pfbGameTaskItemCell.js 3.13 KB
//Home Cell
var Common = require('Common');
var FocusInfo = require('FocusInfo');
var ListCell = require('ListCell');
var Network = require('Network');

cc.Class({
    extends:ListCell,

    properties: {
        id: 0,
    },

    statics: {
        PFB_NAME: 'prefab/pfbGameTaskItemCell',
        CELL_NAME: 'GameTaskItemCell',
    },

    init: function (iCellIndex, bIsFocusEnable, compSceneCanvas) {
        //准备焦点坐标
        let fiCategoryBlock = this.node.addComponent(FocusInfo);
        fiCategoryBlock.init(
            null, false, null, null, 1.0
        );
        compSceneCanvas.addNodeToFocusTarget(1, this.node.name, this.node); //注意层级
    },

    render(oData, iRecordIndex) {
        
    },

    enableFocusInfo: function () {
        this.node.getComponent(FocusInfo).setEnable(true);
    },

    disableFocusInfo: function () {
        this.node.getComponent(FocusInfo).setEnable(false);
    },

    setUIWithFocus: function () {
        let nodeCellName = this.node.getChildByName('Name');
        cc.find("NormalName", nodeCellName).opacity = 255;
        //超出滚动
        let nodeScreenTitleText = cc.find('ActiveName/NameContainer/NameText', nodeCellName);

        let fOriginalX = nodeScreenTitleText.x;
        let fOriginalY = nodeScreenTitleText.y;

        let nodeScreenTitleText1 = nodeScreenTitleText.getChildByName('NameText1');
        let nodeScreenTitleText2 = nodeScreenTitleText.getChildByName('NameText2');
        nodeScreenTitleText2.x = nodeScreenTitleText1.x + nodeScreenTitleText1.width + 10;//TODO:补丁,解决滚动重叠
        if (nodeScreenTitleText1.width > nodeScreenTitleText.width) {
            cc.find("ActiveName/NameContainer", nodeCellName).opacity = 255;
            cc.find("NormalName", nodeCellName).opacity = 0;
            let fEndPositionDelta = (nodeScreenTitleText1.width + 30);
            //下方时长和字有关系,才能速度一样
            var ftaScreenTitleMoveToTarget = cc.moveTo(10 * (nodeScreenTitleText1.width / nodeScreenTitleText.width), fOriginalX - fEndPositionDelta, fOriginalY);
            var ftaScreenTitleMoveToBack = cc.moveTo(0, fOriginalX, fOriginalY);
            var sequenceMediaTitle = cc.sequence(ftaScreenTitleMoveToTarget, ftaScreenTitleMoveToBack);
            var repeatScreenTitle = cc.repeat(sequenceMediaTitle, 10);
            repeatScreenTitle.setTag(Common.OVERLENGTH_MOVING);
            nodeScreenTitleText.runAction(repeatScreenTitle);
            nodeScreenTitleText2.active = true;
        }
    },
    setUIWithoutFocus: function () {
        let nodeCellName = this.node.getChildByName('Name');
        cc.find("NormalName", nodeCellName).opacity = 255;
        //如有滚动停止滚动
        let nodeScreenTitleText = cc.find('ActiveName/NameContainer/NameText', nodeCellName);
        if (null != nodeScreenTitleText.getActionByTag(Common.OVERLENGTH_MOVING)) {
            nodeScreenTitleText.stopActionByTag(Common.OVERLENGTH_MOVING);
            nodeScreenTitleText.getChildByName('NameText2').active = false;
            cc.find("ActiveName/NameContainer", nodeCellName).opacity = 0;
        }
        nodeScreenTitleText.x = 0;
    },
});