joTVLink.click; | ||
120 | for (let i = 0; i < jaOperationList.length; i++) { | ||
121 | switch (jaOperationList[i].action) { | ||
122 | default: | ||
123 | this.doTVLinkAction(jaOperationList[i]); | ||
124 | break; | ||
125 | } | ||
126 | } | ||
127 | } catch (error) { | ||
128 | cc.log("runTVLinkAction Exception..." + error); | ||
129 | } | ||
130 | }, | ||
131 | |||
132 | _getTilePos: function (posInPixel) { | ||
133 | var mapSize = this.testmap.getContentSize(); | ||
134 | var tileSize = this.testmap.getComponent(cc.TiledMap).getTileSize(); | ||
135 | var x = Math.floor(posInPixel.x / tileSize.width); | ||
136 | var y = Math.floor((mapSize.height - posInPixel.y) / tileSize.height); | ||
137 | return cc.v2(x, y); | ||
138 | }, | ||
139 | |||
140 | }); |
assets/Script/Explore.js.meta
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assets/Script/Game.js
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1 | //游戏探索界面 | ||
2 | var Common = require('Common'); | ||
3 | var Network = require('Network'); | ||
4 | var TVFocus = require('TVFocus'); | ||
5 | var FocusInfo = require('FocusInfo'); | ||
6 | var TVCanvas = require('TVCanvas'); | ||
7 | var Utils = require('Utils'); | ||
8 | var BusinessParameter = require('BusinessParameter'); | ||
9 | var ListView = require('ListView'); | ||
10 | var ListCell = require('ListCell'); | ||
11 | var GameLobbyCategoryJson = require('GameLobbyCategoryJson'); | ||
12 | |||
13 | cc.Class({ | ||
14 | extends: TVCanvas, | ||
15 | |||
16 | properties: { | ||
17 | activitySprite:cc.Sprite, | ||
18 | roleSprite:cc.Sprite, | ||
19 | taskSprite:cc.Sprite, | ||
20 | achievementSprite:cc.Sprite, | ||
21 | shopSprite:cc.Sprite, | ||
22 | closeTaskSprite:cc.Sprite, | ||
23 | roleAnim:dragonBones.ArmatureDisplay, | ||
24 | PFB_GAME_TASKITEM: { | ||
25 | default: null, | ||
26 | type: cc.Prefab | ||
27 | }, | ||
28 | }, | ||
29 | |||
30 | onLoad:function(){ | ||
31 | this._super(); | ||
32 | |||
33 | this._iSceneStatus=1; //焦点层级 | ||
34 | this.initFocus(); | ||
35 | |||
36 | //右分类框框 | ||
37 | this._nodeCategoryList = cc.find("task/task_panel/CategoryList", this.node); | ||
38 | let lvCategoryList = this._nodeCategoryList.addComponent(ListView); | ||
39 | lvCategoryList.init(this, 3, 1, 3, 1, 'pfbGameTaskItemCell', | ||
40 | 0, 100, //起始位置 | ||
41 | 0, 0, 0, 0, //margin | ||
42 | 1, 1, | ||
43 | function () { | ||
44 | this.getCategoryList(); | ||
45 | } | ||
46 | ); | ||
47 | }, | ||
48 | |||
49 | getCategoryList: function () { | ||
50 | var self = this; | ||
51 | let lvCategoryList = this._nodeCategoryList.getComponent(ListView); | ||
52 | let oCategoryRequestParameters = { | ||
53 | "view": "json", | ||
54 | "collectionId": this._iDefaultCollectionId, | ||
55 | // "appId": this._aTypeAppId[this._oSceneContext._iCurrentTypeIndex], | ||
56 | "sortByCollection": 1, | ||
57 | "sortField": "update_time", | ||
58 | "sortDirection": "desc" | ||
59 | }; | ||
60 | let iStart1 = 0; | ||
61 | if (null != this._oSceneContext.categoryRecordIndexOfFirstCell) { | ||
62 | iStart1 = this._oSceneContext.categoryRecordIndexOfFirstCell; | ||
63 | } | ||
64 | |||
65 | lvCategoryList.setDataSource( | ||
66 | "GET", | ||
67 | Common.TOPDRAW_API_SERVER_EDU + "User/ListMediaByCollection", | ||
68 | oCategoryRequestParameters, | ||
69 | iStart1, (lvCategoryList.getShowCellRows() + lvCategoryList.getAlphaCellRows()) * lvCategoryList.getCellCountEachRow(), | ||
70 | "", "" | ||
71 | ); | ||
72 | |||
73 | lvCategoryList.loadData( | ||
74 | function (strResponse) { | ||
75 | // var oJSONResult = JSON.parse(strResponse); | ||
76 | // if (oJSONResult.resultSet.length <= 0) { //没有数据就显示占位图 | ||
77 | // cc.find('BlankIcon', this.node).opacity = 255 | ||
78 | // } else { | ||
79 | // cc.find('BlankIcon', this.node).opacity = 0 | ||
80 | // } | ||
81 | strResponse = GameLobbyCategoryJson.gameCategory; //暂时采用假数据 | ||
82 | lvCategoryList.renderInitData(JSON.stringify(strResponse)); //将假数据转成字符串在给过去 | ||
83 | this._bIsCategoryListDataInit = true; | ||
84 | this._oSceneContext.categoryRecordIndexOfFirstCell = lvCategoryList.getRecordIndexOfFirstCellInPage(); | ||
85 | // this.checkDataReadyAndInitFocus(); | ||
86 | |||
87 | // lvCategoryList.renderInitData(strResponse, function () { | ||
88 | // this._bIsCategoryListDataInit = true; | ||
89 | // this._oSceneContext.categoryRecordIndexOfFirstCell = lvCategoryList.getRecordIndexOfFirstCellInPage(); | ||
90 | // this.checkDataReadyAndInitFocus(); | ||
91 | // // this.changeEditorStatus(); | ||
92 | // }); | ||
93 | }, | ||
94 | null, | ||
95 | this | ||
96 | ); | ||
97 | |||
98 | var self = this; | ||
99 | this._iShowCellRows = 2; | ||
100 | this._iCellCountEachRow = 3; | ||
101 | }, | ||
102 | |||
103 | initFocus: function () { | ||
104 | this._aFocusTargets[1] = []; | ||
105 | var fiActivitySprite = this.activitySprite.addComponent(FocusInfo);// | ||
106 | this._aFocusTargets[1]['to_activity'] = this.activitySprite; | ||
107 | fiActivitySprite.init( | ||
108 | null, true | ||
109 | ); | ||
110 | |||
111 | var fiRoleSprite = this.roleSprite.addComponent(FocusInfo);// | ||
112 | this._aFocusTargets[1]['to_role'] = this.roleSprite; | ||
113 | fiRoleSprite.init( | ||
114 | null, true | ||
115 | ); | ||
116 | |||
117 | var fiTaskSprite = this.taskSprite.addComponent(FocusInfo);// | ||
118 | this._aFocusTargets[1]['to_task'] = this.taskSprite; | ||
119 | fiTaskSprite.init( | ||
120 | null, true | ||
121 | ); | ||
122 | |||
123 | var fiAchievementSprite = this.achievementSprite.addComponent(FocusInfo);// | ||
124 | this._aFocusTargets[1]['to_achievement'] = this.achievementSprite; | ||
125 | fiAchievementSprite.init( | ||
126 | null, true | ||
127 | ); | ||
128 | |||
129 | var fiShopSprite = this.shopSprite.addComponent(FocusInfo);// | ||
130 | this._aFocusTargets[1]['to_shop'] = this.shopSprite; | ||
131 | fiShopSprite.init( | ||
132 | null, true | ||
133 | ); | ||
134 | |||
135 | var fiCloseTaskSprite = this.closeTaskSprite.addComponent(FocusInfo);// | ||
136 | this._aFocusTargets[0]['to_close_task'] = this.closeTaskSprite; | ||
137 | fiCloseTaskSprite.init( | ||
138 | null, true | ||
139 | ); | ||
140 | |||
141 | |||
142 | var nodeFocus = new cc.Node('nodeFocus'); | ||
143 | this.node.addChild(nodeFocus, 10); | ||
144 | this._cFocus = this.node.getChildByName('nodeFocus').addComponent(TVFocus); | ||
145 | this._cFocus.init('focusContainer', this, | ||
146 | this.activitySprite.getComponent(FocusInfo), | ||
147 | Common.SCREEN_WIDTH, Common.SCREEN_HEIGHT, 6, 4, 1.0); | ||
148 | // this._cFocus.hide(); //所有焦点都是隐藏的 | ||
149 | }, | ||
150 | |||
151 | keyDownDirection: function (Direct) { | ||
152 | var fiFocusTarget = null; | ||
153 | var fiCurrentFocus = this._fiCurrentFocus; | ||
154 | var oScrollParameter = null; | ||
155 | |||
156 | fiFocusTarget = this._cFocus.findTarget(fiCurrentFocus, this._aFocusTargets, this._iSceneStatus, Direct); | ||
157 | fiFocusTarget = this.checkFocusTarget(fiFocusTarget); | ||
158 | if (!fiFocusTarget) { return; } | ||
159 | this._cFocus.flyFocus(this._fiCurrentFocus, fiFocusTarget, Direct, null, oScrollParameter); | ||
160 | }, | ||
161 | |||
162 | checkFocusTarget: function (fiFocusTarget) { | ||
163 | return fiFocusTarget; | ||
164 | }, | ||
165 | |||
166 | onKeyDown: function (event) { | ||
167 | this._super(event); | ||
168 | |||
169 | switch (event.keyCode) { | ||
170 | case cc.macro.KEY.up: | ||
171 | case Common.ANDROID_KEY.up: | ||
172 | this.keyDownDirection(Common.MOVE_DIRECTION_UP); | ||
173 | break; | ||
174 | case cc.macro.KEY.right: | ||
175 | case Common.ANDROID_KEY.right: | ||
176 | this.keyDownDirection(Common.MOVE_DIRECTION_RIGHT); | ||
177 | break; | ||
178 | case cc.macro.KEY.down: | ||
179 | case Common.ANDROID_KEY.down: | ||
180 | this.keyDownDirection(Common.MOVE_DIRECTION_DOWN); | ||
181 | break; | ||
182 | case cc.macro.KEY.left: | ||
183 | case Common.ANDROID_KEY.left: | ||
184 | this.keyDownDirection(Common.MOVE_DIRECTION_LEFT); | ||
185 | break; | ||
186 | case cc.macro.KEY.enter: | ||
187 | case cc.macro.KEY.space: | ||
188 | case Common.ANDROID_KEY.enter: | ||
189 | if(0 == this._fiCurrentFocus.node.getName().indexOf('spriteTask')){ //任务 | ||
190 | cc.find("task",this.node).active=true; | ||
191 | this._iSceneStatus=0; | ||
192 | var fiFocusTarget = this._cFocus.findTarget(this._fiCurrentFocus, this._aFocusTargets, this._iSceneStatus, Common.MOVE_DIRECTION_LEFT); | ||
193 | this._cFocus.flyFocus(this._fiCurrentFocus, fiFocusTarget, Common.MOVE_DIRECTION_LEFT, null, null); | ||
194 | |||
195 | cc.find("task",this.node).zIndex=10; | ||
196 | this.activitySprite.node.zIndex=0; //这几个总是另类凸显出来 | ||
197 | this.roleSprite.node.zIndex=0; | ||
198 | this.taskSprite.node.zIndex=0; | ||
199 | this.achievementSprite.node.zIndex=0; | ||
200 | this.shopSprite.node.zIndex=0; | ||
201 | }else if(0 == this._fiCurrentFocus.node.getName().indexOf('close')){ | ||
202 | cc.find("task",this.node).active=false; | ||
203 | this._iSceneStatus=1; | ||
204 | var fiFocusTarget = this.taskSprite.getComponent(FocusInfo); | ||
205 | this._cFocus.flyFocus(this._fiCurrentFocus, fiFocusTarget, Common.MOVE_DIRECTION_UP, null, null); | ||
206 | } | ||
207 | this.doCurrentFocusTVLinkAction(Common.TV_LINK_ACTION_CLICK); | ||
208 | break; | ||
209 | case cc.macro.KEY.backspace: | ||
210 | case Common.ANDROID_KEY.back: | ||
211 | this.backAScene(); | ||
212 | break; | ||
213 | } | ||
214 | }, | ||
215 | |||
216 | |||
217 | onBeforeFocusChange: function (event) { | ||
218 | this._super(event); | ||
219 | var self = this; | ||
220 | let fiFrom = event.detail.from; | ||
221 | if (0 == fiFrom.node.name.indexOf('sprite')) { | ||
222 | fiFrom.node.getChildByName("active").active=false; | ||
223 | } | ||
224 | }, | ||
225 | |||
226 | onAfterFocusChange: function (event) { | ||
227 | this._super(event); | ||
228 | var self = this; | ||
229 | let fiTo = event.detail.to; | ||
230 | if (0 == fiTo.node.name.indexOf('sprite')) { | ||
231 | fiTo.node.getChildByName("active").active=true; | ||
232 | } | ||
233 | |||
234 | }, | ||
235 | |||
236 | doCurrentFocusTVLinkAction: function (strAction) { | ||
237 | let strTVLink = this._fiCurrentFocus.getTVLink(); | ||
238 | var joTVLink = null; | ||
239 | try { | ||
240 | joTVLink = JSON.parse(strTVLink); | ||
241 | let jaOperationList = joTVLink.click; | ||
242 | for (let i = 0; i < jaOperationList.length; i++) { | ||
243 | switch (jaOperationList[i].action) { | ||
244 | default: | ||
245 | this.doTVLinkAction(jaOperationList[i]); | ||
246 | break; | ||
247 | } | ||
248 | } | ||
249 | } catch (error) { | ||
250 | cc.log("runTVLinkAction Exception..." + error); | ||
251 | } | ||
252 | }, | ||
253 | |||
254 | |||
255 | }); |
assets/Script/Game.js.meta
0 → 100644
1 | //Home Cell | ||
2 | var Common = require('Common'); | ||
3 | var FocusInfo = require('FocusInfo'); | ||
4 | var ListCell = require('ListCell'); | ||
5 | var Network = require('Network'); | ||
6 | |||
7 | cc.Class({ | ||
8 | extends:ListCell, | ||
9 | |||
10 | properties: { | ||
11 | id: 0, | ||
12 | }, | ||
13 | |||
14 | statics: { | ||
15 | PFB_NAME: 'prefab/pfbGameTaskItemCell', | ||
16 | CELL_NAME: 'GameTaskItemCell', | ||
17 | }, | ||
18 | |||
19 | init: function (iCellIndex, bIsFocusEnable, compSceneCanvas) { | ||
20 | //准备焦点坐标 | ||
21 | let fiCategoryBlock = this.node.addComponent(FocusInfo); | ||
22 | fiCategoryBlock.init( | ||
23 | null, false, null, null, 1.0 | ||
24 | ); | ||
25 | compSceneCanvas.addNodeToFocusTarget(0, this.node.name, this.node); //注意层级 | ||
26 | }, | ||
27 | |||
28 | render(oData, iRecordIndex) { | ||
29 | |||
30 | }, | ||
31 | |||
32 | enableFocusInfo: function () { | ||
33 | this.node.getComponent(FocusInfo).setEnable(true); | ||
34 | }, | ||
35 | |||
36 | disableFocusInfo: function () { | ||
37 | this.node.getComponent(FocusInfo).setEnable(false); | ||
38 | }, | ||
39 | |||
40 | setUIWithFocus: function () { | ||
41 | let nodeCellName = this.node.getChildByName('Name'); | ||
42 | cc.find("NormalName", nodeCellName).opacity = 255; | ||
43 | //超出滚动 | ||
44 | let nodeScreenTitleText = cc.find('ActiveName/NameContainer/NameText', nodeCellName); | ||
45 | |||
46 | let fOriginalX = nodeScreenTitleText.x; | ||
47 | let fOriginalY = nodeScreenTitleText.y; | ||
48 | |||
49 | let nodeScreenTitleText1 = nodeScreenTitleText.getChildByName('NameText1'); | ||
50 | let nodeScreenTitleText2 = nodeScreenTitleText.getChildByName('NameText2'); | ||
51 | nodeScreenTitleText2.x = nodeScreenTitleText1.x + nodeScreenTitleText1.width + 10;//TODO:补丁,解决滚动重叠 | ||
52 | if (nodeScreenTitleText1.width > nodeScreenTitleText.width) { | ||
53 | cc.find("ActiveName/NameContainer", nodeCellName).opacity = 255; | ||
54 | cc.find("NormalName", nodeCellName).opacity = 0; | ||
55 | let fEndPositionDelta = (nodeScreenTitleText1.width + 30); | ||
56 | //下方时长和字有关系,才能速度一样 | ||
57 | var ftaScreenTitleMoveToTarget = cc.moveTo(10 * (nodeScreenTitleText1.width / nodeScreenTitleText.width), fOriginalX - fEndPositionDelta, fOriginalY); | ||
58 | var ftaScreenTitleMoveToBack = cc.moveTo(0, fOriginalX, fOriginalY); | ||
59 | var sequenceMediaTitle = cc.sequence(ftaScreenTitleMoveToTarget, ftaScreenTitleMoveToBack); | ||
60 | var repeatScreenTitle = cc.repeat(sequenceMediaTitle, 10); | ||
61 | repeatScreenTitle.setTag(Common.OVERLENGTH_MOVING); | ||
62 | nodeScreenTitleText.runAction(repeatScreenTitle); | ||
63 | nodeScreenTitleText2.active = true; | ||
64 | } | ||
65 | }, | ||
66 | setUIWithoutFocus: function () { | ||
67 | let nodeCellName = this.node.getChildByName('Name'); | ||
68 | cc.find("NormalName", nodeCellName).opacity = 255; | ||
69 | //如有滚动停止滚动 | ||
70 | let nodeScreenTitleText = cc.find('ActiveName/NameContainer/NameText', nodeCellName); | ||
71 | if (null != nodeScreenTitleText.getActionByTag(Common.OVERLENGTH_MOVING)) { | ||
72 | nodeScreenTitleText.stopActionByTag(Common.OVERLENGTH_MOVING); | ||
73 | nodeScreenTitleText.getChildByName('NameText2').active = false; | ||
74 | cc.find("ActiveName/NameContainer", nodeCellName).opacity = 0; | ||
75 | } | ||
76 | nodeScreenTitleText.x = 0; | ||
77 | }, | ||
78 | }); |
assets/Texture/anim.meta
0 → 100644
assets/Texture/anim/duck_creator.meta
0 → 100644
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21.7 KB
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assets/Texture/game.meta
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assets/Texture/game/00.png
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15.4 KB
assets/Texture/game/00.png.meta
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assets/Texture/game/01.png
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assets/Texture/game/01.png.meta
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assets/Texture/game/02.png
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21.5 KB
assets/Texture/game/02.png.meta
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assets/Texture/game/03.png
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assets/Texture/game/03.png.meta
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assets/Texture/game/04.png
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assets/Texture/game/04.png.meta
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assets/Texture/game/barBg.png
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372 Bytes
assets/Texture/game/barBg.png.meta
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assets/Texture/game/bg.png
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assets/Texture/game/bg.png.meta
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assets/Texture/game/cloud.png
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assets/Texture/game/cloud.png.meta
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5.22 KB
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assets/resources/game/main/100001.png
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assets/resources/game/main/100001.png.meta
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191 KB
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11.2 KB
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14.5 KB
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assets/resources/game/main/btn_back.png
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3.65 KB
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assets/resources/game/main/btn_friend_1.png
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18.9 KB
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18.8 KB
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3.67 KB
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assets/resources/game/main/btn_shop_1.png
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10.7 KB
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assets/resources/game/main/btn_shop_2.png
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11 KB
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assets/resources/game/main/btn_task_1.png
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assets/resources/game/main/btn_task_2.png
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assets/resources/game/main/icon_game.png
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4.59 KB
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1.94 KB
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assets/resources/game/main/yiwancheng.png
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6.34 KB
1 | { | ||
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This diff is collapsed.
Click to expand it.
... | @@ -51,15 +51,16 @@ | ... | @@ -51,15 +51,16 @@ |
51 | "iOS", | 51 | "iOS", |
52 | "HTML5" | 52 | "HTML5" |
53 | ], | 53 | ], |
54 | "package_download_url": "https://download.cocos.com/CocosServices/plugins/service-matchvs/1.0.9_3.7.9.9.zip", | 54 | "package_download_url": "https://download.cocos.com/CocosServices/plugins/service-matchvs/1.0.10_3.7.9.10.zip", |
55 | "package_version_desc": "<p><strong>更新日期:</strong> 2019/07/18\n<strong>更新内容:</strong>\n1、修复多节点登录返回值错误\n2、修复FaceBook平台受限安全策略的问题</p>", | 55 | "package_version_desc": "<p><strong>更新日期:</strong> 2019/9/12\n<strong>更新内容:</strong>\n1.多语言支持\n2.SDK日常更新</p>", |
56 | "service_component_name": "service-matchvs", | 56 | "service_component_name": "service-matchvs", |
57 | "package_versions": [ | 57 | "package_versions": [ |
58 | "1.0.9_3.7.9.9", | 58 | "1.0.9_3.7.9.9", |
59 | "1.0.7_3.7.9.6", | 59 | "1.0.7_3.7.9.6", |
60 | "1.0.6_3.7.9.2", | 60 | "1.0.6_3.7.9.2", |
61 | "1.0.5_3.7.7.3", | 61 | "1.0.5_3.7.7.3", |
62 | "1.0.3_3.7.6.4" | 62 | "1.0.3_3.7.6.4", |
63 | "1.0.10_3.7.9.10" | ||
63 | ], | 64 | ], |
64 | "build_platform": [], | 65 | "build_platform": [], |
65 | "require_verify": 0, | 66 | "require_verify": 0, | ... | ... |
-
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