Focusable.js
3.26 KB
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var Common = require('Common');
cc.Class({
extends: cc.Component,
properties: {
// TODO: to be a real Component?
//_fLeft:0,
//_fTop:0,
//_fWidth:0,
//_fHeight:0,
//_oFocusNode:null,//deprecated
_strTVLink:'',
_bEnable:false
},
//ctor: function (fLeft,fTop,fWidth,fHeight,oFocusNode) {
ctor: function () {
//this._fLeft=arguments[0];
//this._fTop=arguments[1];
//this._fWidth=arguments[2];
//this._fHeight=arguments[3];
//this._oFocusNode=arguments[4];
this._strTVLink=arguments[0];
this._bEnable=arguments[1];
//this._fLeft=fLeft;
//this._fTop=fTop;
//this._fWidth=fWidth;
//this._fHeight=fHeight;
//this._oFocusNode=oFocusNode;
},
init: function (/*fLeft,fTop,fWidth,fHeight,oFocusNode,*/strTVLink,bEnable) {
//this._fLeft=arguments[0];
//this._fTop=arguments[1];
//this._fWidth=arguments[2];
//this._fHeight=arguments[3];
//this._oFocusNode=arguments[4];
this._strTVLink=strTVLink;
this._bEnable=bEnable;
//this._fLeft=fLeft;
//this._fTop=fTop;
//this._fWidth=fWidth;
//this._fHeight=fHeight;
//this._oFocusNode=oFocusNode;
},
// use this for initialization
onLoad: function () {
},
// called every frame, uncomment this function to activate update callback
// update: function (dt) {
// },
getLeft:function(){
//return this._fLeft;
return Common.SCREEN_WIDTH/2+(this.getX()-this.node.width/2);
},
//setLeft:function(fLeft){
// this._fLeft=fLeft;
//},
getTop:function(){
//return this._fTop;
return Common.SCREEN_HEIGHT/2-(this.getY()+this.node.height/2);
},
getX:function(){
let tempNode=this.node;
let fCenterX=0;
while (tempNode.parent.parent){//不算TopCanvas
//cc.log(tempNode.name+" X: "+tempNode.x)
fCenterX+=tempNode.x;
tempNode=tempNode.parent;
}
return fCenterX;
},
getY:function(){
let tempNode=this.node;
let fCenterY=0;
while (tempNode.parent.parent){//不算TopCanvas
//cc.log(tempNode.name+" Y: "+tempNode.y)
fCenterY+=tempNode.y;
tempNode=tempNode.parent;
}
return fCenterY;
},
//setTop:function(fTop){
// this._fTop=fTop;
//},
getWidth:function(){
//return this._fWidth;
return this.node.width;
},
//setWidth:function(fWidth){
// this._fWidth=fWidth;
//},
getHeight:function(){
//return this._fHeight;
return this.node.height;
},
//setHeight:function(fHeight){
// this._fHeight=fHeight;
//},
//getFocusNode:function(){
// return this._oFocusNode;
//},
//setFocusNode:function(oFocusNode){
// this._oFocusNode=oFocusNode;
//},
getTVLink:function(){
return this._strTVLink;
},
setTVLink:function(strTVLink){
this._strTVLink=strTVLink;
},
getEnable:function(){
return this._bEnable;
},
setEnable:function(bEnable){
this._bEnable=bEnable;
}
});